Difference between revisions of "Fractional Damage"
(→Skills that activate upon receiving Fractional Damage: thoth's skills were mistranslated and do not work this way) |
(→Skills: alord m) |
||
| Line 95: | Line 95: | ||
| - | | - | ||
| {{DemonIcon|Pales|size=32px}} | | {{DemonIcon|Pales|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Passive|name=1}} | ||
| + | |[[Deadly Disaster]] | ||
| + | | Passive | ||
| + | | {{TargetingIcon|Single|name=1}} | ||
| + | | - | ||
| + | | {{DemonIcon|Asura Lord M|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Latest revision as of 09:13, 30 August 2025
Fractional Damage is a special type of damage that uses a percentage of the target's current or max HP.
Contents
Mechanics
Fractional Damage has no attribute (element), and cannot be increased or reduced through buffs, debuffs, or damage increase/reduction effects.
However, Fractional Damage is reduced by:
- Enemy shields in Alter-World maps that use the Overbreak system.
- The damage reduction applied to the main character in the Battle Tower while their demons are alive.
If the target is affected by
Fortify or
Decay, which increase or decrease the target's max HP, then Fractional Damage will consider the post-increase/decrease max HP.
- At max Decay stacks (effectively max HP of 1), Fractional Damage will round down to 0.
Appliers
Dealing Fractional Damage to enemies
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Heartless Flames | 6 MP | - | |||
| Stout Horn | 6 MP | - | |||
| 16 Scourges | 8 MP | - | |||
| Do Me A Favor | 9 MP | - | |||
| Blade of Terror | 6 MP | - | |||
| Crimson Judgement | 6 MP | - | |||
| Last Resort | 6 MP | - | |||
| Seven Keys of the Guardian Gods | 6 MP | - | |||
| Black Beckoning | Passive | - | |||
| Call of R'lyeh | Passive | - | |||
| Cry of the Poor | Passive | - | |||
| Deadly Disaster | Passive | - | |||
| Deadly Melody | Passive | - | |||
| Dragon of Hesperia | Passive | - | |||
| Famine | Passive | - | |||
| Fox Sin of Greed | Passive | - | |||
| Give me Jewels | Passive | - | |||
| Infernal Onslaught | Passive | - | |||
| King of Vengeance | Passive | - | |||
| Kumbhanda (Skill) | Passive | - | |||
| Ome Acatl | Passive | - | |||
| Pestilence | Passive | - | |||
| Plague | Passive | - | |||
| Sabaoth's Voice | Passive | - | |||
| Soul Divide | Passive | - | |||
| Sun God's Majesty | Passive | - |
Demon Panels
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Activates the following Chain Effect upon the activation of the Fractional damage effect of Sun God's Majesty: Decreases the Fire Attribute Affinity of all enemies by 1 level (1 turn) and Inflicts 10% fractional damage (500 max) on all enemies based on their current HP and reduces MP by 1. *Activates once per turn. | |
| Panel 2 | Activates the following Chain Effect after Everything Evil is activated: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn) Activates the following Chain Effect when 16 Scourges is used: Inflicts 10% Fractional damage (Max: 300) based on current HP to a single enemy, then drains 1 MP from them. | |
| Panel 4 | Activates the following Chain Effect when the one with this skill dies: Inflicts 25% fractional damage (1,000 max) on all enemies based on their max HP. *Damage dealt by this skill ignores all death prevention skills. *This skill will not activate if the party is wiped out. |
Dx2 Skills
| Dx2 | Skill | Effect |
|---|---|---|
| Add Insult to Injury (I · II · III · IV) | Bound enemies receive 2% · 5% · 7% · 10% damage of their max HP at the end of a turn. | |
| Get Salty (I · II) | Bound enemies receive 2% · 5% damage of their max HP at the end of a turn. (Won't work on Gatekeepers.) | |
| Gotta Sterilize Demons! (I · II · III) | 50% · 75% · 100% chance to inflict 10% fractional damage on all enemies based on their max HP (max: 1,000) at the end of own turn during Aura Gate 2 battles. |
Armament Skills
| Armament | Type | Name | MP Cost | Target |
|---|---|---|---|---|
| I Want Friends | 6 MP | |||
| What Should We Play | 6 MP | |||
| Won't You Play With Me | Passive |
Armament Panels
| Armament | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.) |
Dealing Fractional Damage to self
Skills
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Recarmdra | 8 MP | Self | 10 | - | |
| Dark Premonition | 5 MP | Self | - | ||
| Berserker Armor | Passive | Self | - |
Chain Effects
Skills that activate upon dealing Fractional Damage
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Impregnable | Passive | Self | - |
Skills that activate upon receiving Fractional Damage
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| An Eye for Terror | Passive | Self | - | ||
| Centurion | Passive | Self | - | ||
| Demonic Flame's Aid | Passive | Self | - | ||
| Elusis's Blessing | Passive | All other Allies | - | ||
| Golden Age's Ruler | Passive | Self | - | ||
| Harpyia's Wings | Passive | All Allies | - | ||
| Immortal Sea Serpent | Passive | Self | - | ||
| Lightning Beast | Passive | Self | - | ||
| Majesty of the Creator | Passive | All Allies | - | ||
| The Bloody Valkyrie | Passive | Self | - |
Demon Panels that activate upon receiving Fractional Damage
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Activates the following Chain Effect when an ally takes Physical/Magic/Fractional damage: Inflicts Phys damage (Physical, Power: 80) with Bulwark Pierce and a 30% Critical hit rate on all enemies. *Activates up to 2 times per turn. | |
| Panel 3 | +25% to Almighty damage. The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: 50% chance to inflict Mute on the enemy that attacked. (Up to 3 times per battle) | |
| Panel 4 | The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: Restores 30% HP to skill holder. (Up to 4 times per battle) | |
| Panel 3 | Activates the following Chain Effect after Hand of Glory is activated: Heals all party members for 30% of their max HP. Activates the following Chain Effect when an ally is hit with Physical, Magic, or Fractional damage: 80% chance to inflict Curse on all enemies. (Activates up to 3 times per turn) |