Difference between revisions of "Tier List Beta"
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*Needs a specific team built fully around her. | *Needs a specific team built fully around her. | ||
*Chain effects kills demons before they have a chance to talk, making her less useful for [[Aura Gate]]. | *Chain effects kills demons before they have a chance to talk, making her less useful for [[Aura Gate]]. | ||
+ | *Weak to Dark | ||
+ | |notes= | ||
+ | *Requires additional MP Support when going against [[Alice A]] teams | ||
*Reflected [[God's Word]] will damage her because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | *Reflected [[God's Word]] will damage her because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | ||
− | |||
}} | }} | ||
<!-- Garuda --> | <!-- Garuda --> | ||
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*Evasion is useless against Magic teams | *Evasion is useless against Magic teams | ||
*[[Gale Talon]] takes time to reach full potential, reducing his T1 potential. | *[[Gale Talon]] takes time to reach full potential, reducing his T1 potential. | ||
+ | *Needs a team built around him to be really effective | ||
|notes= | |notes= | ||
*[[Brilliant Wings]] will trigger off chain attacks such as [[Susano-o A]]'s [[Heavenly Valor]]. You can use this to your advantage by repeatedly passing against him for free chip damage. | *[[Brilliant Wings]] will trigger off chain attacks such as [[Susano-o A]]'s [[Heavenly Valor]]. You can use this to your advantage by repeatedly passing against him for free chip damage. | ||
− | |||
}} | }} | ||
<!-- Gogmagog --> | <!-- Gogmagog --> | ||
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*Her High Luck, [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantees she will Charm everything that does not Null it. | *Her High Luck, [[Insanity]] combined with [[Lotus Dance]]'s high Charm rate virtually guarantees she will Charm everything that does not Null it. | ||
*Panel 3 allows her to generate MP for the team, enabling certain first-turn kill strats like [[Shiva A]], or counter MP drain teams like [[Alice A]]. | *Panel 3 allows her to generate MP for the team, enabling certain first-turn kill strats like [[Shiva A]], or counter MP drain teams like [[Alice A]]. | ||
− | |con=*Force | + | |con= |
− | *Lack of good innate offensive skills wastes her | + | *Weak to Force |
+ | *Lack of good innate offensive skills wastes her high MAG stat. | ||
*Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | *Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | ||
*Very bad bulk | *Very bad bulk | ||
}} | }} | ||
<!-- Lakshmi A--> | <!-- Lakshmi A--> | ||
− | {{TierDataBeta|demon=Lakshmi A|pvebest1=Yellow|pvpbest1= | + | {{TierDataBeta|demon=Lakshmi A|pvebest1=Yellow|pvpbest1=Purple|pvpbest2=Red|pvpbest3=Teal |
|pve=4 | |pve=4 | ||
|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | *[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]]. | + | *[[Diwali]] restores MP to the whole team upon receiving any healing from skills. This includes her own [[Virtuous Prosperity]], passive healing from [[Hecate]]/[[Guan Yu]]/[[Raphael]] and drain-type skills such as [[Light Devourer]] and her own [[Deathtouch]]. |
*The MP restoration aspect is very powerful in the current PVP meta as a counter to [[Alice A]]'s passive MP Drain. | *The MP restoration aspect is very powerful in the current PVP meta as a counter to [[Alice A]]'s passive MP Drain. | ||
*One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | *One of the best healers thanks to innate [[Recovery Amp]] and [[Virtuous Prosperity]]. | ||
− | *At max boost level, [[Virtuous Prosperity]] | + | *At max boost level, [[Virtuous Prosperity]] cleanses all Ailments while conferring [[Five Elements]] and [[Null Mortal]], making it a powerful support skill for both PVE and PVP. |
− | *Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PVE. | + | *Yellow grants discounted [[Defensive Cry]], a powerful defensive skill for PVE. |
|con= | |con= | ||
+ | *Weak to Force | ||
+ | |notes= | ||
*In Yellow, AI prioritizes [[Defensive Cry]] which does not trigger [[Diwali]]. | *In Yellow, AI prioritizes [[Defensive Cry]] which does not trigger [[Diwali]]. | ||
− | |||
}} | }} | ||
<!-- Lilith --> | <!-- Lilith --> | ||
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|pve=2 | |pve=2 | ||
|offensive=2|defensive=3 | |offensive=2|defensive=3 | ||
− | |pro=*Two strong Dark and Elec AOE skills. | + | |pro= |
+ | *Two strong Dark and Elec AOE skills. | ||
*Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | *Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | ||
*Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | *Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | ||
+ | |con= | ||
+ | *Weak to Force and Light | ||
+ | *No pierce, requires [[Dark Pierce (weak)]] to really shine. | ||
+ | *Countered very hard by [[Daisoujou]] clearing her charms and punishing her for using them. | ||
+ | |notes= | ||
*Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | *Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | ||
− | |||
− | |||
− | |||
}} | }} | ||
<!-- Lucifer --> | <!-- Lucifer --> | ||
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|offensive=2|defensive=3 | |offensive=2|defensive=3 | ||
|pro= | |pro= | ||
− | *[[Morning Star]] is the most powerful Almighty AOE | + | *[[Morning Star]] is the most powerful Almighty AOE spell in the game. |
− | * | + | *Purple gives him [[Butcher]] to further augment his damage. |
*Good bulk especially with Panel 2 unlocked. This helps him live long enough to build up the MP necessary for [[Morning Star]]. | *Good bulk especially with Panel 2 unlocked. This helps him live long enough to build up the MP necessary for [[Morning Star]]. | ||
− | * | + | *Repel Dark is sometimes useful with [[Alilat]] or [[Atavaka]] against bosses with Dark Pierce. |
− | |||
− | |||
|con= | |con= | ||
+ | *Weak to Light. | ||
*Very MP hungry. Even when paired with P1 [[Lucifuge]], he cannot Turn 1 [[Morning Star]] against [[Alice A]] teams without dedicated MP support. | *Very MP hungry. Even when paired with P1 [[Lucifuge]], he cannot Turn 1 [[Morning Star]] against [[Alice A]] teams without dedicated MP support. | ||
− | |||
*Very expensive to fuse and panel. | *Very expensive to fuse and panel. | ||
− | * | + | *No Pierce and full Almighty kit means he is shut down hard by [[Five Elements]]. |
− | + | |notes= | |
− | + | *Paired with Panel 1 [[Lucifuge]], you can also use him in a devastating Turn 1 Sweeper team. | |
}} | }} | ||
<!-- Lucifuge --> | <!-- Lucifuge --> | ||
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*Clear gains access to discounted [[Necro Dogma]]. As it only costs 6MP when maxed (5MP if Panel 1), it can be fired off Turn 1 and giving your whole party a defensive buff as a bonus. | *Clear gains access to discounted [[Necro Dogma]]. As it only costs 6MP when maxed (5MP if Panel 1), it can be fired off Turn 1 and giving your whole party a defensive buff as a bonus. | ||
|con= | |con= | ||
− | *Extremely expensive to fuse | + | *Weak to Light |
+ | *Extremely expensive to fuse. | ||
+ | *Middling AGI hurts battle speed for fast T1 teams. | ||
+ | |notes= | ||
*Requires Panel 1 to really shine. | *Requires Panel 1 to really shine. | ||
*Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel 3 to be really competitive in PVP. | *Unimpressive without good teammates. His best partner [[Lucifer]] is another very expensive fusion, and requires Panel 3 to be really competitive in PVP. | ||
− | |||
− | |||
}} | }} | ||
<!-- Mahakala --> | <!-- Mahakala --> | ||
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|pve=4 | |pve=4 | ||
|offensive=4|defensive=3 | |offensive=4|defensive=3 | ||
− | |pro=*High Magic stats and innate Concentrate + Pierce from [[The Great Darkness]] make him a very powerful ST Nuker. | + | |pro= |
+ | *High Magic stats and innate Concentrate + Pierce from [[The Great Darkness]] make him a very powerful ST Nuker. | ||
*[[Wrathful Flame]] reduces defense, allowing your teammates to hit harder. It can also be cast on turn 1 PVP with spell brands if maxed. | *[[Wrathful Flame]] reduces defense, allowing your teammates to hit harder. It can also be cast on turn 1 PVP with spell brands if maxed. | ||
*Very effective in [[Democalypse]] boss rounds as buffs/debuffs are difficult to come by. | *Very effective in [[Democalypse]] boss rounds as buffs/debuffs are difficult to come by. | ||
*Goes through [[Endure]] as [[Wrathful Flame]] counts as three separate hits. | *Goes through [[Endure]] as [[Wrathful Flame]] counts as three separate hits. | ||
− | |con= | + | |con= |
− | *Combination of ST and AOE in his kit | + | *Combination of ST and AOE in his kit makes it difficult to further boost his damage. |
+ | |notes= | ||
+ | *Unlike [[Indrajit]], lack of MP recovery means he cannot spam [[Wrathful Flame]] as easily in PVP. | ||
*If Mahakala is not alive at the beginning of the turn [[The Great Darkness]] won't increase the turn count until Mahakala is revived and survives until the start of the following turn. | *If Mahakala is not alive at the beginning of the turn [[The Great Darkness]] won't increase the turn count until Mahakala is revived and survives until the start of the following turn. | ||
}} | }} | ||
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|pro=*Only fuseable source of Phys '''Pierce'''. | |pro=*Only fuseable source of Phys '''Pierce'''. | ||
*High STR and LUK means he will hit '''hard''' and crit often. | *High STR and LUK means he will hit '''hard''' and crit often. | ||
− | *[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is | + | *[[Hell Thrust]] is very '''strong''' against bosses and in [[Democalypse]], especially if he is Panel 3. |
*Meme | *Meme | ||
|con=*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills. | |con=*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills. | ||
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*Requires damage boost transfer to '''supplement''' his damage. | *Requires damage boost transfer to '''supplement''' his damage. | ||
*Middling AGI means he will have accuracy issues and occasionally '''miss the hole'''. Also doesn't '''slot into''' [[Intimidating Stance]] teams well as a result. | *Middling AGI means he will have accuracy issues and occasionally '''miss the hole'''. Also doesn't '''slot into''' [[Intimidating Stance]] teams well as a result. | ||
− | *Due to | + | *Due to Mara having no single target besides his regular '''thrust''', Anti-Pierce units like [[Rama]], [[Alilat]] and [[Atavaka]] '''are a turn off'''. |
}} | }} | ||
<!-- Masakado --> | <!-- Masakado --> | ||
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*Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like. | *Has no weakness and a perfect base kit, allowing you to tailor his remaining transfer slots however you like. | ||
*Gains [[Drain Phys]] in Teal, allowing you to pair him [[Rama]] to act as a Phys Anti-Pierce unit. | *Gains [[Drain Phys]] in Teal, allowing you to pair him [[Rama]] to act as a Phys Anti-Pierce unit. | ||
− | |con=*Low Agility leads to accuracy issues, especially against evasive targets. | + | |con= |
+ | *Low Agility leads to accuracy issues, especially against evasive targets. | ||
*Is very frail thanks to a low VIT and HP stat. | *Is very frail thanks to a low VIT and HP stat. | ||
+ | |notes= | ||
*Unable to be paired with [[Masakado A]]. | *Unable to be paired with [[Masakado A]]. | ||
}} | }} | ||
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*No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red which has random targeting and is thus not very reliable. | *No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red which has random targeting and is thus not very reliable. | ||
*Easily countered by outspeeding. This is a problem for last hour PVP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | *Easily countered by outspeeding. This is a problem for last hour PVP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | ||
+ | |notes= | ||
*Unable to be paired with [[Masakado]] | *Unable to be paired with [[Masakado]] | ||
}} | }} | ||
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|pro=*Good Magic coupled with [[Trial of Hate]]'s high base power makes him an incredible Light sweeper. The debuff is icing on the cake. | |pro=*Good Magic coupled with [[Trial of Hate]]'s high base power makes him an incredible Light sweeper. The debuff is icing on the cake. | ||
*Good set of resistances with 1 Null and 2 Reflects. | *Good set of resistances with 1 Null and 2 Reflects. | ||
− | * | + | *Works well in [[Archangel]] Teams to provide more sweeping power. |
*Laughs at his enemies occasionally | *Laughs at his enemies occasionally | ||
− | + | |con= | |
− | |con=*No innate pierce, requires [[Light Pierce (weak)]] to really shine. | + | *No innate pierce, requires [[Light Pierce (weak)]] to really shine. |
− | *Fire | + | *Weak to Fire. This is especially problematic in [[Brands of Sin]]: Sloth 11 and above, as the boss has innate Trisagion. |
*[[Binding Cry]], while a flavorful skill is unfortunately wasted on Mastema. | *[[Binding Cry]], while a flavorful skill is unfortunately wasted on Mastema. | ||
+ | |notes= | ||
+ | *Easy 4x4 fusion paths and good panels make him a decent Panel 3 goal to strive toward. | ||
}} | }} | ||
<!-- Metatron --> | <!-- Metatron --> | ||
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*Works well in an [[Archangel]] Team, as [[Fire of Sinai]] is great for cleaning up and breaking [[Endure]]s. | *Works well in an [[Archangel]] Team, as [[Fire of Sinai]] is great for cleaning up and breaking [[Endure]]s. | ||
*Gains discounted [[Mahamadyne]] in Red which is great for [[Brands of Sin]] Sloth 10 and 11 farming. | *Gains discounted [[Mahamadyne]] in Red which is great for [[Brands of Sin]] Sloth 10 and 11 farming. | ||
− | * | + | *Panel 3 amplifies all Magic damage. |
|con=*Very difficult to fuse, only 1 recipe available. | |con=*Very difficult to fuse, only 1 recipe available. | ||
*Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]]. | *Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]]. | ||
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*Very good set of resistances, especially in Teal. | *Very good set of resistances, especially in Teal. | ||
|con= | |con= | ||
+ | *Weak to Dark | ||
*No innate Pierce and mediocre Stats | *No innate Pierce and mediocre Stats | ||
*High STR stat is wasted on a Mage. | *High STR stat is wasted on a Mage. | ||
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|offensive=3|defensive=2 | |offensive=3|defensive=2 | ||
|pro=*His high bulk pairs well with [[Harmonious Death]] which is strong in extended fights. | |pro=*His high bulk pairs well with [[Harmonious Death]] which is strong in extended fights. | ||
− | *[[Harmonious Death]] makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. | + | *[[Harmonious Death]] makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. At Panel 3, he becomes perfect for [[Democalypse]] Boss teams. |
− | |||
*Has two strong AOE spells. | *Has two strong AOE spells. | ||
*Amazing set of panels that provide him MP reduction, [[Null Mortal]] and even more Press Turns. | *Amazing set of panels that provide him MP reduction, [[Null Mortal]] and even more Press Turns. | ||
− | |con=*Elec | + | |con= |
+ | *Weak to Elec | ||
*High MP costs | *High MP costs | ||
}} | }} | ||
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*Does not have Pierce outside of [[God 1000 Fist Cannon]]. | *Does not have Pierce outside of [[God 1000 Fist Cannon]]. | ||
*Needs a lot of Accuracy investment due to bad AGI. | *Needs a lot of Accuracy investment due to bad AGI. | ||
+ | *Weak to Fire | ||
|notes= | |notes= | ||
*Limited-time Collaboration unit. Nobody knows if he will be rerun. | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
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*Incredible set of Panels. With Panel 3 unlocked, she can keep enemies permanently charmed by reapplying Charm each turn. | *Incredible set of Panels. With Panel 3 unlocked, she can keep enemies permanently charmed by reapplying Charm each turn. | ||
|con= | |con= | ||
− | *Force | + | *Weak to Force |
*Full Almighty kit means she is shut down hard by [[Five Elements]]. | *Full Almighty kit means she is shut down hard by [[Five Elements]]. | ||
*Low AGI and high MP costs makes her unsuitable for fast teams. | *Low AGI and high MP costs makes her unsuitable for fast teams. | ||
− | + | |notes= | |
*The MP drain aspect of [[Babylon Goblet]] is less useful for PVE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though. | *The MP drain aspect of [[Babylon Goblet]] is less useful for PVE, as the AI has infinite MP. It does allow you to replenish her MP indefinitely though. | ||
}} | }} | ||
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*[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is great setup for [[Alice A]] (and his own passive) while the buffs increase your likelihood of surviving the turn. | *[[Hand of Glory]] provides AOE Curse + [[Luster Candy]] on ally death. The Curse is great setup for [[Alice A]] (and his own passive) while the buffs increase your likelihood of surviving the turn. | ||
*Highest LUK in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank. | *Highest LUK in the game paired with innate [[Epitome of Madness]] makes him a great Dodge tank. | ||
− | * | + | *Panel 2 grants Null Mortal which makes him even harder to kill. |
|con= | |con= | ||
*Hard countered by [[Null Curse]] and revive sealing skills like [[Sword of Actuation]]. | *Hard countered by [[Null Curse]] and revive sealing skills like [[Sword of Actuation]]. | ||
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*Auto-Rebellion on Poison boosts his damage and synergizes with [[Pale Rider]]. | *Auto-Rebellion on Poison boosts his damage and synergizes with [[Pale Rider]]. | ||
|con= | |con= | ||
+ | *Weak to Ice | ||
*Ailments fall flat in late/endgame PvE because of inflated enemy stats | *Ailments fall flat in late/endgame PvE because of inflated enemy stats | ||
*Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | *Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | ||
*AGI too low for [[Ailment Team]]s standards. | *AGI too low for [[Ailment Team]]s standards. | ||
− | |notes=*P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance Teams]], as [[Nergal]] consuming a Press Turn means you are left with a single Press for casting a true ailment. | + | |notes= |
+ | *P3 [[Samael]] offers similar barrier break without consuming a Press Turn. This is vital versus double [[Intimidating Stance Teams]], as [[Nergal]] consuming a Press Turn means you are left with a single Press for casting a true ailment. | ||
*Compared to P3 [[Samael]], Nergal gives your other demons more flexibility in choosing brands, as they can forego Ailment Infliction completely. Weigh the extra Press Turn versus stat flexibility carefully. | *Compared to P3 [[Samael]], Nergal gives your other demons more flexibility in choosing brands, as they can forego Ailment Infliction completely. Weigh the extra Press Turn versus stat flexibility carefully. | ||
}} | }} | ||
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*[[Voltage]] synergises perfectly with [[Overture]] and gives your party attack and accuracy/evasions buffs. | *[[Voltage]] synergises perfectly with [[Overture]] and gives your party attack and accuracy/evasions buffs. | ||
*Very good for [[Democalypse]] where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage. | *Very good for [[Democalypse]] where he does not have to worry about MP issues and can repeatedly spam Concentrated Overtures while on Spell Brands for insane damage. | ||
− | |con=*Hard countered by Anti-Pierce, as [[Overture]] will not autocast Concentrate (and by extension [[Voltage]]) if the attack hits into NDR. | + | |con= |
+ | *Hard countered by Anti-Pierce, as [[Overture]] will not autocast Concentrate (and by extension [[Voltage]]) if the attack hits into NDR. | ||
*Mediocre stats, relies on [[Concentrate]] from [[Overture]] to deal damage. | *Mediocre stats, relies on [[Concentrate]] from [[Overture]] to deal damage. | ||
*No ST skills if not in Red. | *No ST skills if not in Red. | ||
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|offensive=4|defensive=4 | |offensive=4|defensive=4 | ||
|pro= | |pro= | ||
− | *Very good in an [[Ailment Team]], as [[Pestilence]] will kill any enemy after 2 turns, no questions asked | + | *Very good in an [[Ailment Team]], as [[Pestilence]] will kill any enemy after 2 turns, no questions asked. |
*Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | *Perfect synergy with a set-up based sweeper [[Nergal]]. Nergal helps to remove any barriers and ensures [[Plague]]'s poison can land via Weak, which in turn triggers his own [[Meslamtaea]] passive. | ||
*Gains the strongest debuff [[Debilitate]] in Yellow, letting him double as a debuffer. | *Gains the strongest debuff [[Debilitate]] in Yellow, letting him double as a debuffer. | ||
|con= | |con= | ||
+ | *Weak to Elec | ||
*Ailments generally fall flat in late/endgame PvE because of inflated enemy stats | *Ailments generally fall flat in late/endgame PvE because of inflated enemy stats | ||
*Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | *Hard countered by Ailment Cleansers like [[Daisoujou]] or [[Kinmamon]] in PVP. | ||
*[[Pestilence]] only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him. | *[[Pestilence]] only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him. | ||
*Requires a specific team built around him to really work. | *Requires a specific team built around him to really work. | ||
− | * | + | *Panels 1 and 2 don't contribute to the Ailment build. |
}} | }} | ||
<!-- Quetzalcoatl --> | <!-- Quetzalcoatl --> | ||
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|con= | |con= | ||
*High MP costs | *High MP costs | ||
− | *Dark | + | *Weak to Dark |
*Low Magic stat wastes his AOE potential, despite having good spells and panels. | *Low Magic stat wastes his AOE potential, despite having good spells and panels. | ||
}} | }} | ||
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*Red gives him access to discounted [[Trisagion]], useful versus Fire Anti-Pierce. | *Red gives him access to discounted [[Trisagion]], useful versus Fire Anti-Pierce. | ||
|con= | |con= | ||
− | *Weak to Dark | + | *Weak to Dark. |
*Purple has troubles versus Fire Anti-Pierce comps like [[Atavaka]]-[[Vairocana]] and [[Rama]]-[[Surt]]. | *Purple has troubles versus Fire Anti-Pierce comps like [[Atavaka]]-[[Vairocana]] and [[Rama]]-[[Surt]]. | ||
|notes= | |notes= | ||
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*[[God's Blessing]] does not deal damage, unlike [[Uriel]] and [[Gabriel]]. | *[[God's Blessing]] does not deal damage, unlike [[Uriel]] and [[Gabriel]]. | ||
*Needs team built around him. | *Needs team built around him. | ||
+ | *Weak to Dark | ||
|notes= | |notes= | ||
*[[God's Blessing]] pairs well with [[Lakshmi A]], as the heal with trigger [[Diwali]] and restore MP to your team. This allows you to circumvent [[Alice A]]'s MP drain, which would otherwise stop [[Archangel]] teams in their tracks. | *[[God's Blessing]] pairs well with [[Lakshmi A]], as the heal with trigger [[Diwali]] and restore MP to your team. This allows you to circumvent [[Alice A]]'s MP drain, which would otherwise stop [[Archangel]] teams in their tracks. | ||
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|con= | |con= | ||
*[[Blade of Terror]] falls off later in the fight as it is based on Current HP (and is capped against late game targets in PVE). | *[[Blade of Terror]] falls off later in the fight as it is based on Current HP (and is capped against late game targets in PVE). | ||
+ | *No innate Pierce means Panel 2 or a [[Phys Pierce (weak)]] transfer is mandatory. | ||
+ | *Weak to Ice | ||
+ | |notes | ||
*Buffs and damage boosts only work on [[Bloodshed]]'s Physical damage and not [[Blade of Terror]]'s Fractional damage. | *Buffs and damage boosts only work on [[Bloodshed]]'s Physical damage and not [[Blade of Terror]]'s Fractional damage. | ||
− | * | + | *His AI will blindly [[Blade of Terror]] into [[Tetrakarn]] without taking into account the [[Bloodshed]] follow up. This can get him easily killed if he does not have some form of Phys Pierce! |
}} | }} | ||
<!-- Samael --> | <!-- Samael --> | ||
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*[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | *[[Infinite Chakra]] helps to reduce MP requirements, allowing him to spam [[God's Malice]]. | ||
*[[Mana Aid]] is a great transfer skill. | *[[Mana Aid]] is a great transfer skill. | ||
− | |con=*Elec | + | |con=*Weak to Elec |
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | *Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm. | ||
*Middling AGI hurts battle speed for fast Ailment teams. | *Middling AGI hurts battle speed for fast Ailment teams. | ||
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*Only obtainable through [[Democalypse]] grinding. | *Only obtainable through [[Democalypse]] grinding. | ||
*High MP costs make him unsuitable for anything outside [[Democalypse]]. | *High MP costs make him unsuitable for anything outside [[Democalypse]]. | ||
+ | *Weak to Ice | ||
}} | }} | ||
<!-- Seth --> | <!-- Seth --> | ||
Line 1,055: | Line 1,080: | ||
|con= | |con= | ||
*Lacks Phys Pierce, reducing his viability in certain areas which require it. | *Lacks Phys Pierce, reducing his viability in certain areas which require it. | ||
− | *Fire | + | *Weak to Fire |
− | *[[Zandyne]] is a wasted slot. | + | *Extremely low MAG means [[Zandyne]] is a wasted slot. |
− | * | + | *As nothing in his kit boosts Phys damage, damage booster transfers are mandatory. |
}} | }} | ||
<!-- Shiva --> | <!-- Shiva --> | ||
Line 1,072: | Line 1,097: | ||
*No innate Pierce | *No innate Pierce | ||
*Very expensive to fuse. | *Very expensive to fuse. | ||
+ | *Weak to Ice | ||
}} | }} | ||
<!-- Shiva A --> | <!-- Shiva A --> | ||
Line 1,082: | Line 1,108: | ||
*Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for [[Rama]] in PVE. | *Incredible Elemental resistances especially in Teal. All these Elemental Drains make him an excellent partner for [[Rama]] in PVE. | ||
|con=*Hard to further boost [[Third Eye]]'s damage as Almighty has no innate Boost/Amp. | |con=*Hard to further boost [[Third Eye]]'s damage as Almighty has no innate Boost/Amp. | ||
− | *Force | + | *Weak to Force |
*Very MP Hungry and prone to MP denial teams like [[Alice A]]. | *Very MP Hungry and prone to MP denial teams like [[Alice A]]. | ||
|notes= | |notes= | ||
Line 1,126: | Line 1,152: | ||
*[[Ragnarok]] hits like a truck and refunds MP if maxed, allowing him to spam it repeatedly. | *[[Ragnarok]] hits like a truck and refunds MP if maxed, allowing him to spam it repeatedly. | ||
*Purple provides [[Fire Pierce]] if preferred for PVE. | *Purple provides [[Fire Pierce]] if preferred for PVE. | ||
− | |con=*Ice | + | |con=*Weak to Ice |
*No innate Fire Pierce if Clear. | *No innate Fire Pierce if Clear. | ||
|notes= | |notes= | ||
Line 1,140: | Line 1,166: | ||
|con= | |con= | ||
*No innate pierce. | *No innate pierce. | ||
− | *Fire | + | *Weak to Fire |
|notes= | |notes= | ||
*Easy 4x4 fusion paths and good panels make him a decent P3 goal to strive toward. | *Easy 4x4 fusion paths and good panels make him a decent P3 goal to strive toward. | ||
Line 1,154: | Line 1,180: | ||
|con= | |con= | ||
*No added Accuracy in his kit. Requires extra Accuracy investment from Brands, Panels or skill transfer to hit reliably. | *No added Accuracy in his kit. Requires extra Accuracy investment from Brands, Panels or skill transfer to hit reliably. | ||
− | *Fire | + | *Weak to Fire |
*[[Heavenly Valor]] can be countered, and misses will trigger passives like [[Andalucia]] and [[Brilliant Wings]]. | *[[Heavenly Valor]] can be countered, and misses will trigger passives like [[Andalucia]] and [[Brilliant Wings]]. | ||
|notes= | |notes= | ||
Line 1,168: | Line 1,194: | ||
*Panels grant him a lot of damage, making him an ideal Elec mage especially with [[Elec Pierce]] in Purple. | *Panels grant him a lot of damage, making him an ideal Elec mage especially with [[Elec Pierce]] in Purple. | ||
|con= | |con= | ||
− | *Force | + | *Weak to Force |
*High STR is wasted on him as an Elec Mage. Megaton Raid and Charge are wasted slots. | *High STR is wasted on him as an Elec Mage. Megaton Raid and Charge are wasted slots. | ||
*Random targetting is very hard to use for PVP. | *Random targetting is very hard to use for PVP. | ||
Line 1,217: | Line 1,243: | ||
*Mediocre stats. | *Mediocre stats. | ||
*Ailments fall flat in late PvE because of inflated enemy stats. | *Ailments fall flat in late PvE because of inflated enemy stats. | ||
+ | *Weak to Light | ||
}} | }} | ||
<!-- Uriel --> | <!-- Uriel --> | ||
Line 1,229: | Line 1,256: | ||
*Needs Team built around him | *Needs Team built around him | ||
*Chain effects kills demons before they have a chance to talk, making him less useful for [[Aura Gate]]. | *Chain effects kills demons before they have a chance to talk, making him less useful for [[Aura Gate]]. | ||
+ | *Weak to Dark | ||
+ | |notes | ||
*Reflected [[God's Fire]] will damage him because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | *Reflected [[God's Fire]] will damage him because of innate pierce. Beware of [[Alilat]] and [[Atavaka]]. | ||
*Requires additional MP Support when going against [[Alice A]] teams. | *Requires additional MP Support when going against [[Alice A]] teams. | ||
Line 1,262: | Line 1,291: | ||
*Poison (and by extension [[Insanity]]) does literally nothing for his Ice builds. | *Poison (and by extension [[Insanity]]) does literally nothing for his Ice builds. | ||
*Lacks of pierce and being limited to only random targetting makes him very bad for PVP. | *Lacks of pierce and being limited to only random targetting makes him very bad for PVP. | ||
+ | *Weak to Fire | ||
}} | }} | ||
<!-- Vishnu --> | <!-- Vishnu --> | ||
Line 1,273: | Line 1,303: | ||
*Low AGI makes him ideal for budget slow teams. | *Low AGI makes him ideal for budget slow teams. | ||
|con= | |con= | ||
− | *Fire | + | *Weak to Fire |
*Low damage output compared to Top Tier demons. | *Low damage output compared to Top Tier demons. | ||
*Needs heavy investment in Brands and Panels to be usable in PVP. | *Needs heavy investment in Brands and Panels to be usable in PVP. | ||
Line 1,350: | Line 1,380: | ||
*Great set of Panels that provide additional damage, accuracy and team-wide Rebellion. | *Great set of Panels that provide additional damage, accuracy and team-wide Rebellion. | ||
|con= | |con= | ||
+ | *Weak to Elec | ||
*Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a [[Masakado A]] team, as they aim to win on the very first turn. | *Middling AGI affects his Accuracy and Speed. Missing can be disastrous for a [[Masakado A]] team, as they aim to win on the very first turn. | ||
|notes= | |notes= |
Revision as of 11:22, 24 August 2020
Overview
- This is the beta page for proposed tier list overhaul
Rating
- The PVP Tier List compares demons in their Panel 3 form, with their skills leveled up, with good brands, and assumes the best transfer skills.
- However a Tier List comparing demons solely in their Panel 0/1/2 forms would not be largely different from this one.
- PVP scores are defined as such
- 5: These demons are a central force in the current Metagame. Expect to see them >3 times out of 10 matches.
- 4: These demons have a more specific role but can still thrive very well with proper support in the current Meta. Expect to see them at least once every 10 matches.
- 3: These demons are not very popular or only work in very specific / niche teams, requiring a lot of support.
- 2: These demons do not work well outside low-rank PVP (Gold 1 and below).
- 1: These demons are ill-suited for PVP, regardless of rank.
- PVE scores are defined as such
- 5: These demons can work for all PVE content (story, AG, Kiwami, BoS etc)
- 4: These demons are less universal but can trivialize specific PVE content.
- 3: These demons can be used for most early-mid game content, but tend to fall-off at higher difficulties.
- 2: These demons do not contribute much outside early-game PVE.
- 1: These demons are ill-suited for PVE.
Last Updates
- 19/08/2020 - Tier list overhaul beta
5 star Tier List
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Alice |
4 | 4 | 4 | - | - | ||
Pros |
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Cons |
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Notes |
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Alice A |
5 | 5 | 5 | - | - | ||
Pros |
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Cons |
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Notes |
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Alilat |
4 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Amaterasu |
4 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Ananta |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Anat |
4 | 5 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Asherah |
3 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Asura |
4 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes | |||||||
Asura Lord |
4 | 4 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Atavaka |
4 | 4 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Baal |
4 | 5 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Barong |
Any | 4 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
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Notes |
|
||||||
Bayonetta☆ |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
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Belial |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Black Frost |
Any | Any | 3 | 2 | 2 | - | - |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Black Rider |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Cu Chulainn |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | |||||||
Cu Chulainn A |
4 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Cybele |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
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Daisoujou |
Any | 5 | 5 | 5 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Dante☆ |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Fafnir |
1 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
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Frost Ace |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Gabriel |
4 | 4 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Garuda |
Any | 4 | 3 | 3 | - | - | |
Pros |
|
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Cons |
|
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Notes |
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Garuda A |
3 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
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Notes |
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Gogmagog |
4 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Guan Yu |
4 | 5 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Guts |
4 | 5 | 5 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Hecate |
4 | 5 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Hresvelgr |
4 | 5 | 5 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes | - | ||||||
Huang Di |
4 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Huang Long |
4 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Indrajit |
3 | 4 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
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Ishtar |
2 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Ixtab |
Any | 1 | 3 | 3 | - | - | |
Pros |
|
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Cons |
|
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Notes |
|
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Izanami |
3 | 3 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Jeanne☆ |
2 | 2 | 2 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Kali |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Kartikeya |
5 | 5 | 4 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Lakshmi |
Any | 2 | 3 | 3 | - | - | |
Pros |
|
||||||
Cons |
|
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Notes | - | ||||||
Lakshmi A |
4 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Lilith |
Any | 2 | 2 | 3 | - | - | |
Pros |
|
||||||
Cons |
|
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Notes |
|
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Lucifer |
3 | 2 | 3 | - | - | ||
Pros |
|
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Cons |
|
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Notes |
|
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Lucifuge |
3 | 2 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Mahakala |
4 | 4 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Mara |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Masakado |
5 | 5 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Masakado A |
Any | 5 | 5 | 5 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mastema |
3 | 2 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Metatron |
3 | 2 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Michael |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Mot |
Any | 3 | 3 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Mozgus |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Mother Harlot |
Any | 2 | 5 | 5 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nebiros |
4 | 5 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Nergal |
1 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Nero☆ |
Any | 3 | 3 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Orcus |
3 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Pale Rider |
1 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Quetzalcoatl |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Quetzalcoatl A |
4 | 5 | 4 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Rama |
Any | 5 | 3 | 3 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Raphael |
3 | 3 | 3 | - | - | ||
Pros | |||||||
Cons |
|
||||||
Notes |
|
||||||
Red Rider |
2 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Samael |
2 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Schierke |
Any | Any | 3 | 1 | 1 | - | - |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Seraph |
3 | 1 | 1 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Seth |
4 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Shiva |
4 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Shiva A |
4 | 4 | 5 | - | - | ||
Pros |
|
||||||
Cons | |||||||
Notes |
|
||||||
Siegfried |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Skull Knight |
3 | 5 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Surt |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Susano-o |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Susano-o A |
3 | 4 | 5 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Thor |
3 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Tokisada |
4 | 3 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Trumpeter |
Any | 2 | 2 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Tzitzimitl |
Any | 2 | 3 | 2 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Uriel |
4 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vairocana |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Vasuki |
2 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Vishnu |
2 | 3 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
V☆ |
Any | 2 | 4 | 5 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Xi Wangmu |
Any | 3 | 5 | 5 | - | - | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Yama |
3 | 3 | 3 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Yoshitsune |
5 | 2 | 2 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Zaou-Gongen |
5 | 4 | 4 | - | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
See also
- Skill List
- Democalypse contains a Tier List for Democalypse.
- PVP Team Guide for knowledge about how to combine these Top Tier demons.