Difference between revisions of "Tier List Beta"
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*<span style="color:#FF0000"> '''The PVP Tier List compares demons in their Panel 3 form, with their skills leveled up, with good brands, and assumes the best transfer skills.''' </span> | *<span style="color:#FF0000"> '''The PVP Tier List compares demons in their Panel 3 form, with their skills leveled up, with good brands, and assumes the best transfer skills.''' </span> | ||
**However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one. | **However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one. | ||
− | |||
− | *PVP | + | *PVP scores are defined as such |
− | **''' | + | **'''5''': These demons are a central force in the current Metagame. Expect to see them >3 times out of 10 matches. |
− | **''' | + | **'''4''': These demons have a more specific role but can still thrive very well with proper support in the current Meta. Expect to see them at least once every 10 matches. |
− | **''' | + | **'''3''': These demons are not very popular or only work in very specific / niche teams, requiring a lot of support. |
− | **''' | + | **'''2''': These demons do not work well outside low-rank PVP (Gold 1 and below). |
− | **''' | + | **'''1''': These demons are ill-suited for PVP, regardless of rank. |
− | *PVE | + | *PVE scores are defined as such |
− | **''' | + | **'''5''': Amazing (Usably nigh anywhere and is kind of a staple) |
− | **''' | + | **'''4''': Great (Usable for most things and has great defining elements) |
− | **''' | + | **'''3''': Good (Is usable for a good chunk of content but is not the greatest) |
− | **''' | + | **'''2''': Meh (Has uses few and far between) |
− | **''' | + | **'''1''': Terrible (Hardly usable) |
==Last Updates== | ==Last Updates== | ||
*19/08/2020 - Tier list overhaul beta | *19/08/2020 - Tier list overhaul beta | ||
+ | *25/08/2020 - Added a visual table for PVP offense. | ||
+ | *26/08/2020 - Redefined PVE rating definitions. PVE rating changes for Asura Lord, Belial, Daisoujou and Rama. | ||
+ | |||
+ | =5★ Summary= | ||
+ | * Updated daily (~24:00 JST) | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVE | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice A}}{{DemonIconBeta|Asura Lord}}{{DemonIconBeta|Kartikeya}}{{DemonIconBeta|Masakado}}{{DemonIconBeta|Masakado A}}{{DemonIconBeta|Yoshitsune}}{{DemonIconBeta|Zaou-Gongen}} | ||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice}}{{DemonIconBeta|Alilat}}{{DemonIconBeta|Amaterasu}}{{DemonIconBeta|Anat}}{{DemonIconBeta|Asura}}{{DemonIconBeta|Atavaka}}{{DemonIconBeta|Baal}}{{DemonIconBeta|Barong}}{{DemonIconBeta|Cu Chulainn A}}{{DemonIconBeta|Daisoujou}}{{DemonIconBeta|Gabriel}}{{DemonIconBeta|Garuda}}{{DemonIconBeta|Gogmagog}}{{DemonIconBeta|Guan Yu}}{{DemonIconBeta|Guts}}{{DemonIconBeta|Hecate}}{{DemonIconBeta|Hresvelgr}}{{DemonIconBeta|Huang Di}}{{DemonIconBeta|Huang Long}}{{DemonIconBeta|Kali}}{{DemonIconBeta|Lakshmi A}}{{DemonIconBeta|Mahakala}}{{DemonIconBeta|Nebiros}}{{DemonIconBeta|Quetzalcoatl A}}{{DemonIconBeta|Rama}}{{DemonIconBeta|Seth}}{{DemonIconBeta|Shiva}}{{DemonIconBeta|Shiva A}}{{DemonIconBeta|Tokisada}}{{DemonIconBeta|Uriel}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Asherah}}{{DemonIconBeta|Belial}}{{DemonIconBeta|Black Frost}}{{DemonIconBeta|Cu Chulainn}}{{DemonIconBeta|Cybele}}{{DemonIconBeta|Frost Ace}}{{DemonIconBeta|Garuda A}}{{DemonIconBeta|Indrajit}}{{DemonIconBeta|Izanami}}{{DemonIconBeta|Lucifer}}{{DemonIconBeta|Lucifuge}}{{DemonIconBeta|Mara}}{{DemonIconBeta|Mastema}}{{DemonIconBeta|Maya}}{{DemonIconBeta|Metatron}}{{DemonIconBeta|Michael}}{{DemonIconBeta|Mot}}{{DemonIconBeta|Nero☆}}{{DemonIconBeta|Orcus}}{{DemonIconBeta|Raphael}}{{DemonIconBeta|Schierke}}{{DemonIconBeta|Seraph}}{{DemonIconBeta|Siegfried}}{{DemonIconBeta|Skull Knight}}{{DemonIconBeta|Surt}}{{DemonIconBeta|Susano-o}}{{DemonIconBeta|Susano-o A}}{{DemonIconBeta|Thor}}{{DemonIconBeta|Vairocana}}{{DemonIconBeta|Xi Wangmu}}{{DemonIconBeta|Yama}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Bayonetta☆}}{{DemonIconBeta|Black Rider}}{{DemonIconBeta|Dante☆}}{{DemonIconBeta|Demonee-Ho}}{{DemonIconBeta|Ishtar}}{{DemonIconBeta|Jeanne☆}}{{DemonIconBeta|Lakshmi}}{{DemonIconBeta|Lilith}}{{DemonIconBeta|Mother Harlot}}{{DemonIconBeta|Mozgus}}{{DemonIconBeta|Quetzalcoatl}}{{DemonIconBeta|Red Rider}}{{DemonIconBeta|Samael}}{{DemonIconBeta|Trumpeter}}{{DemonIconBeta|Tzitzimitl}}{{DemonIconBeta|Vasuki}}{{DemonIconBeta|Vishnu}}{{DemonIconBeta|V☆}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Ananta}}{{DemonIconBeta|Fafnir}}{{DemonIconBeta|Ixtab}}{{DemonIconBeta|Nergal}}{{DemonIconBeta|Pale Rider}} | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVP Offense | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice A}}{{DemonIconBeta|Anat}}{{DemonIconBeta|Baal}}{{DemonIconBeta|Daisoujou}}{{DemonIconBeta|Guan Yu}}{{DemonIconBeta|Guts}}{{DemonIconBeta|Hecate}}{{DemonIconBeta|Hresvelgr}}{{DemonIconBeta|Kartikeya}}{{DemonIconBeta|Masakado}}{{DemonIconBeta|Masakado A}}{{DemonIconBeta|Mother Harlot}}{{DemonIconBeta|Nebiros}}{{DemonIconBeta|Quetzalcoatl A}}{{DemonIconBeta|Skull Knight}}{{DemonIconBeta|Xi Wangmu}} | ||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice}}{{DemonIconBeta|Asherah}}{{DemonIconBeta|Asura Lord}}{{DemonIconBeta|Atavaka}}{{DemonIconBeta|Cu Chulainn A}}{{DemonIconBeta|Gabriel}}{{DemonIconBeta|Indrajit}}{{DemonIconBeta|Lakshmi A}}{{DemonIconBeta|Mahakala}}{{DemonIconBeta|Orcus}}{{DemonIconBeta|Pale Rider}}{{DemonIconBeta|Rama}}{{DemonIconBeta|Samael}}{{DemonIconBeta|Shiva A}}{{DemonIconBeta|Susano-o A}}{{DemonIconBeta|Uriel}}{{DemonIconBeta|V☆}}{{DemonIconBeta|Zaou-Gongen}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Alilat}}{{DemonIconBeta|Ananta}}{{DemonIconBeta|Belial}}{{DemonIconBeta|Black Rider}}{{DemonIconBeta|Frost Ace}}{{DemonIconBeta|Garuda}}{{DemonIconBeta|Garuda A}}{{DemonIconBeta|Gogmagog}}{{DemonIconBeta|Ixtab}}{{DemonIconBeta|Izanami}}{{DemonIconBeta|Kali}}{{DemonIconBeta|Lakshmi}}{{DemonIconBeta|Maya}}{{DemonIconBeta|Mot}}{{DemonIconBeta|Nergal}}{{DemonIconBeta|Nero☆}}{{DemonIconBeta|Raphael}}{{DemonIconBeta|Red Rider}}{{DemonIconBeta|Shiva}}{{DemonIconBeta|Siegfried}}{{DemonIconBeta|Surt}}{{DemonIconBeta|Tokisada}}{{DemonIconBeta|Tzitzimitl}}{{DemonIconBeta|Vairocana}}{{DemonIconBeta|Vishnu}}{{DemonIconBeta|Yama}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Amaterasu}}{{DemonIconBeta|Asura}}{{DemonIconBeta|Barong}}{{DemonIconBeta|Bayonetta☆}}{{DemonIconBeta|Black Frost}}{{DemonIconBeta|Cu Chulainn}}{{DemonIconBeta|Dante☆}}{{DemonIconBeta|Demonee-Ho}}{{DemonIconBeta|Huang Di}}{{DemonIconBeta|Huang Long}}{{DemonIconBeta|Ishtar}}{{DemonIconBeta|Jeanne☆}}{{DemonIconBeta|Lilith}}{{DemonIconBeta|Lucifer}}{{DemonIconBeta|Lucifuge}}{{DemonIconBeta|Mara}}{{DemonIconBeta|Mastema}}{{DemonIconBeta|Metatron}}{{DemonIconBeta|Mozgus}}{{DemonIconBeta|Quetzalcoatl}}{{DemonIconBeta|Seth}}{{DemonIconBeta|Susano-o}}{{DemonIconBeta|Thor}}{{DemonIconBeta|Trumpeter}}{{DemonIconBeta|Vasuki}}{{DemonIconBeta|Yoshitsune}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Cybele}}{{DemonIconBeta|Fafnir}}{{DemonIconBeta|Michael}}{{DemonIconBeta|Schierke}}{{DemonIconBeta|Seraph}} | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVP Defense | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice A}}{{DemonIconBeta|Asura Lord}}{{DemonIconBeta|Atavaka}}{{DemonIconBeta|Daisoujou}}{{DemonIconBeta|Guan Yu}}{{DemonIconBeta|Guts}}{{DemonIconBeta|Hresvelgr}}{{DemonIconBeta|Masakado}}{{DemonIconBeta|Masakado A}}{{DemonIconBeta|Mother Harlot}}{{DemonIconBeta|Nebiros}}{{DemonIconBeta|Shiva A}}{{DemonIconBeta|Skull Knight}}{{DemonIconBeta|Susano-o A}}{{DemonIconBeta|V☆}}{{DemonIconBeta|Xi Wangmu}} | ||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Alice}}{{DemonIconBeta|Anat}}{{DemonIconBeta|Asherah}}{{DemonIconBeta|Baal}}{{DemonIconBeta|Cu Chulainn A}}{{DemonIconBeta|Gabriel}}{{DemonIconBeta|Hecate}}{{DemonIconBeta|Kartikeya}}{{DemonIconBeta|Lakshmi A}}{{DemonIconBeta|Orcus}}{{DemonIconBeta|Pale Rider}}{{DemonIconBeta|Quetzalcoatl A}}{{DemonIconBeta|Rama}}{{DemonIconBeta|Samael}}{{DemonIconBeta|Tokisada}}{{DemonIconBeta|Uriel}}{{DemonIconBeta|Zaou-Gongen}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Alilat}}{{DemonIconBeta|Ananta}}{{DemonIconBeta|Belial}}{{DemonIconBeta|Black Rider}}{{DemonIconBeta|Frost Ace}}{{DemonIconBeta|Garuda}}{{DemonIconBeta|Garuda A}}{{DemonIconBeta|Gogmagog}}{{DemonIconBeta|Huang Di}}{{DemonIconBeta|Indrajit}}{{DemonIconBeta|Ixtab}}{{DemonIconBeta|Izanami}}{{DemonIconBeta|Kali}}{{DemonIconBeta|Lakshmi}}{{DemonIconBeta|Lilith}}{{DemonIconBeta|Lucifer}}{{DemonIconBeta|Lucifuge}}{{DemonIconBeta|Mahakala}}{{DemonIconBeta|Mastema}}{{DemonIconBeta|Maya}}{{DemonIconBeta|Metatron}}{{DemonIconBeta|Nergal}}{{DemonIconBeta|Raphael}}{{DemonIconBeta|Red Rider}}{{DemonIconBeta|Shiva}}{{DemonIconBeta|Siegfried}}{{DemonIconBeta|Surt}}{{DemonIconBeta|Vairocana}}{{DemonIconBeta|Yama}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Amaterasu}}{{DemonIconBeta|Asura}}{{DemonIconBeta|Barong}}{{DemonIconBeta|Bayonetta☆}}{{DemonIconBeta|Black Frost}}{{DemonIconBeta|Cu Chulainn}}{{DemonIconBeta|Dante☆}}{{DemonIconBeta|Demonee-Ho}}{{DemonIconBeta|Huang Long}}{{DemonIconBeta|Ishtar}}{{DemonIconBeta|Jeanne☆}}{{DemonIconBeta|Mara}}{{DemonIconBeta|Mot}}{{DemonIconBeta|Mozgus}}{{DemonIconBeta|Nero☆}}{{DemonIconBeta|Quetzalcoatl}}{{DemonIconBeta|Seth}}{{DemonIconBeta|Susano-o}}{{DemonIconBeta|Thor}}{{DemonIconBeta|Trumpeter}}{{DemonIconBeta|Tzitzimitl}}{{DemonIconBeta|Vasuki}}{{DemonIconBeta|Vishnu}}{{DemonIconBeta|Yoshitsune}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Cybele}}{{DemonIconBeta|Fafnir}}{{DemonIconBeta|Michael}}{{DemonIconBeta|Schierke}}{{DemonIconBeta|Seraph}} | ||
+ | |} | ||
=5 star Tier List= | =5 star Tier List= | ||
Line 36: | Line 117: | ||
|- | |- | ||
<!-- Alice --> | <!-- Alice --> | ||
− | {{TierDataBeta|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1= | + | {{TierDataBeta|demon=Alice|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple |
|pve=4 | |pve=4 | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | * | + | *[[Die for Me!]] inflicts Mortal (instant kill) and bypasses [[Endure]]-type skills, making her incredibly valuable in deleting key demons for PVP. |
− | + | *High MAG stat combined with [[Dark Amp]] in purple makes her a very powerful Dark Mage. | |
− | *High | + | *Incredible panels that give her damage amplification, MP cost reduction and increased uses of her signature unique skill. |
− | * | ||
*She's cute!! | *She's cute!! | ||
|con= | |con= | ||
− | *Needs [[Dark Pierce (weak)]] and Panel 3 to really shine | + | *Needs [[Dark Pierce (weak)]] and Panel 3 to really shine. |
− | *Needs to run Divines without Panel 2 for first turn [[Die for Me!]]. | + | *Needs to run Divines without Panel 2 for first turn [[Die for Me!]] and to mitigate long term MP issues. |
+ | *Weak to Light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you [[Dark Amp]] in return. | ||
|notes= | |notes= | ||
*She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | *She has pretty bad AI (will sometimes Mamudoon instead of spamming DFM), keep this in mind when using her for Defense. | ||
+ | *Mortal is lot less powerful against [[Xi Wangmu]] teams, as she will simply resurrect the Mortal-ed target and is immune to Mortal herself. | ||
}} | }} | ||
<!-- Alice A--> | <!-- Alice A--> | ||
Line 63: | Line 145: | ||
|con= | |con= | ||
*Hard countered by [[Null Curse]] and [[Null Mortal]]. | *Hard countered by [[Null Curse]] and [[Null Mortal]]. | ||
− | *Weak to | + | *Weak to Light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you lose Null Mortal in return. |
+ | |notes= | ||
*Cannot be used in the same team with OG [[Alice]]. | *Cannot be used in the same team with OG [[Alice]]. | ||
}} | }} | ||
Line 71: | Line 154: | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
|pro= | |pro= | ||
− | *While alive, [[Repel Pierce]] will prevent pierce skills from going through Repel resistances. | + | *While alive, [[Repel Pierce]] will prevent pierce skills from going through Repel resistances. This is very useful when combined with demons that have high natural Repels (like [[Asura Lord]] or [[Vairocana]]) or against popular attack elements like Physical (example Teal [[Gogmagog]]). |
− | *Very high LUK stat allows her to be | + | *Very high LUK stat allows her to be used as both an Ailment inflictor and a cleanser (especially with innate [[Infernal Mask]] and P1). |
− | |||
− | |||
*Good HP and Vit stats and no weaknesses give her a lot of bulk. | *Good HP and Vit stats and no weaknesses give her a lot of bulk. | ||
*Very cheap to fuse. | *Very cheap to fuse. | ||
|con= | |con= | ||
*[[Megidola]] is a wasted skill as her Magic stat is low. | *[[Megidola]] is a wasted skill as her Magic stat is low. | ||
− | * | + | |notes= |
+ | *One of only three demons that can negate pierce, and the only fuseable source. A near Must-Have demon for PVE, as [[Repel Pierce]] paired with appropriate demons is perfect for cheesing most Boss fights. | ||
}} | }} | ||
<!-- Amaterasu --> | <!-- Amaterasu --> | ||
Line 89: | Line 171: | ||
*Gains access to discounted [[Mediarahan]] in Yellow, which heals for a lot thanks to her high magic stat. | *Gains access to discounted [[Mediarahan]] in Yellow, which heals for a lot thanks to her high magic stat. | ||
|con= | |con= | ||
+ | *[[Maragion]] is a wasted slot for support builds. | ||
*High MP cost | *High MP cost | ||
− | *Elec | + | *Weak to Elec |
+ | |notes= | ||
*Panels are very lackluster. | *Panels are very lackluster. | ||
− | |||
*Healing is less important in PvP, reducing her potential there. | *Healing is less important in PvP, reducing her potential there. | ||
}} | }} | ||
Line 101: | Line 184: | ||
|pro= | |pro= | ||
*Purple provides all 3 Auto-Buffs, which is incredibly strong | *Purple provides all 3 Auto-Buffs, which is incredibly strong | ||
− | *Reasonable bulky with 3 Nulls makes him a decent support demon. | + | *Reasonable bulky with 3 Nulls makes him a decent support demon. [[War Cry]] or [[Recarmdra]] can be transferred to increase his support potential. |
− | *Works well in slow double [[Intimidating Stance | + | *Works well in slow double [[Intimidating Stance]] teams, and can be deliberately left at level 1 to lower battle speed if used as a pure buff bot. |
|con= | |con= | ||
− | *Force | + | *Weak to Force |
− | *Buffs disappear after a wave is cleared in PvE, so Auto-Skills | + | *Buffs disappear after a wave is cleared in PvE, so Auto-Skills aren't as valuable there. |
*Relies heavily on transfer skills to function well. Unfortunately most good transfer skills are Gacha-only. | *Relies heavily on transfer skills to function well. Unfortunately most good transfer skills are Gacha-only. | ||
}} | }} | ||
Line 112: | Line 195: | ||
|pve=4 | |pve=4 | ||
|offensive=5|defensive=4 | |offensive=5|defensive=4 | ||
− | |pro=*[[Thunderstorm]] | + | |pro= |
− | + | *[[Thunderstorm]] deals high piercing AOE damage and autocasts [[Tarunda]]. | |
− | + | *[[Killer Impulse]] lets her function as an Endure breaker, and has great synergy with [[Hresvelgr]]. | |
− | * | + | |con= |
− | |con=*Force | + | *Weak to Force |
*Panel 2 is Mandatory for Turn 1 [[Thunderstorm]]. | *Panel 2 is Mandatory for Turn 1 [[Thunderstorm]]. | ||
*Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | *Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | ||
*Only [[Thunderstorm]] and [[Killer Impulse]] have pierce. | *Only [[Thunderstorm]] and [[Killer Impulse]] have pierce. | ||
+ | |notes= | ||
*Requires additional MP Support when going against [[Alice A]] teams | *Requires additional MP Support when going against [[Alice A]] teams | ||
+ | *Red gives her discounted [[Thunder Reign]] which can be used against Elec Anti-Pierce such as [[Rama]] + [[Mother Harlot]]. Note that it does not pierce though! | ||
}} | }} | ||
<!-- Asherah --> | <!-- Asherah --> | ||
Line 127: | Line 212: | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | *[[Mother's Creation]] | + | *[[Mother's Creation]] revives a unit with full HP while also generating Press Turn, allowing the resurrected unit to act immediately. |
− | *[[Silent Prayer]] in Yellow allows her | + | *[[Silent Prayer]] in Yellow allows her act as a Pseudo-Cleric and also remove [[Barrier]], [[Tetraja]], [[Charge]] etc. |
− | + | *Innate [[Mediarama]] and [[Recovery Amp]] in Purple lets her function as a decent PVE healer. | |
− | *Innate [[Mediarama]] and [[Recovery Amp]] in Purple | ||
|con= | |con= | ||
− | * | + | *Weak to Ice and Dark, both very common attacking elements. |
− | *Low AGI means she will need Lead Brands or even slower teammates to work as a | + | *Low AGI means she will need Lead Brands or even slower teammates to work as a Cleric. |
− | * | + | |notes= |
+ | *Very powerful against [[Archangel]] Teams, as her sheer bulk and Fire damage reduction from Panel 2 ensures she can stay alive and turn the tables through [[Mother's Creation]]. | ||
+ | *Beware revive sealing units like [[Skull Knight]] who can render [[Mother's Creation]] useless. | ||
}} | }} | ||
<!-- Asura --> | <!-- Asura --> | ||
Line 147: | Line 233: | ||
*[[Repel Phys]] in Teal and high VIT make him a good partner for [[Alilat]] and [[Atavaka]]. | *[[Repel Phys]] in Teal and high VIT make him a good partner for [[Alilat]] and [[Atavaka]]. | ||
|con= | |con= | ||
− | *As nothing in his kit | + | *Weak to Ice |
+ | *As nothing in his kit boosts damage, damage booster transfers are mandatory. | ||
+ | |notes= | ||
*His only Piercing attack being Random Target makes him near unusable in PvP. Using [[Ashura]] against [[Masakado]] means your death. | *His only Piercing attack being Random Target makes him near unusable in PvP. Using [[Ashura]] against [[Masakado]] means your death. | ||
}} | }} | ||
<!-- Asura Lord --> | <!-- Asura Lord --> | ||
{{TierDataBeta|demon=Asura Lord|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Asura Lord|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Teal | ||
− | |pve= | + | |pve=5 |
|offensive=4|defensive=5 | |offensive=4|defensive=5 | ||
|pro= | |pro= | ||
− | * | + | *Incredibly high ST damage that also generates press turns thanks to his high Crit Rate. |
− | *[[Slaughter All]] is fully unblockable and ignores [[Endure]]-type skills, allowing you to delete | + | *Passively increases your team's Crit Rate and Crit Damage through [[Endless War]]. Pairs very well with [[Kartikeya]], as their combined passives will give your team a whopping +40% boost to Crit Rate. |
− | *[[ | + | *[[Slaughter All]] is fully unblockable and ignores [[Endure]]-type skills, allowing you to delete any demon he claps. It is also very useful to clean up any remaining enemies (usually bosses) after your AOE demons have unleashed their payload, notably D11 Metatron. |
− | + | *Red gives him a powerful AOE in [[Gigantomachia]]. Combined with his innate [[Great Aim]] and pierce in [[Endless War]], this makes him a terrifying sweeper. | |
− | + | *Good repel resistances makes him a natural partner for [[Alilat]] or [[Atavaka]]. Fire and Light repel is especially useful to counter Archangel teams, as it makes him immune to both their AOE elements. | |
− | *Good repel resistances makes him a natural partner for [[Alilat]] or [[Atavaka]]. Fire and Light repel | ||
|con= | |con= | ||
*Hard to raise [[Slaughter All]]'s damage further as it is of the Almighty element. | *Hard to raise [[Slaughter All]]'s damage further as it is of the Almighty element. | ||
− | *High MP cost mandates the use of Divine [[Brands]] | + | *High MP cost mandates the use of Divine [[Brands]] if Panel 2 is not unlocked, which can slightly reduce his damage potential. |
− | * | + | *Middling AGI makes him slightly awkward to fit in fast or slow teams. |
+ | |notes= | ||
+ | *Fits well in [[Hero Masakado T1]] Defense Teams, especially if [[Auto-Rebellion]] is transferred. | ||
}} | }} | ||
<!-- Atavaka --> | <!-- Atavaka --> | ||
Line 171: | Line 260: | ||
|offensive=4|defensive=5 | |offensive=4|defensive=5 | ||
|pro= | |pro= | ||
− | *While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. | + | **While alive, [[War Aid]] will prevent pierce skills from going through Repel resistances. This is very useful when combined with demons that have high natural Repels (like [[Asura Lord]] or [[Vairocana]]) or against popular attack elements like Physical (example Teal [[Gogmagog]]). |
*[[Intimidating Stance]] is a very powerful passive for PVP and synergizes with his low AGI. | *[[Intimidating Stance]] is a very powerful passive for PVP and synergizes with his low AGI. | ||
*[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern. | *[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing physical AOE sweep. Because the AOE is a chain effect, you will not lose press turns even if it misses and/or hits into Physical NDR, allowing him to spam it without concern. | ||
− | |||
− | |||
|con= | |con= | ||
− | *Very high MP costs. | + | *Weak to Ice. |
− | + | *Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk. | |
− | *Does not have natural Pierce. This can cause issues with his | + | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. |
− | * | + | |notes= |
+ | *One of only three demons that can negate pierce. He is also the only one with [[Intimidating Stance]]. | ||
}} | }} | ||
<!-- Baal --> | <!-- Baal --> | ||
Line 189: | Line 277: | ||
*[[Rains of Canaan]] provides a teamwide Force damage boost. | *[[Rains of Canaan]] provides a teamwide Force damage boost. | ||
* Good synergy with other Force sweepers like [[Susano-o]] and [[Garuda A]] | * Good synergy with other Force sweepers like [[Susano-o]] and [[Garuda A]] | ||
− | + | |con= | |
− | |con=*Ice | + | *Weak to Ice |
− | |||
*Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | *Expensive to fuse and only available in clear. Colored variants are Gacha exclusive. | ||
*Only has pierce through [[Tempest]]. | *Only has pierce through [[Tempest]]. | ||
− | *Requires additional MP Support when going against [[Alice A]] teams | + | |notes= |
+ | *Requires additional MP Support when going against [[Alice A]] teams. | ||
+ | * Red gives him discounted [[Killing Wind]] which can be used against Force Anti-Pierce such as [[Rama]] + [[Susano-o A]]. Note that it does not pierce though! | ||
}} | }} | ||
<!-- Barong --> | <!-- Barong --> | ||
Line 201: | Line 290: | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
|pro= | |pro= | ||
− | *[[Barong Dance]] | + | *[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. |
− | + | *Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | |
− | * | ||
− | |||
|con= | |con= | ||
− | * | + | *Weak to Force and Dark. |
− | *Low Magic | + | *Low MAG stat means he won't heal for much. |
− | * | + | *Elec attack spells (and [[Elec Amp]] in purple) are wasted slots considering his bad Magic stat. |
+ | |notes= | ||
+ | *Niche use in [[Aura Gate]] as giving him Support AI with his MAtk low enough guarantees he'll heal you with [[Barong Dance]] no matter your HP. This is useful to recover HP lost from Talk and/or enemy encounters. | ||
}} | }} | ||
<!-- Bayo --> | <!-- Bayo --> | ||
Line 217: | Line 306: | ||
*[[Madama Stomp]] levels and [[Savage Glee]] in purple give her enormous crit rates. | *[[Madama Stomp]] levels and [[Savage Glee]] in purple give her enormous crit rates. | ||
*[[Madama Stomp]] autocasts an Almighty attack that also charms whenever she lands a crit. Deals decent damage after being buffed to scale off her PATK. | *[[Madama Stomp]] autocasts an Almighty attack that also charms whenever she lands a crit. Deals decent damage after being buffed to scale off her PATK. | ||
− | |||
*[[Gomorrah (B)]] has high base damage and crit chance, letting you delete an enemy and charm the rest of the team. | *[[Gomorrah (B)]] has high base damage and crit chance, letting you delete an enemy and charm the rest of the team. | ||
|con= | |con= | ||
− | *[[Gomorrah (B)]] takes two turns to charge | + | *Highly dependant on having Panel 2 unlocked for [[Phys Pierce]]. |
− | + | *[[Gomorrah (B)]] takes two turns to charge, and is difficult to build due to it scaling off both PATK and MATK. | |
*Mediocre overall stats, bad bulk. | *Mediocre overall stats, bad bulk. | ||
− | + | |notes= | |
*No longer meme :( | *No longer meme :( | ||
+ | *Limited-time Collaboration unit. Nobody knows if she will be rerun. | ||
}} | }} | ||
<!-- Belial --> | <!-- Belial --> | ||
{{TierDataBeta|demon=Belial|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Belial|pvebest1=Purple|pvpbest1=Purple | ||
− | |pve= | + | |pve=3 |
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
|pro= | |pro= | ||
*[[Flames of Gomorrah]] is a hard hitting fire phys skill that pierces, crits and can be cast T1 even with War brands. [[Fire Amp]] in Purple makes it even deadlier. | *[[Flames of Gomorrah]] is a hard hitting fire phys skill that pierces, crits and can be cast T1 even with War brands. [[Fire Amp]] in Purple makes it even deadlier. | ||
− | *[[Sins of Sodom]] provides Fast-[[Debilitate]] if an enemy is cursed which pairs perfectly with the 80% curse-rate of [[Flames of Gomorrah]] | + | *[[Sins of Sodom]] provides Fast-[[Debilitate]] if an enemy is cursed which pairs perfectly with the 80% curse-rate of [[Flames of Gomorrah]], or [[Nebiros]] who can curse before your turn. |
− | |||
− | |||
*Panel 2 allows him to Crit indefinitely. | *Panel 2 allows him to Crit indefinitely. | ||
|con= | |con= | ||
− | *Lack of ST gives him trouble with Fire Anti-Pierce like [[Atavaka]]-[[Vairocana]] or [[Rama]]-[[Surt]]. | + | *Weak to Ice |
− | * | + | *Lack of ST skills gives him trouble with Fire Anti-Pierce like [[Atavaka]]-[[Vairocana]] or [[Rama]]-[[Surt]]. |
+ | |notes= | ||
+ | *Many PvE enemies including certain Bosses are not immune to curse, making him an insane Debuffer for PvE. | ||
}} | }} | ||
<!-- Black Frost --> | <!-- Black Frost --> | ||
Line 249: | Line 338: | ||
*[[Go to Hell!]] has a high Curse chance, which lets him setup for other curse-based sweepers like [[Alice A]]. | *[[Go to Hell!]] has a high Curse chance, which lets him setup for other curse-based sweepers like [[Alice A]]. | ||
*Yellow gains access to [[Concentrate]] to further increase his sweeping potential. | *Yellow gains access to [[Concentrate]] to further increase his sweeping potential. | ||
− | * | + | *Innate [[Mabufudyne]] and [[Ice Amp]] in Purple lets him function as an excellent Ice Sweeper too, especially for [[Democalypse]]. |
|con= | |con= | ||
− | *Light | + | *Weak to Light |
*[[Go to Hell!]] has low base power and does not gain damage on level up. | *[[Go to Hell!]] has low base power and does not gain damage on level up. | ||
*His damage output is below average and needs his Curse gimmick. | *His damage output is below average and needs his Curse gimmick. | ||
Line 262: | Line 351: | ||
|pro= | |pro= | ||
*[[Soul Divide]] punishes healing by dealing Fractional damage based on their current health. Useful in [[Brands of Sin]] Vanity stages where healing is abundant. | *[[Soul Divide]] punishes healing by dealing Fractional damage based on their current health. Useful in [[Brands of Sin]] Vanity stages where healing is abundant. | ||
− | *[[Famine]] deals fractional damage and saps MP at the end of | + | *[[Soul Divide]] also punishes passive healing such as [[Guan Yu]]'s [[Loyal God of War]] and [[Hecate]]'s [[Lunar Awakening]]. |
− | + | *[[Famine]] deals fractional damage to all enemies and saps 2 MP at the end of their turn. Pairs well with [[Alice A]] for a devastating MP denial comp. | |
*Decent Magic stat and good Panels can make him a strong Ice mage. | *Decent Magic stat and good Panels can make him a strong Ice mage. | ||
|con= | |con= | ||
+ | *Weak to Fire | ||
*[[Soul Divide]] damage is based on Current Health and cannot kill targets. | *[[Soul Divide]] damage is based on Current Health and cannot kill targets. | ||
− | * | + | *High AGI makes him awkward to slot in slow teams, despite the great synergy with [[Alice A]]. |
− | |||
}} | }} | ||
<!-- Cu Chulainn --> | <!-- Cu Chulainn --> | ||
Line 274: | Line 363: | ||
|pve=3 | |pve=3 | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
− | |pro=*One of the | + | |pro= |
− | * | + | *One of the best demons to fuse early on. He has access to [[Force Pierce]], passable MAG stats and can be easily fused through 4x4 fusions. |
− | * | + | *No weaknesses is a lifesaver early on and gives him more flexibility in transfer skills. |
− | + | *While not common, he can be run as a physical demon to some degree. He has innate [[Savage Glee]] and [[Gae Bolg]] hits hard against bosses (especially after Panel 1), making him an acceptable option for Phys [[Democalypse]]. | |
− | + | |con= | |
− | |con=*High MP costs, cannot | + | *High MP costs, cannot [[Mazandyne]] Turn 1 in PVP unless Panel 3. |
− | * | + | *As nothing in his kit boosts Force damage, damage booster transfers are mandatory. |
− | + | *No Single-Target attack means he will have trouble against Anti-Force-Pierce like [[Rama]] + [[Susano-o A]]. | |
− | *No Single-Target attack | + | |notes= |
+ | *He is mostly an early-game demon, and '''will''' fall off once you gain access to stronger Pierce sweepers like [[Baal]] and [[Anat]]. | ||
+ | *Low AGI makes him useable in Intimidating Stance teams. | ||
}} | }} | ||
<!-- Cu Chulainn A --> | <!-- Cu Chulainn A --> | ||
Line 290: | Line 381: | ||
|pro= | |pro= | ||
*Has full pierce on two elements. | *Has full pierce on two elements. | ||
− | *[[Barbed Spear]] deals three separate hits, allowing it to function as an [[Endure]] breaker. | + | *[[Barbed Spear]] deals three separate hits, allowing it to function as an [[Endure]] breaker. |
− | + | *[[Culann's Hound]] provides him an Auto-Charge at end of turn. This allows him to deal massive damage the next turn if he is not dealt with. | |
− | *Teal has [[Drain Phys]] to pair with [[Rama]] in [[Drain Teams]], increasing his survivability | + | *Teal has [[Drain Phys]] to pair with [[Rama]] in [[Drain Teams]], increasing his survivability. |
|con= | |con= | ||
*Needs to survive an entire round to make use of Auto-Charge. | *Needs to survive an entire round to make use of Auto-Charge. | ||
*Missing just one of [[Barbed Spear]]'s 12 hits results in lost press turns. | *Missing just one of [[Barbed Spear]]'s 12 hits results in lost press turns. | ||
− | * | + | *As nothing in his kit boosts Force damage, damage booster transfers are mandatory. |
− | *Auto-Charge does not activate when waves are cleared in PVE | + | |notes= |
+ | *Auto-Charge does not activate when waves are cleared in PVE. | ||
+ | *[[Barbed Spear]] has a hidden accuracy bonus. Combined with innate [[Epitome of Aggression]] this gives him more accuracy than one would initially expect. | ||
}} | }} | ||
<!-- Cybele --> | <!-- Cybele --> | ||
{{TierDataBeta|demon=Cybele|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | {{TierDataBeta|demon=Cybele|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear | ||
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=1|defensive=1 |
|pro= | |pro= | ||
− | *High | + | *High MAG stat, [[Magna Mater]], [[Merciless Blow]] and innate [[Trisagion]] + [[Maragidyne]] make her an extremely good Fire caster. |
− | |||
*[[Magna Mater]] provides a team-wide Fire damage boost, incredible for [[Democalypse]]. | *[[Magna Mater]] provides a team-wide Fire damage boost, incredible for [[Democalypse]]. | ||
− | |||
|con= | |con= | ||
− | * | + | *Lack of Fire Pierce means she will struggle against Fire NDR. |
− | *In PVP, [[Fire Pierce (weak)]] is insufficient due to the popularity of [[Asherah]] and [[Rama]] | + | *Expensive multi-fusion that requires clear [[Asherah]]. |
− | * | + | |notes= |
+ | *In PVP, [[Fire Pierce (weak)]] is insufficient due to the popularity of [[Asherah]] and [[Rama]]. | ||
+ | *Difficult to Panel due to Clear demons only giving 60 spirits. | ||
}} | }} | ||
<!-- Daisoujou --> | <!-- Daisoujou --> | ||
{{TierDataBeta|demon=Daisoujou|pvebest1=Any|pvpbest1=Purple | {{TierDataBeta|demon=Daisoujou|pvebest1=Any|pvpbest1=Purple | ||
− | |pve= | + | |pve=4 |
|offensive=5|defensive=5 | |offensive=5|defensive=5 | ||
− | |pro=*[[Preach]] makes him immune to all ailments and will punish enemy teams attempting to use Charm. [[Cleansing Shout]] is an Ailment and Debuff Cleanse packed into one skill. | + | |pro=*[[Preach]] makes him immune to all ailments and will punish enemy teams attempting to use Charm. [[Cleansing Shout]] is an Ailment and Debuff Cleanse packed into one skill. These two skills function together to make him the best Cleric in the game. |
− | + | *Good balanced stats coupled with no weaknesses and a perfect base kit allows total freedom in builds. | |
− | *Good stats | ||
*Can work as a bulky tank, evasion tank, healer and/or revive support based on build. | *Can work as a bulky tank, evasion tank, healer and/or revive support based on build. | ||
*Very useful for [[Brands of Sin]] Sloth 11 auto-runs. | *Very useful for [[Brands of Sin]] Sloth 11 auto-runs. | ||
− | |con=*Is a hard support unit, relies on transfer skills to offer anything outside cleanse. | + | |con= |
+ | *Is a hard support unit, relies on transfer skills to offer anything outside cleanse. | ||
+ | |notes= | ||
+ | *He is very good in the current Curse-focused Meta, particularly against [[Nebiros]]. | ||
}} | }} | ||
<!-- Dante --> | <!-- Dante --> | ||
Line 328: | Line 423: | ||
|pve=2 | |pve=2 | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
− | |pro=*High Str plus Auto-Rebellion from [[Rapid Shot]] makes him a good Phys Sweeper. | + | |pro= |
+ | *High Str plus Auto-Rebellion from [[Rapid Shot]] makes him a good Phys Sweeper. | ||
*Very bulky with no weaknesses. | *Very bulky with no weaknesses. | ||
*[[Million Stab]] is a multihit AOE skill, breaking [[Endure]]s and piercing while in Might. | *[[Million Stab]] is a multihit AOE skill, breaking [[Endure]]s and piercing while in Might. | ||
− | + | |con= | |
− | |con=*Low AGI and LUK affects his accuracy. | + | *Low AGI and LUK affects his accuracy. |
*Will not autocast Rebellion if any of his Rapid Shot misses. | *Will not autocast Rebellion if any of his Rapid Shot misses. | ||
− | *[[Million Stab]] is high MP-cost and | + | *[[Million Stab]] is high MP-cost and requires setup in order to Pierce. |
− | *This is | + | |notes= |
+ | *Pairs well with [[Hell Biker]] or Panel 3 [[Zaou-Gongen]] for free Rebellion setup. | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | *Currently does not have panels, reducing his potential. | ||
+ | }} | ||
+ | <!-- Demonee-Ho --> | ||
+ | {{TierDataBeta|demon=Demonee-Ho|pvebest1=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *[[Desperate Hit]] deals damage to random enemies at the end of his turn. This is great for cleaning up lone surviving targets and/or breaking [[Endure]]s. | ||
+ | *[[Desperate Hit]] deals Almighty (Phys) damage, which cannot be negated whatsoever. | ||
+ | *[[Iron Judgement]] deals Piercing Physical damage with a high chance to Bind, helping him land [[Desperate Hit]] shots. Low MP cost also makes it possible to be cast twice per turn even with War Brands. | ||
+ | |con= | ||
+ | *Combination of ST, AOE, Phys and Almighty elements in his kit makes it difficult to further boost his damage. | ||
+ | *Fairly mediocre stats | ||
+ | *[[Iron Judgement]] has unimpressive Base Power. | ||
+ | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetra Shift]] and/or Physical NDR when out of MP. | ||
+ | |notes= | ||
+ | *[[Desperate Hit]] will trigger before any opponent chain effects, giving you one last chance to clean up before [[Nebiros]]' passive kicks in. | ||
+ | *If [[Charge]] or [[Rebellion]] is activated before the end of the turn, the effect will carry over to [[Desperate Hit]]. | ||
}} | }} | ||
<!-- Fafnir --> | <!-- Fafnir --> | ||
Line 342: | Line 458: | ||
|offensive=1|defensive=1 | |offensive=1|defensive=1 | ||
|pro= | |pro= | ||
− | + | *[[Golden Greed]] greatly increases poison damage, giving him a unique niche against Celestial Gui Xian. | |
− | + | *Red Fafnir meme pull. | |
− | *[[Golden Greed]] | ||
|con= | |con= | ||
− | * | + | *Does not have any other niches outside Celestial Gui Xian. |
− | * | + | *Weak to Ice and Elec. |
− | * | + | *Red Fafnir meme pull. |
− | + | |notes= | |
− | *Comprehensively outclassed by [[Pale Rider]] as | + | *Comprehensively outclassed by [[Pale Rider]] as a Venomancer. |
+ | *Red Fafnir meme pull | ||
}} | }} | ||
<!-- Frost Ace --> | <!-- Frost Ace --> | ||
Line 358: | Line 474: | ||
|pro= | |pro= | ||
*Very good Ice Nuker with built-in [[Ice Boost]] and [[Master Assassin]] in purple. | *Very good Ice Nuker with built-in [[Ice Boost]] and [[Master Assassin]] in purple. | ||
− | |||
*[[Vengeful Frost Fist]] is a heavy hitting Ice-element Physical attack that can Crit and autocasts Rebellion on hit. This allows him to crit infinitely at the cost of a measly 4 MP. | *[[Vengeful Frost Fist]] is a heavy hitting Ice-element Physical attack that can Crit and autocasts Rebellion on hit. This allows him to crit infinitely at the cost of a measly 4 MP. | ||
*[[Icy Rage]] provides a teamwide Ice damage buff, incredible for [[Democalypse]]. | *[[Icy Rage]] provides a teamwide Ice damage buff, incredible for [[Democalypse]]. | ||
Line 364: | Line 479: | ||
*No added accuracy in his kit. Requires Accuracy investment as [[Vengeful Frost Fist]] is prone to missing. | *No added accuracy in his kit. Requires Accuracy investment as [[Vengeful Frost Fist]] is prone to missing. | ||
*[[Vengeful Frost Fist]] cannot hit through [[Tetrakarn]] nor any Ice NDR without P3 or [[Ice Pierce (weak)]]. | *[[Vengeful Frost Fist]] cannot hit through [[Tetrakarn]] nor any Ice NDR without P3 or [[Ice Pierce (weak)]]. | ||
− | |||
}} | }} | ||
<!-- Gabriel --> | <!-- Gabriel --> | ||
Line 371: | Line 485: | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | *When combined with two other Herald or Divine demons, [[God's Word]] dishes out massive damage even before battle really begins. | + | *One of the core demons in the [[Archangels]] archetype. When combined with two other Herald or Divine demons, [[God's Word]] dishes out massive damage even before battle really begins. |
*Chain effects do not consume press turns even when hitting NDR. | *Chain effects do not consume press turns even when hitting NDR. | ||
− | *Innate | + | *Innate [[Thunderclap]] and [[Elec Enhancement]] in Purple means she can function well as an Elec Mage too, particularly for [[Democalypse]]. |
− | |||
− | |||
|con= | |con= | ||
*Needs a specific team built fully around her. | *Needs a specific team built fully around her. | ||
+ | *Chain effects kills demons before they have a chance to talk, making her less useful for [[Aura Gate]]. | ||
+ | *Weak to Dark | ||
+ | |notes= | ||
+ | *Requires additional MP Support when going against [[Alice A]] teams | ||
*Reflected [[God's Word]] will damage her because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | *Reflected [[God's Word]] will damage her because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | ||
− | |||
− | |||
}} | }} | ||
<!-- Garuda --> | <!-- Garuda --> | ||
− | {{TierDataBeta|demon=Garuda|pvebest1=Any|pvpbest1=Red|pvpbest2=Purple | + | {{TierDataBeta|demon=Garuda|pvebest1=Any|pvpbest1=Red|pvpbest2=Purple |
|pve=4 | |pve=4 | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
− | |pro=*One of the fastest and most flexible demons in the game. | + | |pro= |
− | * | + | *One of the fastest and most flexible demons in the game. With [[Speedster]] transferred, he can help your team hit various PVE battle speed requirements, while fulfilling either a support or additional DPS role depending on build. |
− | *[[ | + | *[[Vahana]] provides additional Evasion and can stack with other evasion passives like [[Evade]] to make him a dodge tank. |
− | *Red gives | + | *Auto-Rakunda increases your team's damage output and synergizes well with his Turn 1 focus. |
− | + | |con= | |
− | + | *Does not have [[Speedster]] innately which in turn consumes a skill slots. | |
− | + | *Very low bulk | |
− | + | *Weak to Ice. | |
+ | |notes= | ||
+ | *More or less outclassed by [[Hresvelgr]] in PVP nowadays. | ||
+ | *Red gives him access to discounted [[Maragidyne]], giving him a cheap T1 nuke. Yellow makes him more support-oriented with [[Fog Breath]]. | ||
}} | }} | ||
<!-- Garuda A--> | <!-- Garuda A--> | ||
− | {{TierDataBeta|demon=Garuda A|pvebest1=Purple|pvebest2=Yellow|pvpbest1= | + | {{TierDataBeta|demon=Garuda A|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Red |
|pve=3 | |pve=3 | ||
− | |offensive= | + | |offensive=3|defensive=3 |
|pro= | |pro= | ||
− | * | + | *[[Brilliant Wings]] fires a Piercing AOE Force attack every time any of your demon successfully dodges an attack. This makes him a powerful pick versus pure physical demons like [[Masakado]] and [[Guan Yu]]. |
− | + | *[[Brilliant Wings]] fits well with evasive demons such as [[Nekomata A]]. | |
− | *[[Brilliant Wings]] fits well | + | *[[Gale Talon]] is very damaging against lone targets like Bosses, making him very potent for [[Democalypse]]. It can also be used for PVP cleanup and/or [[Endure]] breaking. |
− | *[[Gale Talon]] is very damaging against lone targets like Bosses, making him very potent for [[Democalypse]]. | ||
|con= | |con= | ||
+ | *Weak to Ice | ||
+ | *Evasion is useless against Magic teams | ||
+ | *[[Gale Talon]] takes time to reach full potential, reducing his T1 potential. | ||
*Needs a team built around him to be really effective | *Needs a team built around him to be really effective | ||
− | + | |notes= | |
− | *[[ | + | *[[Brilliant Wings]] will trigger off chain attacks such as [[Susano-o A]]'s [[Heavenly Valor]]. You can use this to your advantage by repeatedly passing against him for free chip damage. |
}} | }} | ||
<!-- Gogmagog --> | <!-- Gogmagog --> | ||
Line 414: | Line 533: | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
|pro= | |pro= | ||
− | *Very high bulk | + | *Very high bulk, which he can capitalize on thanks to innate [[Earthquake]]. |
*Three weaknesses makes him a good partner for [[Orcus]]. | *Three weaknesses makes him a good partner for [[Orcus]]. | ||
*Less competition for Brands compared to your other demons, as he relies on PDEF for damage. | *Less competition for Brands compared to your other demons, as he relies on PDEF for damage. | ||
− | *Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive | + | *Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive. |
− | *[[Repel Phys]] in Teal pairs well with [[Alilat]] or [[Atavaka]] | + | *[[Repel Phys]] in Teal pairs well with [[Alilat]] or [[Atavaka]] for Phys Anti-Pierce. |
|con= | |con= | ||
*Abysmal AGI means he misses. A lot. | *Abysmal AGI means he misses. A lot. | ||
− | * | + | *No innate pierce. |
− | * | + | |notes= |
+ | *Single target nukes will still hurt him a lot, especially with bonus damage from exploiting his multiple weaknesses. | ||
}} | }} | ||
<!-- Guan Yu --> | <!-- Guan Yu --> | ||
{{TierDataBeta|demon=Guan Yu|pvebest1=Red|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal | {{TierDataBeta|demon=Guan Yu|pvebest1=Red|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal | ||
− | |pve= | + | |pve=4 |
|offensive=5|defensive=5 | |offensive=5|defensive=5 | ||
|pro= | |pro= | ||
Line 433: | Line 553: | ||
*[[Loyal God of War]] refunds MP and heals him on a kill, giving him insane amounts of self-sustain. | *[[Loyal God of War]] refunds MP and heals him on a kill, giving him insane amounts of self-sustain. | ||
*Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | *Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | ||
− | *[[Null Mortal]] | + | *Purple gives him access to [[Null Mortal]], making him even harder to kill. |
|con= | |con= | ||
*Low Agi stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | *Low Agi stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | ||
+ | *Only has ST skills unless in Red, which reduces his overall PvP usefulness | ||
+ | |notes= | ||
+ | *A [[Null Curse]] transfer makes him unkillable by [[Alice A]], and also stops Curse from interfering with [[Loyal God of War]] healing. | ||
*Highly dependant on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | *Highly dependant on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | ||
− | |||
}} | }} | ||
<!-- Guts --> | <!-- Guts --> | ||
{{TierDataBeta|demon=Guts|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Guts|pvebest1=Purple|pvpbest1=Purple | ||
− | |pve= | + | |pve=4 |
|offensive=5|defensive=5 | |offensive=5|defensive=5 | ||
|pro= | |pro= | ||
− | * | + | *Extremely high Crit rate thanks to [[Savage Glee]] and [[The Struggler]]. [[Butcher]] in purple further augments his damage. |
*[[Dragon Slayer]] does insane AOE Piercing Physical damage and bypasses [[Endure]]-type skills. It can also be cast Turn 1 due to its low MP cost. | *[[Dragon Slayer]] does insane AOE Piercing Physical damage and bypasses [[Endure]]-type skills. It can also be cast Turn 1 due to its low MP cost. | ||
− | *[[ | + | *Is decently tanky thanks to good bulk and [[The Struggler]] providing him a better [[Enduring Soul]]. |
− | * | + | *Panel 1 gives him access to a Piercing Fire AOE that does not cost MP, very useful against MP denial teams. |
|con= | |con= | ||
*Having no innate ST skills means he will be walled by [[Drain Teams]]. It is recommended to pair him with demons like [[Alice]] to eliminate Phys Anti-Pierce demons that prevent him from sweeping. | *Having no innate ST skills means he will be walled by [[Drain Teams]]. It is recommended to pair him with demons like [[Alice]] to eliminate Phys Anti-Pierce demons that prevent him from sweeping. | ||
− | *No natural Pierce outside | + | *No natural Pierce outside Panel 2 might cause issues when out of MP. |
+ | |notes= | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
}} | }} | ||
<!-- Hecate --> | <!-- Hecate --> | ||
Line 458: | Line 582: | ||
|pro= | |pro= | ||
*[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable Mag stat and [[Dark Enhancement]] in purple, she can be built as a powerful dark mage. | *[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable Mag stat and [[Dark Enhancement]] in purple, she can be built as a powerful dark mage. | ||
− | *[[Null Bind]] and [[Lunar Awakening]] | + | *Virtually immune to ailments thanks to [[Null Bind]] and [[Lunar Awakening]]. Transferring a cleanse skill like [[Prayer]] or [[Silent Prayer]] will allow her to function as a cleric, while still maintaining her offensive presence. |
− | + | *Panel 2 lets her run Life or Spell brands without worrying about MP. | |
− | * | ||
− | |||
|con= | |con= | ||
− | *Not very bulky. | + | *Not very bulky due to middling VIT and HP stats. |
+ | *Weak to light and by extension the Archangels matchup. | ||
+ | *As [[Lunar Awakening]] only cleanses at the end of the enemy's turn, she can still be killed by [[Alice A]] if she is cursed in the same turn (such as through [[Mahaju]]). | ||
+ | |notes= | ||
+ | *Innate [[Repel Dark]] means she can't be sniped by [[Alice]] if paired with [[Alilat]] or [[Atavaka]]. This is very significant as most dedicated ailment teams run [[Alice]] to remove the cleric. | ||
*[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn. | *[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] Sloth 11, as the ailments trigger at the beginning of the turn. | ||
}} | }} | ||
Line 471: | Line 597: | ||
|offensive=5|defensive=5 | |offensive=5|defensive=5 | ||
|pro= | |pro= | ||
− | *Highest Base AGI | + | *Highest Base AGI in the game, making him invaluable for fast teams. |
*His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | *His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | ||
*[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | *[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | ||
− | * | + | *Decent MAG with innate [[Ice Boost]] lets him fire off strong [[Bufudyne]]s. |
− | |||
|con= | |con= | ||
*No ice pierce. | *No ice pierce. | ||
− | * | + | *Does not have [[Speedster]] innately which in turn consumes a skill slots. |
− | * | + | *Weak to Phys and Fire. Phys Weakness is particularly bad unless paired with [[Orcus]] for Press Turn denial. |
}} | }} | ||
<!-- Huang Di--> | <!-- Huang Di--> | ||
Line 487: | Line 612: | ||
|pro=*[[Superior Power]] gives him Phys Pierce and an accuracy boost. | |pro=*[[Superior Power]] gives him Phys Pierce and an accuracy boost. | ||
*[[Yinglong Killer]] hits incredibly hard and has a high crit rate, demolishing teams without anti-Pierce. | *[[Yinglong Killer]] hits incredibly hard and has a high crit rate, demolishing teams without anti-Pierce. | ||
− | * | + | |con= |
− | + | *As nothing in his kit boosts damage, damage booster transfers are mandatory. | |
− | * | + | *[[Yinglong Killer]] has a very high MP cost and cannot be fired off Turn 1. |
− | * | + | *Below average HP and Vit stats. |
+ | |notes= | ||
+ | *More of less outclassed by [[Guts]]. Oh how the mighty have fallen! | ||
*AI is very unreliable for PvP Defense; will occasionally [[Yinglong Killer]] into Anti-Pierce and lose press turns. | *AI is very unreliable for PvP Defense; will occasionally [[Yinglong Killer]] into Anti-Pierce and lose press turns. | ||
− | * | + | *Panel 3 healing has some fun applications together with [[Lakshmi A]], allowing him to restore both HP and MP to the whole party upon a crit. |
}} | }} | ||
<!-- Huang Long --> | <!-- Huang Long --> | ||
Line 499: | Line 626: | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
|pro= | |pro= | ||
− | *High AGI | + | *High AGI, incredible resistances and decent bulk make him a coveted PVE support demon. |
− | *[[Five Elements]] walls magical demons without Pierce, such as [[Mother Harlot]], [[ | + | *[[Five Elements]] walls magical demons without Pierce, such as [[Mother Harlot]], [[Trumpeter]] and non-purple [[Rama]]. |
− | *[[Luster Candy]] in Yellow gives him even more support utility in buff control. | + | *[[Luster Candy]] in Yellow gives him even more support utility in buff control. Purple provides him [[Speedster]], giving him full flexibility over which skills to transfer. |
*Trivializes [[Brands of Sin]] stage 10, opening up brand farming on Auto. | *Trivializes [[Brands of Sin]] stage 10, opening up brand farming on Auto. | ||
|con= | |con= | ||
− | *Pierce | + | *Pierce bypasses [[Five Elements]]. |
− | *[[Five Elements]] can be removed through [[Makara Break]] | + | *[[Five Elements]] can be removed through [[Makara Break]], most notably by P3 [[Samael]]. |
− | |||
*Very MP hungry, needs Divine Brands or [[Mana Aid]] to function well. | *Very MP hungry, needs Divine Brands or [[Mana Aid]] to function well. | ||
− | * | + | |notes= |
+ | *Yellow AI has issues on auto as it will sometimes cast [[Luster Candy]] when you want to be spamming [[Five Elements]] instead. Due to this, Yellow is mostly recommended for Manual Play, and Purple for Auto-ing. | ||
}} | }} | ||
<!-- Indrajit --> | <!-- Indrajit --> | ||
{{TierDataBeta|demon=Indrajit|pvebest1=Purple|pvpbest1=Purple | {{TierDataBeta|demon=Indrajit|pvebest1=Purple|pvpbest1=Purple | ||
|pve=3 | |pve=3 | ||
− | |offensive=4|defensive= | + | |offensive=4|defensive=3 |
|pro= | |pro= | ||
− | * | + | *[[Lightning Shower]] provides incredible burst damage due to its high Base Power combined with Indrajit's high base MAG and innate [[Master Assassin]]. It can also be looped indefinitely thanks to its low MP cost and [[Lord of Clouds]] refunding 3 MP on kill. |
− | + | *[[Lord of Clouds]] provides Elec Pierce and autocasts [[Five Elements]] on kill, which completely walls off Almighty attackers like [[Mother Harlot]]. | |
− | * | + | *Innate [[Merciless Blow]] combined with high damage output makes him very valuable for [[Democalypse]]. |
− | * | ||
|con= | |con= | ||
+ | *Weak to Ice. | ||
+ | *Low bulk means he will get killed easily if outsped. | ||
+ | |notes= | ||
*Highly dependant on the first kill for tempo. Failing to kill will result in MP Problems. | *Highly dependant on the first kill for tempo. Failing to kill will result in MP Problems. | ||
− | *AI | + | *Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons to secure [[Lord of Clouds]] activation. |
− | |||
}} | }} | ||
<!-- Ishtar --> | <!-- Ishtar --> | ||
− | {{TierDataBeta|demon=Ishtar|pvebest1= | + | {{TierDataBeta|demon=Ishtar|pvebest1=Yellow|pvebest2=|pvebest3=|pvpbest1=Teal|pvpbest2=Yellow |
|pve=2 | |pve=2 | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
− | |pro=*Extremely high | + | |pro=*Extremely high MAG stat. Panel 1 further increases her AOE damage. |
− | *Her unique spell [[Mesopotamian Star]] deals Almighty damage while autocasting [[Tarukaja]] and [[Tarunda]]. At Panel 3, this further applies [[Rakukaja]] and [[Sukukaja]]. | + | *Her unique spell [[Mesopotamian Star]] deals Almighty damage while autocasting [[Tarukaja]] and [[Tarunda]]. At Panel 3, this further applies [[Rakukaja]] and [[Sukukaja]], allowing her to deal damage while simultaneously buffing and debuffing. |
*Gains [[Concentrate]] in Yellow, letting her nuke even harder. | *Gains [[Concentrate]] in Yellow, letting her nuke even harder. | ||
− | |||
|con= | |con= | ||
*Very high MP costs. | *Very high MP costs. | ||
*[[Mesopotamian Star]] has low base power. | *[[Mesopotamian Star]] has low base power. | ||
− | * | + | *Weak to Force and Dark. |
*Low AGI stat and bad bulk. | *Low AGI stat and bad bulk. | ||
+ | |notes= | ||
+ | *Due to her high MAG and Panel 1 bonus, she works very well as an elemental caster for [[Democalypse]] if you can transfer the appropriate elemental spell. | ||
}} | }} | ||
<!-- Ixtab --> | <!-- Ixtab --> | ||
Line 542: | Line 671: | ||
|pve=1 | |pve=1 | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
− | |pro=*[[Yaxche]] | + | |pro= |
− | * | + | *Upon death, [[Yaxche]] autocasts an almighty Mortal spell that will instakill the enemy that killed her, bypassing [[Endure]]. |
− | * | + | *[[Yaxche]] autocast is almighty Mortal and ignores [[Endure]]-type skills. |
− | + | *Yellow gives her access to discounted [[Mahashibabooon]], letting her also function as an Ailment inflictor. | |
− | |con=*[[Five Elements]] and [[Null Mortal]] blocks [[Yaxche]], shutting her down. | + | |con= |
+ | *[[Five Elements]] and [[Null Mortal]] blocks [[Yaxche]], shutting her down. | ||
*Most important targets in PvE are immune to Mortal (Bosses, Kiwami Adds etc.) | *Most important targets in PvE are immune to Mortal (Bosses, Kiwami Adds etc.) | ||
− | *There is no way to reset her | + | |notes= |
+ | *'''There is no way to reset her level once you have leveled her up.''' | ||
+ | *You can leave her at Lv 1 to bait the AI into killing her and triggering [[Yaxche]]. Pair her with teammates that carry resurrection spells to repeat this cycle like [[Nebiros]] and [[Xi Wangmu]]. | ||
+ | *Leaving her at Lv 1 also sharply drops your battle speed, perfect for slow teams. | ||
}} | }} | ||
<!-- Izanami --> | <!-- Izanami --> | ||
− | {{ | + | {{TierDataBeta|demon=Izanami|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple |
|pve=3 | |pve=3 | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
− | |pro=*Very high Magic stat | + | |pro=*Very high Magic stat. Combined with innate [[Merciless Blow]], her unique [[Yomotsu Okami]] and [[Elec Amp]] in purple, she will decimate anything weak to Elec or Dark. |
− | *[[Yomotsu Okami]] provides a teamwide increase to Dark and Elec damage, | + | *[[Yomotsu Okami]] provides a teamwide increase to Dark and Elec damage, perfect for [[Democalypse]]. |
− | |||
*Great set of panels that provide her MP reduction, Elec Pierce and increased damage. | *Great set of panels that provide her MP reduction, Elec Pierce and increased damage. | ||
− | + | |con= | |
− | |con=* | + | *Weak to Fire |
*Very expensive to fuse | *Very expensive to fuse | ||
− | * | + | *No true AOE spells |
+ | *Very RNG reliant in [[Democalypse]] as you cannot rely on Eileen to weather out bad [[Bolt Storm]] rolls. | ||
+ | |notes= | ||
+ | *Panel 2 for Elec Pierce is mandatory for PVP. | ||
+ | *Red gives her [[Hell Gaze]], while purple provides [[Elec Amp]]. As both are very useful for their respective elemental [[Democalypse]], consider building two of them if your Faction does these elements. | ||
}} | }} | ||
<!-- Jeanne --> | <!-- Jeanne --> | ||
− | {{ | + | {{TierDataBeta|demon=Jeanne☆|pvebest1=Purple|pvebest2=|pvebest3=|pvpbest1=Purple |
|pve=2 | |pve=2 | ||
|offensive=2|defensive=2 | |offensive=2|defensive=2 | ||
Line 571: | Line 707: | ||
*[[Evade]] and [[Madama Uppercut]] levels increase her evasion and allow her to function as a dodge tank. | *[[Evade]] and [[Madama Uppercut]] levels increase her evasion and allow her to function as a dodge tank. | ||
*[[Gomorrah (J)]] has high base damage and crit chance, with a high chance to Bind all enemies. | *[[Gomorrah (J)]] has high base damage and crit chance, with a high chance to Bind all enemies. | ||
− | *Pairs well with [[ | + | *Pairs well with [[Bayonetta☆]] or any other sources of charm like [[Lakshmi]]. |
|con= | |con= | ||
− | *[[Gomorrah (J)]] takes two turns to charge, | + | *[[Gomorrah (J)]] takes two turns to charge, and is difficult to build due to it scaling it off PATK and MATK. |
*Awkward combination of balanced stats and having both Physical and Magic skills make her pretty mediocre at everything. | *Awkward combination of balanced stats and having both Physical and Magic skills make her pretty mediocre at everything. | ||
*Very bad bulk means she will get shredded by Magic teams, which ignore her evasion. | *Very bad bulk means she will get shredded by Magic teams, which ignore her evasion. | ||
+ | *Panels do not benefit her much. | ||
+ | |notes= | ||
+ | *Limited-time Collaboration unit. Nobody knows if she will be rerun. | ||
*Pretty much outclassed by P3 [[Lilith]], who does "Bind upon Charm" better. | *Pretty much outclassed by P3 [[Lilith]], who does "Bind upon Charm" better. | ||
− | |||
}} | }} | ||
<!-- Kali --> | <!-- Kali --> | ||
− | {{ | + | {{TierDataBeta|demon=Kali|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple |
|pve=4 | |pve=4 | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
Line 590: | Line 728: | ||
*Red gives her access to discounted [[Hades Blast]], giving her an AOE skill for PVE. | *Red gives her access to discounted [[Hades Blast]], giving her an AOE skill for PVE. | ||
|con= | |con= | ||
+ | *Weak to Ice. | ||
*Requires a state of [[Rebellion]] to reach full potential. This mandates either one turn of warm up, or an [[Auto-Rebellion]] transfer. | *Requires a state of [[Rebellion]] to reach full potential. This mandates either one turn of warm up, or an [[Auto-Rebellion]] transfer. | ||
*Loses turns if she misses even 1 of 6 [[Violent Dance]] hits. | *Loses turns if she misses even 1 of 6 [[Violent Dance]] hits. | ||
− | |||
}} | }} | ||
<!-- Kartikeya --> | <!-- Kartikeya --> | ||
− | {{ | + | {{TierDataBeta|demon=Kartikeya|pvebest1=Clear|pvebest2=|pvebest3=|pvpbest1=Clear |
|pve=5 | |pve=5 | ||
|offensive=5|defensive=4 | |offensive=5|defensive=4 | ||
Line 602: | Line 740: | ||
*[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate press turns for your team. | *[[Mortal Jihad]] plus [[Great Aim]] means he will rarely miss, while having a good crit rate to generate press turns for your team. | ||
*No weaknesses and innate [[Speedster]] gives him great flexibility over transfer slots and lets him fulfill a variety of roles. | *No weaknesses and innate [[Speedster]] gives him great flexibility over transfer slots and lets him fulfill a variety of roles. | ||
− | |||
|con=*No innate pierce means he will have trouble with [[Tetra Shift]], unless you inherit [[Phys Pierce (weak)]]. | |con=*No innate pierce means he will have trouble with [[Tetra Shift]], unless you inherit [[Phys Pierce (weak)]]. | ||
− | *Very expensive to | + | *Very expensive to Fuse. |
+ | |notes= | ||
+ | *Difficult to Panel due to Clear demons only giving 60 spirits. | ||
+ | *Works very well in Turn 1 teams like [[Hero Masakado T1]]. | ||
}} | }} | ||
<!-- Lakshmi --> | <!-- Lakshmi --> | ||
− | {{ | + | {{TierDataBeta|demon=Lakshmi|pvebest1=Any|pvpbest1=Purple |
|pve=2 | |pve=2 | ||
|offensive=3|defensive=3 | |offensive=3|defensive=3 | ||
Line 614: | Line 754: | ||
*Her High Luck, [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantees she will Charm everything that does not Null it. | *Her High Luck, [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantees she will Charm everything that does not Null it. | ||
*Panel 3 allows her to generate MP for the team, enabling certain first-turn kill strats like [[Shiva A]], or counter MP drain teams like [[Alice A]]. | *Panel 3 allows her to generate MP for the team, enabling certain first-turn kill strats like [[Shiva A]], or counter MP drain teams like [[Alice A]]. | ||
− | |con=*Force | + | |con= |
− | *Lack of good innate offensive skills wastes her | + | *Weak to Force |
+ | *Lack of good innate offensive skills wastes her high MAG stat. | ||
*Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | *Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | ||
*Very bad bulk | *Very bad bulk | ||
}} | }} | ||
<!-- Lakshmi A--> | <!-- Lakshmi A--> | ||
− | {{ | + | {{TierDataBeta|demon=Lakshmi A|pvebest1=Yellow|pvpbest1=Red|pvpbest2=Purple |
|pve=4 | |pve=4 | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | *[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]]. | + | *[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]] and her own [[Deathtouch]]. |
*The MP restoration aspect is very powerful in the current PVP meta as a counter to [[Alice A]]'s passive MP Drain. | *The MP restoration aspect is very powerful in the current PVP meta as a counter to [[Alice A]]'s passive MP Drain. | ||
*One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | *One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | ||
− | *At max boost level, [[Virtuous Prosperity]] | + | *At max boost level, [[Virtuous Prosperity]] cleanses all Ailments while conferring [[Five Elements]] and [[Null Mortal]], making it a powerful support skill for both PVE and PVP. |
− | *Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PVE. | + | *Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PVE. |
|con= | |con= | ||
+ | *Weak to Force | ||
+ | |notes= | ||
*In Yellow, AI prioritizes [[Defensive Cry]] which does not trigger [[Diwali]]. | *In Yellow, AI prioritizes [[Defensive Cry]] which does not trigger [[Diwali]]. | ||
− | |||
}} | }} | ||
+ | <!-- Lilith --> | ||
+ | {{TierDataBeta|demon=Lilith|pvebest1=Any|pvpbest1=Clear | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=3 | ||
+ | |pro= | ||
+ | *Two strong Dark and Elec AOE skills. | ||
+ | *Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | ||
+ | *Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | ||
+ | |con= | ||
+ | *Weak to Force and Light | ||
+ | *No pierce, requires [[Dark Pierce (weak)]] to really shine. | ||
+ | *Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | ||
+ | |notes= | ||
+ | *Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | ||
+ | }} | ||
+ | <!-- Lucifer --> | ||
+ | {{TierDataBeta|demon=Lucifer|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=3 | ||
+ | |pro= | ||
+ | *[[Morning Star]] is the most powerful Almighty AOE spell in the game. | ||
+ | *Purple gives him [[Butcher]] to further augment his damage. | ||
+ | *Good bulk especially with Panel 2 unlocked. This helps him live long enough to build up the MP necessary for [[Morning Star]]. | ||
+ | *Repel Dark is sometimes useful with [[Alilat]] or [[Atavaka]] against bosses with Dark Pierce. | ||
+ | |con= | ||
+ | *Weak to Light. | ||
+ | *Very MP hungry. Even when paired with P1 [[Lucifuge]], he cannot Turn 1 [[Morning Star]] against [[Alice A]] teams without dedicated MP support. | ||
+ | *Very expensive to fuse and panel. | ||
+ | *No Pierce and full Almighty kit means he is shut down hard by [[Five Elements]]. | ||
+ | |notes= | ||
+ | *Paired with Panel 1 [[Lucifuge]], you can also use him in a devastating Turn 1 Sweeper team. | ||
+ | }} | ||
+ | <!-- Lucifuge --> | ||
+ | {{TierDataBeta|demon=Lucifuge|pvebest1=Clear|pvpbest1=Clear | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=3 | ||
+ | |pro= | ||
+ | *[[Hell's Ministry]] reduces Almighty cost for all Tyrant race demons and improves their bulk. Paired with his Panel 1 Bonus, this will give a whopping 2MP discount and enable powerful Turn 1 combos such as [[Lucifer]]'s [[Morning Star]]. | ||
+ | *[[Light Devourer]] is a hard-hitting single target Dark spell, further amplified by innate [[Dark Amp]]. | ||
+ | *Clear gains access to discounted [[Necro Dogma]]. As it only costs 6MP when maxed (5MP if Panel 1), it can be fired off Turn 1 and giving your whole party a defensive buff as a bonus. | ||
+ | |con= | ||
+ | *Weak to Light | ||
+ | *Extremely expensive to fuse. | ||
+ | *Middling AGI hurts battle speed for fast T1 teams. | ||
+ | |notes= | ||
+ | *Requires Panel 1 to really shine. | ||
+ | *Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel 3 to be really competitive in PVP. | ||
+ | }} | ||
+ | <!-- Mahakala --> | ||
+ | {{TierDataBeta|demon=Mahakala|pvebest1=Purple|pvebest2=Red|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=4 | ||
+ | |offensive=4|defensive=3 | ||
+ | |pro= | ||
+ | *High Magic stats and innate Concentrate + Pierce from [[The Great Darkness]] make him a very powerful ST Nuker. | ||
+ | *[[Wrathful Flame]] reduces defense, allowing your teammates to hit harder. It can also be cast on turn 1 PVP with spell brands if maxed. | ||
+ | *Very effective in [[Democalypse]] boss rounds as buffs/debuffs are difficult to come by. | ||
+ | *Goes through [[Endure]] as [[Wrathful Flame]] counts as three separate hits. | ||
+ | |con= | ||
+ | *Combination of ST and AOE in his kit makes it difficult to further boost his damage. | ||
+ | |notes= | ||
+ | *Unlike [[Indrajit]], lack of MP recovery means he cannot spam [[Wrathful Flame]] as easily in PVP. | ||
+ | *If Mahakala is not alive at the beginning of the turn [[The Great Darkness]] won't increase the turn count until Mahakala is revived and survives until the start of the following turn. | ||
+ | }} | ||
+ | <!-- Mara--> | ||
+ | {{TierDataBeta|demon=Mara|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Only fuseable source of Phys '''Pierce'''. | ||
+ | *High STR and LUK means he will hit '''hard''' and crit often. | ||
+ | *[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3. | ||
+ | *Meme | ||
+ | |con=*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills. | ||
+ | *High MP costs give Mara a big '''refractory period'''. | ||
+ | *Expensive to fuse, will quickly '''blow''' through your Magnetite reserves. | ||
+ | *Requires damage boost transfer to '''supplement''' his damage. | ||
+ | *Middling AGI means he will have accuracy issues and occasionally '''miss the hole'''. Also doesn't '''slot into''' [[Intimidating Stance]] teams well as a result. | ||
+ | *Due to Mara having no single target besides his regular '''thrust''', Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] '''are a turn off'''. | ||
+ | }} | ||
+ | <!-- Masakado --> | ||
+ | {{TierDataBeta|demon=Masakado|pvebest1=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
+ | |pve=5 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro=*Innate [[Phys Amp]] in purple combined with a MASSIVE STR stat allow him to dish out ridiculous amounts of Physical damage. | ||
+ | *[[Warlord's Wrath]] is a loaded passive that combines [[Intimidating Stance]], [[Faithful Counter]] and [[Phys Pierce]]. | ||
+ | *[[Occult Flash]] is a high damage, high crit-rate single target skill that will inflict Mortal with 100% chance. | ||
+ | *Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like. | ||
+ | *Gains [[Drain Phys]] in Teal, allowing you to pair him [[Rama]] to act as a Phys Anti-Pierce unit. | ||
+ | |con= | ||
+ | *Low Agility leads to accuracy issues, especially against evasive targets. | ||
+ | *Is very frail thanks to a low VIT and HP stat. | ||
+ | |notes= | ||
+ | *Unable to be paired with [[Masakado A]]. | ||
+ | }} | ||
+ | <!-- Masakado A--> | ||
+ | {{TierDataBeta|demon=Masakado A|pvebest1=Any|pvpbest1=Purple | ||
+ | |pve=5 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro= | ||
+ | *[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strats like [[Hero Masakado T1]]. | ||
+ | *[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor through autocast [[Tarukaja]], [[Rakunda]], [[Sukukaja]] and [[Sukunda]]. | ||
+ | *Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1. | ||
+ | *Incredible set of resistances with 3 Nulls (Phys, Dark, Light) and no weakness allows you to tailor the rest of his transfer slots however you please. | ||
+ | |con= | ||
+ | *No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red which has random targeting and is thus not very reliable. | ||
+ | *Easily countered by outspeeding. This is a problem for last hour PVP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | ||
+ | |notes= | ||
+ | *Unable to be paired with [[Masakado]] | ||
+ | }} | ||
+ | <!-- Mastema --> | ||
+ | {{TierDataBeta|demon=Mastema|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=3 | ||
+ | |pro=*Good Magic coupled with [[Trial of Hate]]'s high base power makes him an incredible Light sweeper. The debuff is icing on the cake. | ||
+ | *Good set of resistances with 1 Null and 2 Reflects. | ||
+ | *Works well in [[Archangel]] Teams to provide more sweeping power. | ||
+ | *Laughs at his enemies occasionally | ||
+ | |con= | ||
+ | *No innate pierce, requires [[Light Pierce (weak)]] to really shine. | ||
+ | *Weak to Fire. This is especially problematic in [[Brands of Sin]]: Sloth 11 and above, as the boss has innate Trisagion. | ||
+ | *[[Binding Cry]], while a flavorful skill is unfortunately wasted on Mastema. | ||
+ | |notes= | ||
+ | *Easy 4x4 fusion paths and good panels make him a decent Panel 3 goal to strive toward. | ||
+ | }} | ||
+ | <!-- Maya --> | ||
+ | {{TierDataBeta|demon=Maya|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *Will virtually never have MP issues thanks to [[Glamorous Allure]] giving her a free Almighty AOE attack that has a chance of charm. | ||
+ | *Upon any allies being Muted, she will counter with [[Illusionary World]], cleansing the Mute and retaliating with an Almighty AOE Sweep. This makes her ideal for punishing [[Daisoujou]], whose team will take chip damage from [[Illusionary World]] every time his [[Preach]] is triggered. | ||
+ | *Innate [[Null Charm]], [[Null Bind]] in purple and [[Illusionary World]] makes her virtually immune to skill-restricting ailments. Transferring a cleanse skill like [[Prayer]] will allow her to serve as the team's Cleric, while still being able to deal chip damage thanks to [[Glamorous Allure]]. | ||
+ | *High LUK and huge amount of built-in Ailment Infliction help her land Charm from [[Glamorous Allure]] reliably. | ||
+ | |con= | ||
+ | *Fairly mediocre MAG and unimpressive Base Power on both skills hurt her damage potential. | ||
+ | *Very harshly countered by [[Five Elements]] on Defense, as the AI does not know how to pass and will lose press turns attacking into it. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Metatron --> | ||
+ | {{TierDataBeta|demon=Metatron|pvebest1=Red|pvpbest1=Clear|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=3 | ||
+ | |pro= | ||
+ | *Good HP and Vit stats paired with great resistances gives him decent of bulk, especially with innate [[Enduring Soul]] in Clear. | ||
+ | *High Magic stat and [[Infinite Chakra]] lets him function well as a magic sweeper. | ||
+ | *Works well in an [[Archangel]] Team, as [[Fire of Sinai]] is great for cleaning up and breaking [[Endure]]s. | ||
+ | *Gains discounted [[Mahamadyne]] in Red which is great for [[Brands of Sin]] Sloth 10 and 11 farming. | ||
+ | *Panel 3 amplifies all Magic damage. | ||
+ | |con=*Very difficult to fuse, only 1 recipe available. | ||
+ | *Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]]. | ||
+ | *Low AGI stat penalizes him in the [[Archangels]] PVP strat. | ||
+ | }} | ||
+ | <!-- Michael --> | ||
+ | {{TierDataBeta|demon=Michael|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Teal | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*[[Soul Judgement]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]]. | ||
+ | *While he has pretty mediocre MAG stats, panels help to offset this by providing him a lot of damage. | ||
+ | *Yellow gives him access to discounted [[Mediarahan]], allowing him to double as a healer. | ||
+ | *Very good set of resistances, especially in Teal. | ||
+ | |con= | ||
+ | *Weak to Dark | ||
+ | *No innate Pierce and mediocre Stats | ||
+ | *High STR stat is wasted on a Mage. | ||
+ | *Random targeting is ill-suited for PVP. | ||
+ | }} | ||
+ | <!-- Mot --> | ||
+ | {{TierDataBeta|demon=Mot|pvebest1=Any|pvpbest1=Red|pvpbest2=Yellow|pvpbest3=Purple | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=2 | ||
+ | |pro=*His high bulk pairs well with [[Harmonious Death]] which is strong in extended fights. | ||
+ | *[[Harmonious Death]] makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. At Panel 3, he becomes perfect for [[Democalypse]] Boss teams. | ||
+ | *Has two strong AOE spells. | ||
+ | *Amazing set of panels that provide him MP reduction, [[Null Mortal]] and even more Press Turns. | ||
+ | |con= | ||
+ | *Weak to Elec | ||
+ | *High MP costs | ||
+ | }} | ||
+ | <!-- Mozgus --> | ||
+ | {{TierDataBeta|demon=Mozgus|pvebest1=Red|pvpbest1=Yellow|pvpbest2=Teal | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *The only unit in the game that has a Critical Counter, [[God 1000 Fist Cannon]] will unleash a random barrage of piercing Physical attacks whenever the enemy scores a crit. | ||
+ | *Extremely high bulk and damage reduction from [[Bloody Scripture]] make him a powerful tank. Building him as a tank also increases [[God 1000 Fist Cannon]] and [[Muscle Punch]] damage, as they both depend on Phys DEF for damage. [[Earthquake]] in red furthers this synergy. | ||
+ | *Yellow gives him access to discounted [[War Cry]], letting him play a support role if required. | ||
+ | |con= | ||
+ | *[[God 1000 Fist Cannon]] has low base power. | ||
+ | *Does not have Pierce outside of [[God 1000 Fist Cannon]]. | ||
+ | *Needs a lot of Accuracy investment due to bad AGI. | ||
+ | *Weak to Fire | ||
+ | |notes= | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | }} | ||
+ | <!-- Mother Harlot --> | ||
+ | {{TierDataBeta|demon=Mother Harlot|pvebest1=Any|pvpbest1=Teal | ||
+ | |pve=2 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro= | ||
+ | *[[Babylon Goblet]] drains MP from all enemies while providing her MP sustain, allowing her to loop the same attack over and over even without Divine Brands. With Panel 2 unlocked, she will additionally spread charm all over the enemy's team. | ||
+ | *Teal gives her [[Drain Phys]], ideal for pairing with [[Rama]]. Notably, she is the only Drain Phys unit that can function as a magic sweeper. | ||
+ | *Has access to discounted [[Debilitate]] in Yellow, letting her play a more support role if needed. | ||
+ | *Works very well in a slow [[Ailment Team]], or with [[Alice A]] in MP denial teams. | ||
+ | *Incredible set of Panels. With Panel 3 unlocked, she can keep enemies permanently charmed by reapplying Charm each turn. | ||
+ | |con= | ||
+ | *Weak to Force | ||
+ | *Full Almighty kit means she is shut down hard by [[Five Elements]]. | ||
+ | *Low AGI and high MP costs makes her unsuitable for fast teams. | ||
+ | |notes= | ||
+ | *The MP drain aspect of [[Babylon Goblet]] is less useful for PVE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though. | ||
+ | }} | ||
+ | <!-- Nebiros --> | ||
+ | {{TierDataBeta|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
+ | |pve=4 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro= | ||
+ | *[[Call of the Dead]] is the only revive skill in the game without a usage limit. This enables infinite revives especially if paired with healing support like [[Nadja]]. | ||
+ | *As [[Call of the Dead]] triggers at the end of the enemy turn, it lets you start your turn with full press turns, and proc any start of turn chain effects like [[Archangels]]. | ||
+ | *[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is great setup for [[Alice A]] (and his own passive) while the buffs increase your likelihood of surviving the turn. | ||
+ | *Highest LUK in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank. | ||
+ | *Panel 2 grants Null Mortal which makes him even harder to kill. | ||
+ | |con= | ||
+ | *Hard countered by [[Null Curse]] and revive sealing skills like [[Sword of Actuation]]. | ||
+ | *Weak to light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you lose Null Bind in return. | ||
+ | *[[Call of the Dead]] can be mitigated by a Cleric removing Curse before end of the turn. | ||
+ | }} | ||
+ | <!-- Nergal --> | ||
+ | {{TierDataBeta|demon=Nergal|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
+ | |pve=1|offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *[[Plague of Babylon]] removes Barriers and has a very high chance of landing Weak status, making him incredible setup for [[Ailment Team]]s. | ||
+ | *High STR, Auto-Tarukaja and increased Accuracy from [[Meslamtaea]] make him a decent Physical demon, especially when Paneled. | ||
+ | *Auto-Rebellion on Poison boosts his damage and synergizes with [[Pale Rider]]. | ||
+ | |con= | ||
+ | *Weak to Ice | ||
+ | *Ailments fall flat in late/endgame PvE because of inflated enemy stats | ||
+ | *Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | ||
+ | *AGI too low for [[Ailment Team]]s standards. | ||
+ | |notes= | ||
+ | *P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance Teams]], as [[Nergal]] consuming a Press Turn means you are left with a single Press for casting a true ailment. | ||
+ | *Compared to P3 [[Samael]], Nergal gives your other demons more flexibility in choosing brands, as they can forego Ailment Infliction completely. Weigh the extra Press Turn versus stat flexibility carefully. | ||
+ | }} | ||
+ | <!-- Nero --> | ||
+ | {{TierDataBeta|demon=Nero☆|pvebest1=Any|pvpbest1=Purple|pvpbest2=Red | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=2 | ||
+ | |pro=*[[Overture]] deals Piercing damage while giving him free [[Concentrate]], letting him sweep hard. | ||
+ | *[[Voltage]] synergises perfectly with [[Overture]] and gives your party attack and accuracy/evasions buffs. | ||
+ | *Very good for [[Democalypse]] where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage. | ||
+ | |con= | ||
+ | *Hard countered by Anti-Pierce, as [[Overture]] will not autocast Concentrate (and by extension [[Voltage]]) if the attack hits into NDR. | ||
+ | *Mediocre stats, relies on [[Concentrate]] from [[Overture]] to deal damage. | ||
+ | *No ST skills if not in Red. | ||
+ | *High MP costs and no MP recovery prevent him from spamming his spells freely. | ||
+ | |notes= | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | *Currently does not have panels, reducing his potential. | ||
+ | }} | ||
+ | <!-- Orcus --> | ||
+ | {{TierDataBeta|demon=Orcus|pvebest1=Yellow|pvpbest1=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro= | ||
+ | *One of the strongest support demons in the game. [[Law of Hell]] denies bonus turns when striking weakness, while [[Hell's Gate]] grants AOE damage reduction for each open weakness. | ||
+ | *This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like [[Epitome of Fortitude]], [[Recarmdra]], [[Auto-Tarunda]] etc. | ||
+ | *Very good buff control with [[War Cry]] and [[Nocturne]] in Yellow. | ||
+ | |con= | ||
+ | *[[Hell's Gate]] damage reduction does not apply to single target attacks. | ||
+ | *Very MP Hungry. Divines help with MP costs but reduce his bulk. | ||
+ | *Needs specific team compositions to work well. | ||
+ | |notes= | ||
+ | *You still receive extra damage from open weaknesses. | ||
+ | *Due to the way [[Law of Hell]] is coded, it will also deny bonus turns gained from a Crit if the attacked demon has a Physical weakness. This ironically makes [[Slime]] a great partner for him, as Slime has six open weaknesses including Phys. | ||
+ | }} | ||
+ | <!-- Pale Rider --> | ||
+ | {{TierDataBeta|demon=Pale Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Yellow|pvpbest2=Teal | ||
+ | |pve=1 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro= | ||
+ | *Very good in an [[Ailment Team]], as [[Pestilence]] will kill any enemy after 2 turns, no questions asked. | ||
+ | *Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | ||
+ | *Gains the strongest debuff [[Debilitate]] in Yellow, letting him double as a debuffer. | ||
+ | |con= | ||
+ | *Weak to Elec | ||
+ | *Ailments generally fall flat in late/endgame PvE because of inflated enemy stats | ||
+ | *Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | ||
+ | *[[Pestilence]] only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him. | ||
+ | *Requires a specific team built around him to really work. | ||
+ | *Panels 1 and 2 don't contribute to the Ailment build. | ||
+ | }} | ||
+ | <!-- Quetzalcoatl --> | ||
+ | {{TierDataBeta|demon=Quetzalcoatl|pvebest1=Any|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *Usually run as a support demon. [[Ce Acatls' Return]] is an incredible ressurection spell that brings all fallen party members back to life. | ||
+ | *[[Repel Phys]] in Teal pairs well with [[Alilat]] or [[Atavaka]] as an Anti-Pierce unit. | ||
+ | *Has 2 strong AOE spells, 3 if in Red. | ||
+ | |con= | ||
+ | *High MP costs | ||
+ | *Weak to Dark | ||
+ | *Low Magic stat wastes his AOE potential, despite having good spells and panels. | ||
+ | }} | ||
+ | <!-- Quetzalcoatl A--> | ||
+ | {{TierDataBeta|demon=Quetzalcoatl A|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Red | ||
+ | |pve=4 | ||
+ | |offensive=5|defensive=4 | ||
+ | |pro= | ||
+ | *Has full Fire Pierce and [[Fire Amp]] by default, plus [[Butcher]] in Purple. This makes him a deadly Fire Sweeper for both Fire [[Democalypse]] and PVP. | ||
+ | *[[Aztec Pulse]] costs only 5 MP when maxed and does massive damage when combined with his other passives. The low MP cost also means you can spam it twice with Divine Brands going first, or twice with Spell Brands going second. | ||
+ | *[[Ce Acatl]] grants him a free revive once per battle, while refunding the press turn lost from his death. This makes him a great counter for Fast T1 Teams on offense, as anything short of a full team wipe will result in him coming back to life and reverse-sweeping with double [[Aztec Pulse]]s. | ||
+ | *Pairs well with Rama has he has [[Drain Fire]] by default. This is especially useful versus Herald team comps to counter [[Uriel]]'s [[Sunrise]]. | ||
+ | *Red gives him access to discounted [[Trisagion]], useful versus Fire Anti-Pierce. | ||
+ | |con= | ||
+ | *Weak to Dark. | ||
+ | *Purple has troubles versus Fire Anti-Pierce comps like [[Atavaka]]-[[Vairocana]] and [[Rama]]-[[Surt]]. | ||
+ | |notes= | ||
+ | *As press turn count is determined at the start of the round, [[Ce Acatl]] press turn generation only cancels out the lost press turn from his death. | ||
+ | }} | ||
+ | <!-- Rama --> | ||
+ | {{TierDataBeta|demon=Rama|pvebest1=Any|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal | ||
+ | |pve=4 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro=*One of only three demons that can negate pierce. | ||
+ | *While alive, [[Drain Pierce]] will prevent pierce skills from going through Drain resistances and is the cornerstone of the [[Drain Teams]] archetype. | ||
+ | *[[Brahmastra]] is a three-hit Almighty skill that functions as an [[Endure]]-breaker. | ||
+ | *Good base stats and no weaknesses allow him to fulfill a variety of roles, be it support or sweeper. Yellow Rama can function as a good support demon with discounted [[Luster Candy]] whereas Purple gives him [[Ice Pierce]] which lets him sweep with [[Mabufudyne]]. | ||
+ | |con= | ||
+ | *Not very bulky | ||
+ | *[[Drain Pierce]] does nothing versus Almighty. | ||
+ | |notes= | ||
+ | *Teal gives him [[Drain Ice]] which pairs well with [[Drain Pierce]] and can be used to cheese certain difficult PvE content like Hell's Park Floor 100 and Celestial Gui Xian. | ||
+ | }} | ||
+ | <!-- Raphael --> | ||
+ | {{TierDataBeta|demon=Raphael|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *[[Tailwind]] does massive damage against single targets, ideal for Bosses or cleaning up in PVP. | ||
+ | *Works well in an [[Archangel]] Team. | ||
+ | |con= | ||
+ | *[[God's Blessing]] does not deal damage, unlike [[Uriel]] and [[Gabriel]]. | ||
+ | *Needs team built around him. | ||
+ | *Weak to Dark | ||
+ | |notes= | ||
+ | *[[God's Blessing]] pairs well with [[Lakshmi A]], as the heal with trigger [[Diwali]] and restore MP to your team. This allows you to circumvent [[Alice A]]'s MP drain, which would otherwise stop [[Archangel]] teams in their tracks. | ||
+ | }} | ||
+ | <!-- Red Rider --> | ||
+ | {{TierDataBeta|demon=Red Rider|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *Good Str, decent Agi and Luck means he will hit hard without much Accuracy issues. | ||
+ | *[[Blade of Terror]] deals consistent Fractional damage based on enemies current HP, unaffected by buffs. [[Blade of Terror]] will bypass the accuracy check since it is a fractional skill. | ||
+ | *[[Blade of Terror]] has high AOE Bind chance when maxed, and can be used Turn 1 due to it's low MP cost. | ||
+ | |con= | ||
+ | *[[Blade of Terror]] falls off later in the fight as it is based on Current HP (and is capped against late game targets in PVE). | ||
+ | *No innate Pierce means Panel 2 or a [[Phys Pierce (weak)]] transfer is mandatory. | ||
+ | *Weak to Ice | ||
+ | |notes | ||
+ | *Buffs and damage boosts only work on [[Bloodshed]]'s Physical damage and not [[Blade of Terror]]'s Fractional damage. | ||
+ | *His AI will blindly [[Blade of Terror]] into [[Tetrakarn]] without taking into account the [[Bloodshed]] follow up. This can get him easily killed if he does not have some form of Phys Pierce! | ||
+ | }} | ||
+ | <!-- Samael --> | ||
+ | {{TierDataBeta|demon=Samael|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro= | ||
+ | *Panel 3 is insanely powerful, providing free [[Barrier Break]] and [[Makara Break]] at the start of turn without consuming Press Turns. | ||
+ | *[[God's Malice]] is very good to lock down a single target with multiple Ailments. | ||
+ | *[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | ||
+ | *[[Mana Aid]] is a great transfer skill. | ||
+ | |con=*Weak to Elec | ||
+ | *Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | ||
+ | *Middling AGI hurts battle speed for fast Ailment teams. | ||
+ | |notes= | ||
+ | *Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward. | ||
+ | *Compared to [[Nergal]], Panel 3 Samael gives you better Press Turn efficiency, but in return all your other demons will require some degree of Ailment Infliction from brands or transfers. Weigh the extra Press Turn versus stat flexibility carefully. | ||
+ | *Panel 3 pairs well with [[Alice A]] and [[Nebiros]] teams, allowing them to land Curse without worrying about Barriers. He also negates [[Xi Wangmu]]'s Panel 2, as he will continuously break her recasted Barriers each turn. | ||
+ | }} | ||
+ | <!-- Shierke --> | ||
+ | {{TierDataBeta|demon=Schierke|pvebest1=Any|pvpbest1=Any | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro= | ||
+ | *[[Summon Elementals]] debuffs a fixed stat depending on Element. The [[Rakunda]] effect from Fire Elemental Summon makes her particularly good for Fire [[Democalypse]]. | ||
+ | *Access to three elements and innate [[Mana Aid]] makes her a useful PvE and [[Democalypse]] sweeper. | ||
+ | |con= | ||
+ | *You are at the AI's Mercy on which Element gets casted. | ||
+ | *[[Summon Elementals]] is only useable once every two turns. | ||
+ | *Both her skills have levels, making her a very costly investment Kasane-wise. | ||
+ | *No pierce on [[Elemental Magic]]. | ||
+ | }} | ||
+ | <!-- Seraph --> | ||
+ | {{TierDataBeta|demon=Seraph|pvebest1=Clear|pvpbest1=Clear | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro= | ||
+ | *Very high Magic stat, combined with [[Garden of Eden]] and [[Merciless Blow]] lets him hit weaknesses hard. | ||
+ | *Innate [[Trisagion]] and [[Thunderclap]] deal massive damage when targeting weakness. | ||
+ | *[[Garden of Eden]] provides a teamwide boost to damage on hitting weakness, making him perfect for [[Democalypse]]. | ||
+ | *Panels give him and his teammates even more damage. Can be used in an [[Archangel]] team if banking solely on [[Uriel]] and [[Gabriel]]'s passives. | ||
+ | |con= | ||
+ | *Only obtainable through [[Democalypse]] grinding. | ||
+ | *High MP costs make him unsuitable for anything outside [[Democalypse]]. | ||
+ | *Weak to Ice | ||
+ | }} | ||
+ | <!-- Seth --> | ||
+ | {{TierDataBeta|demon=Seth|pvebest1=Clear|pvebest2=Teal|pvpbest1=Clear|pvpbest2=Teal | ||
+ | |pve=4 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *[[Ouas]] is a very powerful ST nuke that has a high crit rate and a strong heal. | ||
+ | *Extremely high STR and LUK means he will hit hard and crit often. | ||
+ | *Teal covers his weakness while Clear gives him an AOE skill in [[Titanomachia]]. | ||
+ | *Yellow gives him [[Nocturne]] which allows him to play a more support-oriented role, especially with innate [[Debilitate]]. | ||
+ | *Good set of panels that provide him damage, bulk and MP reduction. | ||
+ | |con= | ||
+ | *Lacks Phys Pierce, reducing his viability in certain areas which require it. | ||
+ | *Weak to Fire | ||
+ | *Extremely low MAG means [[Zandyne]] is a wasted slot. | ||
+ | *As nothing in his kit boosts Phys damage, damage booster transfers are mandatory. | ||
+ | }} | ||
+ | <!-- Shiva --> | ||
+ | {{TierDataBeta|demon=Shiva|pvebest1=Red|pvpbest1=Red | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *High STR, AGI and LUK paired with innate [[Serial Killer]] and [[Vorpal Blade]] make him an effective Physical Sweeper. | ||
+ | *Good candidate for the [[Hell Gongen]] team as patches out his biggest weakness - lack of Phys Pierce. | ||
+ | *Great set of Panels especially Panel 3 which provides insane MP-cost reduction. | ||
+ | *Has three sets of Drain resistances and no weakness if in Teal, making him an ideal teammate for [[Rama]]. | ||
+ | |con= | ||
+ | *[[Pralaya]] has a high MP cost and is blocked by [[Five Elements]]. | ||
+ | *No innate Pierce | ||
+ | *Very expensive to fuse. | ||
+ | *Weak to Ice | ||
+ | }} | ||
+ | <!-- Shiva A --> | ||
+ | {{TierDataBeta|demon=Shiva A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | ||
+ | |pve=4 | ||
+ | |offensive=4|defensive=5 | ||
+ | |pro=*[[Third Eye]] is fully unblockable and will go through any elemental NDRs and barriers like [[Five Elements]]. It is also treated as a physical attack and as such can Crit. | ||
+ | *[[Ishvara]] provides auto-Rebellion and passively boosts his accuracy and crit chance. | ||
+ | *Insane set of panels that give him everything he needs (accuracy, better ST and reduced MP cost). | ||
+ | *Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for [[Rama]] in PVE. | ||
+ | |con=*Hard to further boost [[Third Eye]]'s damage as Almighty has no innate Boost/Amp. | ||
+ | *Weak to Force | ||
+ | *Very MP Hungry and prone to MP denial teams like [[Alice A]]. | ||
+ | |notes= | ||
+ | *Can be run in [[Hero Masakado T1]] Teams for a devastating First Turn Kill. | ||
+ | }} | ||
+ | <!-- Siegfried--> | ||
+ | {{TierDataBeta|demon=Siegfried|pvebest1=Red|pvpbest1=Red | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *[[Arms Mastery]] passively boosts his damage and accuracy, letting him sweep hard with discounted [[Titanomachia]] in Red. | ||
+ | *Innate Drain Phys makes him a decent candidate for [[Drain Teams]]. | ||
+ | *Incredible set of panels that provide him further damage reduction, [[Phys Pierce]] and MP reduction. | ||
+ | |con= | ||
+ | *High investment - He requires Panels, good transfers and a proper team built around him to really shine. | ||
+ | *Mediocre AGI and LUK stats. | ||
+ | |notes= | ||
+ | *[[Arms Mastery]] can be stacked with [[Phys Amp]] and [[Epitome of Carnage]] to skyrocket his Phys damage. | ||
+ | *Panel 3 Siegfried is a very good candidate for [[Hero Masakado T1]] Teams, as he can fire off a devastating [[Titanomachia]] Turn 1 even against [[Alice A]] comps. | ||
+ | }} | ||
+ | <!-- Skull Knight --> | ||
+ | {{TierDataBeta|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple | ||
+ | |pve=3 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro= | ||
+ | *'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived. This lets him counter [[Nebiros]] and [[Xi Wangmu]] revive strats, making him an exceptional Anti-Meta unit. | ||
+ | *[[Sword of Actuation]] has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast regardless of brands or matchup. | ||
+ | *[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving. | ||
+ | *[[Repel Phys]] in Teal makes him a good partner for [[Alilat]] and [[Atavaka]]. | ||
+ | |con= | ||
+ | *Difficult to boost [[Sword of Actuation]] further due to it being Almighty Phys. | ||
+ | *Requires a good team setup around him to truly shine. | ||
+ | *Middling AGI makes him slightly awkward to fit in fast or slow teams. | ||
+ | |notes= | ||
+ | *Has AI issues when used on defense - AI will occasionally target demons with high HP instead of trying to finish off demons with [[Sword of Actuation]]. This can be circumvented by pairing him with sweepers like [[Hecate]] or [[Atavaka]] to soften everyone up, ensuring [[Sword of Actuation]] will kill whoever his AI targets. | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | }} | ||
+ | <!-- Surt --> | ||
+ | {{TierDataBeta|demon=Surt|pvebest1=Purple|pvebest2=Clear|pvpbest1=Clear | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Low AGI, innate [[Tetra Shift]] and [[Intimidating Stance]] in Clear making him a great candidate for slow [[Intimidating Stance Teams]]. | ||
+ | *[[Ragnarok]] hits like a truck and refunds MP if maxed, allowing him to spam it repeatedly. | ||
+ | *Purple provides [[Fire Pierce]] if preferred for PVE. | ||
+ | |con=*Weak to Ice | ||
+ | *No innate Fire Pierce if Clear. | ||
+ | |notes= | ||
+ | *Divine brands are recommended if using him for PVP Defense. Otherwise, his AI will [[Ragnarok]] once and then default to spamming [[Berserker God]] every other turn, wasting all his damage potential. | ||
+ | }} | ||
+ | <!-- Susano-o --> | ||
+ | {{TierDataBeta|demon=Susano-o|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Very powerful Force nuker. [[Kusanagi]] hits extremely hard and autocasts [[Tarukaja]] to further buff your team's attack. | ||
+ | *As [[Kusanagi]] is treated as a spell, it bypasses any accuracy checks letting him land it reliably. | ||
+ | *Both [[Kusanagi]] and [[Mortal Jihad]] scale from Phys Attack, allowing him cover two elements decently (albeit without pierce). | ||
+ | |con= | ||
+ | *No innate pierce. | ||
+ | *Weak to Fire | ||
+ | |notes= | ||
+ | *Easy 4x4 fusion paths and good panels make him a decent P3 goal to strive toward. | ||
+ | }} | ||
+ | <!-- Susano-o A --> | ||
+ | {{TierDataBeta|demon=Susano-o A|pvebest1=Purple|pvebest2=Red|pvebest3=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=3 | ||
+ | |offensive=4|defensive=5 | ||
+ | |pro= | ||
+ | *Innate [[Epitome of Carnage]] and [[Master Assassin]] in purple makes him a terrific Phys powerhouse, especially considering [[Violent Slash]]'s high Base Power and Crit. | ||
+ | *[[Heavenly Valor]] punishes enemies who pass when used in PVP Defense teams. | ||
+ | *Nulls Phys and Drains Force innately. Gains [[Drain Phys]] in Teal which goes well with [[Rama]] as Phys Anti-Pierce. | ||
+ | |con= | ||
+ | *No added Accuracy in his kit. Requires extra Accuracy investment from Brands, Panels or skill transfer to hit reliably. | ||
+ | *Weak to Fire | ||
+ | *[[Heavenly Valor]] can be countered, and misses will trigger passives like [[Andalucia]] and [[Brilliant Wings]]. | ||
+ | |notes= | ||
+ | *[[Xi Wangmu]] is a very oppressive partner for him as her passive helps to keep him (and by extension, [[Heavenly Valor]]) alive. She also allows him to forgo bulk stats entirely to focus on damage and accuracy. | ||
+ | *[[Heavenly Valor]] has lower base accuracy compared to typical Physical AOEs. | ||
+ | }} | ||
+ | <!-- Thor --> | ||
+ | {{TierDataBeta|demon=Thor|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *[[Mjolnir]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]]. | ||
+ | *Panels grant him a lot of damage, making him an ideal Elec mage especially with [[Elec Pierce]] in Purple. | ||
+ | |con= | ||
+ | *Weak to Force | ||
+ | *High STR is wasted on him as an Elec Mage. Megaton Raid and Charge are wasted slots. | ||
+ | *Random targetting is very hard to use for PVP. | ||
+ | |notes= | ||
+ | *AI is extremely bad on Auto, as Charge will mess him up. | ||
+ | }} | ||
+ | <!-- Tokisada --> | ||
+ | {{TierDataBeta|demon=Tokisada|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=4 | ||
+ | |pro= | ||
+ | *[[Flag of Salvation]] boosts your entire team's light damage, making him useful for [[Brands of Sin: Sloth]] 11 and Light [[Democalypse]]. It also passively restores 1 MP to your whole party when clearing a wave. | ||
+ | *[[Amakusa Uprising]] deals heavy single target damage and can crit. Combined with innate [[Death Blow]] and [[Light Amp]] in purple, this makes him a very strong Light nuker, especially with Panel 2 unlocked. It also provides your team [[Tarukaja]] and [[Sukukaja]] buffs, allowing your following demons to hit harder. | ||
+ | *Great set of Transferable skills being one of the only two sources of [[Death Blow]] and the only source of [[Auto-Rebellion]]. | ||
+ | |con= | ||
+ | *Requires Panel 2 to unlock his full potential for PVP, as being able to guarantee crits for extra turns is very powerful. | ||
+ | *Only has pierce through [[Amakusa Uprising]], no Piercing AOE. | ||
+ | *Needs accuracy investment for PVP, as [[Amakusa Uprising]] can miss. | ||
+ | |notes= | ||
+ | *Light is a very good element in the current Meta, as several popular demons usually do not have it covered ([[Alice A]], [[Nebiros]] and [[Hecate]] to name a few). | ||
+ | *The additional MP from [[Flag of Salvation]] allows your other demons to drop Divine Brands and/or [[Mana Aid]] in favor for more offensive brands and passives. | ||
+ | *Red gives is discounted [[Mahamadyne]]. Note that having this unlocked might mess up your [[Brands of Sin: Sloth]] 11 runs, as the AI will prioritize it over [[Amakusa Uprising]]. | ||
+ | }} | ||
+ | <!-- Trumpeter --> | ||
+ | {{TierDataBeta|demon=Trumpeter|pvebest1=Any|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[Apocalypse]] deals heavy Almighty AOE damage while having a high mute chance for a low MP cost. | ||
+ | *Access to Concentrate to further increase his damage. | ||
+ | *No weaknesses and 2 Nulls give him a lot of flexibility in skill transfers. | ||
+ | |con= | ||
+ | *Very high MP costs. | ||
+ | *Difficult to further boost [[Apocalypse]] damage. | ||
+ | *Hard countered by [[Five Elements]], plus stiff competition from other Almighty sweepers like [[Mother Harlot]]. | ||
+ | }} | ||
+ | <!-- Tzitzimitl--> | ||
+ | {{TierDataBeta|demon=Tzitzimitl|pvebest1=Any|pvpbest1=Teal|pvpbest2=Red | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=2 | ||
+ | |pro= | ||
+ | *'''Demons die when they are killed''' by [[Dark Premonition]], unable to be revived. | ||
+ | *Revive seal is very useful in certain PVE content (like several AG2 bosses) and to counter [[Nebiros]] and [[Xi Wangmu]] revive strats in PVP. | ||
+ | *High innate dodge rate which compliments the Mute from [[Dark Premonition]]. | ||
+ | *Red gains discounted [[Mind Blast]], which can be used to further disable enemies. | ||
+ | |con= | ||
+ | *Needs to be below 50% HP to unlock most of her kit, making her a glass cannon. | ||
+ | *[[Dark Premonition]] only has mediocre base damage, and can be stopped by Dark Anti-Pierce such as [[Rama]] + [[Masakado]]. | ||
+ | *Mediocre stats. | ||
+ | *Ailments fall flat in late PvE because of inflated enemy stats. | ||
+ | *Weak to Light | ||
+ | }} | ||
+ | <!-- Uriel --> | ||
+ | {{TierDataBeta|demon=Uriel|pvebest1=Teal|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
+ | |pve=4 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro= | ||
+ | *One of the core demons in the [[Archangels]] archetype. When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. | ||
+ | *[[God's Fire]] gives your party a [[Tarukaja]] attack buff, and at Panel 2 even adds in a [[Rakunda]] debuff, swinging offensive buffs to your favor. | ||
+ | *Chain effects do not consume press turns even when hitting NDR. | ||
+ | |con= | ||
+ | *Needs Team built around him | ||
+ | *Chain effects kills demons before they have a chance to talk, making him less useful for [[Aura Gate]]. | ||
+ | *Weak to Dark | ||
+ | |notes | ||
+ | *Reflected [[God's Fire]] will damage him because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | ||
+ | *Requires additional MP Support when going against [[Alice A]] teams. | ||
+ | }} | ||
+ | <!-- Vairocana --> | ||
+ | {{TierDataBeta|demon=Vairocana|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *[[Radiant Mantra]] constantly resets all buffs and debuffs at the start of enemy turn. When used in a slow team, this allows him to nullify auto-skills, giving your team more flexibility in skill transfer. | ||
+ | *Good repel resistances makes him a natural partner for [[Alilat]] and [[Atavaka]]. Fire and Light repel is especially useful to counter Archangel teams, as it makes him immune to both their AOE elements. | ||
+ | *High MAG and [[Butcher]] in purple allows him to function as a strong almighty sweeper. In addition to dealing respectable almighty damage, [[Path of Prominence]] also applies a mini [[Luster Candy]] buff, extending his role as a buff control specialist. | ||
+ | *No weaknesses and a self-sufficient kit gives him full flexibility over skill transfers. | ||
+ | *Yellow gives him access to discounted [[Mediarahan]], allowing him to function as a decent PVE Healer. | ||
+ | |con= | ||
+ | *Very hard to further boost his damage. | ||
+ | *Despite wanting to go second to fully abuse [[Radiant Mantra]], his AGI is on the high side. | ||
+ | *Very high MP costs. Even with maxed [[Path of Prominence]] and [[Divine Brands]], he won't be able to spam it consistently unless Panel 2 is also unlocked. | ||
+ | *Full Almighty / non-Piercing kit means he is shut down hard by Five Elements. | ||
+ | |notes= | ||
+ | *[[Radiant Mantra]] is very useful for certain PVE content to remove Fast Luster Candy and Fast Debilitate. | ||
+ | *Good synergy with [[Skull Knight]] - [[Radiant Mantra]] will purge away all debuffs, allowing [[Foe of Demons]] to guarantee a [[Sukukaja]] and [[Rakukaja]] buff. | ||
+ | }} | ||
+ | <!-- Vasuki --> | ||
+ | {{TierDataBeta|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Purple|pvpbest2=Clear | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *Innate [[Ice Boost]] and [[Butcher]] in Purple make him a powerful Ice Mage. | ||
+ | *[[Halahala]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]]. | ||
+ | *P3 autocasts [[Rakunda]], which is invaluable in [[Democalypse]] boss phases where buffs are hard to come by. | ||
+ | |con= | ||
+ | *Poison (and by extension [[Insanity]]) does literally nothing for his Ice builds. | ||
+ | *Lacks of pierce and being limited to only random targetting makes him very bad for PVP. | ||
+ | *Weak to Fire | ||
+ | }} | ||
+ | <!-- Vishnu --> | ||
+ | {{TierDataBeta|demon=Vishnu|pvebest1=Clear|pvebest2=Red|pvpbest1=Red | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=2 | ||
+ | |pro= | ||
+ | *Good bulk make him a tanky Mage thanks to [[Avatar]]. | ||
+ | *Gains discounted [[Megidolaon]] in Red. | ||
+ | *Healing and MP reduction from Panels further his tanky Mage role. | ||
+ | *Low AGI makes him ideal for budget slow teams. | ||
+ | |con= | ||
+ | *Weak to Fire | ||
+ | *Low damage output compared to Top Tier demons. | ||
+ | *Needs heavy investment in Brands and Panels to be usable in PVP. | ||
+ | |notes= | ||
+ | *Low AGI forces him into slow teams, but slow teams prefer very high damage demons (even if their MP cost is high) rather than demons able to spam low MP-cost low damage attacks. | ||
+ | }} | ||
+ | <!-- V --> | ||
+ | {{TierDataBeta|demon=V☆|pvebest1=Any|pvpbest1=Red|pvpbest2=Yellow | ||
+ | |pve=2 | ||
+ | |offensive=4|defensive=5 | ||
+ | |pro=*[[Griffon-Bolt]] is borderline oppressive when combined with Turn 1 teams with lots of Crit passing for Press Turn generation. Good teammates include [[Masakado A]], [[Asura Lord]] and [[Kartikeya]]. | ||
+ | *Will virtually never have MP issues thanks to [[Shadow-Shock]] giving him a free Almighty ST attack. | ||
+ | *Balanced stats and no weaknesses give him flexibility in transfer skills. | ||
+ | *Red and Yellow give him an Almighty AOE skill that debuffs. | ||
+ | *Laughs at his enemies occasionally | ||
+ | |con= | ||
+ | *Very harshly countered by [[Five Elements]] on Defense, as the AI does not know how to pass and will lose press turns attacking into it. | ||
+ | *Relies on auto-attacks, does not contribute much if his teammates are spamming skills instead. | ||
+ | *Demons with AOE reduction passives like [[Hecatoncheires]] and [[Orcus]] significantly reduces his damage. | ||
+ | |notes= | ||
+ | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
+ | }} | ||
+ | <!-- Xi Wangmu --> | ||
+ | {{TierDataBeta|demon=Xi Wangmu|pvebest1=Any|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=5|defensive=5 | ||
+ | |pro= | ||
+ | *[[Peach of Immortality]] gives all your demons two extra lives. This is especially powerful if coupled with naturally tanky demons like [[Hecate]] and [[Guan Yu]], or demons with on-death effects such as [[Ixtab]] and [[Nadja]]. | ||
+ | *[[Goddess' Fan]] removes all buffs from the opponent and fully debuffs them, swinging buff advantage in your favor. | ||
+ | *Above average bulk and [[Null Mortal]] in purple allows her to survive most onslaughts and resurrect her fallen teammates. | ||
+ | *Decent PVE Healer with innate [[Mediarama]]. | ||
+ | |con= | ||
+ | *Hard countered by revive sealing skills such as [[Sword of Actuation]]. | ||
+ | *[[Peach of Immortality]] can be blocked via Bind. [[Null Bind]] is recommended to remedy this. | ||
+ | *If multiple demons are killed at once through the same AOE, [[Peach of Immortality]] will only trigger once. This slightly disadvantages her in regards to AOE sweeping. | ||
+ | |notes= | ||
+ | *Demons are immediately raised by [[Peach of Immortality]] upon death. This can be a disadvantage against Hyper Offensive comps, who can simply kill said demon again in the same turn. | ||
+ | }} | ||
+ | <!-- Yama --> | ||
+ | {{TierDataBeta|demon=Yama|pvebest1=Red|pvebest2=Purple|pvebest3=|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro= | ||
+ | *Very powerful Dark Mage. [[Guilty]] passively increases his dark damage while dealing bonus damage at the start of a boss wave. | ||
+ | *Only true [[Dark Pierce]] demon in Purple. | ||
+ | *[[Enma's Judgement]] provides team-wide [[Null Mortal]] and [[Rakukaja]], which can be very powerful in PVP depending on tier. | ||
+ | *Trivializes [[Brands of Sin]] Vanity 11, works well for [[Aura Gate]]. | ||
+ | |con= | ||
+ | *[[Guilty]] only works on Boss wave, rendering it useless for PVP and most of PVE. | ||
+ | *No AOE spell unless Red (which then loses Dark Pierce). | ||
+ | }} | ||
+ | <!-- Yoshitsune --> | ||
+ | {{TierDataBeta|demon=Yoshitsune|pvebest1=Purple|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=5 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *Widely considered the best demon for PVE as he has access to an AOE in [[Vorpal Blade]], a boss-killing skill in [[Hassou Tobi]], MP refresh in [[Mana Aid]] and a damage booster in [[Phys Amp]]. | ||
+ | *Innate [[Mana Aid]] lets him repeatedly spam [[Vorpal Blade]] or [[Hassou Tobi]] in PVE. | ||
+ | *[[Hassou Tobi]] does massive damage against lone targets, making it ideal against bosses and [[Democalypse]]. | ||
+ | *Teal can be used to cheese certain PvE Content. | ||
+ | *Excellent set of panels that grant him Accuracy, more MP and more damage. | ||
+ | |con= | ||
+ | *Only native pierce on [[Hassou Tobi]]. | ||
+ | *Random Targetting on [[Hassou Tobi]] makes it bad against Waves and in PvP. | ||
+ | *Will have MP issues if Panel 2 is not unlocked. | ||
+ | }} | ||
+ | <!-- Zaou Gongen --> | ||
+ | {{TierDataBeta|demon=Zaou-Gongen|pvebest1=Red|pvebest2=|pvebest3=|pvpbest1=Red | ||
+ | |pve=5 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro= | ||
+ | *[[Kongo Zaou]] is a powerful passive that grants Phys Pierce to all your demons under Rebellion. [[Hell Gongen]] is a team archetype based specifically around this ability. | ||
+ | *Panel 3 grants team-wide rebellion whenever he crits. This is very powerful for Physical-based [[Hero Masakado T1]] teams, as it cranks up their damage to insane levels and guarantees virtually infinite crits. | ||
+ | *Red gives him a cheap AOE attack in [[Herculean Strike]]. | ||
+ | *While not common, he can work as a Fire Mage as he has passable Magic and [[Fire Amp]] in Purple. | ||
+ | *Great set of Panels that provide additional damage, accuracy and team-wide Rebellion. | ||
+ | |con= | ||
+ | *Weak to Elec | ||
+ | *Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a [[Masakado A]] team, as they aim to win on the very first turn. | ||
+ | |notes= | ||
+ | *[[Auto-Rebellion]] is a very powerful transfer skill for him, as it will guarantee he can start the crit loop. | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | =4★ Summary= | ||
+ | * Updated daily (~24:00 JST) | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVE | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Abaddon A}}{{DemonIconBeta|Fenrir}}{{DemonIconBeta|Hell Biker}}{{DemonIconBeta|Loki}}{{DemonIconBeta|Yatagarasu}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Agni}}{{DemonIconBeta|Anubis}}{{DemonIconBeta|Beelzebub}}{{DemonIconBeta|Cerberus}}{{DemonIconBeta|Gucumatz}}{{DemonIconBeta|Halloween Jack}}{{DemonIconBeta|Jeanne d'Arc}}{{DemonIconBeta|King Frost}}{{DemonIconBeta|Long}}{{DemonIconBeta|Matador}}{{DemonIconBeta|Odin}}{{DemonIconBeta|Pallas Athena}}{{DemonIconBeta|Pazuzu}}{{DemonIconBeta|Rakshasa}}{{DemonIconBeta|Sandalphon}}{{DemonIconBeta|Sleipnir}}{{DemonIconBeta|Titania}}{{DemonIconBeta|White Rider}}{{DemonIconBeta|Wu Kong}}{{DemonIconBeta|Ym}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Anzu}}{{DemonIconBeta|Attis}}{{DemonIconBeta|Azrael}}{{DemonIconBeta|Beiji-Weng}}{{DemonIconBeta|Chernobog}}{{DemonIconBeta|Dantalian}}{{DemonIconBeta|Girimekhala}}{{DemonIconBeta|Gurr}}{{DemonIconBeta|Hanuman}}{{DemonIconBeta|Hecatoncheires}}{{DemonIconBeta|Hel}}{{DemonIconBeta|Helper Frost}}{{DemonIconBeta|Jikokuten}}{{DemonIconBeta|Kikuri-Hime}}{{DemonIconBeta|Kudlak}}{{DemonIconBeta|Man Eater}}{{DemonIconBeta|Mishaguji}}{{DemonIconBeta|Ongyo-Ki}}{{DemonIconBeta|Orochi}}{{DemonIconBeta|Persephone}}{{DemonIconBeta|Prometheus}}{{DemonIconBeta|Rangda}}{{DemonIconBeta|Sarasvati}}{{DemonIconBeta|Skadi}}{{DemonIconBeta|Sphinx}}{{DemonIconBeta|Succubus}}{{DemonIconBeta|Throne}}{{DemonIconBeta|Titan}}{{DemonIconBeta|Tlaltecuhtli}}{{DemonIconBeta|Tsukuyomi}}{{DemonIconBeta|Yurlungur}}{{DemonIconBeta|Zhong Kui}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Abaddon}}{{DemonIconBeta|Bishamonten}}{{DemonIconBeta|Dionysus}}{{DemonIconBeta|Ganesha}}{{DemonIconBeta|Kama}}{{DemonIconBeta|Neko Shogun}}{{DemonIconBeta|Nidhoggr}}{{DemonIconBeta|Parvati}} | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVP Offense | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Nidhoggr}}{{DemonIconBeta|Zhong Kui}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Chernobog}}{{DemonIconBeta|Dionysus}}{{DemonIconBeta|Fenrir}}{{DemonIconBeta|Ganesha}}{{DemonIconBeta|Gurr}}{{DemonIconBeta|Hecatoncheires}}{{DemonIconBeta|Hell Biker}}{{DemonIconBeta|Jeanne d'Arc}}{{DemonIconBeta|Matador}}{{DemonIconBeta|Neko Shogun}}{{DemonIconBeta|Parvati}}{{DemonIconBeta|Persephone}}{{DemonIconBeta|Yatagarasu}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Agni}}{{DemonIconBeta|Anubis}}{{DemonIconBeta|Anzu}}{{DemonIconBeta|Attis}}{{DemonIconBeta|Beelzebub}}{{DemonIconBeta|Beiji-Weng}}{{DemonIconBeta|Dantalian}}{{DemonIconBeta|Girimekhala}}{{DemonIconBeta|Gucumatz}}{{DemonIconBeta|Halloween Jack}}{{DemonIconBeta|Hanuman}}{{DemonIconBeta|Hel}}{{DemonIconBeta|Helper Frost}}{{DemonIconBeta|Jikokuten}}{{DemonIconBeta|King Frost}}{{DemonIconBeta|Kudlak}}{{DemonIconBeta|Loki}}{{DemonIconBeta|Long}}{{DemonIconBeta|Man Eater}}{{DemonIconBeta|Mishaguji}}{{DemonIconBeta|Odin}}{{DemonIconBeta|Ongyo-Ki}}{{DemonIconBeta|Prometheus}}{{DemonIconBeta|Rakshasa}}{{DemonIconBeta|Rangda}}{{DemonIconBeta|Sleipnir}}{{DemonIconBeta|Sphinx}}{{DemonIconBeta|Throne}}{{DemonIconBeta|Titan}}{{DemonIconBeta|Titania}}{{DemonIconBeta|Tlaltecuhtli}}{{DemonIconBeta|Tsukuyomi}}{{DemonIconBeta|White Rider}}{{DemonIconBeta|Wu Kong}}{{DemonIconBeta|Ym}}{{DemonIconBeta|Yurlungur}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Abaddon}}{{DemonIconBeta|Abaddon A}}{{DemonIconBeta|Azrael}}{{DemonIconBeta|Bishamonten}}{{DemonIconBeta|Cerberus}}{{DemonIconBeta|Kama}}{{DemonIconBeta|Kikuri-Hime}}{{DemonIconBeta|Orochi}}{{DemonIconBeta|Pallas Athena}}{{DemonIconBeta|Pazuzu}}{{DemonIconBeta|Sandalphon}}{{DemonIconBeta|Sarasvati}}{{DemonIconBeta|Succubus}} | ||
+ | |} | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 10px; text-align: center; max-width: 605px;" | ||
+ | |+ PVP Defense | ||
+ | |- | ||
+ | ! Score !! Demons | ||
+ | |- | ||
+ | ! 5 | ||
+ | | | ||
+ | |||
+ | |- | ||
+ | ! 4 | ||
+ | | | ||
+ | {{DemonIconBeta|Nidhoggr}}{{DemonIconBeta|Zhong Kui}} | ||
+ | |- | ||
+ | ! 3 | ||
+ | | | ||
+ | {{DemonIconBeta|Chernobog}}{{DemonIconBeta|Dionysus}}{{DemonIconBeta|Fenrir}}{{DemonIconBeta|Ganesha}}{{DemonIconBeta|Gurr}}{{DemonIconBeta|Hecatoncheires}}{{DemonIconBeta|Hell Biker}}{{DemonIconBeta|Matador}}{{DemonIconBeta|Neko Shogun}}{{DemonIconBeta|Parvati}}{{DemonIconBeta|Yatagarasu}} | ||
+ | |- | ||
+ | ! 2 | ||
+ | | | ||
+ | {{DemonIconBeta|Agni}}{{DemonIconBeta|Anubis}}{{DemonIconBeta|Anzu}}{{DemonIconBeta|Attis}}{{DemonIconBeta|Beelzebub}}{{DemonIconBeta|Beiji-Weng}}{{DemonIconBeta|Dantalian}}{{DemonIconBeta|Gucumatz}}{{DemonIconBeta|Halloween Jack}}{{DemonIconBeta|Hanuman}}{{DemonIconBeta|Hel}}{{DemonIconBeta|Helper Frost}}{{DemonIconBeta|Jikokuten}}{{DemonIconBeta|King Frost}}{{DemonIconBeta|Kudlak}}{{DemonIconBeta|Loki}}{{DemonIconBeta|Long}}{{DemonIconBeta|Man Eater}}{{DemonIconBeta|Mishaguji}}{{DemonIconBeta|Odin}}{{DemonIconBeta|Ongyo-Ki}}{{DemonIconBeta|Persephone}}{{DemonIconBeta|Rakshasa}}{{DemonIconBeta|Rangda}}{{DemonIconBeta|Sleipnir}}{{DemonIconBeta|Sphinx}}{{DemonIconBeta|Throne}}{{DemonIconBeta|Titania}}{{DemonIconBeta|Tlaltecuhtli}}{{DemonIconBeta|Tsukuyomi}}{{DemonIconBeta|White Rider}}{{DemonIconBeta|Wu Kong}}{{DemonIconBeta|Ym}}{{DemonIconBeta|Yurlungur}} | ||
+ | |- | ||
+ | ! 1 | ||
+ | | | ||
+ | {{DemonIconBeta|Abaddon}}{{DemonIconBeta|Abaddon A}}{{DemonIconBeta|Azrael}}{{DemonIconBeta|Bishamonten}}{{DemonIconBeta|Cerberus}}{{DemonIconBeta|Girimekhala}}{{DemonIconBeta|Jeanne d'Arc}}{{DemonIconBeta|Kama}}{{DemonIconBeta|Kikuri-Hime}}{{DemonIconBeta|Orochi}}{{DemonIconBeta|Pallas Athena}}{{DemonIconBeta|Pazuzu}}{{DemonIconBeta|Prometheus}}{{DemonIconBeta|Sandalphon}}{{DemonIconBeta|Sarasvati}}{{DemonIconBeta|Succubus}}{{DemonIconBeta|Titan}} | ||
+ | |} | ||
+ | |||
+ | =4 star Tier List= | ||
+ | {| class="wikitable sortable" style="width: 80%" | ||
+ | |- | ||
+ | ! rowspan="2" style="width: 80px" | Name | ||
+ | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
+ | ! rowspan="2" data-sort-type="number" | PVE | ||
+ | ! colspan="2" class="unsortable" | PVP | ||
+ | |- style="vertical-align: middle;" | ||
+ | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! data-sort-type="number" | Offense !! data-sort-type="number" | Defense | ||
+ | |- | ||
+ | <!-- Abaddon --> | ||
+ | {{TierDataBeta|demon=Abaddon|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Teal|pvpbest2=Yellow | ||
+ | |pve=1 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*[[Null Phys]] in teal is handy for early-mid game. | ||
+ | *Good STR/VIT | ||
+ | |con=*Doesn't carve himself any niches that others don't do better. | ||
+ | *[[Maragion]] serves little use on him due to low MAG stat. | ||
+ | *Low AGI | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Abaddon A --> | ||
+ | {{TierDataBeta|demon=Abaddon A|pvebest1=Red|pvebest2=Teal|pvpbest1=Teal| | ||
+ | |pve=4 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*[[Lord of the Abyss]]'s auto-debuffs make him a staple demon for all elements of [[Democalypse]] (Boss phase). | ||
+ | *It is also designed to hard-counter [[Brands of Sin]]: Deceit 11. | ||
+ | *[[Repel Phys]] in Teal and innate Repel Fire are great paired with [[Alilat]] | ||
+ | *High VIT so he can make use of [[Muscle Punch]] | ||
+ | |con=*His PVP role is as Anti-Phys unit when paired with [[Alilat]] or [[Atavaka]]. But he is outclass by other [[Repel Phys]] demons. | ||
+ | *Drags speed down greatly due to low AGI which is bad in PVE. | ||
+ | *Not good for waves before boss. | ||
+ | |notes= | ||
+ | *In general good against bosses notably [[Aura Gate]] because bosses don't have waves. | ||
+ | *Be very mindful of battlespeed when using him for Democalypse bosses! If you are outsped by the Boss, it will cause you to lose one whole round of Debilitate, as it ticks down at the end of the Boss' turn! | ||
+ | }} | ||
+ | <!-- Agni --> | ||
+ | {{TierDataBeta|demon=Agni|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[Auto-Rakunda]] in Purple or [[Fog Breath]] in Yellow. | ||
+ | *Excellent in '''all''' non-Phys '''Boss''' [[Democalypse]] due to [[Ignite]] Def auto-debuff. | ||
+ | *Excellent Panel 3 ([[Fire Pierce (weak)]] on crack). | ||
+ | |con= | ||
+ | *Panel 3 is very hard to get as he is Banner exclusive and aiming for P3 isn't necessarily the best choice because dupe [[Agni]] serve well in [[Democalypse]]. | ||
+ | *Does not have a noticeable damage output kit even Paneled. | ||
+ | *Not much better than more common 4-star for PVE. | ||
+ | |notes= *Middling AGI: unfit for Fast or [[Intimidating Stance Teams]]. | ||
+ | *Fire/Dark are his best elements in [[Democalypse]]] due to the waves having [[Rakukaja]]. | ||
+ | }} | ||
+ | <!-- Anubis --> | ||
+ | {{TierDataBeta|demon=Anubis|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= *High MAG stat of 217 makes him a good budget mage even for elements other than dark. | ||
+ | *A budget choice for any non-Phys [[Democalypse]] due to [[Merciless Blow]] in Purple. | ||
+ | |con= *Low AGI + Low VIT isn't a good combination for survivability. His downfall mid-game outside of [[Democalypse]]. | ||
+ | *Doesn't benefit much from his high LUK stat. | ||
+ | *No innate AOE and is not the best single target damage dealer either. | ||
+ | |notes=* | ||
+ | }} | ||
+ | <!-- Anzu --> | ||
+ | {{TierDataBeta|demon=Anzu|pvebest1=Red|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Red | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Decent AGI. | ||
+ | *5MP double debuff in Yellow. (also innately has another double debuff) | ||
+ | *Excellent demon for Elec [[Democalypse]]. | ||
+ | |con=*Force weakness. | ||
+ | *Low VIT. | ||
+ | *Underwhelming outside of [[Democalypse]] | ||
+ | |notes=*Unless you want to use him outside [[Democalypse]] just use him in purple for [[Elec Boost]]. | ||
+ | *[[Thunder of Destiny]] is the reason for his excellency in Elec [[Democalypse]] due to getting a free weakness/damage multiplier at the beginning of 2nd turn. | ||
+ | }} | ||
+ | <!-- Attis --> | ||
+ | {{TierDataBeta|demon=Attis|pvebest1=Clear|pvpbest1=Clear | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= *Innate [[Enduring Soul]] and [[Recarmdra]] which are good support skills that synergyze well. | ||
+ | *No weakness. | ||
+ | *The result is he has 2 completely free transfer slot. | ||
+ | *Okayish innate bulk in P3. | ||
+ | |con= *Doesn't have many other uses. | ||
+ | *Can't make much use of unique skill [[Mist Slashes]] despite having decent power behind it's also random target... | ||
+ | |notes= *The skills you will transfer to him determine what other supporting role he'll have in addition to "reviver".}} | ||
+ | <!-- Azrael --> | ||
+ | {{TierDataBeta|demon=Azrael|pvebest1=Red|pvebest2=Clear|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro= *Has access to both [[Tetrakarn]]/[[Makarakarn]] in Clear, which can serves a niche in Early PvE when you don't have access to many mirrors. | ||
+ | *Respectable MAG of 194. | ||
+ | *Decent bulk for a mage and panels support it. | ||
+ | |con= *Has no innate skills to boost his good mag stat. | ||
+ | *He loses his niche of double karns in late PvE and PvP due to the prevalence of Pierce. | ||
+ | |notes= *Outclassed in [[Democalypse]] as a Fire/Dark attacker but still good with investment. | ||
+ | }} | ||
+ | <!-- Beelzebub --> | ||
+ | {{TierDataBeta|demon=Beelzebub|pvebest1=Clear|pvebest2=Yellow|pvpbest1=Clear|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Has high survivability due to [[Gluttony]], which deals good aoe damage and heals himself. | ||
+ | *Suitable option for Dark [[Democalypse]] and [[Brands of Sin]] | ||
+ | *No weaknesses. | ||
+ | *Synergy with [[Lucifuge]] in Yellow. | ||
+ | |con=*Suffers the same issues that [[Black Frost]] has in PvP that being [[Rama]] + [[Masakado]] and [[Atavaka]] + [[Hecate]] | ||
+ | *Stats are subpar even with panels other than MAG. | ||
+ | *[[Gluttony]] can't be used T1 in PvP. | ||
+ | *Requires P3 for Dark Pierce. | ||
+ | |notes= | ||
+ | *[[Beelzebub]] and [[Black Frost]] are comparable when it comes to dark damage but Beelzebub at full potential does the most overrall, which requires Panel 1, 2 and Lv 5 [[Gluttony]] | ||
+ | }} | ||
+ | <!-- Beiji-Weng --> | ||
+ | {{TierDataBeta|demon=Beiji-Weng|pvebest1=Red|pvebest3=Teal|pvebest2=Yellow|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= | ||
+ | *Surprisingly fast despite being '''a dude encased in ice''', making him a decent choice in speed teams especially with panels. | ||
+ | *Good MAG stat and serves as an ice mage. | ||
+ | *Is a good demon for Ice [[Democalypse]] in Red due to low amount of good ice users. | ||
+ | *Can exploit the plentiful amount of demons with an ice weakness. | ||
+ | *One of the few Repel Ice demons (in Teal) as well as the cheapest one making him quite useful combined with [[Alilat]] against specific PvE content especially Bosses. | ||
+ | |con=*Struggles against bulkier demons like [[Hecatoncheires]] and HP sponges in PvE. | ||
+ | *[[Glacial Blast]] is a redundant skill that serves him little. | ||
+ | *No Pierce meaning walled against demons that N/D/R Ice and [[Judgement]] isn't a reliable choice against them even at 7 MP. | ||
+ | |notes= *While not exactly optimal in PvP, he does have access to Null Curse so he has decent potential when targeting specific teams. | ||
+ | }} | ||
+ | <!-- Bishamonten --> | ||
+ | {{TierDataBeta|demon=Bishamonten|pvebest1=Red|pvpbest1=Red| | ||
+ | |pve=1 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*High STR/VIT | ||
+ | *Access to single target/aoe physical skills. | ||
+ | |con= *Low MAG stat meaning [[Bufudyne]] is a wasted skill on him | ||
+ | *Doesn't perform any roles that others can't already including other 4*s such as [[Wu Kong]] | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Cerberus --> | ||
+ | {{TierDataBeta|demon=Cerberus|pvebest1=Yellow|pvpbest1=Yellow| | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*[[Hell Claw]] is a strong unique | ||
+ | *Versatile demon that can provide multiple roles early-mid pve as support with debuffs/buffs, Physical attacker or even provide some mage coverage. | ||
+ | *Works ok on boss wave of physical [[Democalypse]] if you're lacking demons for it. | ||
+ | |con=*Falls off hard late game due to his jack of trade nature. | ||
+ | *Jack of all trades but only has average stats. | ||
+ | *Not much use late game or in PvP. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Chernobog --> | ||
+ | {{TierDataBeta|demon=Chernobog|pvebest1=Red|pvebest2=Purple|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Ailment chain effect inflicting poison and bind if P3. | ||
+ | *Perfect synergy with [[Nergal]]. | ||
+ | *Decent physical attacker with [[Dark Sword]] in Red and innate [[Hades Blast]] | ||
+ | |con=*Somewhat low AGI: this is bad for [[Ailment Team]] | ||
+ | *Strongly needs [[Nergal]] to have some viability in PVP. | ||
+ | **...but [[Nergal]] himself isn't necessarily the best demon for an [[Ailment Team]]. | ||
+ | |notes= *Needs P3 to be viable in PVP otherwise his usefulness is near none. | ||
+ | }} | ||
+ | <!-- Dantalian --> | ||
+ | {{TierDataBeta|demon=Dantalian|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve= 2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Overall decent stats and High MAG/VIT stat. | ||
+ | *Functions as tanky mage with supporting skills. | ||
+ | *3 resists and 1 null. | ||
+ | |con=*Two weaknesses hurts their viability for the most part. | ||
+ | *Doesn't have much niche other than being a tanky mage. | ||
+ | *MP expensive skills | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Dionysus --> | ||
+ | {{TierDataBeta|demon=Dionysus|pvebest1=Clear|pvpbest1=Clear | ||
+ | |pve=1 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Very high luck stat meaning he inflicts ailments often and doesn't take crits as often. | ||
+ | *Panels that benefit from his luck such as crit resist/ailment infliction | ||
+ | *Has some potential in stall teams | ||
+ | |con=*Has no attacking skill despite innate back attack | ||
+ | *Only can be clear | ||
+ | *Only can cause status from [[Euphoric Frenzy]], which only activates when hit physically. | ||
+ | *Meaning you have to transfer an ailment skill and else he is a dead weight with no skill to use in battle. | ||
+ | |notes=*He doesn't have to be used just to use ailments as he can be used as a surprise ailment counter due to LUK/innate [[Infernal Mask]], this would require a [[Prayer]] transfer though and min ailment chance exists. | ||
+ | }} | ||
+ | <!-- Fenrir --> | ||
+ | {{TierDataBeta|demon=Fenrir|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Budget [[speedster]] in Purple and a high AGI stat to take advantage of this. | ||
+ | *Innate [[Auto-Taruka]] gives him a niche over another budget [[Speedster]] [[Sleipnir]]. | ||
+ | *Versatile enough to allow him to support or be offensive. | ||
+ | |con=*Low offensives stats that are only borderline usable late in the game without high investment. | ||
+ | *General low stats outside of AGI. | ||
+ | *Two weaknesses is a nuisance if you can't beat the opposition in a single turn. | ||
+ | ||notes= | ||
+ | *He may not be as good as [[Garuda]] or [[Hresvelgr]] but his staying power as a effective [[Speedster]] lasts for some time nor does he need a [[Speedster]] transfer. | ||
+ | *He is also a LOT cheaper to fuse than the other two. | ||
+ | }} | ||
+ | <!-- Ganesha --> | ||
+ | {{TierDataBeta|demon=Ganesha|pvebest1=Teal|pvpbest1=Teal| | ||
+ | |pve=1 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*His unique passive [[Faith in Wealth]] is an anti-[[Intimidating Stance]] team that gives 1 MP per turn lost. | ||
+ | *High STR/VIT | ||
+ | |con=*Outclassed by [[Parvati]] and pairing them both up is overkill. | ||
+ | *His unique isn't helpful most of PvE. | ||
+ | *Low AGI doesn't help either for his role. | ||
+ | *He's passive in most teams, he's in due to lack of pierce. | ||
+ | *Two weaknesses. | ||
+ | |notes= | ||
+ | *He's only outclassed by [[Parvati]]. Not necessarily worse, he just doesn't offer as much as her like [[Auto-Sukuka]]. | ||
+ | }} | ||
+ | <!-- Girimekhala --> | ||
+ | {{TierDataBeta|demon=Girimekhala|pvebest1=Red|pvpbest1=Red| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=1 | ||
+ | |pro=*High STR stat | ||
+ | *[[Mega Boost]] is [[Charge]] and [[Rebellion]] in one allowing him to hit hard the next turn after it's use. | ||
+ | *Access to a single target and aoe physical skill. | ||
+ | *One of the few demons with repel phys. | ||
+ | |con=*3 Weaknesses. | ||
+ | *Low stats outside of STR. | ||
+ | *Outclassed by other physical demons of his rarity even with [[Mega Boost]] | ||
+ | |notes=*His panel 2 gives him a rare -25% to physical damage, which only two 5* have access to [[Siegfried]] and [[Gogmagog]]. | ||
+ | }} | ||
+ | <!-- Gucumatz --> | ||
+ | {{TierDataBeta|demon=Gucumatz|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Teal|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Fairly bulky with his given stats/panels. | ||
+ | *Low AGI stat but is low enough that it's actually good for slow teams. | ||
+ | *Has a rare skill in the form of [[Auto-Tarunda]] | ||
+ | *Excellent panels | ||
+ | |con=*Two awful innate attacks making him very passive in PvE and PvP. | ||
+ | *This diminishes his support role. | ||
+ | *Fire Weakness. | ||
+ | |Notes= | ||
+ | }} | ||
+ | <!-- Gurr --> | ||
+ | {{TierDataBeta|demon=Gurr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*He is a very high AGI demon with [[Speedster]]. In PVE, having one of those (high AGI with Speedster) in the team is near mandatory. | ||
+ | *[[Yaksha Claw]] a passive quick effect that can inflict Bind: ailment passive quick effects are extremely precious for [[Ailment Team]]. | ||
+ | *This passive pairs perfectly with [[Pale Rider]] one of the strongest ailment demon of the game. | ||
+ | |con=*2 weaknesses | ||
+ | **Phys weakness is extremely disavantageous. | ||
+ | *Yaksha Claw is random target instead of AOE. | ||
+ | |notes= *Yaksha Claw cannot bind if it gets Nulled, Repeled or Drained. | ||
+ | **It makes the use of [[Phys Pierce (weak)]] mandatory for a PVP build. | ||
+ | *Isn't the best [[Speedster]] in PvE due to his Phys weakness... But [[Hresvelgr]] has Phys Weakness. The difference is [[Hresvelger]] actually does decent damage. | ||
+ | }} | ||
+ | <!-- Hanuman --> | ||
+ | {{TierDataBeta|demon=Hanuman|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*High STR | ||
+ | *Hits hard with [[Vorpal Blade]]. | ||
+ | *Can work for Autoing [[Brands of Sin]] stages | ||
+ | |con=*Lacks a single target physical skill | ||
+ | *Bad awakening skills even the rare [[Repel Force]] is nigh useless. | ||
+ | *Middling AGI and frail. | ||
+ | *Low MAG stat yet has [[Mazanma]] | ||
+ | *Outclassed by a better Monkey, [[Wu Kong]] | ||
+ | |Notes= | ||
+ | }} | ||
+ | <!-- Halloween Jack --> | ||
+ | {{TierDataBeta|demon=Halloween Jack|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[MahaLatine]] is a multi-hit version of [[Maragion]], which is appreciated due to fact it helps get passed [[Endure]] and it's variants. | ||
+ | *Good MAG stat. | ||
+ | *Decent choice for fire [[Democalypse]] | ||
+ | *Great option for floors 21-30 of AG2. | ||
+ | *Innate drain fire | ||
+ | |con= *Event only | ||
+ | *Needs [[Fire Pierce (weak)]] to be of much use in PvP. | ||
+ | *Middling Agi | ||
+ | |notes= *Not likely to get 4* panels in the future. | ||
+ | }} | ||
+ | <!-- Hecatoncheires --> | ||
+ | {{TierDataBeta|demon=Hecatoncheires|pvebest1=Clear|pvebest2=Teal|pvpbest1=Clear|pvpbest2=Teal | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*High STR/VIT/STR | ||
+ | *Pairs well with slow teams due to having the lowest AGI in the game. | ||
+ | *One of the best users of [[Recarmdra]] | ||
+ | *[[Guards of Tartarus]] is a great supporting passive that lowers aoe damage by 15% while he's alive. | ||
+ | *Has access to [[Auto-Rakuka]] and [[Drain Phys]] two excellent skills. | ||
+ | |con=*Needs some accuracy investment on defense to avoid consistent misses plus has to deal with the abundant N/D/R physical. | ||
+ | *Two weaknesses | ||
+ | *Very passive demon that doesn't do much in the way of damage or even support on his turns. | ||
+ | *Is only niche for PvE. | ||
+ | |notes= *Getting powercrept by better support demons... And his panels did nothing of note. | ||
+ | *Can be used as a ailmenter | ||
+ | }} | ||
+ | <!-- Hel --> | ||
+ | {{TierDataBeta|demon=Hel|pvebest1=Red| pvebest2=Purple|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*High MAG stat and serves as an ice mage: both an uncommon and good element as many are weak to it but few Repel/Drain/Null it. | ||
+ | *Making her a good candidate for Ice [[Democalypse]] | ||
+ | *[[Call to Helheim]] is pretty decent passive in PvE as opportunities to debuff every wave aren't common. | ||
+ | |con=*[[Mamudo]] does little to benefit her and has no pierce. | ||
+ | *[[Call to Helheim]] isn't great for PvP due to the typically fast pace nature of it. | ||
+ | *'''She has to kill for [[Call to Helheim]] to activate.''' | ||
+ | *Frail and has middling speed. | ||
+ | |notes= *Not worth considering for PvP use unless Panel 3. | ||
+ | }} | ||
+ | <!-- Hell Biker --> | ||
+ | {{TierDataBeta|demon=Hell Biker|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple| | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Makes up one the best PvE teams in the game [[Hell Gongen]]. | ||
+ | *His role is to cast [[Red Zone]] granting might to all; a guaranteed crit to all. | ||
+ | **The state of might paired with [[Zaou-Gongen]] allows all physical attacks to pierce even those without it. | ||
+ | *Innate speedster and top tier AGI 229. | ||
+ | *Panel 3 makes [[Red Zone]] cost 5 MP. | ||
+ | |con=*He only has average attacking stats. | ||
+ | *[[Maragion]] isn't a great skill on him. | ||
+ | *Only benefits physical demons. | ||
+ | |notes= | ||
+ | *Isn't nearly as good without [[Zaou-Gongen]]. | ||
+ | }} | ||
+ | <!-- Helper Frost --> | ||
+ | {{TierDataBeta|demon=Helper Frost|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[MahaFrosty]] is a multi-hit version of [[Mabufula]], which is appreciated due to fact it helps get passed Endure and it's variants. | ||
+ | *Good for Ice [[Democalypse]] especially due to limited options for it. | ||
+ | |con= | ||
+ | *Low Agi and only passable MAG stat | ||
+ | *Needs [[Ice Pierce (weak)]] to be of much use in PvP. | ||
+ | |notes= *Unlikely to get 4* panels in the future. | ||
+ | *Event Only | ||
+ | *Arguably worse than 1* [[Jack Frost]] since he doesn't have [[Tag]], a niche of his 1* self. | ||
+ | }} | ||
+ | <!-- Jeanne d'Arc --> | ||
+ | {{TierDataBeta|demon=Jeanne d'Arc|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Yellow|pvpbest2=Teal | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=1 | ||
+ | |pro= | ||
+ | *One of better 4* support demons | ||
+ | *[[Orlean Prayer]] can be used to give 3 MP to a demon: in PVP, this can allow some demons to unleash spells they couldn't have T1. | ||
+ | *Panel 3 gives Orlean Prayer a 1 turn [[Tarukaja]]/[[Sukukaja]], which is fairly useful. | ||
+ | **Has a good AGI. Perfect for this strategy. | ||
+ | *Infinite use [[Orlean Prayer]]. | ||
+ | |con=*Healing is not very powerful in this game. | ||
+ | *Despite how good [[Orlean Prayer]] in P3 is, PVP is too fast and each turn press are too precious for such strategy to be good in general usage. | ||
+ | *The AI won't perform such T1 strategy. | ||
+ | |notes= | ||
+ | *Weak to Fire lol | ||
+ | }} | ||
+ | <!-- Jikokuten --> | ||
+ | {{TierDataBeta|demon=Jikokuten|pvebest1=Yellow|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Only demon with the ability [[Suppress Stance Drain]] | ||
+ | *Can serve a niche early on with his ability especially against bosses in PvE. | ||
+ | |con=*Average stats and two aoes | ||
+ | *Has no drains to take advantage of his unique and drains are fairly rare | ||
+ | *His ability is too situational to reliably use in PvP even with [[Rama]] | ||
+ | *Depressing panels | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Kama --> | ||
+ | {{TierDataBeta|demon=Kama|pvebest1=Clear|pvpbest1=Clear | ||
+ | |pve=1 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*Very high AGI and innate [[Speedster]] allow him to play the role of Battle Speed booster. | ||
+ | *A high damage unique in the form of [[Divine Bows' Allure]] with a chance of charming. | ||
+ | *[[Speedster]] is transferable: he is THE Speedster fodder. | ||
+ | |con=*A pathetic MAG stat making his unique very weak. | ||
+ | *Doesn't do anything except boosting Battle Speed. | ||
+ | *Outclassed as Battle Speed booster by most 210+ AGI demons. | ||
+ | |notes= | ||
+ | *Just use [[Fenrir]] lol and use Kama as [[Speedster]] fodder. | ||
+ | }} | ||
+ | <!-- Kikuri-Hime --> | ||
+ | {{TierDataBeta|demon=Kikuri-Hime|pvebest1=Red|pvebest2=Teal|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*Has [[Tetraka Shift]] in Purple. | ||
+ | *Decent MAG. | ||
+ | *While far from the best using her in Fire [[Democalypse]] isn't a bad idea. | ||
+ | |con=*Bad AGI. | ||
+ | *Low VIT. | ||
+ | *Awkward skills | ||
+ | *2 weaknesses. | ||
+ | **Dark weakness is particularly bad in PVP. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- King Frost --> | ||
+ | {{TierDataBeta|demon=King Frost|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Teal|pvpbest2=Yellow| | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Has High VIT for a mage meaning he's fairly bulky. | ||
+ | *Has a powerful ice skill [[Cold World]], unique to him. | ||
+ | *One of best demons for ice [[Democalypse]]. | ||
+ | |con=*[[Cold World]] has no levels and since it's an AOE without pierce Ice N/D/R are troublesome. | ||
+ | *[[Megaton Press]] doesn't have any merit on him. | ||
+ | *One of the slowest demons in the game with 76 AGI and only above average MAG stat. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Kudlak --> | ||
+ | {{TierDataBeta|demon=Kudlak|pvebest1=Red|pvebest2=Purple|pvpbest1=Red|pvpbest2=Purple| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=[[Dark Pandemic]] is a cheaper [[Dekaja]] if maxed while casting a random debuff. | ||
+ | **This makes him a good early game support demon. | ||
+ | *One of the few demons with [[Drain Dark]]. | ||
+ | |con=*Panels don't add much to him | ||
+ | *Underwhelming stats outside of LUK, which he doesn't make much use of. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Loki --> | ||
+ | {{TierDataBeta|demon=Loki|pvebest1=Clear|pvebest2=Red|pvebest3=Yellow|pvebest4=Purple|pvpbest1=Teal| | ||
+ | |pve=4 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= *Strong and surprisingly tanky mage | ||
+ | *[[Trickster]] gives him a 20% chance using no press turns when he hits weakness. | ||
+ | *Pairs well with the Dx2 Chalk Eater. | ||
+ | *Serves plenty of niches late game PvE such as Celestial Baihu and Celestial Feng Huang. | ||
+ | |con=*Relies on transfer to excel in damage. | ||
+ | *Low AGI | ||
+ | |notes= *[[Trickster]] doesn't work in [[democalypse]]. | ||
+ | }} | ||
+ | <!-- Long --> | ||
+ | {{TierDataBeta|demon=Long|pvebest1=Purple|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= *A good speed stat and mag for a 4* | ||
+ | *Purple gives [[Mana Aid]] an excellent PvE skill. | ||
+ | *Decent damage output for PvE if a Force AOE is transferred. | ||
+ | *Functions fine in Force [[Democalypse]] | ||
+ | *High AGI + [[Dragon Sense]] allow him to be built as an evade tank. | ||
+ | |con= *Extremely low LUK penalizes the evade tank build. | ||
+ | *No innate AoE. | ||
+ | *Much better Force users exist for PvP. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Man Eater --> | ||
+ | {{TierDataBeta|demon=Man Eater|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Her unique passive [[Sass]] lowers the defense of the team for 3 turns when the enemy is charmed. Useful in wave based battle due to [[Auto-Rakunda]] only working on the first wave nor having to waste a turn casting a defense debuff. | ||
+ | *High LUK and access to a rare skill [[Insanity]] in purple making her good at inflicting ailments. | ||
+ | *Panel 3 gives [[Sass]] an [[Sukunda]] effect as well and panel 2 raises ailment infliction. | ||
+ | |con=*Fairly slow making her teams take the risk of being outsped. | ||
+ | *Low STR/MAG | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Matador --> | ||
+ | {{TierDataBeta|demon=Matador|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Red|pvpbest2=Yellow|pvpbest3=Purple | ||
+ | |pve=3 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Innate EV of 40% with max [[Andalucia]]. | ||
+ | *[[Andalucia]] does a four 30 BP damage physical attacks when he evades a physical attacks. | ||
+ | *Excellent AGI/STR stats | ||
+ | *All of his archetypes have a niche but Red is preferable in most cases. | ||
+ | |con=*Lack of Physical Pierce hurts his pros greatly as he does only chip damage against physical NDR with even [[Phys Pierce (weak)]]. | ||
+ | *A decision must be made whether he should have more EV% or Physical Attack%. | ||
+ | *He's frail due to low VIT and if he is facing magic skills... He will have a bad time. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Mishaguji --> | ||
+ | {{TierDataBeta|demon=Mishaguji|pvebest1=Yellow|pvpbest1=Yellow|pvpbest2=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[Arcane Ritual]] is a unique that increases the parties ailment recovery by 20%, which isn't bad at all. | ||
+ | *Good MAG stat and passable speed allowing him to function decently as a mage. | ||
+ | *Not a bad choice for Elec [[Democalypse]] | ||
+ | |con=*Auto-Cure increase isn't as good as having an ailment cleanser nor reliable. | ||
+ | *Two weaknesses. | ||
+ | *Needs to be alive for the unique to work and he's frail... | ||
+ | *Lacks single target skill. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Neko Shogun --> | ||
+ | {{TierDataBeta|demon=Neko Shogun|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=1 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*His unique [[Shogun's Order]] boosts ATK/EVA/Accuracy when enemy is muted. These are the best boosts for the teams, he fits in. | ||
+ | *Good AGI/LU stat | ||
+ | *Panel 2 and 3 serve him greatly such as granting EV% and Ailment Infliction%. | ||
+ | |con=*Average MAG stat making [[Mediarama]] and [[Mazionga]] fairly weak for his kit. | ||
+ | *Expensive Fusion due to requiring a valuable resource of one of each mitama. | ||
+ | *[[Shogun's Order]] lasts only a turn meaning turns needs to be set up well to take advantage. | ||
+ | |notes= | ||
+ | *84 Mitama (21 of each) is required for P3... and still costs a decent sum of 6 mil mag. | ||
+ | }} | ||
+ | <!-- Nidhoggr --> | ||
+ | {{TierDataBeta|demon=Nidhoggr|pvebest1=Teal||pvebest2= Purple|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=1 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro=*High survivability due to innate skills (esp. in Purple) and Stats. | ||
+ | *[[Nastrond]] is very strong in Offense PVP as the AI may not target him first. This allows him to survive popular "Turn-1-Kill"-Defense Teams reliably. Transfer him [[Recarmdra]] to turn the table. | ||
+ | *Decent LUK stat makes [[Mahashibabooon]] a decent transfer, which is to be cast before [[Recarmdra]] to make sure the revived allies won't die ("Turn-1-Kill"-Teams do not use Anti-Ailment techs). | ||
+ | |con=*Fairly passive due to serving a primarily supportive role especially against teams with anti-ailments/cleansers. | ||
+ | *Two weaknesses can be hindering. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Oberon --> | ||
+ | {{TierData|demon=Oberon|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple| | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro= *Top tier MAG stat of 216 | ||
+ | *Has potential in [[Democalypse]] even outside his element. | ||
+ | *Strong mage early pve with even skills like [[Agi]] and [[Bufu]] | ||
+ | |con= *One of slowest demons in the game and doesn't gain much of note by going second. | ||
+ | *Also one of worst LUK stats in the game while also having [[Mahamarin Karinon]] making it a wasted slot. | ||
+ | *[[Auto-Sukuka]] albeit a great skill isn't so much on Oberon for his role. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Odin --> | ||
+ | {{TierDataBeta|demon=Odin|pvebest1=Red|pvebest2=Purple|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*His unique [[Gungnir]] is a great physical aoe. | ||
+ | *Has access to a single target physical skill in Red. | ||
+ | *Works well in the popular [[Hell Gongen]] team. | ||
+ | |con=*Average stats with only decent STR and particularly slow. | ||
+ | *Needs skills to boost his damage output or accuracy if not Purple. | ||
+ | *[[Gungnir]] is MP expensive. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Ongyo-ki --> | ||
+ | {{TierDataBeta|demon=Ongyo-Ki|pvebest1=Yellow|pvebest2=Purple|pvpbest1=Yellow|pvpbest2=Purple| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*High STR and Decent VIT while providing decent support. | ||
+ | *Has innate [[Auto-Rakuka]] and access to [[Nocturne]] a good support skill. | ||
+ | *Panels that all around support his role. | ||
+ | |con=*[[Mabufula]] has no practical use with MAG stat of 86. | ||
+ | *Below Average AGI | ||
+ | *Outclassed by other physical demons. | ||
+ | |notes= *Not a practical note but he's arguably the best user of [[Blight]] sadly only obtainable from [[Fafnir]]. | ||
+ | }} | ||
+ | <!-- Orochi --> | ||
+ | {{TierDataBeta|demon=Orochi|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*Has access to the valuable Aura Gate skill [[Dmg Panel Immunity]] making him an excellent choice to give [[Void Dark Zones]] to, meaning only one demon is needed to null both of the negative tiles in AG. | ||
+ | *High STR and [[Auto-Taruka]]. | ||
+ | |con=*Has [[Bufudyne]] yet a very low mag stat. | ||
+ | *No Single Target Physical Skill. | ||
+ | *Not great outside of AG. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Pallas Athena --> | ||
+ | {{TierDataBeta|demon=Pallas Athena|pvebest1=Purple|pvpbest1=Red| | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro= *Good STR/LU/AGI supporting her role as an offensive unit. | ||
+ | *Functions as a budget [[Yoshitsune]] due to [[Mana Aid]] in Purple. | ||
+ | *Excellent choice for farming [[Brands of Sin]]/Aether and wave-based story missions. | ||
+ | |con=*Outclassed by Yoshitsune in every way if you happen to own one. | ||
+ | **'''Yoshitsune step-up banner for beginner exists.''' | ||
+ | *[[Holy Wrath]] and [[Resist Force]] are wasted skills on her. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Parvati --> | ||
+ | {{TierDataBeta|demon=Parvati|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=1 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Her unique [[Joy Song]] makes her function as a counter to the popular [[Intimidating Stance]] skill in PvP. | ||
+ | **Learn more at [[Parvati Team]]. | ||
+ | *Has [[Auto-Sukuka]] a rare and useful skill for the teams, she functions in. | ||
+ | |con= | ||
+ | *Average stats across the board | ||
+ | *Very lackluster for PvE even as a healer. | ||
+ | *No entirely useful innate skills albeit [[Recarm]] is niche... Still relies on transfers. | ||
+ | *Let's not speak about her panels | ||
+ | **''18 Million MAG for 15% Healing'' | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Pazuzu --> | ||
+ | {{TierDataBeta|demon=Pazuzu|pvebest1=Yellow|pvebest2=Teal|pvebest3=Red|pvpbest1=Yellow| | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*One of the best healers in the game due to high mag and considerable bulk | ||
+ | *Great for early-mid pve. | ||
+ | *Red is a good in the prelims of dark [[Democalypse]]. | ||
+ | *Will hit for decent damage due to high mag. | ||
+ | *Immune to the primary elements of the Dark Aether Quests if teal. | ||
+ | |con= *Healing falls off almost entirely late pve and not a good role in PvP. | ||
+ | *Lowest luck stat in game meaning crits/ailments will hinder him greatly. | ||
+ | *[[Mediarama]] is MP expensive | ||
+ | *[[Purgatory]] isn't a great offensive skill. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Persephone --> | ||
+ | {{TierDataBeta|demon=Persephone|pvebest1=Yellow|pvebest2=Teal|pvpbest1=Yellow| | ||
+ | |pve=2 | ||
+ | |offensive=3|defensive=2 | ||
+ | |pro=*Niche ailment cleanser in Yellow due to the rare [[Prayer]] skill | ||
+ | *[[Fruit of the Dead]] makes the opposition revive with one 1 HP further giving her a niche. | ||
+ | *Above average stats with High LUK | ||
+ | *Her panels are beneficial. | ||
+ | *One of the core demons to commonly beat [[Hell's Park]] 100. | ||
+ | |con= | ||
+ | *[[Asherah]] a popular reviver gives one press turn with [[Mother's Creation]], which is enough time to possibly come back even with 1 HP especially if [[Guan Yu]] is the recipient. | ||
+ | **This con applies to [[Nebiros]] too. | ||
+ | *Struggles with transfers due to having no innate ways to stop prevent ailments on herself. | ||
+ | *Not stand out in PvE barring a few bosses. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Prometheus --> | ||
+ | {{TierDataBeta|demon=Prometheus|pvebest1=Red|pvebest2=Purple|pvpbest1=Purple| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=1 | ||
+ | |pro= *High MAG of 226 | ||
+ | *One of the strongest fire mages in the game making him an excellent choice for fire [[Democalypse]] in Red. | ||
+ | *Low AGI but low enough that it's good for slow teams. | ||
+ | *[[Makara Shift]] further benefits a slow team. | ||
+ | *Purple has [[Infinite Chakra]] a skill that give 4 MP per turn and pairs well with him. | ||
+ | |con= *He's frail and slow, which isn't the best combination especially in PvP. | ||
+ | *N/D/R Fire is a major hindrance to him in PvP. | ||
+ | *Ice weakness | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Rakshasa --> | ||
+ | {{TierDataBeta|demon=Rakshasa|pvebest1=Clear|pvpbest1=Clear| | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*High STR/AGI | ||
+ | *Works well in [[Hell Gongen]] as his ability [[Rasetsu]] puts him in a state of might. | ||
+ | **Note: [[Rasetsu]] works once per wave furthering it's niche. | ||
+ | *All his panels are good. | ||
+ | |con=*Lacks a physical AOE | ||
+ | *Needs transfers to help his damage output. | ||
+ | *Two weaknesses. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Rangda --> | ||
+ | {{TierDataBeta|demon= Rangda|pvebest1=Yellow|pvpbest1=Yellow| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*One of the few demons with Phys Repel meaning she pairs well with [[Alilat]] | ||
+ | *Access to [[Recarmdra]] allowing her to function as a support role | ||
+ | *A good demon to have early on due repel phys. | ||
+ | |con=*Only average stat overall and has below average VIT making her somewhat frail. | ||
+ | *Outclassed by other demons with physical and repel and [[Quetzalcoatl]] | ||
+ | *All of her moves are MP expensive. | ||
+ | |notes= | ||
+ | *One of the few demons that take reduced phys damage if panel 2. | ||
+ | }} | ||
+ | <!-- Sandalphon --> | ||
+ | {{TierDataBeta|demon=Sandalphon|pvebest1=Red|pvebest2=Yellow|pvpbest1=Purple | ||
+ | |pve=3 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*Decent bulk. | ||
+ | *Somewhat decent AGI. | ||
+ | *No weakness. | ||
+ | *Has [[Auto-Sukuka]] which is an incredible support skill. | ||
+ | **He is the cheapest way to get an auto-buff in your team. | ||
+ | |con=*No offensive ability and even if panel 3, it's not much to note. | ||
+ | *Does not innately have other noteworthy support skills. | ||
+ | |notes= | ||
+ | *Only has a 3 PvE rating due to how useful he is early on. | ||
+ | }} | ||
+ | <!-- Sarasvati --> | ||
+ | {{TierDataBeta|demon=Sarasvati|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Yellow| | ||
+ | |pve=2 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*Decent healer in Yellow due to High MAG stat and High VIT | ||
+ | *Not a bad pick for Ice [[Democalypse]] due to limited choices plus [[Back Attack]] in Purple. | ||
+ | |con=*[[Silent Prayer]] is a double-edged sword when she has the [[Barrier]] skill. | ||
+ | *2 crippling weakness to fire and dark. | ||
+ | *Somewhat outclassed by other healers like [[Pazuzu]] but at least isn't prone to crits. | ||
+ | *Below Average AGI. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Skadi --> | ||
+ | {{TierDataBeta|demon=Skadi|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=q|defensive=q | ||
+ | |pro=*More than decent innate Ailment kit ([[Mahamakajam]], [[Insanity]] in Purple, Panel 3, high Luck). | ||
+ | *One of the best unit to use for [[Celestial Gui Xian]] fight. | ||
+ | **Needs to be paired with [[Rama]]. | ||
+ | |con=*Low AGI for an ailment team. | ||
+ | *Weak skillset for offense despite having a nice mag stat of 206. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Sleipnir --> | ||
+ | {{TierDataBeta|demon=Sleipnir|pvebest1=Red|pvebest2=Purple|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Very good non-unique skills ([[Speedster]] and good light attacks). | ||
+ | *Decent AGI and a Panel 3 which increases his speed. | ||
+ | |con= *[[Fenrir]] and [[Yatagarasu]] are better [[Speedster]] users. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Sphinx --> | ||
+ | {{TierDataBeta|demon=Sphinx|pvebest1=Teal|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Teal | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*High MAG. | ||
+ | *[[Mahamaon]] is a decent spell. | ||
+ | *Triggers passives that are strong when going second: | ||
+ | **[[Tetraka Shift]] has some (limited) use in PVP and early PVE. | ||
+ | **in Purple, he has [[Auto-Rakuka]] and excellent skill for slow and defensive team. | ||
+ | *Cheapest [[Mediarahan]] user in Yellow. | ||
+ | |con=*Subpar bulk. | ||
+ | *2 weaknesses. | ||
+ | *No unique support skill to complement his role in a PVP team. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Succubus --> | ||
+ | {{TierDataBeta|demon=Succubus|pvebest1=Red|pvebest2=Teal|pvpbest1=Teal | ||
+ | |pve=2 | ||
+ | |offensive=1|defensive=1 | ||
+ | |pro=*High MAG stat of 204 | ||
+ | *Role is to charm the opposition and hit them with a hard hitting [[Bufudyne]] in combination with her passive [[Deadly Charm]]. | ||
+ | |con=*Too slow to be a viable ailment demon in PvP. | ||
+ | *Average luck stat | ||
+ | *No stand out colors that really assist her role. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Throne --> | ||
+ | {{TierDataBeta|demon=Throne|pvebest1=Teal|pvebest2=Red|pvpbest1=Red | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Good AGI stat of 163. | ||
+ | *This AGI combined with his race being Divine means, with [[Speedster]] transferred, he becomes a decent candidate for the powerful "[[Archangels]]" PvP Team. | ||
+ | *Innate [[Void Dark Zones]] makes him a good candidate for [[Dmg Panel Immunity]] | ||
+ | *Thus making him a great Aura Gate demon at least early on either on team 1 or 2. | ||
+ | |con=*Superior (though more expensive) candidates for [[Archangels]] Teams exist. | ||
+ | *Barely passable MAG stat with full investment. | ||
+ | *No innate pierce and no innate Single Target skill. | ||
+ | *Other options for demons that can act as double null panel/zones. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Titan --> | ||
+ | {{TierDataBeta|demon=Titan|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=1 | ||
+ | |pro=*Good defensive stats with High VIT/STR, which work in conjunction with [[Muscle Punch]]. | ||
+ | *Has [[Tetraka Shift]], which works with his unique passive [[Unyielding Phalanx]]. | ||
+ | *Physical Mirrors also work with his unique passive. | ||
+ | *No weaknesses | ||
+ | |con=*Relies on [[Tetrakarn]] to take reduce damage as he has no innate repel physical. | ||
+ | *This makes his niche not as great for PvP as [[Tetrakarn]] isn't spammable. | ||
+ | *Walled by demons that Null/Drain/Repel Physical without having [[Phys Pierce (weak)]] | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Titania --> | ||
+ | {{TierDataBeta|demon=Titania|pvebest1=Purple|pvpbest1=Purple| | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Top tier MAG | ||
+ | *Should be considered for some sections AG2 and any [[Democalypse]] other than physical. | ||
+ | *Innate [[Back Attack]] is useful for both AG2 and Democ | ||
+ | |con=*One of the lowest VIT stats in game and slow to boot. Not a good combination. | ||
+ | *No single target skill and [[Makajamaon]] is a bad skill on her. | ||
+ | *Isn't too great outside of [[Aura Gate]] and [[Democalypse]] | ||
+ | |notes* | ||
+ | }} | ||
+ | <!-- Tlaltecuhtil --> | ||
+ | {{TierDataBeta|demon=Tlaltecuhtli|pvebest1=Purple|pvebest2=Clear|pvpbest1=Clear|pvpbest2=Yellow | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Low enough AGI, that she functions well in slow teams. | ||
+ | *Decent MAG stat. | ||
+ | *Innate [[Recarmdra]] in Yellow gives her a niche due to the skills rarity. | ||
+ | *[[Earth Sacrifice]] gives a free [[Tetrakarn]] upon death and buffs all stats for '''one''' turn. Working well with [[Recarmdra]] | ||
+ | |con=*Doesn't take hits well as other common [[Recarmdra]] users: outclassed by [[Hecatoncheires]] another 4*. | ||
+ | *If she dies during the opponent's turn, [[Earth Sacrifice]] buffs will be gone once your own turn starts. | ||
+ | *Ice weakness. | ||
+ | *Low AGI forces her into slow teams which makes her low VIT a problem. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Tsukuyomi --> | ||
+ | {{TierDataBeta|demon=Tsukuyomi|pvebest1=Red|pvebest2=Purple|pvpbest1=Red| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Strong mage for early to mid PvE | ||
+ | *[[Lunar Blessing]] is a great unique allowing him to use any skill for 1 MP less; opening up tons of options. | ||
+ | *Red has a 3 MP [[Mudoon]] due to his unique; meaning no matter what you can cast it. | ||
+ | *2 Null and 2 resists. | ||
+ | |con=*Weak to Phys, forcing you to transfer him [[Resist Phys]]. | ||
+ | *No innate AOE, and his innate attacks are low tier. It mean [[Lunar Blessing]] is under-exploited unless you transfer a stronger skill. | ||
+ | *On top of that, he has no innate passive that boosts damage. | ||
+ | *Low VIT and AGI. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- White Rider --> | ||
+ | {{TierDataBeta|demon=White Rider|pvebest1=Teal|pvpbest1=Teal| | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro= *High MAG stat and above average AGI making him a good mage. | ||
+ | *His unique [[God's Bow]] has a 50% chance of Mortal and be used twice. | ||
+ | **This is extremely powerful in PvE against Boss battles, as the adds are rarely immune to Mortal. Closing the app allows you to reset the battle in [[Aura Gate]] and avoid you to lose Stamina in other Quest Modes. It means the 50% becomes a 100% with enough resets. | ||
+ | |con= *You can't reset PvP battles making [[God's Bow]] very unreliable. | ||
+ | *Needs [[Light Pierce (weak)]] or Panel 3 against Light-immuned demons | ||
+ | *Relies heavily on [[Ziodyne]] after [[God's Bow]] uses are up... Making [[Light Pierce (weak)]] feel like a wasted slot. | ||
+ | *Resetting battles over and over to get good rolls can be tiring. | ||
+ | |notes= *Not good for Light [[Democalypse]] as [[God's Bow]] is 2 uses. | ||
+ | }} | ||
+ | <!-- Wu Kong--> | ||
+ | {{TierDataBeta|demon=Wu Kong|pvebest1=Red|pvpbest1=Red | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Top-tier physical demon for a 4* demon having 235 STR. | ||
+ | *Has access to a single target and aoe physical skill freeing up his transfer slots for skills that boost his damage or accuracy. | ||
+ | *Great panels that each benefit him | ||
+ | *Is an excellent choice for the popular [[Hell Gongen]] team as he needs pierce for full potential. | ||
+ | *Good panels | ||
+ | |con=*Low AGI forces him to run [[Speedster]] in PvP for full efficiency and overall drags down team speed. | ||
+ | *No innate pierce, 2 weaknesses and frail. | ||
+ | *[[Zaou-Gongen]] a demon part of the Hell Gongen core, is already slow himself. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Yatagarasu --> | ||
+ | {{TierDataBeta|demon=Yatagarasu|pvebest1=Red|pvpbest1=Red|pvpbest2=Purple | ||
+ | |pve=4 | ||
+ | |offensive=3|defensive=3 | ||
+ | |pro=*Can provide multiple roles such as Dodge, Ailment and even Offensive but primarily is best used as support. | ||
+ | *Has top tier speed stat of 237 and above average STR | ||
+ | *Innate [[Speedster]] and innate [[Auto-Sukunda]], which helps with his role as the teams, he's best in are frail. | ||
+ | *Nice panels | ||
+ | |con=*Middling luck stat, which hinders his role as ailment user. | ||
+ | *No physical pierce so offensive capabilities are hindered without [[Zaou-Gongen]]. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Ym --> | ||
+ | {{TierDataBeta|demon=Ym|pvebest1=Clear|pvebest2=Purple|pvebest3= Yellow|pvpbest1=Clear|pvpbest2=Yellow | ||
+ | |pve=3 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*[[Judgement of Nahar]] makes him an excellent pick for ice [[Democalypse]] as he casts the equivalent of a [[Mabufudyne]] every 2nd turn. | ||
+ | *Relevantly high mag stat of 199 and innate [[Ice Boost]]. | ||
+ | |con=*Expensive Fusion. | ||
+ | *No innate pierce. | ||
+ | *Not to good outside of [[Democalypse]]. | ||
+ | |notes= | ||
+ | }} | ||
+ | <!-- Yurlungur --> | ||
+ | {{TierDataBeta|demon=Yurlungur|pvebest1=Teal|pvpbest1=Teal| | ||
+ | |pve=2 | ||
+ | |offensive=2|defensive=2 | ||
+ | |pro=*Great VIT Stat/Decent AGI | ||
+ | *Good candidate for [[Muscle Punch]] when he isn't supporting. | ||
+ | *Has two innate support skills | ||
+ | *'''"A tanky danger noodle"''' | ||
+ | |con=*Bad offensive stats outside of using[[Muscle Punch]]. | ||
+ | *Below average luk making him not the best at hitting his [[Mashibaboo]]. | ||
+ | *Two weaknesses and both are bad ones to have so he'll need to cover them unless paired with [[Orcus]]. | ||
+ | *Only one decent awaken skill that being [[Resist Fire]] in Teal. | ||
+ | |notes= | ||
+ | *Best Gummy Worm. | ||
+ | *For an '''incredibly in-depth''' analysis of Yurlungur, please refer to [[Yurlungur/Builds|this legendary article]] | ||
+ | }} | ||
+ | <!-- Zhong Kui --> | ||
+ | {{TierDataBeta|demon=Zhong Kui|pvebest1=Purple|pvpbest1=Purple| | ||
+ | |pve=2 | ||
+ | |offensive=4|defensive=4 | ||
+ | |pro=*Has access to [[Intimidating Stance]] a very good skill in PvP. '''Only niche in PvE.''' | ||
+ | *[[Auto-Taruka]] is another excellent skill for PvP. | ||
+ | *Top tier STR/LU | ||
+ | *Surprisingly versatile, he can be a pure attacker, Dodgy, Use ailments, ailment cleanser, all auto-skills. | ||
+ | *More information on this page [[Intimidating Stance Teams]] and Zhong in general. | ||
+ | *Great for Phys [[Democalypse]] | ||
+ | |con=*Not great for PvE | ||
+ | *Walled by many demons if you choose him for damage without pierce. | ||
+ | *Not the best accuracy. | ||
+ | |notes= | ||
+ | }} | ||
|} | |} | ||
Latest revision as of 01:30, 8 November 2020
Contents
Overview
- This is the beta page for proposed tier list overhaul
Rating
- The PVP Tier List compares demons in their Panel 3 form, with their skills leveled up, with good brands, and assumes the best transfer skills.
- However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one.
- PVP scores are defined as such
- 5: These demons are a central force in the current Metagame. Expect to see them >3 times out of 10 matches.
- 4: These demons have a more specific role but can still thrive very well with proper support in the current Meta. Expect to see them at least once every 10 matches.
- 3: These demons are not very popular or only work in very specific / niche teams, requiring a lot of support.
- 2: These demons do not work well outside low-rank PVP (Gold 1 and below).
- 1: These demons are ill-suited for PVP, regardless of rank.
- PVE scores are defined as such
- 5: Amazing (Usably nigh anywhere and is kind of a staple)
- 4: Great (Usable for most things and has great defining elements)
- 3: Good (Is usable for a good chunk of content but is not the greatest)
- 2: Meh (Has uses few and far between)
- 1: Terrible (Hardly usable)
Last Updates
- 19/08/2020 - Tier list overhaul beta
- 25/08/2020 - Added a visual table for PVP offense.
- 26/08/2020 - Redefined PVE rating definitions. PVE rating changes for Asura Lord, Belial, Daisoujou and Rama.
5★ Summary
- Updated daily (~24:00 JST)
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
1 |
5 star Tier List
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Alice |
4 | 4 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Alice A |
5 | 5 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Alilat |
4 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes |
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Amaterasu |
4 | 2 | 2 | - | - | ||
Pros |
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Cons |
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Notes |
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Ananta |
1 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Anat |
4 | 5 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Asherah |
3 | 4 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Asura |
4 | 2 | 2 | - | - | ||
Pros |
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Cons |
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Notes | |||||||
Asura Lord |
5 | 4 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Atavaka |
4 | 4 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Baal |
4 | 5 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Barong |
Any | 4 | 2 | 2 | - | - | |
Pros |
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Cons |
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Notes |
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Bayonetta☆ |
Any | 2 | 2 | 2 | - | - | |
Pros |
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Cons |
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Notes |
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Belial |
3 | 3 | 3 | - | - | ||
Pros |
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Cons | |||||||
Notes |
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Black Frost |
Any | Any | 3 | 2 | 2 | - | - |
Pros |
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Cons |
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Notes | - | ||||||
Black Rider |
2 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
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Notes | - | ||||||
Cu Chulainn |
3 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
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Notes | |||||||
Cu Chulainn A |
4 | 4 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Cybele |
3 | 1 | 1 | - | - | ||
Pros |
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Cons |
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Notes |
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Daisoujou |
Any | 4 | 5 | 5 | - | - | |
Pros |
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Cons |
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Notes |
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Dante☆ |
Any | 2 | 2 | 2 | - | - | |
Pros |
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Cons |
|
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Notes |
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Demonee-Ho |
2 | 2 | 2 | - | - | ||
Pros |
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Cons |
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Notes |
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Fafnir |
1 | 1 | 1 | - | - | ||
Pros |
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Cons |
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Notes |
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Frost Ace |
3 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Gabriel |
4 | 4 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Garuda |
Any | 4 | 3 | 3 | - | - | |
Pros |
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Cons |
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Notes |
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Garuda A |
3 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes |
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Gogmagog |
4 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes |
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Guan Yu |
4 | 5 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Guts |
4 | 5 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Hecate |
4 | 5 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Hresvelgr |
4 | 5 | 5 | - | - | ||
Pros |
|
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Cons | |||||||
Notes | - | ||||||
Huang Di |
4 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Huang Long |
4 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
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Notes |
|
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Indrajit |
3 | 4 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Ishtar |
2 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
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Notes |
|
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Ixtab |
Any | 1 | 3 | 3 | - | - | |
Pros |
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Cons |
|
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Notes |
|
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Izanami |
3 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes |
|
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Jeanne☆ |
2 | 2 | 2 | - | - | ||
Pros |
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Cons |
|
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Notes |
|
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Kali |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes | - | ||||||
Kartikeya |
5 | 5 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Lakshmi |
Any | 2 | 3 | 3 | - | - | |
Pros |
|
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Cons |
|
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Notes | - | ||||||
Lakshmi A |
4 | 4 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Lilith |
Any | 2 | 2 | 3 | - | - | |
Pros |
|
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Cons |
|
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Notes |
|
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Lucifer |
3 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Lucifuge |
3 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Mahakala |
4 | 4 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Mara |
3 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Masakado |
5 | 5 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Masakado A |
Any | 5 | 5 | 5 | - | - | |
Pros |
|
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Cons |
|
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Notes |
|
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Mastema |
3 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Maya |
3 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Metatron |
3 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Michael |
3 | 1 | 1 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Mot |
Any | 3 | 3 | 2 | - | - | |
Pros |
|
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Cons |
|
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Notes | - | ||||||
Mozgus |
2 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Mother Harlot |
Any | 2 | 5 | 5 | - | - | |
Pros |
|
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Cons |
|
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Notes |
|
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Nebiros |
4 | 5 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Nergal |
1 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Nero☆ |
Any | 3 | 3 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
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Notes |
|
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Orcus |
3 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
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Pale Rider |
1 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Quetzalcoatl |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Quetzalcoatl A |
4 | 5 | 4 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Rama |
Any | 4 | 4 | 4 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Raphael |
3 | 3 | 3 | - | - | ||
Pros | |||||||
Cons |
|
||||||
Notes |
|
||||||
Red Rider |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Samael |
2 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Schierke |
Any | Any | 3 | 1 | 1 | - | - |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Seraph |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Seth |
4 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Shiva |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Shiva A |
4 | 4 | 5 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Siegfried |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Skull Knight |
3 | 5 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Surt |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
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Susano-o |
3 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Susano-o A |
3 | 4 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Thor |
3 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Tokisada |
4 | 3 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Trumpeter |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tzitzimitl |
Any | 2 | 3 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
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Notes | - | ||||||
Uriel |
4 | 4 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes | - | ||||||
Vairocana |
3 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Vasuki |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes | - | ||||||
Vishnu |
2 | 3 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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V☆ |
Any | 2 | 4 | 5 | - | - | |
Pros |
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Cons |
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Notes |
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Xi Wangmu |
Any | 3 | 5 | 5 | - | - | |
Pros |
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Cons |
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Notes |
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Yama |
3 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
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Notes | - | ||||||
Yoshitsune |
5 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
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Notes | - | ||||||
Zaou-Gongen |
5 | 4 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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4★ Summary
- Updated daily (~24:00 JST)
Score | Demons |
---|---|
5 | |
4 | |
3 | |
2 | |
1 |
Score | Demons |
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5 | |
4 | |
3 | |
2 | |
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Score | Demons |
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2 | |
1 |
4 star Tier List
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Abaddon |
1 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes | - | ||||||
Abaddon A |
4 | 1 | 1 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Agni |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Anubis |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Anzu |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Attis |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Azrael |
2 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Beelzebub |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Beiji-Weng |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Bishamonten |
1 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Cerberus |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Chernobog |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dantalian |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Dionysus |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Fenrir |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Ganesha |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Girimekhala |
2 | 2 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Gucumatz |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gurr |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hanuman |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Halloween Jack |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hecatoncheires |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hel |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Hell Biker |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Helper Frost |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jeanne d'Arc |
3 | 3 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Jikokuten |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kama |
1 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Kikuri-Hime |
2 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
King Frost |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kudlak |
2 | 2 | 2 | - | - | ||
Pros | Dark Pandemic is a cheaper Dekaja if maxed while casting a random debuff.
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Loki |
4 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Long |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Man Eater |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Matador |
3 | 3 | 3 | - | - | ||
Pros | |||||||
Cons |
|
||||||
Notes | - | ||||||
Mishaguji |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Neko Shogun |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nidhoggr |
1 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Oberon |
3 | 1 | 1 | ||||
Pros |
|
||||||
Cons |
|
||||||
Odin |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ongyo-Ki |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Orochi |
2 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pallas Athena |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Parvati |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Pazuzu |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Persephone |
2 | 3 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Prometheus |
2 | 2 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rakshasa |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Rangda |
2 | 2 | 2 | - | - | ||
Pros | |||||||
Cons |
|
||||||
Notes |
|
||||||
Sandalphon |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Sarasvati |
2 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Skadi |
2 | q | q | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sleipnir |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Sphinx |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Succubus |
2 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Throne |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titan |
2 | 2 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Titania |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tlaltecuhtli |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tsukuyomi |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
White Rider |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Wu Kong |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yatagarasu |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Ym |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yurlungur |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Zhong Kui |
2 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
See also
- Skill List
- Democalypse contains a Tier List for Democalypse.
- PVP Team Guide for knowledge about how to combine these Top Tier demons.