Race effects

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This page lists effects that will only activate for demons of specific races in the party.

Mechanics

Devil Connector

The lead demon in Devil Connector is affected by damage bonuses from the "real" party.

  • For example: Panel 3 Michael.jpg Michael gives +15% damage to Divine/Herald demons in the party. If an Angel.jpg Angel is the lead demon in Devil Connector, then her skill will deal more damage.

However, the demons in Devil Connector will not count toward effects that need a specific amount of demons present.

  • For example: Gabriel.jpg Gabriel and Uriel.jpg Uriel have effects that activate when 3 Divine/Herald demons in the party. An Angel.jpg Angel in the Devil Connector will not count towards this total.

Beast

Panels

Demon Panel # Effect
Cerberus.jpg Cerberus Panel 2 -50% to Fire damage received. While the one with this skill is alive, -20% to Fire damage received by all party members and -10% to all damage received by Beast demons in the party.
Cerberus.jpg Cerberus Panel 3 +50% to Critical hit rate. While the one with this skill is alive, +20% to Fire/Phys damage for all party members. +20% to all damage dealt for Beast demons in the party.

Divine, Herald

Skills

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive God's Blessing Passive All Allies - Raphael.jpg Raphael
Passive Passive God's Fire Passive Random Targets Random Targets - Uriel.jpg Uriel
Passive Passive God's Grace Passive All Allies - Aniel.jpg Aniel
Passive Passive God's Word Passive All Targets All Targets - Gabriel.jpg Gabriel

Panels

Demon Panel # Effect
Gabriel.jpg Gabriel Panel 2 When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the EV/AC of all enemies by 20% (1 turn) and lowers the Light Attribute Affinity of all enemies by 1 level. (1 turn)
Gabriel.jpg Gabriel Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be used up to once per turn and on own turn). While the one with this skill is alive all Divine/Herald demon party members will receive an increase to Elec/Light damage dealt by 40%.
Gabriel.jpg Gabriel Panel 4 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of the enemy turn: Inflicts Light damage (Magic, Power: 60) with Bulwark Pierce on all enemies. Decreases the DEF of all enemies by 20%. (1 turn) if the attack is successful.
Michael.jpg Michael Panel 3 +30% to own effect on Battle Speed. While the one with this skill is alive, all members of the Divine/Herald races will be granted Light Pierce and all damage dealt by them will be increased by 15%.
Raphael.jpg Raphael Panel 2 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the ATK of all enemies by 20% (1 turn) and lowers the Force Attribute Affinity of all enemies by 1 level. (1 turn)
Raphael.jpg Raphael Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increases the party's Press Turn Icons by 1. (Can only be used on own turn and up to once per turn.) While the one with this skill is alive, all Divine/Herald demon party members receive +40% to Force/Light damage dealt.
Raphael.jpg Raphael Panel 4 When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of a boss battle: Inflicts Force damage (Magic, Power: 200) with Bulwark Pierce on all enemies. Places self into a state of Concentrate if the attack is successful.
Uriel.jpg Uriel Panel 2 When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the DEF of all enemies by 20% (1 turn) and lowers the Fire Attribute Affinity of all enemies by 1 level (1 turn).
Uriel.jpg Uriel Panel 3 Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be activated on own turn and up to once per turn). While the one with this skill is alive all Divine or Herald demon party members receive +40% to Fire/Light damage dealt.
Uriel.jpg Uriel Panel 4 Activates the following Chain Effect when there are 3 or more Divine/Herald demons alive in your party and Sunrise is used: Inflicts Fire or Light damage (Magic, Power: 80) with a Bulwark Pierce 3 times on random enemies. *The attribute will be selected automatically based on the situation.

Dragon

Panels

Demon Panel # Effect
Quetzalcoatl.jpg Quetzalcoatl Panel 2 Reduces the cost of Ce Acatls' Return by 1 MP. While user is alive, all Dragon party members receive the following effect: +20% to all damage dealt and increases naturally recovered MP by 1.

Drake, Jaki, Vile

Skills

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Cry of the Poor Passive Random Targets Random Targets - Pales.jpg Pales
Passive Passive Vile Glare Passive Random Targets Random Targets - Pales.jpg Pales

Panels

Demon Panel # Effect
Pales.jpg Pales Panel 1 While the one with this skill is alive, +50% to status ailment auto cure rate of all party members of Vile/Jaki/Drake races.
Pales.jpg Pales Panel 2 While the one with this skill is alive, +15% to damage dealt by all party members of Vile/Jaki/Drake races.
Pales.jpg Pales Panel 3 While the one with this skill is alive, -15% to damage received by all party members of Vile/Jaki/Drake races.

Femme, Lady

Skills

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Passionate Allure Passive All Targets All Targets - Clotho.jpg Clotho
Passive Passive Passionate Embrace Passive All Targets All Targets - Atropos.jpg Atropos
Passive Passive Passionate Rage Passive All Allies + All Enemies - Lachesis.jpg Lachesis

Panels

Demon Panel # Effect
Atropos.jpg Atropos Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Weak.
Atropos.jpg Atropos Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Mute.
Clotho.jpg Clotho Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse.
Clotho.jpg Clotho Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Charm.
Lachesis.jpg Lachesis Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Poison.
Lachesis.jpg Lachesis Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Bind.

Tyrant

Skills

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Hell's Ministry Passive All Allies - Lucifuge.jpg Lucifuge

Panels

Demon Panel # Effect
Lucifuge.jpg Lucifuge Panel 1 +20% to max HP. Reduces the cost of Almighty skills by 1MP for all party members of the Tyrant race while this demon is alive.
Lucifuge.jpg Lucifuge Panel 2 -10% to damage received by all party members of the Tyrant race while this demon is alive.
Lucifuge.jpg Lucifuge Panel 3 +10% to damage inflicted by all party members of the Tyrant race while this demon is alive.
Skill Effects
Attributes
(Elements)
Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments
(Bad Status Effects)
Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png MaliceOrder Crest
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Damage types Fractional DamageFixed DamageSpecial Damage
Offense PierceMortalAccuracy and EvasionCritical hitWeak pointStandard/Normal AttackDamage boostReverse damage reduction
Defense Pierce Negation (Anti-Pierce)BulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Press Turn Press Turn GenerationPress Turn RetentionPress Turn RemovalBonus TurnRemnantsPassing
Other Battle SpeedChain Effect turn orderBoost LevelParty EffectField EffectsArea Only SkillBoss Battle effectsRace effectsDeath effects
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up