Difference between revisions of "DEF Buff"

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(Skills that cast DEF Buffs: Aniel)
(Demon Panels that cast DEF Buffs: hydra)
 
(16 intermediate revisions by the same user not shown)
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A '''[[File:Icon DEF Buff.png|32px]] DEF Buff''', also known as '''[[Rakukaja]]''', increases the target team's defense by 20%.  
+
A '''[[File:Icon DEF Buff.png|32px]] DEF Buff''', also known as '''[[Rakukaja]]''', increases the target team's defense by '''20%'''.  
 +
 
 +
A '''DEF Buff+''', also known as '''Rakukaja+''', is similar to regular DEF Buff, but it instead increases the team's defense by '''25%'''.
 +
 
 +
__TOC__
  
 
==Mechanics==
 
==Mechanics==
 
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]].
 
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]].
  
 +
===Duration Ticks===
 +
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.
 +
* For example, if your team set up a DEF Buff on itself, then the Buff's duration will tick down at the start of your next turn.
 +
 +
===Interaction with itself===
 
Buffs cannot stack - the number shown in-game is the buff's remaining turn duration.
 
Buffs cannot stack - the number shown in-game is the buff's remaining turn duration.
* If a buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer.
+
* If the same buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer.
  
 +
===Interaction with Debuffs===
 
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration.
 
Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration.
 
* For example: If a team has a DEF Buff, and then a DEF Debuff is applied, then both effects will disappear and the team will be in a neutral state.
 
* For example: If a team has a DEF Buff, and then a DEF Debuff is applied, then both effects will disappear and the team will be in a neutral state.
 +
* DEF Debuff+ is treated the same as DEF Debuff in this case.
  
===Duration Ticks===
+
===Interaction between DEF Buff and DEF Buff+===
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.
+
If a DEF Buff is active, and then a DEF Buff+ is received (or vice versa) then the new buff will overwrite the old buff, regardless of the remaining duration on either effect.  
* For example, if your team set up a DEF Buff on itself, then the Buff's duration will tick down at the start of your next turn.
 
  
==Skills that cast DEF Buffs==
+
==Def Buff==
 +
===Skills that cast DEF Buffs===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
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| -
 
| -
 
| {{DemonIcon|Unit 01 Dx2 Type|size=32px}}
 
| {{DemonIcon|Unit 01 Dx2 Type|size=32px}}
 +
|-
 +
|{{ElementIcon|Fire}}{{ElementIcon|Ice}}{{ElementIcon|Elec}}{{ElementIcon|Force}} Fire/Ice/Elec/Force
 +
|[[Four Raging Calamities]]
 +
| 7 MP
 +
| {{TargetingIcon|Single|name=1}}
 +
| -
 +
| {{DemonIcon|Inanna|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Fire}}{{ElementIcon|Light}} Fire/Light
 
|{{ElementIcon|Fire}}{{ElementIcon|Light}} Fire/Light
Line 201: Line 219:
 
| -
 
| -
 
| {{DemonIcon|Amaterasu|size=32px}}
 
| {{DemonIcon|Amaterasu|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Archangel's Revelation]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Michael|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
Line 313: Line 338:
 
| -
 
| -
 
| {{DemonIcon|Beelzebub☆|size=32px}}
 
| {{DemonIcon|Beelzebub☆|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Leisurely Guidance]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Krishna|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
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| -
 
| -
 
| {{DemonIcon|Norn|size=32px}}
 
| {{DemonIcon|Norn|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[My Prayer]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Madoka Kaname|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
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| -
 
| -
 
| {{DemonIcon|Lachesis|size=32px}}
 
| {{DemonIcon|Lachesis|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Play's Editor]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Walpurgisnacht|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Poison Dragon's Sympathy]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Fafnir|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Strengthening Function]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Vanitas|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
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| -
 
| -
 
| {{DemonIcon|Gozu-Tennoh|size=32px}}
 
| {{DemonIcon|Gozu-Tennoh|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Tiny Partner]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Pixie A|size=32px}}
 
|}
 
|}
  
==Demon Panels that cast DEF Buffs==
+
===Demon Panels that cast DEF Buffs===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
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| {{DemonIcon|Erlkonig|size=32px}}
 
| {{DemonIcon|Erlkonig|size=32px}}
 
| Panel 3
 
| Panel 3
| +25% to healing skill effectiveness. Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members. (1 turn)  
+
| +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn)
 +
|-
 +
| {{DemonIcon|Erlkonig|size=32px}}
 +
| Panel 4
 +
| +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn)
 
|-
 
|-
 
| {{DemonIcon|Gozu-Tennoh|size=32px}}
 
| {{DemonIcon|Gozu-Tennoh|size=32px}}
 
| Panel 1
 
| Panel 1
 
| Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns)
 
| Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns)
 +
|-
 +
| {{DemonIcon|Griffith|size=32px}}
 +
| Panel 1
 +
| +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn)
 +
|-
 +
| {{DemonIcon|Hydra|size=32px}}
 +
| Panel 2
 +
| Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn)
 
|-
 
|-
 
| {{DemonIcon|Idun|size=32px}}
 
| {{DemonIcon|Idun|size=32px}}
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| Panel 1
 
| Panel 1
 
| Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns)
 
| Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns)
 +
|-
 +
| {{DemonIcon|Kumbhanda|size=32px}}
 +
| Panel 2
 +
| Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%.
 
|-
 
|-
 
| {{DemonIcon|Lakshmi|size=32px}}
 
| {{DemonIcon|Lakshmi|size=32px}}
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| Panel 2
 
| Panel 2
 
| +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns)
 
| +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns)
 +
|-
 +
| {{DemonIcon|Thoth|size=32px}}
 +
| Panel 2
 +
| Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns).
 
|-
 
|-
 
| {{DemonIcon|Ame no Uzume|size=32px}}
 
| {{DemonIcon|Ame no Uzume|size=32px}}
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| Panel 3
 
| Panel 3
 
| Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns)  
 
| Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns)  
 +
|}
 +
 +
==Def Buff+==
 +
===Skills that cast Def Buffs+===
 +
{| class="wikitable sortable"
 +
|-
 +
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Power of the Three Jewels]]
 +
| Passive
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Mitra-Buddha|size=32px}}
 +
|-
 +
|{{ElementIcon|Phys|name=1}}
 +
|[[Impartial Fist]]
 +
| 6
 +
| {{TargetingIcon|Single|name=1}}
 +
| -
 +
| {{DemonIcon|Mitra-Buddha|size=32px}}
 +
|}
 +
 +
===Demon Panels that cast DEF Buffs+===
 +
{| class="wikitable sortable"
 +
|-
 +
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|-
 +
| {{DemonIcon|Mitra-Buddha|size=32px}}
 +
| Panel 2
 +
| +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn)
 
|}
 
|}
  
 
{{Skill Effects navbox}}
 
{{Skill Effects navbox}}

Latest revision as of 00:55, 17 November 2024

A Icon DEF Buff.png DEF Buff, also known as Rakukaja, increases the target team's defense by 20%.

A DEF Buff+, also known as Rakukaja+, is similar to regular DEF Buff, but it instead increases the team's defense by 25%.

Mechanics

In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK buffs, ATK debuffs, DEF buffs, and DEF debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the Damage Formula.

Duration Ticks

The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.

  • For example, if your team set up a DEF Buff on itself, then the Buff's duration will tick down at the start of your next turn.

Interaction with itself

Buffs cannot stack - the number shown in-game is the buff's remaining turn duration.

  • If the same buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer.

Interaction with Debuffs

Buffs and Debuffs are opposites, so they will cancel each other out regardless of turn duration.

  • For example: If a team has a DEF Buff, and then a DEF Debuff is applied, then both effects will disappear and the team will be in a neutral state.
  • DEF Debuff+ is treated the same as DEF Debuff in this case.

Interaction between DEF Buff and DEF Buff+

If a DEF Buff is active, and then a DEF Buff+ is received (or vice versa) then the new buff will overwrite the old buff, regardless of the remaining duration on either effect.

Def Buff

Skills that cast DEF Buffs

Type Name MP Cost Target Skill Points Exclusive?
Support Support Rakukaja 5 MP All Targets All Targets 6 -
Almighty Almighty Necro Dogma 9 MP All Targets All Targets 12 -
Passive Passive Auto-Rakuka Passive All Targets All Targets 12 -
Support Support War Dance 6 MP All Targets All Targets 8 -
Support Support Nocturne 6 MP All Targets All Targets 8 -
Passive Passive Lunar Prosperity Passive All Targets All Targets 18 -
Support Support Luster Candy 8 MP All Targets All Targets 15 -
Passive Passive Auto-Luster Candy Passive All Targets All Targets - -
Passive Passive Rak Flexi Passive All Targets All Targets - -
Support Support Defensive Cry 7 MP All Targets All Targets 15 -
Ice Ice Hell Stream 6 MP Single Target Single Target - Anahita.jpg Anahita
Elec Elec Lightning Shower 6 MP Single Target Single Target - Indrajit.jpg Indrajit
Force Force Ruthless Death Gale 6 MP Single Target Single Target - Morrighan.jpg Morrighan
Dark Dark Demonic Sword 6 MP Single Target Single Target - Unit 01 Dx2 Type.jpg Unit 01 Dx2 Type
Fire Ice Elec Force Fire/Ice/Elec/Force Four Raging Calamities 7 MP Single Target Single Target - Inanna.jpg Inanna
Fire Light Fire/Light Einherjar 6 MP Single Target Single Target - Shalltear.jpg Shalltear
Almighty Almighty Kuyo Flash 7 MP All Targets All Targets - Masakado A.jpg Masakado A
Almighty Almighty Mesopotamian Star 7 MP All Targets All Targets - Ishtar.jpg Ishtar
Almighty Almighty Ratnamaru 6 MP Single Target Single Target - Kalki.jpg Kalki
Support Support Barong Dance 7 MP All Targets All Targets - Barong.jpg Barong
Support Support Ce Acatls' Return 6 MP All Targets All Targets - Quetzalcoatl.jpg Quetzalcoatl
Support Support Fortune's Kiss 7 MP All Targets All Targets - Party Pixie.jpg Party Pixie
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge
Support Support Noblewoman Aid 6 MP All Targets All Targets - Gemori.jpg Gemori
Support Support Path of Prominence 8 MP All Targets All Targets - Vairocana.jpg Vairocana
Support Support Tag 3 MP All Targets All Targets - Jack Frost.jpg Jack Frost
Pyro Jack.jpg Pyro Jack
Support Support Tenson Korin 7 MP All Targets All Targets - Amaterasu.jpg Amaterasu
Passive Passive Archangel's Revelation Passive All Targets All Targets - Michael.jpg Michael
Passive Passive Bifrost Keeper Passive All Targets All Targets - Heimdall.jpg Heimdall
Passive Passive Ce Acatl Passive All Targets All Targets - Quetzalcoatl A.jpg Quetzalcoatl A
Passive Passive Centurion Passive All Targets All Targets - Longinus.jpg Longinus
Passive Passive Deadly Melody Passive All Targets All Targets - David.jpg David
Passive Passive Earth Sacrifice Passive All Targets All Targets - Tlaltecuhtli.jpg Tlaltecuhtli
Passive Passive Elusis's Blessing Passive All Targets All Targets - Demeter.jpg Demeter
Passive Passive Endless One Passive All Targets All Targets - Ananta.jpg Ananta
Passive Passive Enemy of God Passive All Targets All Targets - Rahab.jpg Rahab
Passive Passive Enma's Judgement Passive All Targets All Targets - Yama.jpg Yama
Passive Passive Foe of Demons Passive All Targets All Targets - Skull Knight.jpg Skull Knight
Passive Passive God's Blessing Passive All Targets All Targets - Raphael.jpg Raphael
Passive Passive God's Grace Passive All Targets All Targets - Aniel.jpg Aniel
Passive Passive Halo of Hallel Passive All Targets All Targets - Flauros Hallel.jpg Flauros Hallel
Passive Passive Hand of Glory Passive All Targets All Targets - Nebiros.jpg Nebiros
Passive Passive Harvest's Blessing Passive All Targets All Targets - Demeter.jpg Demeter
Passive Passive King of Hell Passive All Targets All Targets - Beelzebub☆.jpg Beelzebub☆
Passive Passive Leisurely Guidance Passive All Targets All Targets - Krishna.jpg Krishna
Passive Passive Lord of the Dead Passive All Targets All Targets - Beelzebub (Human).jpg Beelzebub (Human)
Passive Passive Miracle of Fatima Passive All Targets All Targets - Maria.jpg Maria
Passive Passive Moment of Fate Passive All Targets All Targets - Norn.jpg Norn
Passive Passive My Prayer Passive All Targets All Targets - Madoka Kaname.jpg Madoka Kaname
Passive Passive Narcissus in Full Bloom Passive All Targets All Targets - Narcissus.jpg Narcissus
Passive Passive Nine-Headed Dragon Passive All Targets All Targets - Kuzuryu.jpg Kuzuryu
Passive Passive Passionate Embrace Passive All Targets All Targets - Lachesis.jpg Lachesis
Passive Passive Play's Editor Passive All Targets All Targets - Walpurgisnacht.jpg Walpurgisnacht
Passive Passive Poison Dragon's Sympathy Passive All Targets All Targets - Fafnir.jpg Fafnir
Passive Passive Strengthening Function Passive All Targets All Targets - Vanitas.jpg Vanitas
Passive Passive Sun God's Majesty Passive All Targets All Targets - Adramelech.jpg Adramelech
Passive Passive Supreme Might Passive All Targets All Targets - Gozu-Tennoh.jpg Gozu-Tennoh
Passive Passive Tiny Partner Passive All Targets All Targets - Pixie A.jpg Pixie A

Demon Panels that cast DEF Buffs

Demon Panel # Effect
Angra Mainyu.jpg Angra Mainyu Panel 2 Activates the following Chain Effect after Everything Evil is activated: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Ardha.jpg Ardha Panel 1 +20% to max HP. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases DEF and EV/AC of all party members by 20%. (3 turn)
Black Frost.jpg Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
Black Maria.jpg Black Maria Panel 2 Activates the following Chain Effect after Black Lullaby is activated: Increases own party's DEF and EV/AC by 20%. (1 turn)
Cernunnos.jpg Cernunnos Panel 2 Activates the following Chain Effect when Life & Death is activated: Increases own Party's ATK/DEF by 20%. (1 turn)
Chi You.jpg Chi You Panel 2 Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn)
Echidna.jpg Echidna Panel 2 Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members, reduces ATK of all enemies by 20% and all enemies enter a state of Gloom (1 turn).
Elizabeth.jpg Elizabeth Panel 2 Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members. (1 turn)
Erlkonig.jpg Erlkonig Panel 3 +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn)
Erlkonig.jpg Erlkonig Panel 4 +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn)
Gozu-Tennoh.jpg Gozu-Tennoh Panel 1 Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns)
Griffith.jpg Griffith Panel 1 +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn)
Hydra.jpg Hydra Panel 2 Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn)
Idun.jpg Idun Panel 2 Activates the following Chain Effect when the one with this skill is downed: Adds 1 count of Fortify to all party members, and then increases the ATK, DEF and EV/AC of all party members by 20% (1 turn). *Activates up to once per turn.
Ishtar.jpg Ishtar Panel 4 Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn)
Ixtab.jpg Ixtab Panel 1 Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns)
Kumbhanda.jpg Kumbhanda Panel 2 Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%.
Lakshmi.jpg Lakshmi Panel 4 Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Lakshmi A.jpg Lakshmi A Panel 3 +20% to Max HP. Activates the following Chain Effect at the start of enemy turn: +20% to the DEF of all party members and -20% to the ATK of all enemies. (1 turn)
Mahakala.jpg Mahakala Panel 3 Activates the following Chain Effect after Wrathful Flame is activated: Increases own party's ATK/DEF by 20%. (3 turns)
Maria.jpg Maria Panel 2 Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members and reduces ATK of all enemies by 20%. (1 turn)
Mithras.jpg Mithras Panel 2 Activates the following Chain Effect when attacking first at the beginning of a battle: Reduce DEF of all enemies by 20% (3 turns).

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own Party's DEF by 20% (3 turns).

Norn.jpg Norn Panel 3 Activates the following Chain Effect at the beginning of every own third turn: Increases own party's ATK, DEF and EV/AC by 20%. (3 turns)
Nyarlathotep.jpg Nyarlathotep Panel 2 Activates the following Chain Effect when an enemy is inflicted with Gloom: Increases own party's ATK and DEF by 20%. (2 turns)
Pale Rider.jpg Pale Rider Panel 2 +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns)
Thoth.jpg Thoth Panel 2 Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns).
Ame no Uzume.jpg Ame no Uzume Panel 2 Activates the following Chain Effect when the Chain Effect for Iwato Priestess activates: +20% to DEF of all party members. (3 turns)
Persephone.jpg Persephone Panel 3 Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns)

Def Buff+

Skills that cast Def Buffs+

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Power of the Three Jewels Passive All Targets All Targets - Mitra-Buddha.jpg Mitra-Buddha
Phys Phys Impartial Fist 6 Single Target Single Target - Mitra-Buddha.jpg Mitra-Buddha

Demon Panels that cast DEF Buffs+

Demon Panel # Effect
Mitra-Buddha.jpg Mitra-Buddha Panel 2 +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn)
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up