Death effects
This is a list of effects that trigger when a demon dies.
Mechanics
In Democalypse, prelim enemies cannot die at all, and bosses can only die after the battle's turn limit has run out.
- Therefore, skills that depend on the enemy dying will never activate in Democalypse.
Enemies
When an enemy is killed
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| 6th Day Miracle | Passive | Self | - | ||
| Between Heaven & Earth | Passive | Self + |
- | ||
| Call to Helheim | Passive | - | |||
| Demonized Form | Passive | - | |||
| Destroyer of Virtue | Passive | 2 Targets | - | ||
| Destructive Roar | Passive | - | |||
| Divine's Wisdom | Passive | 1 | |||
| Hawk of Light | Passive | Self + All Allies | - | ||
| Hell Hound | Passive | Self + |
- | ||
| Hell's Gunner | Passive | - | |||
| Hope's Awakening | Passive | Self | - | ||
| Ishvara | Passive | - | |||
| Killer Impulse | Passive | - | |||
| Law of the Sea God | Passive | Self + |
- | ||
| Light of Elohim | Passive | - | |||
| Lord of Clouds | Passive | Self + All Allies | - | ||
| Loyal God of War | Passive | Self | - | ||
| Mask of Veiled Beauty | Passive | Self | - | ||
| Master of Hell | Passive | - | |||
| North Wind | Passive | - | |||
| Path of Carnage | Passive | All Allies | - | ||
| Soul Judgement (Sraosha) | Passive | - | |||
| The Bloody Valkyrie | Passive | - | |||
| The First Drop | Passive | All Allies | - | ||
| War Goddess | Passive | 2 Targets | - | ||
| You're Next | Passive | - |
Panels
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Adds Null Charm. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn. | |
| Panel 2 | +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. | |
| Panel 3 | +20% to max HP. Activates the following Chain Effect when an enemy is downed: Heals own HP by 30%, then places 1 count of Decay on all enemies. (Activates once per turn). | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member (including self) downs a demon: Places self into a state of Might, then decreases the Phys Attribute Affinity of all enemies by 2 levels (1 turn). (Activates up to 2 times per turn.) | |
| Panel 4 | +30% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the skill holder) downs a demon: Removes debuffs from all party members. Gain an additional Press Turn Icon (Activates once per turn). | |
| Panel 2 | +20% to Critical hit rate. Activates the following Chain Effect when a party member downs a demon: Increases the ATK of all party members by 20% (1 turn), and decreases the DEF of all enemies by 20%. (1 turn) | |
| Panel 2 | Activates the following Chain Effect when this character downs an enemy: Recovers 2 MP. | |
| Panel 4 | Activates the following Chain Effect when a party member (including the skill holder) downs a demon: Inflicts Fire damage (Physical, Power: 60) with Fire Pierce and Bulwark Pierce to all enemies. *Ignores all counter skills. | |
| Panel 4 | +60% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the one with this skill) downs a demon: Enters a state of Concentrate. (Activates once per turn) | |
| Panel 2 | Activates the following Chain Effect when this demon downs an enemy: Recovers 2 MP. | |
| Panel 1 | Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn). | |
| Panel 3 | +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn) | |
| Panel 2 | +2 to max MP. Activates the following Chain Effect when a party member downs an enemy: Recovers 2 MP to all party members. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt when landing a Critical hit. | |
| Panel 2 | Activates the following Chain Effect when the demon with this skill downs an enemy: Casts Rebellion on self. | |
| Panel 3 | Reduces the cost of skills that target all or random enemies/allies by 1 MP. Activates the following Chain Effect when a party member downs a demon: Restores 2 MP to all party members and increases their ATK and EV/AC by 20% (1 turn). | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member downs a demon: Decreases the DEF and EV/AC of all enemies by 20%. (1 turn) | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party downs a demon: Increases own party's ATK 20% and reduces DEF of all enemies by 20%.(1 turn) | |
| Panel 2 | Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) | |
| Panel 2 | +20% chance to inflict status ailments. Activates the following Chain Effect when the one with this skill downs a demon: Places self into a state of Concentrate. (Once per turn) | |
| Panel 4 | +30% chance to inflict status ailments. Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) | |
| Panel 2 | Adds Null Bind/Mortal. Activates the following Chain Effect when the one with this skill downs a demon: Recovers 2 MP. | |
| Panel 4 | Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.) [Deceit 14 Additional Effects]: +75% to Phys damage. | |
| Panel 4 | +20% to Phys hit rate. Reduces the cost of God's Hand by 3 MP. Activates the following Chain Effect when a member of your party (including self) downs a demon: The one with this skill enters a state of Charge and Might. (Once per turn) | |
| Panel 3 | Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns) |
Dx2 Skills
| Dx2 | Skill | Effect |
|---|---|---|
| Count Up | +3% to damage dealt by all party members for each defeated enemy. (max 15 times) | |
| Solar Destruction | 50% chance to cast when a party member defeats a demon. When cast, heals 10% HP of all party members |
Allies
When an ally is killed
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| 6th Day Miracle | Passive | Self | - | ||
| Cruel Malice | Passive | Self | - | ||
| Ever-Present Warmth | Passive | Self | - | ||
| Golden Apple | Passive | - | |||
| Hand of Glory | Passive | - | |||
| Hope's Awakening | Passive | Self | - | ||
| Illuminating Malice | Passive | Self | - | ||
| Kangiten's Mystery | Passive | All Allies | - | ||
| Kuzunoha Spirit | Passive | - | |||
| Miracle of Fatima | Passive | - | |||
| Nastrond | Passive | Self | - | ||
| Omen of Rebellion | Passive | - | |||
| Peach of Immortality | Passive | - | |||
| Rejection | Passive | - | |||
| Strength Blessing | Passive | - | |||
| Sweet Whisper | Passive | - |
Panels
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Activates the following Chain Effect when the enemy strikes first at the start of battle and when a party member (including self) dies: Casts Rakukaja+ on all party members and then casts Tarunda+ on all enemies. (Activates up to 3 times per turn) | |
| Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Restores 2MP to the skill holder. Activates the following Chain Effect when a party member is downed: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn) | |
| Panel 4 | Activates the following Chain Effect when a party member is defeated: Inflicts Gloom on all enemies and decreases the ATK of all enemies by 20%. (1 turn) | |
| Panel 4 | +30% to max HP. Activates the following Chain Effect when an ally is downed: Enters a state of Charge. | |
| Panel 2 | Activates the following Chain Effect at the start of own turn: Increases the ATK of all party members by 20% (1 turn). Activates the following Chain Effect when an ally is defeated: Inflicts Phys damage (Physical) with 100 Power and Bulwark Pierce to all enemies in a state of Gloom. | |
| Panel 3 | +25% to Fire damage. Activates the following Chain Effect when an ally is downed: Inflicts Fire damage (Magic, Power: 100) on all enemies, and removes revive bans from all party members. |
Dx2 Skills
| Dx2 | Skill | Effect |
|---|---|---|
| Lunar Destruction | 50% chance to cast when the enemy defeats a demon. When cast, has a 100% chance to |
While an ally is dead
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Fecund Womb | Passive | - | |||
| Immortal Sea Serpent | Passive | All Allies | - |
Dx2 Skills
| Dx2 | Skill | Effect |
|---|---|---|
| Adrenaline Rush | For each downed member in your party, +10% to damage dealt by remaining members. | |
| Walk It Off | Chance of gaining 1 Press Turn Icon when turn starts. Chance increases by 15% for each party member downed. |
Self
When self is killed
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Ce Acatl | Passive | - | |||
| Earth Sacrifice | Passive | All Allies | - | ||
| Eternize | Passive | All Allies | - | ||
| Golden Blessing | Passive | All Allies | - | ||
| Illuminating Malice | Passive | All Allies + |
- | ||
| Indomitable Spirit | Passive | - | |||
| New Hope | Passive | - | |||
| Nine-Headed Dragon | Passive | - | |||
| Party Seeker | Passive | All Allies | - | ||
| Twilight Inferno | Passive | - | |||
| Unyielding Resistance | Passive | - | |||
| Yaxche | Passive | - |
Panels
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Activates the following Chain Effect when the enemy strikes first at the start of battle and when a party member (including self) dies: Casts Rakukaja+ on all party members and then casts Tarunda+ on all enemies. (Activates up to 3 times per turn) | |
| Panel 2 | Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn) | |
| Panel 3 | Activates the following Chain Effect after Cleansing Shout is used: Removes all enemy status buffs, then inflicts Mute (50%) on them. Activates the following Chain Effect when the skill holder is downed: Removes all stat debuffs and cures all status ailments for all party members. | |
| Panel 4 | +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn) | |
| Panel 2 | +20% to Max HP. Activates the following Chain Effect when this unit is downed: Restores 20% HP to all party members and casts Rakukaja+ (1 turn) | |
| Panel 2 | Activates the following Chain Effect when the one with this skill is downed: Adds 1 count of Fortify to all party members, and then increases the ATK, DEF and EV/AC of all party members by 20% (1 turn). *Activates up to once per turn. | |
| Panel 1 | Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns) | |
| Panel 2 | Activates the following Chain Effect if the one with this skill dies: Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (3 turns) | |
| Panel 4 | Activates the following Chain Effect when the one with this skill dies: Inflicts 25% fractional damage (1,000 max) on all enemies based on their max HP. *Damage dealt by this skill ignores all death prevention skills. *This skill will not activate if the party is wiped out. | |
| Panel 4 | Activates the following Chain Effect if the one with this skill dies: Inflicts Phys (Physical) damage (Power: 130) on all enemies. (Once per battle; will not activate when your party is wiped out) | |
| Panel 2 | +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn) | |
| Panel 2 | +30% to HP recovery by skills. Chain Effect when an ally (including self) activates a skill that has a HP recovery effect, or when the one with this skill is downed: Decreases the ATK, DEF and EV/AC of all enemies by 20% (1 turn). | |
| Panel 4 | Activates the following Chain Effect when the one with this skill is downed: Inflicts Fire damage (Magic, Power: 50) with Bulwark Pierce to all enemies, and then decreases the enemy's Press Turn Icons by 1. (Each Chain Effect can only activate once per battle) | |
| Panel 1 | Activates the following Chain Effect if the one with this skill dies: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |
While self is dead
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Ce Acatl | Passive | Self + All Allies | - | ||
| Inventio | Passive | All Allies | - | ||
| Spirit Phenomenon | Passive | - |
Panels
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Activates the following Chain Effect if the one with this skill is downed at the start of own turn: Revives self with full HP and adds 1 additional Press Turn Icon. (Activates up to 1 time per battle) |
Skills that kill the user
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Recarmdra | 8 MP | All Allies | 10 | - | |
| Invisible Mischief | 5 MP | - | |||
| Last Resort | 5 MP | - | |||
| Last Resort: Gale | 6 MP | - | |||
| Spirit Phenomenon | Passive | - |