Difference between revisions of "Barrier (status effect)"
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(→Skills that remove Barrier: raidou) |
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Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted. | Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted. | ||
| + | |||
| + | Equipping a {{BrandIcon|Ward|name=1}} Brand set makes the demon start battle with a Barrier. This Barrier is active before any [[Devil Connector]] skills activate. | ||
===Duration Ticks=== | ===Duration Ticks=== | ||
| Line 24: | Line 26: | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Barrier]] | |[[Barrier]] | ||
| 4 MP | | 4 MP | ||
| Line 38: | Line 40: | ||
| - | | - | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Recovery|name=1}} |
|[[Goddess' Embrace]] | |[[Goddess' Embrace]] | ||
| 7 MP | | 7 MP | ||
| {{TargetingIcon|Single|name=1}} | | {{TargetingIcon|Single|name=1}} | ||
| - | | - | ||
| − | | {{DemonIcon|Maria|size=32px}} | + | | |
| + | {{ArchIcon|arch=Yellow|size=15px}}{{DemonIcon|Danu|size=32px}}<br> | ||
| + | {{ArchIcon|arch=Yellow|size=15px}}{{DemonIcon|Inanna|size=32px}}<br> | ||
| + | {{ArchIcon|arch=Yellow|size=15px}}{{DemonIcon|Maria|size=32px}} | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Virtuous Prosperity]] | |[[Virtuous Prosperity]] | ||
| 6 MP | | 6 MP | ||
| Line 65: | Line 70: | ||
| - | | - | ||
| {{DemonIcon|Adramelech|size=32px}} | | {{DemonIcon|Adramelech|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Passive|name=1}} | ||
| + | |[[Dominion (Underside)]] | ||
| + | | Passive | ||
| + | | All Allies | ||
| + | | 25 | ||
| + | | {{DemonIcon|Dominion|size=32px}} | ||
|} | |} | ||
| Line 75: | Line 87: | ||
| {{DemonIcon|Schierke|size=32px}} | | {{DemonIcon|Schierke|size=32px}} | ||
| Panel 2 | | Panel 2 | ||
| − | | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members. | + | | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns) |
|- | |- | ||
| {{DemonIcon|Xi Wangmu|size=32px}} | | {{DemonIcon|Xi Wangmu|size=32px}} | ||
| Line 99: | Line 111: | ||
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? | !Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
| Line 120: | Line 125: | ||
| - | | - | ||
| {{DemonIcon|Thoth|size=32px}} | | {{DemonIcon|Thoth|size=32px}} | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
| Line 140: | Line 134: | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Barrier Break]] | |[[Barrier Break]] | ||
| 3 MP | | 3 MP | ||
| Line 147: | Line 141: | ||
| - | | - | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Light|name=1}} |
| − | |[[ | + | |[[Summon: David]] |
| − | | | + | | 6 MP |
| − | | | + | | {{TargetingIcon|Single|name=1}} |
| − | | | ||
| - | | - | ||
| + | | {{DemonIcon|Heroine|size=32px}} | ||
|- | |- | ||
| − | |{{ElementIcon| | + | |{{ElementIcon|Light}}{{ElementIcon|Force}} Light + Force |
| − | |[[ | + | |[[Summon: Pale Rider]] |
| 6 MP | | 6 MP | ||
| − | | | + | | {{TargetingIcon|Single|name=1}} |
| - | | - | ||
| − | | {{DemonIcon| | + | | {{DemonIcon|Law Hero|size=32px}} |
|- | |- | ||
| − | | | + | |{{ElementIcon|Ailment|name=1}} |
|[[Bemusing Rhapsody]] | |[[Bemusing Rhapsody]] | ||
| 6 MP | | 6 MP | ||
| Line 168: | Line 162: | ||
| {{DemonIcon|David|size=32px}} | | {{DemonIcon|David|size=32px}} | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Ghost Hack]] | |[[Ghost Hack]] | ||
| 6 MP | | 6 MP | ||
| Line 175: | Line 169: | ||
| {{DemonIcon|Motoko Kusanagi|size=32px}} | | {{DemonIcon|Motoko Kusanagi|size=32px}} | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Plague of Babylon]] | |[[Plague of Babylon]] | ||
| 5 MP | | 5 MP | ||
| Line 183: | Line 177: | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
| − | |[[ | + | |[[An Eye for Terror]] |
| Passive | | Passive | ||
| − | | All | + | | {{TargetingIcon|All|name=1}} |
| - | | - | ||
| − | | {{DemonIcon| | + | | {{DemonIcon|Medusa|size=32px}} |
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
| Line 195: | Line 189: | ||
| - | | - | ||
| {{DemonIcon|Fafnir|size=32px}} | | {{DemonIcon|Fafnir|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Passive|name=1}} | ||
| + | |[[Kuzunoha Spirit]] | ||
| + | | Passive | ||
| + | | {{TargetingIcon|All|name=1}} | ||
| + | | - | ||
| + | | {{DemonIcon|Raidou Kuzunoha & Gouto|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
| Line 237: | Line 238: | ||
!Demon !!Panel # !!Effect | !Demon !!Panel # !!Effect | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| + | |- | ||
| + | | {{DemonIcon|Angra Mainyu|size=32px}} | ||
| + | | Panel 4 | ||
| + | | Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 100) with Remnants to a single enemy, then removes Barrier from all enemies if the attack is successful. [Party Effect]: +10% to Ice/Elec/Dark/Almighty damage. | ||
|- | |- | ||
| {{DemonIcon|Beelzebub (Human)|size=32px}} | | {{DemonIcon|Beelzebub (Human)|size=32px}} | ||
Latest revision as of 05:47, 16 August 2025
Barrier is a Good Status Effect that prevents the user from receiving ailments for 3 turns.
Mechanics
If a demon is affected by
Barrier, then they cannot receive any ailments.
- Note that this only stops further ailments - any ailments already applied before Barrier will stay active, unless cleansed.
Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted.
Equipping a
Ward Brand set makes the demon start battle with a Barrier. This Barrier is active before any Devil Connector skills activate.
Duration Ticks
If your team has Barriers applied to it, the duration for those Barriers will tick down at the start of your turn.
Misc
- Barrier is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Barrier Appliers
Skills that apply Barrier
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Barrier | 4 MP | 8 | - | ||
| Barrier Survivor | Passive | Self | 14 | - | |
| Goddess' Embrace | 7 MP | - | |||
| Virtuous Prosperity | 6 MP | All Allies | - | ||
| God of Wisdom | Passive | All Allies | - | ||
| Sun God's Majesty | Passive | All Allies | - | ||
| Dominion (Underside) | Passive | All Allies | 25 |
Demon Panels that apply Barrier
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns) | |
| Panel 2 | Activates the following Chain Effect when Peach of Immortality is activated: Casts a Barrier on all party members. (3 turns) |
Dx2 Skills that apply Barrier
| Dx2 | Skill | Effect |
|---|---|---|
| Post Script | 10% chance to cast Barrier on all party members when killing an enemy with a Random Targets Attack. |
Additional Effects
Skills that grant additional effects while Barriered
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Control's Wisdom | Passive | All Allies | 1 | ||
| Guardian of Records | Passive | All Allies | - |
Removing Barrier
Skills that remove Barrier
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Barrier Break | 3 MP | 6 | - | ||
| Summon: David | 6 MP | - | |||
| Summon: Pale Rider | 6 MP | - | |||
| Bemusing Rhapsody | 6 MP | - | |||
| Ghost Hack | 6 MP | - | |||
| Plague of Babylon | 5 MP | - | |||
| An Eye for Terror | Passive | - | |||
| Golden Greed | Passive | - | |||
| Kuzunoha Spirit | Passive | - | |||
| Ome Acatl | Passive | - | |||
| Passionate Allure | Passive | - | |||
| Peerless Beauty | Passive | - | |||
| Queen of the Night | Passive | - | |||
| Sins of Sodom | Passive | - |
Demon Panels that remove Barrier
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Changes Normal Attack to the following: Inflicts Almighty damage (Magic, Power: 100) with Remnants to a single enemy, then removes Barrier from all enemies if the attack is successful. [Party Effect]: +10% to Ice/Elec/Dark/Almighty damage. | |
| Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. | |
| Panel 1 | +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. | |
| Panel 2 | Activates the following Chain Effect when attacking first: Removes Barrier from all enemies | |
| Panel 1 | Adds Null Mortal. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. | |
| Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. | |
| Panel 3 | Activates the following Chain Effect at the beginning of your turn: Removes Barrier and Repel Mag from all enemies. | |
| Panel 2 | Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies. | |
| Panel 1 | Adds Ice Pierce. +15% to Ice Damage. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies, and all enemies enter a state of Gloom (1 turn). While the one with this skill is alive, all party members will receive the following effects: +20% chance to inflict status ailments and +20% to damage inflicted on Poisoned enemies. |
Armament Panels that remove Barrier
| Armament | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies. | |
| Panel 3 | Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies. |