Difference between revisions of "Healing"
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==Mechanics== | ==Mechanics== | ||
There are multiple types of healing: power-based, fractional, and fixed-amount. | There are multiple types of healing: power-based, fractional, and fixed-amount. | ||
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+ | [[Steal HP]] is another form of healing - it deals damage, and then recovers HP according to the damage dealt. This is affected by increases/decreases to healing, as well as {{EffectIcon|Curse|name=1}}, and triggers the same chain effects that standard healing does. See its page for more details. | ||
===Power-based healing=== | ===Power-based healing=== | ||
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If a demon is affected by {{EffectIcon|Fortify|name=1}} or {{EffectIcon|Decay|name=1}}, then fractional healing will use the post-increase/decrease max HP. | If a demon is affected by {{EffectIcon|Fortify|name=1}} or {{EffectIcon|Decay|name=1}}, then fractional healing will use the post-increase/decrease max HP. | ||
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+ | {{EffectIcon|Lydia|name=1}} is another form of fractional healing, however it is not affected by increases/decreases to healing amount (though it is affected by {{EffectIcon|Curse|name=1}}). It also does not trigger chain effects that would trigger off of healing. See its page for more details. | ||
===Fixed-amount healing=== | ===Fixed-amount healing=== | ||
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This is still affected by increases/decreases to healing amount. | This is still affected by increases/decreases to healing amount. | ||
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+ | ===Curse interaction=== | ||
+ | If a demon is afflicted with {{EffectIcon|Curse|name=1}}, then the healing they receive will be decreased by 75%. This affects all forms of healing listed here, as well as {{EffectIcon|Lydia|name=1}}. | ||
==Power-based healing appliers== | ==Power-based healing appliers== |
Revision as of 02:59, 9 August 2024
Healing refers to effects that recover a target demon's HP.
Contents
Mechanics
There are multiple types of healing: power-based, fractional, and fixed-amount.
Steal HP is another form of healing - it deals damage, and then recovers HP according to the damage dealt. This is affected by increases/decreases to healing, as well as Curse, and triggers the same chain effects that standard healing does. See its page for more details.
Power-based healing
Power-based healing uses the skill's power and the caster's Magic ATK, according to the standard healing formula:
HEALING FORMULA = (MATK * (HEAL POWER * (1 + % HEALING MODIFIERS FROM SKILL LEVELS) / 100) * HEALING_CONST + MIN_HEAL_VAL) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)
Fractional healing
Fractional healing uses a percentage of the target's max HP. This number then replaces the MATK and power part of the formula.
FRACTIONAL HEALING FORMULA = (PERCENTAGE * TARGET MAX HP) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)
Note that modifiers to increase or decrease healing are applied multiplicative to fractional healing.
- For example: If a skill would heal 20% of max HP, and the user then equips Recovery Amp (+25% to healing effectiveness), then the total healing is 25% of max HP (as 25% of 20% is 5%), not 45% of max HP.
If a demon is affected by Fortify or
Decay, then fractional healing will use the post-increase/decrease max HP.
Lydia is another form of fractional healing, however it is not affected by increases/decreases to healing amount (though it is affected by
Curse). It also does not trigger chain effects that would trigger off of healing. See its page for more details.
Fixed-amount healing
Fixed-amount healing works similar to fractional healing, but uses a fixed amount stated in the skill (for example: 400 HP)
FIXED-AMOUNT HEALING FORMULA = (FIXED-AMOUNT) * RANDOM_HEA_VAR * (1 + % HEAL MODIFIERS)
This is still affected by increases/decreases to healing amount.
Curse interaction
If a demon is afflicted with Curse, then the healing they receive will be decreased by 75%. This affects all forms of healing listed here, as well as
Lydia.
Power-based healing appliers
Skills that apply power-based healing
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Dia | 4 MP | ![]() |
1 | - |
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Diara L | 4 MP | ![]() |
5 | - |
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Diara | 5 MP | ![]() |
5 | - |
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Diarama | 6 MP | ![]() |
8 | - |
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Diarahan | 7 MP | ![]() |
11 | - |
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Media | 6 MP | All Allies | 2 | - |
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Mediara L | 6 MP | All Allies | 5 | - |
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Mediara | 7 MP | All Allies | 5 | - |
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Mediarama | 8 MP | All Allies | 8 | - |
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Mediarahan | 9 MP | All Allies | 11 | - |
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Mediarahan H | 10 MP | All Allies | 11 | - |
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Salvation | 9 MP | All Allies | 15 | - |
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Ruin and Grace | 6 MP | All Allies | - | ![]() |
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Blossoming Cyclone | 6 MP | All Allies | - | ![]() |
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Barong Dance | 7 MP | All Allies | - | ![]() |
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Black Lullaby | 6 MP | All Allies | - | ![]() |
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Fortune's Blessing | 7 MP | ![]() |
- | ![]() |
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Orlean Prayer | 6 MP | ![]() |
- | ![]() |
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Virtuous Prosperity | 6 MP | All Allies | - | ![]() |
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Woven Fate | 6 MP | All Allies | - | ![]() |
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Goddess Aid | Passive | All Allies | - | ![]() |
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God's Blessing | Passive | All Allies | - | ![]() |
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Kangiten's Mystery | Passive | All Allies | - | ![]() |
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Miracle of Fatima | Passive | All Allies | - | ![]() |
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Supreme Creator | Passive | All Allies | - | ![]() |
Demon Panels that apply power-based healing
Demon | Panel # | Effect |
---|---|---|
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Panel 3 | Activates the following Chain Effect after Hand of Glory is activated: Heals all party members (Power: 50). |
Fractional healing appliers
Skills that apply fractional healing
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Life Aid | Passive | Self | 6 | - |
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Ratnamaru | 6 MP | All Allies | - | ![]() |
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Avatar | Passive | Self | - | ![]() |
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Alder King | Passive | All Allies | - | ![]() |
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Ce Acatl | Passive | All Allies | - | ![]() |
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Fallen Grigori | Passive | Self | - | ![]() |
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Final Opposition | Passive | Self | - | ![]() |
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Inventio | Passive | All Allies | - | ![]() |
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Lady of the Lake | Passive | All Allies | - | ![]() |
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Loyal God of War | Passive | Self | - | ![]() |
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Lunar Awakening | Passive | Self | - | ![]() |
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Nastrond | Passive | Self | - | ![]() |
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New Hope | Passive | All Allies | - | ![]() |
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Power of Black Forest | Passive | All Allies | - | ![]() |
Demon Panels that apply fractional healing
Demon | Panel # | Effect |
---|---|---|
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Panel 3 | +20% to max HP. Activates the following Chain Effect when an enemy is downed: Heals own HP by 30%. |
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Panel 4 | +20% to Max HP. -30% to Magic damage taken. Activates the following Chain Effect when the one with this skill or a party member repels an attack: Heals 15% of the one with this skill's HP. |
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Panel 1 | +10% to Almighty damage. Activates the following Chain Effect when own HP is at 80% or under at end of enemy turn: Heals 25% of own HP and recovers 3 MP. |
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Panel 3 | Activates the following Chain Effect when landing a critical hit: Heals 15% HP of all party members. |
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Panel 2 | +50% to Max HP. Activates the following Chain Effect at the end of own turn: The one with this skill recovers 50% of their HP and then gains Bulwark with 50% of own Max HP. (Once per battle) |
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Panel 2 | +500 to Phys DEF and Mag DEF. Activates the following Chain Effect at the start of enemy turn: Heals 20% of own HP. |
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Panel 1 | +15% to Light damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP. |
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Panel 1 | +15% to Almighty damage. Activates the following Chain Effect at the end of enemy turn: Heals 20% of own HP. |
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Panel 2 | Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse. |
Fixed-amount healing appliers
Skills that heal a fixed amount
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Pure-White Devil | Passive | Self | - | ![]() |
Armament Skills that heal a fixed amount
Armament | Type | Name | MP Cost | Target |
---|---|---|---|---|
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Albion Giant | 7 MP | ![]() |
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Ukehi | 7 MP | ![]() |
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Primordial Water | 7 MP | ![]() |
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Calon Arang | 7 MP | ![]() |
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Immortal Shrine | 7 MP | ![]() |
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Starry Passion | 7 MP | ![]() |
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Midnight Feast | 7 MP | ![]() |
Heal amount increase
Skills that increase healing amount
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
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Recovery Boost | Passive | Self | 6 | - |
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Recovery Amp | Passive | Self | 21 | - |
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Epitome of Hardiness | Passive | Self | 16 | - |
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Heal Survivor | Passive | Self | 14 | - |
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Goddess Aid | Passive | Self | - | ![]() |
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Joy Song | Passive | Self | - | ![]() |
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Kangiten's Mystery | Passive | Self | - | ![]() |
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Magna Mater | Passive | Self | - | ![]() |
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Miracle of Fatima | Passive | Self | - | ![]() |
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Passionate Allure | Passive | Self | - | ![]() |
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Peach of Immortality | Passive | Self | - | ![]() |
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Sahasrara | Passive | Self | - | ![]() |
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Supreme Creator | Passive | Self | - | ![]() |
Demon Panels that increase healing amount
Demon | Panel # | Effect |
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Panel 3 | +10% to Phys damage. +30% to Healing skill effectiveness. |
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Panel 3 | +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1. |
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Panel 3 | +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies. |
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Panel 3 | +20% to max HP. +20% to Healing skill effectiveness. |
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Panel 3 | +20% chance to inflict status ailments. +20% to Healing skill effectiveness. |
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Panel 3 | As long as this demon is alive, +10% to Fire damage and +10% to HP Healing skill effectiveness of all allies. |
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Panel 1 | +20% Phys evasion rate. +20% to HP Healing skill effectiveness. |
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Panel 3 | +20% to Almighty damage. +20% to Healing skill effectiveness. |
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Panel 3 | +20% to Max HP. +25% to Healing skill effectiveness. Activates the following Chain Effect at the beginning of enemy turn: +20% to DEF of all party members. (1 turn) |
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Panel 3 | +20% to Healing skill effectiveness. +20% to max HP. |
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Panel 2 | +30% to HP Healing skill effectiveness. |
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Panel 3 | +20% to Dark damage inflicted. +20% to HP Healing skill effectiveness. |
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Panel 4 | +30% to Phys hit rate. +30% to max HP. +30% to HP Healing skill effectiveness. Reduces the cost of Yinglong Killer by 1 MP. |
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Panel 1 | Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness. |
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Panel 2 | +30% to HP Healing skill effectiveness. While the one with this skill is alive, all party members will receive the following effect: -20% to all damage received while in a state of Evade Mortal. |
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Panel 2 | +30% Max HP +15% to Healing skill effectiveness. |
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Panel 3 | +20% Force damage inflicted. +20% to HP Healing skill effectiveness. |
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Panel 3 | +20% to max HP. +20% to Healing skill effectiveness. |
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Panel 2 | While the one with this skill is alive, all party members will receive the following effects: +15% to damage dealt when in a state of Zenith, and +20% to HP restored by recovery skills. |
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Panel 3 | +20% to max HP. +20% to Healing skill effectiveness. |
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Panel 2 | +10% to HP Healing skill effectiveness. |
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Panel 1 | +10% to HP Healing skill effectiveness. |
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Panel 1 | +10% to HP Healing skill effectiveness. |
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Panel 3 | +15% to HP Healing skill effectiveness. |
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Panel 3 | +15% to HP Healing skill effectiveness. |
Heal amount decrease
Demon Panels that decrease healing amount
Demon | Panel # | Effect |
---|---|---|
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Panel 2 | While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received. |
Chain Effects upon healing
Skills that activate when a demon is healed
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Diwali | Passive | ![]() |
- | ![]() |
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Dragon of Hesperia | Passive | All Enemies | - | ![]() |
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Iwato Priestess | Passive | All Allies | - | ![]() |
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Kangiten's Dharma | Passive | ![]() |
- | ![]() |
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Sahasrara | Passive | ![]() |
- | ![]() |
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Soul Divide | Passive | All Enemies | - | ![]() |
Demon Panels that activate when a demon is healed
Demon | Panel # | Effect |
---|---|---|
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Panel 4 | Activates the following Chain Effect at the start of enemy turn or when an ally demon skill with an HP healing effect is used: Reduces ATK, DEF and EV/AC of all enemies by 20%. (1 turn) |
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Panel 2 | +20% to Ice damage. Activates the following Chain Effect after using Soul Divide: +20% to the ATK of all party members and -20% to the ATK of all enemies. (2 turns) |
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Panel 2 | Activates the following Chain Effect when the Chain Effect for Iwato Priestess activates: +20% to DEF of all party members. (3 turns) |