Difference between revisions of "Bind"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Demon Panels that grant immunity to Bind: Skull Knight)
(Skills that grant immunity to Bind: Baphomet A)
Line 379: Line 379:
 
| -
 
| -
 
| {{DemonIcon|Moloch|size=32px}}
 
| {{DemonIcon|Moloch|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Chaos Seeker]]
 +
| Passive
 +
| Self
 +
| -
 +
| {{DemonIcon|Baphomet A|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}

Revision as of 08:48, 27 August 2024

Icon Bind.png Bind is an Ailment that prevents the target from taking any actions.

Mechanics

If a demon is affected by Bind, its turn is effectively skipped until the effect is cleansed.

Additionally:

  • Affected demons' evasion to physical hits is nullified.
  • Affected demons are unable to counter-attack.
  • Affected demons may be unable to perform certain chain effects.

Auto Cure rate

Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.

The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.

The auto cure rate progression for Bind is as follows:

Bind
Turn 1 25%
Turn 2 50%
Turn 3 70%
Turn >=4 100%

Misc

  • This page is meant to list effects that specifically mention Bind. For effects that apply to any ailment, see the Ailments article.

Bind Appliers

Skills that apply Bind

Type Name MP Cost Target Skill Points Exclusive?
Phys Phys Binding Claw 5 MP Single Target Single Target 6 -
Multi.png Ailment Shibaboo 5 MP Single Target Single Target 2 -
Multi.png Ailment Shibabooon 6 MP Single Target Single Target 8 -
Multi.png Ailment Mahashibaboo 6 MP All Targets All Targets 5 -
Multi.png Ailment Mahashibabooon 7 MP All Targets All Targets 9 -
Multi.png Ailment Binding Cry 6 MP Random Targets Random Targets 7 -
Phys Phys Iron Judgement 5 MP Single Target Single Target - Demonee-Ho.jpg Demonee-Ho
Phys Phys Gomorrah (J) 7 MP All Targets All Targets - Jeanne☆.jpg Jeanne☆
Phys Phys Paralyzing Bite 5 MP Single Target Single Target - Kamiotoko.jpg Kamiotoko
Fire Fire Quivering Flames 6 MP All Targets All Targets - Moloch.jpg Moloch
Elec Elec Lightning Shower 6 MP Single Target Single Target - Indrajit.jpg Indrajit
Force Force Sanction 6 MP All Targets All Targets - Sabaoth.jpg Sabaoth
Light Light Goddess's Prank 5 MP Single Target Single Target - Idun.jpg Idun
Dark Elec Dark/Elec Great Chaos 7 MP All Targets All Targets - Beelzebub (Human).jpg Beelzebub (Human)
Almighty Almighty Ark 6 MP Single Target Single Target - Elizabeth.jpg Elizabeth
Almighty Almighty God's Malice 7 MP Single Target Single Target - Samael.jpg Samael
Almighty Almighty Lost Sanity 6 MP All Targets All Targets - Cthulhu.jpg Cthulhu
Multi.png Fractional 16 Scourges 8 MP All Targets All Targets - Angra Mainyu.jpg Angra Mainyu
Multi.png Fractional Blade of Terror 6 MP All Targets All Targets - Red Rider.jpg Red Rider
Multi.png Ailment Ghost Hack 6 MP All Targets All Targets - Motoko Kusanagi.jpg Motoko Kusanagi
Multi.png Support Fury Raid 7 MP All Targets All Targets - Ladon.jpg Ladon
Passive Passive Boundless Wave Passive All Targets All Targets - Ouroboros.jpg Ouroboros
Passive Passive Eternize Passive All Targets All Targets - Ouroboros.jpg Ouroboros
Passive Passive Madama Uppercut Passive Single Target Single Target - Jeanne☆.jpg Jeanne☆
Passive Passive Time Traveler Passive All Targets All Targets - Homura Akemi.jpg Homura Akemi
Passive Passive Yaksha Claw Passive Random Targets Random Targets - Gurr.jpg Gurr

Demon Panels that apply Bind

Demon Panel # Effect
Lilith.jpg Lilith Panel 3 Activates the following Chain Effect when enemy is Charmed: 30% chance to Bind all enemies.
Samael.jpg Samael Panel 4 Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 40) on all enemies with 10% chance to inflict Poison, Bind, Charm and Mute.
Chernobog.jpg Chernobog Panel 3 Activates the following Chain Effect after Fog of Death is activated: 15% chance to inflict Bind on all enemies.

Armament Skills that apply Bind

Armament Type Name MP Cost Target
SwordIcon.png Indrajit.jpg Indrajit Sword Elec Elec Rakshasa Thunder 5 MP Single Target Single Target
SwordIcon.png Samael.jpg Samael Sword Almighty Almighty Red Serpent Venom 5 MP Single Target Single Target

Inflict Chance Down

Skills that decrease the chance to inflict Bind

Type Name MP Cost Target Skill Points Exclusive?
Multi.png Recovery Paraladi 3 MP Single Target Single Target 1 -
Multi.png Recovery Meparaladi 4 MP All Allies 5 -
Passive Passive Resist Bind Passive Self 4 -

Chain Effects

Dx2 Skills that activate upon applying Bind

Dx2 Skill Effect
HoneySweet.png Honey Sweet You're Wide Open (I · II · III) 3% · 5% · 7% chance to activate Debilitate when an enemy is Bound.
Shionyan.png Shionyan Golden Spotlight 7% chance for all party members to recover 1 MP when an enemy is Bound.

Additional Effects

Skills that grant additional effects against Bound enemies

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Deadly Bondage Passive Self 13 -

Dx2 Skills that grant additional effects against Bound enemies

Dx2 Skill Effect
HoneySweet.png Honey Sweet Add Insult to Injury (I · II · III · IV) Bound enemies receive 2% · 5% · 7% · 10% damage of their max HP at the end of a turn.
Shionyan.png Shionyan Get Salty (I · II) Bound enemies receive 2% · 5% damage of their max HP at the end of a turn. (Won't work on Gatekeepers.)

Auto Cure Rate Down

Demon Panels that decrease the Auto Cure Rate of Bind

Demon Panel # Effect
Lilith.jpg Lilith Panel 4 Adds Dark Pierce. While the one with this skill is alive, -25% to enemy Charm and Bind auto cure rate.
Moloch.jpg Moloch Panel 2 +20% to Max HP. +20% chance to inflict status ailments. While the one with this skill is alive, all enemies will receive the following effect: -25% to the chance of auto recovery from Bind.

Bind Immunity

Skills that grant immunity to Bind

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Null Bind Passive Self 12 -
Passive Passive Null Bind-Weak Passive Self 16 -
Passive Passive Blood Cradle Passive Self - Moloch.jpg Moloch
Passive Passive Chaos Seeker Passive Self - Baphomet A.jpg Baphomet A
Passive Passive Crawling Chaos Passive Self - Nyarlathotep.jpg Nyarlathotep
Passive Passive Determined Hero Passive Self - Masakado B.jpg Masakado B
Passive Passive Eternal Order Passive Self - Kalki.jpg Kalki
Passive Passive Fecund Womb Passive Self - Echidna.jpg Echidna
Passive Passive God's Blessing Passive Self - Raphael.jpg Raphael
Passive Passive Godly Bastion Passive Self - Elohim.jpg Elohim
Kuzuryu.jpg Kuzuryu
Sabaoth.jpg Sabaoth
Shaddai.jpg Shaddai
Passive Passive Narcissism Passive Self - Narcissus.jpg Narcissus
Passive Passive Origin Avatar Passive Self - Krishna.jpg Krishna
Passive Passive Play's Editor Passive Self - Walpurgisnacht.jpg Walpurgisnacht
Passive Passive Pure-White Devil Passive Self - Albedo.jpg Albedo
Passive Passive The Bloody Valkyrie Passive Self - Shalltear.jpg Shalltear
Passive Passive The Seven Mes Passive Self - Inanna.jpg Inanna
Passive Passive World Tree Passive Self - Yggdrasil.jpg Yggdrasil

Demon Panels that grant immunity to Bind

Demon Panel # Effect
Amon.jpg Amon Panel 1 +20% to Max HP. Adds Null Mortal/Bind.+500 to own Mag DEF.
Beelzebub☆.jpg Beelzebub☆ Panel 2 Adds Null Mute, Null Bind and Null Charm.
Cthulhu.jpg Cthulhu Panel 1 Adds Null Bind. -20% to Fire, Ice, Elec & Force damage received.
Elizabeth.jpg Elizabeth Panel 1 Adds Null Mute, Null Bind, Null Poison and Null Weak.
Griffith.jpg Griffith Panel 2 Adds Null Mute/Bind/Charm. Activates the following Chain Effect when the enemy enters a state of Repel Phys: Removes Repel Phys from all enemies then lowers the EV/AC of all enemies by 20%. (1 turn)
Heimdall.jpg Heimdall Panel 1 +15% to Almighty damage. Adds Null Bind.
Homura Akemi.jpg Homura Akemi Panel 1 Adds Null Bind/Mute. Reduces the cost of I'll Finish Up Alone by 1 MP.
Kangiten.jpg Kangiten Panel 1 Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness.
Lachesis.jpg Lachesis Panel 2 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Bind.
Madoka Kaname.jpg Madoka Kaname Panel 1 Adds Null Bind/Charm/Mute. +15% to Light damage.
Mozgus.jpg Mozgus Panel 3 Adds Null Mortal/Bind. +50% to Max HP.
Ouroboros.jpg Ouroboros Panel 1 Adds Null Bind/Charm. +15% to Almighty damage. +15% chance to inflict status ailments.
Quetzalcoatl A.jpg Quetzalcoatl A Panel 1 Adds Null Bind. -50% to Fire/Force damage received.
Skull Knight.jpg Skull Knight Panel 2 Adds Null Bind. While the one with this skill is alive, all party members will deal +15% Almighty damage.
Susano-o A.jpg Susano-o A Panel 2 Adds Null Bind/Mortal. Activates the following Chain Effect when the one with this skill downs a demon: Recovers 2 MP.
The 10th Angel.jpg The 10th Angel Panel 2 Adds Null Bind/Charm. +30% to max HP.
Vishnu.jpg Vishnu Panel 1 -50% to Ice damage received. Adds Null Bind. +20% to max HP.
Zodd.jpg Zodd Panel 1 Adds Null Bind. +20% to Phys hit rate. +30% to Max HP.

Cleansing Bind

Skills that cleanse Bind

Type Name MP Cost Target Skill Points Exclusive?
Multi.png Support Paraladi 3 MP Single Target Single Target 1 -
Multi.png Support Meparaladi 4 MP All Allies 5 -
Passive Passive Goddess Aid Passive All Allies - Elizabeth.jpg Elizabeth
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up