Mortal
Mortal is a special property that some skills may have, which will instantly kill a target demon.
Contents
Mechanics
If a skill has the Mortal property, then there is a chance (indicated by the skill) that a demon attacked by that skill will instantly die.
Mortal does not work on bosses (indicated by a large green HP bar, instead of a small yellow HP bar).
Null Mortal can be applied temporarily or permanently.
- If it is temporary, then it is indicated by the following icon:
, and is sometimes called Evade Mortal.
- If your team has this temporary version applied to it, the duration of this effect will tick down at the start of your turn.
- This temporary version is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
- If it is permanent, no icon appears.
If a Mortal skill fails to kill the target, and that skill has damaging properties (attack power, element, etc), then those properties will be used to deal damage to the target instead.
Mortal Appliers
Skills that apply Mortal
| Type | Name | MP Cost | Target | Chance | Skill Points | Exclusive? |
|---|---|---|---|---|---|---|
| Mantra | 6 MP | 100% | - | |||
| Occult Flash | 8 MP | 100% | - | |||
| Guillotine Blaze | 6 MP | 10% | - | |||
| God's Bow | 7 MP | 50% | - | |||
| It'll be all right | 6 MP | 100% | - | |||
| Die for Me! | 7 MP | 100% | - | |||
| Enigma's Rage | 7 MP | 50% | - | |||
| Light of Ruin | 6 MP | 100% | - | |||
| Death Flyers | 8 MP | 100% | - | |||
| Do Me A Favor | 9 MP | 100% | - | |||
| Black Sabbath | Passive | 100% | - | |||
| Burgundy's Resentment | Passive | 100% | - | |||
| Merciless Love | Passive | 100% | - | |||
| Yaxche | Passive | 100% | - |
Demon Panels that apply Mortal
| Demon | Panel # | Chance | Effect |
|---|---|---|---|
| Panel 4 | 100% | Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | |
| Panel 2 | 10% | Activates Guillotine Blaze as a Chain Effect at the end of enemy turn when own HP is at 80% or lower. | |
| Panel 3 | 100% | Activates the following Chain Effect at the beginning of every own third turn: Activates Yaxche's Chain Effect on a random enemy. | |
| Panel 4 | 50% | Activates the following Chain Effect after using God's Bow: Inflict Light damage (Power: 200) to a single enemy with a 50% chance to inflict Mortal. |
Armament Skills that apply Mortal
| Armament | Type | Name | MP Cost | Target | Chance |
|---|---|---|---|---|---|
| Divine Flash | 5 MP | 100% | |||
| Gotcha! | 6 MP | 100% | |||
| I Want Friends | 6 MP | 100% | |||
| Summons to Sacrifice | Passive | 100% |
Mortal chance down
Dx2 Skills that decrease the chance to apply Mortal
| Dx2 | Skill | Effect |
|---|---|---|
| Ward (I · II) | 10% · 15% chance to prevent Mortal (instant death) |
Evade Mortal
Skills that apply Evade Mortal
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Tetraja | 4 MP | All Allies | 4 | - | |
| Discipline | 6 MP | All Allies | - | ||
| Virtuous Prosperity | 6 MP | All Allies | - | ||
| Archangel's Revelation | Passive | All Allies | - | ||
| Diwali | Passive | All Allies | - | ||
| Enma's Judgement | Passive | All Allies | - | ||
| Five Divine Attendants | Passive | All Allies | - | ||
| Goddess of Madness | Passive | All Allies | - | ||
| Guardian of the East | Passive | All Allies | - | ||
| King of Vengeance | Passive | Self | - | ||
| Nastrond | Passive | Self | - | ||
| Supreme Might | Passive | All Allies | - | ||
| Arianrhod (Underside) | Passive | All Allies | 25 | ||
| Shiki-Ouji (Underside) | Passive | All Allies | 25 |
Armament Skills that apply Evade Mortal
| Armament | Type | Name | MP Cost | Target |
|---|---|---|---|---|
| Holy Union | 5 MP |
Armament Panels that apply Evade Mortal
| Armament | Panel # | Effect |
|---|---|---|
| Panel 2 | Activates the following Chain Effect at the beginning of the first turn: Own party becomes immune to Mortal skills. (1 turn) |
Evade Mortal Additional Effects
Skills that grant additional effects while in a state of Evade Mortal
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Archangel's Revelation | Passive | All Allies | - | ||
| Five Divine Attendants | Passive | Self | - | ||
| Supreme Might | Passive | All Allies | - |
Demon Panels that grant additional effects while in a state of Evade Mortal
| Demon | Panel # | Effect |
|---|---|---|
| Panel2 | +30% to HP Healing skill effectiveness. While the one with this skill is alive, all party members will receive the following effect: -20% to all damage received while in a state of Evade Mortal. | |
| Panel 2 | While the one with this skill is alive, all party members will receive the following effect: While in a state of Evade Mortal, +20% to damage dealt. | |
| Panel 4 | While the one with this skill is alive, all party members will deal +25% and will receive -25% damage when in a state of Null Mortal. |
Removing Evade Mortal
Skills that remove Evade Mortal
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Measured Fate | 6 MP | - | |||
| Sins of Sodom | Passive | - |
Armament Talents that remove Evade Mortal
| Armament | Name | Effect |
|---|---|---|
| Red Plushie | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) |
Armament Panels that remove Evade Mortal
| Armament | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies. |
Permanent Mortal Nullification
Skills that permanently nullify Mortal
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Null Mortal | Passive | Self | - | - | |
| 6th Day Miracle | Passive | Self | - | ||
| Call of R'lyeh | Passive | Self | - | ||
| Ce Acatl | Passive | Self | - | ||
| Dragon of Hesperia | Passive | Self | - | ||
| Elusis's Blessing | Passive | Self | - | ||
| Ever-Present Warmth | Passive | Self | - | ||
| Fecund Womb | Passive | Self | - | ||
| Fox Sin of Greed | Passive | Self | - | ||
| Frost Queen | Passive | Self | - | ||
| Guardian of Records | Passive | Self | - | ||
| Heavy Metal, Dark Fantasy | Passive | Self | - | ||
| Illuminating Malice | Passive | Self | - | ||
| Immortal Sea Serpent | Passive | Self | - | ||
| Inventio | Passive | Self | - | ||
| Majesty of the Creator | Passive | Self | - | ||
| Mother Goddess Embracing the Earth | Passive | Self | - | ||
| Nine-Headed Dragon | Passive | Self | - | ||
| Play's Editor | Passive | Self | - | ||
| Pure-White Devil | Passive | Self | - | ||
| Queen of Enchantment | Passive | Self | - | ||
| Rejection | Passive | Self | - | ||
| Stella Maris | Passive | Self | - | ||
| Strongest Magic Caster | Passive | Self | - | ||
| Soul Offered to God | Passive | Self | - | ||
| The Seven Mes | Passive | Self | - | ||
| Unassailable Giant | Passive | Self | - | ||
| World Tree | Passive | Self | - |
Demon Panels that permanently nullify Mortal
| Demon | Panel # | Effect |
|---|---|---|
| Panel 1 | +20% to Max HP. Adds Null Mortal/Bind.+500 to own Mag DEF. | |
| Panel 1 | Adds Null Mortal. -50% to Elec/Light damage received. -50% to all damage received while in a state of Repel Mag. | |
| Panel 2 | Adds Null Mortal. Decreases the count of Spirit Chains (Indignation) applied to self by 1. While the one with this skill is alive, all party members will receive the following effect: +15% to damage. | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member (including self) downs a demon: Places self into a state of Might, then decreases the Phys Attribute Affinity of all enemies by 2 levels (1 turn). (Activates up to 2 times per turn.) | |
| Panel 4 | +50% to max HP. Adds Null Mortal. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, all enemies will receive the following effect: -50% to damage dealt, except for when striking a Weak Point. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, +20% to Phys hit rate for all party members. | |
| Panel 1 | Adds Null Mortal. +15% to Dark damage. Reduces the cost of Ruinous Flames Thrust by 1MP. | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when Discipline is used: Places self into a state of Concentrate. | |
| Panel 2 | Adds Null Mortal. +20% to Max HP. While the one with this skill is alive, all allies will receive the following effect: +20% to damage dealt. | |
| Panel 2 | Adds Null Mortal. +50% to Phys Hit rate. | |
| Panel 1 | Adds Null Mortal. Adds Immunity to all status ailments. | |
| Panel 1 | Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, all party members will receive the following effects: +15% to damage dealt. | |
| Panel 1 | Adds Null Mortal. +300 to own Phys DEF and Mag DEF. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, +20% to hit rate for all party members. | |
| Panel 1 | Reduces the cost of Phys skills by 1MP. Adds Null Mortal. | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member downs a demon: Decreases the DEF and EV/AC of all enemies by 20%. (1 turn) | |
| Panel 1 | +20% to Max HP. Adds Null Mortal. Reduces the cost of Magic attack, status ailment, support and healing skills by 1 MP. | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member strikes a weak point as well as the start of a boss battle: Decreases the DEF of all enemies by 20%. (1 turn) | |
| Panel 2 | Adds Null Mortal. While this demon is alive, all party members will deal +15% damage. Activates the following Chain Effect when a party downs a demon: Increases own party's ATK 20% and reduces DEF of all enemies by 20%.(1 turn) | |
| Panel 1 | Adds Null Mortal. Reduces the count of Spirit Chains (Corrosion) inflicted on self by 1. | |
| Panel 1 | Adds Null Mortal. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. | |
| Panel 2 | Adds Null Mortal. +20% to max HP. | |
| Panel 3 | Adds Null Mortal/Bind. +50% to Max HP. | |
| Panel 2 | Adds Null Mortal. +20% to Force damage. While the one with this skill is alive, all party members will receive the following effect: -20% to damage taken while inflicted with a Bad Status. | |
| Panel 2 | Adds Null Mortal. +20% to max HP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. | |
| Panel 1 | Adds Null Mortal. +15% to Force damage. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, all party members will receive the following effect: +20% to damage dealt. | |
| Panel 2 | Adds Null Mortal. +20% to Max HP. Activates the following Chain Effect when this character is about to act: Casts Tarukaja+ on all party members. (1 turn) | |
| Panel 1 | Adds Null Mortal. +15% to Magic damage. | |
| Panel 1 | +20% to max HP. Adds Null Mortal. | |
| Panel 2 | Adds Null Bind/Mortal. Activates the following Chain Effect when the one with this skill downs a demon: Recovers 2 MP. | |
| Panel 2 | Adds Null Mortal. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt. | |
| Panel 1 | Adds Null Mortal. +20% to Phys hit rate. +20% to Critical hit rate. | |
| Panel 1 | Adds Null Mortal. +15% to Elec damage. Reduces the cost of Scattered Lightning by 1MP. |