Difference between revisions of "DEF Buff"
(mechanics) |
(→Skills that cast DEF Buffs: summon pixie was mistranslated, it only buffs atk) |
||
(28 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | A '''[[File:Icon DEF Buff.png|32px]] DEF Buff''', also known as '''[[Rakukaja]]''', increases the target team's defense by 20%. | + | A '''[[File:Icon DEF Buff.png|32px]] DEF Buff''', also known as '''[[Rakukaja]]''', increases the target team's defense by '''20%'''. |
+ | |||
+ | A '''[[File:Icon DEF Buff+.png|32px]] DEF Buff+''', also known as '''Rakukaja+''', is similar to regular DEF Buff, but it instead increases the team's defense by '''25%'''. | ||
+ | |||
+ | __TOC__ | ||
==Mechanics== | ==Mechanics== | ||
− | In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK | + | In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of [[ATK Buff]]s, [[ATK Debuff]]s, [[DEF Buff]]s, and [[DEF Debuff]]s. After that, the skill power, [[damage boost]]s, [[damage reduction]]s, resistances, etc are applied to calculate the final damage. For more information, see the [[Formulas#Damage|Damage Formula]]. |
+ | |||
+ | ===Buff state=== | ||
+ | A party's buff state essentially has 5 levels: | ||
+ | {| class="wikitable" | ||
+ | ! State || Effect | ||
+ | |- | ||
+ | | {{EffectIcon|DEF Buff+|name=1}} || +25% | ||
+ | |- | ||
+ | | {{EffectIcon|DEF Buff|name=1}} || +20% | ||
+ | |- | ||
+ | | Neutral || 0% | ||
+ | |- | ||
+ | | {{EffectIcon|DEF Debuff|name=1}} || -20% | ||
+ | |- | ||
+ | | {{EffectIcon|DEF Debuff+|name=1}} || -25% | ||
+ | |} | ||
+ | |||
+ | ====Incrementing/decrementing state==== | ||
+ | * Receiving a {{EffectIcon|DEF Buff+|name=1}} will increase the state by 2 levels. | ||
+ | * Receiving a regular {{EffectIcon|DEF Buff|name=1}} will increase the state by 1 level, but ''cannot'' increase the state into the {{EffectIcon|DEF Buff+|name=1}} level. | ||
+ | * Receiving a regular {{EffectIcon|DEF Debuff|name=1}} will decrease the state by 1 level, but ''cannot'' decrease the state into the {{EffectIcon|DEF Debuff+|name=1}} level. | ||
+ | * Receiving a {{EffectIcon|DEF Debuff+|name=1}} will decrease the state by 2 levels. | ||
− | Buffs cannot stack - the number shown in-game is the buff's remaining turn duration. | + | ====Interaction with itself==== |
− | * If | + | Buffs of the same type cannot stack (example: two regular {{EffectIcon|DEF Buff|name=1}} do not stack) - the number shown in-game is the buff's remaining turn duration. |
+ | * If the same buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer. | ||
− | + | ====Interaction between normal and plus buffs==== | |
− | * | + | If a regular {{EffectIcon|DEF Buff|name=1}} is active, and then a {{EffectIcon|DEF Buff+|name=1}} is received (or vice versa), then the new buff will overwrite the old buff, regardless of the remaining duration on either effect. |
+ | * This means that casting a {{EffectIcon|DEF Buff+|name=1}} and then a regular {{EffectIcon|DEF Buff|name=1}} will "downgrade" your buff state. | ||
===Duration Ticks=== | ===Duration Ticks=== | ||
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it. | The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it. | ||
− | * For example, if your team set up a DEF Buff on itself, then the Buff's duration will tick down at the start of your next turn. | + | * For example, if your team set up a {{EffectIcon|DEF Buff|name=1}} on itself, then the Buff's duration will tick down at the start of your next turn. |
− | ==Skills that cast DEF Buffs== | + | ==Def Buff== |
+ | ===Skills that cast DEF Buffs=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 110: | Line 139: | ||
| - | | - | ||
| {{DemonIcon|Morrighan|size=32px}} | | {{DemonIcon|Morrighan|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Light|name=1}} | ||
+ | |[[Noble Bright]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Danu|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Dark|name=1}} | |{{ElementIcon|Dark|name=1}} | ||
Line 117: | Line 153: | ||
| - | | - | ||
| {{DemonIcon|Unit 01 Dx2 Type|size=32px}} | | {{DemonIcon|Unit 01 Dx2 Type|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Fire}}{{ElementIcon|Ice}}{{ElementIcon|Elec}}{{ElementIcon|Force}} Fire/Ice/Elec/Force | ||
+ | |[[Four Raging Calamities]] | ||
+ | | 7 MP | ||
+ | | {{TargetingIcon|Single|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Inanna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Fire}}{{ElementIcon|Light}} Fire/Light | |{{ElementIcon|Fire}}{{ElementIcon|Light}} Fire/Light | ||
Line 193: | Line 236: | ||
| {{TargetingIcon|All|name=1}} | | {{TargetingIcon|All|name=1}} | ||
| - | | - | ||
− | | {{DemonIcon| | + | | {{DemonIcon|Queen Frost|size=32px}}<br>{{DemonIcon|Party Frost|size=32px}}<br>{{DemonIcon|Pyro Jack|size=32px}}<br>{{DemonIcon|Jack Frost|size=32px}} |
|- | |- | ||
|{{ElementIcon|Support|name=1}} | |{{ElementIcon|Support|name=1}} | ||
Line 201: | Line 244: | ||
| - | | - | ||
| {{DemonIcon|Amaterasu|size=32px}} | | {{DemonIcon|Amaterasu|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Archangel's Revelation]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Michael|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 278: | Line 328: | ||
| - | | - | ||
| {{DemonIcon|Raphael|size=32px}} | | {{DemonIcon|Raphael|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[God's Grace]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Aniel|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 306: | Line 363: | ||
| - | | - | ||
| {{DemonIcon|Beelzebub☆|size=32px}} | | {{DemonIcon|Beelzebub☆|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Leisurely Guidance]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Krishna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 327: | Line 391: | ||
| - | | - | ||
| {{DemonIcon|Norn|size=32px}} | | {{DemonIcon|Norn|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[My Prayer]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Madoka Kaname|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 348: | Line 419: | ||
| - | | - | ||
| {{DemonIcon|Lachesis|size=32px}} | | {{DemonIcon|Lachesis|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Pixie (Underside)]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | 25 | ||
+ | | {{DemonIcon|Pixie|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Play's Editor]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Walpurgisnacht|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Poison Dragon's Sympathy]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Fafnir|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Strengthening Function]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Vanitas|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 362: | Line 461: | ||
| - | | - | ||
| {{DemonIcon|Gozu-Tennoh|size=32px}} | | {{DemonIcon|Gozu-Tennoh|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Tiny Partner]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Pixie A|size=32px}} | ||
|} | |} | ||
− | ==Demon Panels that cast DEF Buffs== | + | ===Demon Panels that cast DEF Buffs=== |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 393: | Line 499: | ||
| Panel 2 | | Panel 2 | ||
| Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn) | | Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Danu|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Activates the following Chain Effect at the start of the 1st turn: Restores 2MP to the skill holder. Activates the following Chain Effect when a party member is downed: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn) | ||
|- | |- | ||
| {{DemonIcon|Echidna|size=32px}} | | {{DemonIcon|Echidna|size=32px}} | ||
Line 404: | Line 514: | ||
| {{DemonIcon|Erlkonig|size=32px}} | | {{DemonIcon|Erlkonig|size=32px}} | ||
| Panel 3 | | Panel 3 | ||
− | | +25% to | + | | +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn) |
+ | |- | ||
+ | | {{DemonIcon|Erlkonig|size=32px}} | ||
+ | | Panel 4 | ||
+ | | +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn) | ||
|- | |- | ||
| {{DemonIcon|Gozu-Tennoh|size=32px}} | | {{DemonIcon|Gozu-Tennoh|size=32px}} | ||
| Panel 1 | | Panel 1 | ||
| Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns) | | Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns) | ||
+ | |- | ||
+ | | {{DemonIcon|Griffith|size=32px}} | ||
+ | | Panel 1 | ||
+ | | +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Hydra|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn) | ||
|- | |- | ||
| {{DemonIcon|Idun|size=32px}} | | {{DemonIcon|Idun|size=32px}} | ||
Line 421: | Line 543: | ||
| Panel 1 | | Panel 1 | ||
| Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns) | | Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns) | ||
+ | |- | ||
+ | | {{DemonIcon|Kumbhanda|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%. | ||
|- | |- | ||
| {{DemonIcon|Lakshmi|size=32px}} | | {{DemonIcon|Lakshmi|size=32px}} | ||
Line 454: | Line 580: | ||
| Panel 2 | | Panel 2 | ||
| +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns) | | +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns) | ||
+ | |- | ||
+ | | {{DemonIcon|Thoth|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns). | ||
|- | |- | ||
| {{DemonIcon|Ame no Uzume|size=32px}} | | {{DemonIcon|Ame no Uzume|size=32px}} | ||
Line 462: | Line 592: | ||
| Panel 3 | | Panel 3 | ||
| Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns) | | Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns) | ||
+ | |} | ||
+ | |||
+ | ==Def Buff+== | ||
+ | ===Skills that cast Def Buffs+=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Auto-Rakuka+]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Ever-Present Warmth]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Heroine|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Power of the Three Jewels]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Mitra-Buddha|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Phys|name=1}} | ||
+ | |[[Impartial Fist]] | ||
+ | | 6 | ||
+ | | {{TargetingIcon|Single|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Mitra-Buddha|size=32px}} | ||
+ | |} | ||
+ | |||
+ | ===Demon Panels that cast DEF Buffs+=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Heroine|size=32px}} | ||
+ | | Panel 2 | ||
+ | | +20% to Max HP. Activates the following Chain Effect when skill holder is downed: Restores 20% HP to all party members and casts Rakukaja+. (1 turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Mitra-Buddha|size=32px}} | ||
+ | | Panel 2 | ||
+ | | +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn) | ||
|} | |} | ||
{{Skill Effects navbox}} | {{Skill Effects navbox}} |
Latest revision as of 19:18, 26 March 2025
A DEF Buff, also known as Rakukaja, increases the target team's defense by 20%.
A DEF Buff+, also known as Rakukaja+, is similar to regular DEF Buff, but it instead increases the team's defense by 25%.
Contents
Mechanics
In a nutshell, damage is first calculated using the attacker's PATK or MATK stat, minus half of the enemy's PDEF or MDEF stat. This is then multiplied by the sum of ATK Buffs, ATK Debuffs, DEF Buffs, and DEF Debuffs. After that, the skill power, damage boosts, damage reductions, resistances, etc are applied to calculate the final damage. For more information, see the Damage Formula.
Buff state
A party's buff state essentially has 5 levels:
State | Effect |
---|---|
![]() |
+25% |
![]() |
+20% |
Neutral | 0% |
![]() |
-20% |
![]() |
-25% |
Incrementing/decrementing state
- Receiving a
DEF Buff+ will increase the state by 2 levels.
- Receiving a regular
DEF Buff will increase the state by 1 level, but cannot increase the state into the
DEF Buff+ level.
- Receiving a regular
DEF Debuff will decrease the state by 1 level, but cannot decrease the state into the
DEF Debuff+ level.
- Receiving a
DEF Debuff+ will decrease the state by 2 levels.
Interaction with itself
Buffs of the same type cannot stack (example: two regular DEF Buff do not stack) - the number shown in-game is the buff's remaining turn duration.
- If the same buff is cast while it's already active, the new buff will replace the old one only if it would make the duration longer.
Interaction between normal and plus buffs
If a regular DEF Buff is active, and then a
DEF Buff+ is received (or vice versa), then the new buff will overwrite the old buff, regardless of the remaining duration on either effect.
Duration Ticks
The turn duration for Buffs and Debuffs will tick down at the start of a turn belonging to the team that originally cast it.
- For example, if your team set up a
DEF Buff on itself, then the Buff's duration will tick down at the start of your next turn.
Def Buff
Skills that cast DEF Buffs
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Rakukaja | 5 MP | ![]() |
6 | - |
![]() |
Necro Dogma | 9 MP | ![]() |
12 | - |
![]() |
Auto-Rakuka | Passive | ![]() |
12 | - |
![]() |
War Dance | 6 MP | ![]() |
8 | - |
![]() |
Nocturne | 6 MP | ![]() |
8 | - |
![]() |
Lunar Prosperity | Passive | ![]() |
18 | - |
![]() |
Luster Candy | 8 MP | ![]() |
15 | - |
![]() |
Auto-Luster Candy | Passive | ![]() |
- | - |
![]() |
Rak Flexi | Passive | ![]() |
- | - |
![]() |
Defensive Cry | 7 MP | ![]() |
15 | - |
![]() |
Hell Stream | 6 MP | ![]() |
- | ![]() |
![]() |
Lightning Shower | 6 MP | ![]() |
- | ![]() |
![]() |
Ruthless Death Gale | 6 MP | ![]() |
- | ![]() |
![]() |
Noble Bright | 6 MP | ![]() |
- | ![]() |
![]() |
Demonic Sword | 6 MP | ![]() |
- | ![]() |
![]() ![]() ![]() ![]() |
Four Raging Calamities | 7 MP | ![]() |
- | ![]() |
![]() ![]() |
Einherjar | 6 MP | ![]() |
- | ![]() |
![]() |
Kuyo Flash | 7 MP | ![]() |
- | ![]() |
![]() |
Mesopotamian Star | 7 MP | ![]() |
- | ![]() |
![]() |
Ratnamaru | 6 MP | ![]() |
- | ![]() |
![]() |
Barong Dance | 7 MP | ![]() |
- | ![]() |
![]() |
Ce Acatls' Return | 6 MP | ![]() |
- | ![]() |
![]() |
Fortune's Kiss | 7 MP | ![]() |
- | ![]() |
![]() |
Invasion | 8 MP | ![]() |
- | ![]() |
![]() |
Noblewoman Aid | 6 MP | ![]() |
- | ![]() |
![]() |
Path of Prominence | 8 MP | ![]() |
- | ![]() |
![]() |
Tag | 3 MP | ![]() |
- | ![]() ![]() ![]() ![]() |
![]() |
Tenson Korin | 7 MP | ![]() |
- | ![]() |
![]() |
Archangel's Revelation | Passive | ![]() |
- | ![]() |
![]() |
Bifrost Keeper | Passive | ![]() |
- | ![]() |
![]() |
Ce Acatl | Passive | ![]() |
- | ![]() |
![]() |
Centurion | Passive | ![]() |
- | ![]() |
![]() |
Deadly Melody | Passive | ![]() |
- | ![]() |
![]() |
Earth Sacrifice | Passive | ![]() |
- | ![]() |
![]() |
Elusis's Blessing | Passive | ![]() |
- | ![]() |
![]() |
Endless One | Passive | ![]() |
- | ![]() |
![]() |
Enemy of God | Passive | ![]() |
- | ![]() |
![]() |
Enma's Judgement | Passive | ![]() |
- | ![]() |
![]() |
Foe of Demons | Passive | ![]() |
- | ![]() |
![]() |
God's Blessing | Passive | ![]() |
- | ![]() |
![]() |
God's Grace | Passive | ![]() |
- | ![]() |
![]() |
Halo of Hallel | Passive | ![]() |
- | ![]() |
![]() |
Hand of Glory | Passive | ![]() |
- | ![]() |
![]() |
Harvest's Blessing | Passive | ![]() |
- | ![]() |
![]() |
King of Hell | Passive | ![]() |
- | ![]() |
![]() |
Leisurely Guidance | Passive | ![]() |
- | ![]() |
![]() |
Lord of the Dead | Passive | ![]() |
- | ![]() |
![]() |
Miracle of Fatima | Passive | ![]() |
- | ![]() |
![]() |
Moment of Fate | Passive | ![]() |
- | ![]() |
![]() |
My Prayer | Passive | ![]() |
- | ![]() |
![]() |
Narcissus in Full Bloom | Passive | ![]() |
- | ![]() |
![]() |
Nine-Headed Dragon | Passive | ![]() |
- | ![]() |
![]() |
Passionate Embrace | Passive | ![]() |
- | ![]() |
![]() |
Pixie (Underside) | Passive | ![]() |
25 | ![]() |
![]() |
Play's Editor | Passive | ![]() |
- | ![]() |
![]() |
Poison Dragon's Sympathy | Passive | ![]() |
- | ![]() |
![]() |
Strengthening Function | Passive | ![]() |
- | ![]() |
![]() |
Sun God's Majesty | Passive | ![]() |
- | ![]() |
![]() |
Supreme Might | Passive | ![]() |
- | ![]() |
![]() |
Tiny Partner | Passive | ![]() |
- | ![]() |
Demon Panels that cast DEF Buffs
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 2 | Activates the following Chain Effect after Everything Evil is activated: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) |
![]() |
Panel 1 | +20% to max HP. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases DEF and EV/AC of all party members by 20%. (3 turn) |
![]() |
Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. |
![]() |
Panel 2 | Activates the following Chain Effect after Black Lullaby is activated: Increases own party's DEF and EV/AC by 20%. (1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect when Life & Death is activated: Increases own Party's ATK/DEF by 20%. (1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect if the one with this skill dies: Increases the DEF and EV/AC of all party members by 20%. (1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Restores 2MP to the skill holder. Activates the following Chain Effect when a party member is downed: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members, reduces ATK of all enemies by 20% and all enemies enter a state of Gloom (1 turn). |
![]() |
Panel 2 | Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members. (1 turn) |
![]() |
Panel 3 | +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn) |
![]() |
Panel 4 | +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn) |
![]() |
Panel 1 | Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns) |
![]() |
Panel 1 | +15% to Almighty damage. +20% to Phys evasion rate. Activates the following Chain Effect when the one with this skill gains a Repel Physical effect: Increases the ATK, DEF, and EV/AC of all party members by 20%. (1 turn) |
![]() |
Panel 2 | Adds Null Mute. Activates the following Chain Effect at the start of the enemy turn: Increases the DEF of all party members by 20%, and decreases the ATK of all enemies by 20%.(1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect when the one with this skill is downed: Adds 1 count of Fortify to all party members, and then increases the ATK, DEF and EV/AC of all party members by 20% (1 turn). *Activates up to once per turn. |
![]() |
Panel 4 | Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn) |
![]() |
Panel 1 | Activates the following Chain Effect if the one with this skill dies: Increases two of the following: ATK, DEF or EV/AC of all party members by 20%. (3 turns) |
![]() |
Panel 2 | Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%. |
![]() |
Panel 4 | Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) |
![]() |
Panel 3 | +20% to Max HP. Activates the following Chain Effect at the start of enemy turn: +20% to the DEF of all party members and -20% to the ATK of all enemies. (1 turn) |
![]() |
Panel 3 | Activates the following Chain Effect after Wrathful Flame is activated: Increases own party's ATK/DEF by 20%. (3 turns) |
![]() |
Panel 2 | Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members and reduces ATK of all enemies by 20%. (1 turn) |
![]() |
Panel 2 | Activates the following Chain Effect when attacking first at the beginning of a battle: Reduce DEF of all enemies by 20% (3 turns).
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own Party's DEF by 20% (3 turns). |
![]() |
Panel 3 | Activates the following Chain Effect at the beginning of every own third turn: Increases own party's ATK, DEF and EV/AC by 20%. (3 turns) |
![]() |
Panel 2 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Increases own party's ATK and DEF by 20%. (2 turns) |
![]() |
Panel 2 | +20% to Force damage. Activates the following Chain Effect at the end of an enemy turn: +20% to the DEF of all party members and -20% to the DEF of all enemies. (2 turns) |
![]() |
Panel 2 | Reduces the cost of Magic attack skills by 2 MP. Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20% (2 turns) and increases the DEF of all party members by 20% (2 turns). |
![]() |
Panel 2 | Activates the following Chain Effect when the Chain Effect for Iwato Priestess activates: +20% to DEF of all party members. (3 turns) |
![]() |
Panel 3 | Activates the following chain effect when an enemy is downed: Increases own party's ATK and DEF by 20%. (2 turns) |
Def Buff+
Skills that cast Def Buffs+
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Auto-Rakuka+ | Passive | ![]() |
- | - |
![]() |
Ever-Present Warmth | Passive | ![]() |
- | ![]() |
![]() |
Power of the Three Jewels | Passive | ![]() |
- | ![]() |
![]() |
Impartial Fist | 6 | ![]() |
- | ![]() |
Demon Panels that cast DEF Buffs+
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 2 | +20% to Max HP. Activates the following Chain Effect when skill holder is downed: Restores 20% HP to all party members and casts Rakukaja+. (1 turn) |
![]() |
Panel 2 | +500 to Phys DEF. Activates the following Chain Effect when the one with this skill is downed, or when this demon inflicts damage with the Normal Attack: Casts Rakukaja+ and Sukukaja+ on all party members. (1 turn) |