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Revision as of 09:17, 21 December 2022
Frequent wiki editor and video game enthusiast. Thank you for stopping by!
Discord: Boblers#4199
Contents
Convenience links
To-do Items
To-dos:
- Red-linked items in navboxes below.
- Once the pages are ready, convert the navboxes into templates, and add to the related pages.
- Create a concrete list of which demons can or cannot be used together in a team.
- Use Template:Delete to mark unused pages/images for deletion. Places to look through: Special:OrphanedPages, the Images category, Special:UncategorizedFiles
- Make pages discussing good Armaments to make, and Alter-World team building
- Spirit Merge page - choosing between panels 1 and 2
Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):
- Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
- Display each demon's "blue transcend stat" on their page.
- Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
- Implement Template:AltsBox on pages of demons that have alts.
Effects | |
---|---|
Elements | Phys • Fire • Ice • Elec • Force • Light • Dark • Almighty |
Ailments | Bind • Charm • Curse • Mute • Poison • Weak |
Good Status Effects | Barrier • Charge • Concentrate • Critical • Lydia • Repel Almighty Magic • Repel Magic • Repel Almighty Physical • Repel Physical |
Special Effects | Revive Ban • Zenith • Gloom |
Buffs | ATK buff • DEF buff • EV/AC buff |
Debuffs | ATK debuff • DEF debuff • EV/AC debuff |
Game Mechanics | |
---|---|
Resources | Items • Talk • Megnetite/Fusion • Karma • Summoning |
Team Building | Battle Speed • Team restrictions • Liberators • Armaments |
Upgrading | Leveling/Evolving • Awakening • Spirit Merge • Transcend |
Customization | Archetypes • Skill Transfer • Brands • Mitama • Sin Infusion |
MP | MP denial • MP recovery • MP conservation |
Press Turns | Press turn denial • Press turn recovery • Press turn conservation • Remnants |
Offense | Mortal • Fractional Damage • Critical Hit • Weakness |
Defense | Bulwark • Death Prevention • Pierce Negation • Revival |
Misc | Trap Negation • Formulas • AR Scanner • Devicon • Alignment |
Quest Areas | |
---|---|
Permanent Content | Story • Dx2 Quests • Alter-World • Aura Gate |
Farming Quests | Strange Signal • Brands of Sin • Wanted |
Recurring Events | Eclipse • Hell's Park • Advent • Kiwami • Tokyo Abyss |
Competitive | Democalypse • D2 Duel • Battle Tower |
Genome-only skills
- Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
- Frozen World and Fiery Soul Prison: https://d2-megaten-l.sega.com/en/news/detail/094462.html
Category | Phys | Fire | Ice | Elec | Force | Light | Dark | Heal |
---|---|---|---|---|---|---|---|---|
Single Target Slash (Elemental physical) | - | Fire Slash | Ice Slash | Thunder Slash | Wind Slash | White Slash | Black Slash | - |
All Targets Rending (Elemental physical) | - | Rending Fire | Rending Ice | Rending Thunder | Rending Wind | Rending White | Rending Black | - |
All Targets Ma-barion (stronger than Ma-dyne) | - | Maragibarion | Mabufubarion | Maziobarion | Mazanbarion | Mahamabarion | Mamudobarion | - |
All Targets H (same as normal but costs 1 more MP) | Gigantomachia H | Maragidyne H | Mabufudyne H | Maziodyne H | Mazandyne H | Mahamadyne H | Mamudodyne H | Mediarahan H |
Single Target L (same as normal but costs 1 less MP) | Fatal Sword L | Agilao L | Bufula L | Zionga L | Zanma L | Hamaon L | Mudoon L | Diara L |
All Targets L (same as normal but costs 1 less MP) | Herculean Strike L | Maragi L | Mabufu L | Mazio L | Mazan L | Mahama L | Mamudo L | Mediara L |
Random Targets high-tier | - | Fiery Soul Prison | Frozen World | Thunderous Advent | Turbulent Advent | Divine Massacre | Eternal Hell | - |
PvP elemental cubes contain the following as of Dec 13 2022:
- ST stage 3 (-dyne) : Agidyne/Bufudyne/Ziodyne/Zandyne/Hamadyne/Mudodyne
- [Rare] ST stage 4 (180 power): Trisagion/Ice Age/Thunder Reign/Killing Wind/Thunderclap/Hell Gaze
- AoE stage 2: Maragion/Mabufula/Mazionga/Mazanma/Mahamaon/Mamudoon
- [Rare] AoE stage 3 (ma-dyne): Maragidyne/Mabufudyne/Maziodyne/Mazandyne/Mahamadyne/Mamudodyne
- AoE stage 3 H (ma-dyne H): Maragidyne H/Mabufudyne H/Maziodyne H/Mazandyne H/Mahamadyne H/Mamudodyne H
Phys cube:
- ST stage 4 (180 power) Megaton Raid
- [Rare] ST stage 5 (200 power) God's Hand
- AoE Stage 4 (140 power): Vorpal Blade
- [Rare] AoE Stage 5 (160 power): Gigantomachia
- AoE Stage 5 H (160 power): Gigantomachia H
Almighty cube:
Limited-Time Multi-fusions
Demon | Materials | MAG cost | |||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | ||
Masakado | Bishamonten | Jikokuten | Koumokuten | Zouchouten | 20,000,000 |
Yoshitsune | Zaou-Gongen | Cu Chulainn | Kurama Tengu | - | 3,000,000 |
Alice | Black Frost | Lilith | Moh Shuvuu | - | 3,000,000 |
Mother Harlot | Samael | Lilith | Abaddon | - | 3,000,000 |
Daisoujou | Mastema | Susano-o | Kodama | - | 3,000,000 |
Team Restrictions
Certain demons cannot be in the same team as their variants. These demons are:
- Masakado and Masakado A
- Alice and Alice A
- Lilith and Lilith A
- Beelzebub, Beelzebub☆, and Beelzebub (Human)
- Bayonetta and Bayonetta☆
- Jeanne and Jeanne☆
- Dante and Dante☆
- Nero and Nero☆
- V and V☆
- Guts and Berserker Guts
Conversely, these variants are allowed to be on the same team as each other:
- Dimensionals and their originals (Note: Dimensionals are always described as such in their lore descriptions)
- Ose and Ose Hallel
- Flauros and Flauros Hallel
- Pixie and Party Pixie
- Jack Frost and Helper Frost
- Pyro Jack and Halloween Jack
Armament groupings
Swords
Shields
Group | Phys | Fire | Ice | Elec | Force | Light | Dark |
---|---|---|---|---|---|---|---|
(3★) Magic Amp II/Strength Amp II + Life Bonus + <Element> Resist | |||||||
(4★) <Element> Boost + Life Gain + Null <Element> | |||||||
(5★ supportive fusible) <Element> Boost + Life Surge + Drain <Element>
|
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(5★ offensive fusible) <Element> Amp + Life Gain + Repel <Element>
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Unique Fusibles | |||||||
Unique Gacha | |||||||
Unique Banner | |||||||
Unique Other |