Difference between revisions of "Battle Speed"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Mechanics: mentioning kangaroo boxer)
(Speed increasers: armaments)
Line 504: Line 504:
 
| Panel 3
 
| Panel 3
 
| +15% to Force damage. +10% to own affect on Battle Speed.<br>(max step bonus: Speed:+10%)
 
| +15% to Force damage. +10% to own affect on Battle Speed.<br>(max step bonus: Speed:+10%)
 +
|}
 +
 +
=== Armament Talents that increase Speed ===
 +
{| class="wikitable sortable"
 +
|-
 +
!Armament !!Name !!Effect
 +
|-
 +
| [[File:ShieldIcon.png|32px|link=]] {{DemonIcon|Indrajit|size=32px}} Shield
 +
| Battlefield Lightning
 +
| +20% to own affect on Battle Speed.
 +
|}
 +
 +
=== Armament Panels that increase Speed ===
 +
{| class="wikitable sortable"
 +
|-
 +
!Armament !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|-
 +
| [[File:ShieldIcon.png|32px|link=]] {{DemonIcon|Indrajit|size=32px}} Shield
 +
| Panel 1
 +
| +15% to own affect on Battle Speed.
 +
|-
 +
| [[File:ShieldIcon.png|32px|link=]] {{DemonIcon|Masakado A|size=32px}} Shield
 +
| Panel 1
 +
| 20% to Max HP. +15% to own Battle Speed.
 
|}
 
|}
  

Revision as of 17:23, 24 February 2024


Mechanics

Battle Speed is a gameplay mechanic, which determines which party gets to act first in a battle. Since going first or second significantly affects your strategy in all game modes, you should always keep in mind Battle Speed of your team. This makes it a significant component of teambuilding in most content.

  • Note: Kangaroo.png Kangaroo Boxer's skill "Position Hack" has a 20% chance to let your party to go first, if they have lower speed.

A demon's Battle Speed does not directly influence turn order, since turn order is only dependent on Agility, Icon BrandEffect Lead.png Lead brands, and Icon BrandEffect Trail.png Trail brands.

Formula

INDIVIDUAL DEMON SPEED = FLOOR100[DEMON BASE SPEED * (1 + SPEED INCREASE TOTAL)]
PARTY SPEED = DEMON SPEED SUM / PARTY COUNT

This basic formula is applied for every single type of party.

  • FLOOR100 = Reduces a number to the next lowest number divisible by 100, i.e. FLOOR100[18260]=18200, FLOOR[18300]=18300
  • DEMON BASE SPEED = Multiply a demons Agility stat by 100
  • SPEED INCREASE TOTAL = Sum up each %-speed change of the demon (Skill transfers like Speedster or Epitome of Endurance, Speed-Brand set bonus, Panels, etc.) ((Basic math reminder: 1%=0.01))
  • DEMON SPEED SUM = Sum of each party members INDIVIDUAL DEMON SPEED
  • PARTY COUNT = Number of demons in party

Calculation Example

This example party will assume each demon is awakened and at level 50 for the calculation.

BS Example
ArchPurple.png Surt.jpg Surt
Skills
Epitome of Endurance
-
Brands
-
ArchPurple.png Mokoi.jpg Mokoi
Skills
Epitome of Endurance
-
Brands
-
ArchClear.png Kartikeya.jpg Kartikeya
Skills
-
-
Brands
-
ArchPurple.png Masakado.jpg Masakado
Skills
Speedster
-
Brands
2x Speed
  1. Surt: (92(Agility) * 100) * (1 + (-0.2(Epitome of Endurance))) = 9200 * 0.8 = 7360 -> 7300(FLOOR100)
  2. Mokoi: (157(Agility) * 100) * (1 + (-0.2(Epitome of Endurance))) = 15700 * 0.8 = 12560 -> 12500(FLOOR100)
  3. Kartikeya: (256(Agility) * 100) * (1 + (0.5(Speedster))) = 25600 * 1.5 = 38400
  4. Masakado: (118(Agility) * 100) * (1 + (0.5(Speedster) + 0.25(Speed Brand Set) + 0.25(Speed Brand Set))) = 11800 * 2 = 23600
  5. Total: (7360(Surt) + 12560(Mokoi) + 38400(Kartikeya) + 23600(Masakado)) / 4(Number of party members) = 20.450

This example also illustrates that %-based effects on battle speed are more effective on high Agility demons compared to low Agility demons, both for increasing effects like Speedster and for decreasing effects like Epitome of Endurance.

Quick Reference

This section aims to give a quick overview of things that can affect Battle Speed and a rough estimate of how much these change a full team's (four party members) battle speed. this is NOT an exact calculation and should only serve to give an inkling how much things like Speedster transfers increase a teams speed. It is always recommended to do exact calculations before making major decisions when building your demons.
Usually most of these increases scale linearly so a 5 Agi increase for a demon with 50%-Speed increase is the same as 5 times the increase a demon with 10%-Speed increase would get, which is why there will not be an exhaustive list here.

Reference Tables

ALL OF THE LISTED NUMBERS ASSUME 4 PARTY MEMBERS

Percentage based effects
Full Party Battle Speed Change
Effect %-Change High Agility Demons (250-300) High-Mid Agility Demons (160-200) Low-Mid Agility Demons (120-160) Low Agility Demons (80-120)
Speedster 50 3000-3750 2000-2500 1500-2000 1000-1500
Epitome of Swiftness
& Speed Brand Set
25 1500-1800 1000-1250 750-1000 500-750
Brand Stats 1-20 100-1500 100-1000 100-800 100-600
Spirit Panels 10/20/30 750/1500/2250 500/1000/1500 400/800/1200 300/600/900
Epitome of Endurance -20 -1200-1500 -1000-1250 -750-1000 -500-750
Agility
Full Party Battle Speed Increase
Agi-Increase +0%-Speed +10%-Speed
5 125 125
10 250 275
Alter-world Demonites
Ag Style Vit Style Other Styles
Fast Demonite +450 +325 +375
Slow Demonite -450 -325 -375

Team Builder

If manual calculation is too much effort you can use the Team Builder, which allows you to mock up teams quickly with a graphical interface and gives accurate Battle Speed information.

Speed increasers

Demon Skills that increase Speed

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Speedster Passive Self 10 -
Passive Passive Epitome of Swiftness Passive Self 14 -
Passive Passive Phys Accele Passive Self 16 -
Passive Passive Fire Accele Passive Self 16 -
Passive Passive Ice Accele Passive Self 16 -
Passive Passive Elec Accele Passive Self 16 -
Passive Passive Force Accele Passive Self 16 -
Passive Passive Light Accele Passive Self 16 -
Passive Passive Dark Accele Passive Self 16 -
Passive Passive Almighty Accele Passive Self 16 -
Passive Passive Ascended General Passive Self - Masakado B.jpg Masakado B
Passive Passive Ashihara no Nakatsukuni's Might Passive Self - Sukuna-Hikona A.jpg Sukuna-Hikona A
Passive Passive Berserker Armor Passive Self - Berserker Guts.jpg Berserker Guts
Passive Passive Brilliant Wings Passive Self - Garuda A.jpg Garuda A
Passive Passive Demonized Form Passive Self - Unit 01 Dx2 Type.jpg Unit 01 Dx2 Type
Passive Passive Everything Evil Passive Self - Angra Mainyu.jpg Angra Mainyu
Passive Passive God of Ubiquity Passive Self - Vishnu A.jpg Vishnu A
Passive Passive Hell Hound Passive Self - Cerberus A.jpg Cerberus A
Passive Passive Kunitsukami's Pride Passive Self - Okuninushi.jpg Okuninushi
Passive Passive Lady of the Lake Passive Self - Vivian.jpg Vivian
Passive Passive Lord of Clouds Passive Self - Indrajit.jpg Indrajit
Passive Passive Mask of Veiled Beauty Passive Self - Lanling Wang.jpg Lanling Wang
Passive Passive Master of Hell Passive Self - Astaroth.jpg Astaroth
Passive Passive Swordsman in Boots Passive Self - Cait Sith.jpg Cait Sith
Passive Passive Tachikoma Support Passive Self - Batou.jpg Batou
Passive Passive The Bloody Valkyrie Passive Self - Shalltear.jpg Shalltear
Passive Passive The First Drop Passive Self - Apsu.jpg Apsu
Passive Passive War Goddess Passive Self - Morrighan.jpg Morrighan

Demon Panels that increase Speed

Demon Panel # Effect
Anahita.jpg Anahita Panel 1 +15% to Ice damage. +20% to own affect on Battle Speed.
Apsu.jpg Apsu Panel 2 +20% to own effect on Battle Speed. +15% to Ice damage.
Astaroth.jpg Astaroth Panel 3 +20% to Phys damage. +20% to own affect on Battle Speed.
Berserker Guts.jpg Berserker Guts Panel 4 +20% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the one with this skill) downs a demon: Gain an additional Press Turn Icon. (Activates once per turn)
Botis.jpg Botis Panel 1 +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies.
Botis.jpg Botis Panel 3 +20% to Elec damage dealt. +30% chance to inflict status ailments.
(max step bonus: Speed:+20%)
Cerberus A.jpg Cerberus A Panel 3 +20% to Phys/Fire damage. +20% to Critical hit rate. +30% to own effect on Battle Speed. Activates the following Chain Effect when the enemy is inflicted with Spirit Chains (Intimidation): Decreases the Fire Attribute Affinity of the enemy with the lowest current HP by 3 levels. (1 turn) *Activates once per turn.
David.jpg David Panel 1 +20% chance to inflict status ailments. +20% Phys evasion rate.
(max step bonus: Speed:+20%)
David.jpg David Panel 3 While the one with this skill is alive, -25% to enemy's natural recovery rate of status ailments.
(max step bonus: Speed:+20%)
Elohim.jpg Elohim Panel 2 +20% to Magic damage. +20% to own affect on Battle Speed.
Elohim.jpg Elohim Panel 3 +25% to Magic damage.
(max step bonus: Speed:+20%)
Fariedone.jpg Fariedone Panel 1 +15% to Phys damage. +20% to own affect on Battle Speed
Garuda.jpg Garuda Panel 3 +30% to Phys evasion rate.
(max step bonus: Speed:+20%)
Garuda A.jpg Garuda A Panel 2 +50% to own effect on Battle Speed. Activates the following Chain Effect after Gale Talon is used: Decreases the DEF and EV/AC of all enemies by 20%. (2 turns)
Griffith.jpg Griffith Panel 3 +60% to own effect on Battle Speed. +25% to single-target attack damage.
Hachiman.jpg Hachiman Panel 1 +15% Phys damage. +20% to own affect on Battle Speed.
Hagen.jpg Hagen Panel 1 +20% to own effect on Battle Speed. While the one with this skill is alive, all party members will receive the following effect: +20% to hit rate.
Hagen.jpg Hagen Panel 3 +20% to Phys damage. +20% to hit rate.
(max step bonus: Speed:+20%)
Hresvelgr.jpg Hresvelgr Panel 3 +20% to max HP. -20% to Force damage received by all party members while this demon is alive.
(max step bonus: Speed:+20%)
Indra.jpg Indra Panel 1 +20% to own effect on Battle Speed. -50% to Phys/Elec damage received.
Indrajit.jpg Indrajit Panel 1 +15% to Elec damage. +20% to own affect on Battle Speed.
Indrajit.jpg Indrajit Panel 4 +60% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the one with this skill) downs a demon: Enters a state of Concentrate. (Activates once per turn)
Kalki.jpg Kalki Panel 1 +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Grants a Bulwark with 1500 HP to the one with this skill. (1 turn)
Kalki.jpg Kalki Panel 3 +20% to Almighty damage. +20% to Max HP.
(max step bonus: Speed:+20%)
Kartikeya.jpg Kartikeya Panel 2 +30% to Battle Speed.
Koga Saburo.jpg Koga Saburo Panel 2 +30% to own affect on Battle Speed. Increases the uses of Soaring Blades by 3.
Lanling Wang.jpg Lanling Wang Panel 3 +20% to Phys damage. +20% to Critical hit rate.
(max step bonus: Speed:+20%)
Lost Name.jpg Lost Name Panel 3 +20% to hit rate. +20% to Fire damage.
(max step bonus: Speed:+20%)
Lugh.jpg Lugh Panel 3 +20% to Force/Light damage.+20% to hit rate.
(max step bonus: Speed:+20%)
Masakado A.jpg Masakado A Panel 4 +30 to St, Ma, Vi, Ag and Lu. +30% to own effect on Battle Speed.
Master Therion.jpg Master Therion Panel 1 +15% to Fire/Ice damage. ​+20% to own affect on Battle Speed.
Master Therion.jpg Master Therion Panel 3 +20% to max HP. +20% chance to inflict status ailments. +20% to own affect on Battle Speed
Meliodas.jpg Meliodas Panel 3 +20% to Phys/Dark damage. +20% to Critical hit rate.
(max step bonus: Speed:+20%)
Michael.jpg Michael Panel 1 +15% to damage dealt by attacks that target all or random enemies. +20% to own affect on Battle Speed.
Michael.jpg Michael Panel 2 +20% to own affect on Battle Speed. -50% to Light damage received.
Michael.jpg Michael Panel 4 +30% to own affect on Battle Speed. Adds Light Pierce and +15% to damage inflicted by all party members of the Divine/Herald races while the one with this skill is alive.
Morrighan.jpg Morrighan Panel 1 +20% to own effect on Battle Speed. Decreases the cost of Ruthless Death Gale by 1MP.
Motoko Kusanagi.jpg Motoko Kusanagi Panel 3 +20% to Phys damage. +20% chance to inflict status ailments.
(max step bonus: Speed:+20%)
Okuninushi.jpg Okuninushi Panel 2 +20% to own affect on Battle Speed. +20% to Light damage.
Samyaza.jpg Samyaza Panel 3 +20% to Elec/Force damage. +20% to own affect on Battle Speed.
Sraosha.jpg Sraosha Panel 2 +30% to own affect on Battle Speed.
Sukuna-Hikona.jpg Sukuna-Hikona Panel 1 +15% to Light damage. +20% to own affect on Battle Speed.
Sukuna-Hikona A.jpg Sukuna-Hikona A Panel 1 +20% to own effect on Battle Speed. +20% to Ice damage.
Tezcatlipoca.jpg Tezcatlipoca Panel 1 +15% to Dark damage. +20% to own affect on Battle Speed.
Vivian.jpg Vivian Panel 1 +15% to Ice damage. +20% to own effect on Battle Speed.
Vritra.jpg Vritra Panel 1 +15% to Elec damage. +20% to own affect on Battle Speed.
Cait Sith.jpg Cait Sith Panel 3 +20% to own effect on Battle Speed. +20% to hit rate.
Hell Biker.jpg Hell Biker Panel 3 Reduces the cost of Red Zone by 1MP.
(max step bonus: Speed:+10%)
Sleipnir.jpg Sleipnir Panel 3 +10% to this demon's affect on Battle Speed.
Sonic.jpg Sonic Panel 3 +15% to Force damage. +10% to own affect on Battle Speed.
(max step bonus: Speed:+10%)

Armament Talents that increase Speed

Armament Name Effect
ShieldIcon.png Indrajit.jpg Indrajit Shield Battlefield Lightning +20% to own affect on Battle Speed.

Armament Panels that increase Speed

Armament Panel # Effect
ShieldIcon.png Indrajit.jpg Indrajit Shield Panel 1 +15% to own affect on Battle Speed.
ShieldIcon.png Masakado A.jpg Masakado A Shield Panel 1 20% to Max HP. +15% to own Battle Speed.

Speed decreasers

Demon Skills that decrease Speed

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Epitome of Endurance Passive Self 16 -
Passive Passive Phys Slowda Passive Self 16 -
Passive Passive Fire Slowda Passive Self 16 -
Passive Passive Ice Slowda Passive Self 16 -
Passive Passive Light Slowda Passive Self 16 -
Passive Passive Almighty Slowda Passive Self 16 -
Passive Passive Patriotic General Passive Self - Masakado B.jpg Masakado B

See also

Game Mechanics
Resources ItemsTalkMagnetite/Fusion (Fusible Demons) • KarmaSummoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward DemonsSeason Pass
Team Building Battle SpeedTeam restrictionsLiberatorsArmamentsDemonite
Upgrading Leveling/EvolvingAwakeningSpirit MergeTranscend
Customization ArchetypesSkill TransferBrandsMitamaSin InfusionDevil Connector
Misc FormulasAR ScannerDeviconAlignment
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up