Naturally recovered MP
Naturally recovered MP refers to the MP recovered when a demon is about to act.
Contents
Mechanics
By default, demons will recover 3 MP per time they are about to act.
Certain effects will increase a demon's naturally recovered MP, for example:
- Equipping a
Divine Brand set increases recovered MP by 1, bringing it to 4 MP.
Naturally recovering MP will not trigger effects that chain from MP recovery, such as Sun God's Majesty.
Natural MP Recovery
Skills that increase naturally recovered MP
| Type | Name | MP Cost | Target | Amount | Skill Points | Exclusive? |
|---|---|---|---|---|---|---|
| Infinite Chakra | Passive | Self | 1 MP | - | - | |
| Aqua Grace | Passive | All Allies | 1 MP | - | ||
| Divine Proxy | Passive | Self | 1 MP | - | ||
| Divine's Wisdom | Passive | All Allies | 1 MP | 1 | ||
| Eternal Order | Passive | All Allies | 1 MP | - | ||
| Fortune's Light | Passive | Self | 2 MP | - | ||
| Golden Apple | Passive | All Allies | 2 MP | - | ||
| Origin Avatar | Passive | Self | 2 MP | - | ||
| Sahasrara | Passive | Self | 1 MP | - | ||
| Snow Overlord | Passive | All Allies | 1 MP | - | ||
| Stella Maris | Passive | All Allies | 1 MP | - | ||
| The First Drop | Passive | All Allies | 1 MP | - | ||
| Fortunate Park Visitor | Passive | All Allies | 1 MP | 40 | - |
Demon panels that increase naturally recovered MP
| Demon | Panel # | Effect |
|---|---|---|
| Panel 1 | +15% to Fire damage. -30% to Fire damage received. +1 to naturally recovered MP. | |
| Panel 1 | +2 MP to natural MP recovery. +15% to Almighty damage. | |
| Panel 3 | +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1. | |
| Panel 1 | +20% to Max HP. While the one with this skill has Bulwark, -10% to all damage received and increases naturally recovered MP by 2 MP. | |
| Panel 1 | Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn). | |
| Panel 2 | Reduces the cost of Ce Acatls' Return by 1MP. While user is alive, all Dragon party members: +20% to all damage dealt and increases naturally recovered MP by 1. | |
| Panel 2 | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns) | |
| Panel 2 | Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage. | |
| Panel 2 | +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn). |
Dx2 Skills that increase naturally recovered MP
| Dx2 | Skill | Effect |
|---|---|---|
| MP Regain (I · II · III) | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. | |
| MP Time (I · II · III) | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. |