Difference between revisions of "Barrier (status effect)"
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Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted. | Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted. | ||
+ | |||
+ | Equipping a {{BrandIcon|Ward|name=1}} Brand set makes the demon start battle with a Barrier. This Barrier is active before any [[Devil Connector]] skills activate. | ||
===Duration Ticks=== | ===Duration Ticks=== | ||
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| {{TargetingIcon|Single|name=1}} | | {{TargetingIcon|Single|name=1}} | ||
| - | | - | ||
− | | {{DemonIcon|Maria|size=32px}} | + | | {{DemonIcon|Inanna|size=32px}}<br>{{DemonIcon|Maria|size=32px}} |
|- | |- | ||
|[[File:Multi.png|20px|link=]] Support | |[[File:Multi.png|20px|link=]] Support | ||
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| {{DemonIcon|Schierke|size=32px}} | | {{DemonIcon|Schierke|size=32px}} | ||
| Panel 2 | | Panel 2 | ||
− | | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members. | + | | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns) |
|- | |- | ||
| {{DemonIcon|Xi Wangmu|size=32px}} | | {{DemonIcon|Xi Wangmu|size=32px}} | ||
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|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
− | |[[ | + | | [[Control's Wisdom]] |
| Passive | | Passive | ||
| All Allies | | All Allies | ||
− | | | + | | 1 |
− | | {{DemonIcon| | + | | {{DemonIcon|Thoth|size=32px}} |
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
− | | [[ | + | |[[Goddess of Madness]] |
| Passive | | Passive | ||
| All Allies | | All Allies | ||
− | | | + | | - |
− | | {{DemonIcon| | + | | {{DemonIcon|Kali A|size=32px}} |
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} |
Latest revision as of 19:27, 14 August 2024
Barrier is a Good Status Effect that prevents the user from receiving ailments for 3 turns.
Mechanics
If a demon is affected by Barrier, then they cannot receive any ailments.
- Note that this only stops further ailments - any ailments already applied before Barrier will stay active, unless cleansed.
Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted.
Equipping a Ward Brand set makes the demon start battle with a Barrier. This Barrier is active before any Devil Connector skills activate.
Duration Ticks
If your team has Barriers applied to it, the duration for those Barriers will tick down at the start of your turn.
Misc
- Barrier is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Barrier Appliers
Skills that apply Barrier
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Support | Barrier | 4 MP | Single Target | 8 | - |
Passive | Barrier Survivor | Passive | Self | 14 | - |
Support | Goddess' Embrace | 7 MP | Single Target | - | Inanna Maria |
Support | Virtuous Prosperity | 6 MP | All Allies | - | Lakshmi A |
Passive | God of Wisdom | Passive | All Allies | - | Thoth |
Passive | Sun God's Majesty | Passive | All Allies | - | Adramelech |
Demon Panels that apply Barrier
Demon | Panel # | Effect |
---|---|---|
Schierke | Panel 2 | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members, and then increases their ATK by 20%. (3 turns) |
Xi Wangmu | Panel 2 | Activates the following Chain Effect when Peach of Immortality is activated: Casts a Barrier on all party members. (3 turns) |
Dx2 Skills that apply Barrier
Dx2 | Skill | Effect |
---|---|---|
Eileen | Post Script | 10% chance to cast Barrier on all party members when killing an enemy with a Random Targets Attack. |
Additional Effects
Skills that grant additional effects while Barriered
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Control's Wisdom | Passive | All Allies | 1 | Thoth |
Passive | Goddess of Madness | Passive | All Allies | - | Kali A |
Passive | Guardian of Records | Passive | All Allies | - | Thoth |
Demon Panels that grant additional effects while Barriered
Demon | Panel # | Effect |
---|---|---|
Thoth | Panel 3 | +20% to Max HP. While the one with this skill is alive, all party members will receive the following effects: When an attack is received while possessing a Good Status, any Bonus Turns generated by that attack will be nullified. |
Removing Barrier
Skills that remove Barrier
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Support | Barrier Break | 3 MP | All Targets | 6 | - |
Recovery | Silent Prayer | 7 MP | All Enemies + All Allies | 8 | - |
Phys | Holy Lance of Longinus | 6 MP | All Enemies | - | Longinus |
Ailment | Bemusing Rhapsody | 6 MP | All Targets | - | David |
Ailment | Ghost Hack | 6 MP | All Targets | - | Motoko Kusanagi |
Ailment | Plague of Babylon | 5 MP | All Targets | - | Nergal |
Passive | Determined Hero | Passive | All Enemies | - | Masakado B |
Passive | Golden Greed | Passive | All Targets | - | Fafnir |
Passive | Ome Acatl | Passive | All Targets | - | Tezcatlipoca |
Passive | Passionate Allure | Passive | All Targets | - | Clotho |
Passive | Peerless Beauty | Passive | All Targets | - | Cleopatra |
Passive | Queen of the Night | Passive | All Targets | - | Queen Mab |
Passive | Sins of Sodom | Passive | All Targets | - | Belial |
Demon Panels that remove Barrier
Demon | Panel # | Effect |
---|---|---|
Beelzebub (Human) | Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. |
Botis | Panel 1 | +20% to own effect on Battle Speed. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. |
Master Therion | Panel 2 | Activates the following Chain Effect when attacking first: Removes Barrier from all enemies |
Moloch | Panel 1 | Adds Null Mortal. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies. |
Mother Harlot | Panel 1 | +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies. |
Samael | Panel 3 | Activates the following Chain Effect at the beginning of your turn: Removes Barrier and Repel Mag from all enemies. |
Trumpeter | Panel 2 | Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies. |
Vasuki | Panel 1 | Adds Ice Pierce. +15% to Ice Damage. Activates the following Chain Effect at the start of the 1st turn: Removes Barrier from all enemies, and all enemies enter a state of Gloom (1 turn). While the one with this skill is alive, all party members will receive the following effects: +20% chance to inflict status ailments and +20% to damage inflicted on Poisoned enemies. |
Armament Panels that remove Barrier
Armament | Panel # | Effect |
---|---|---|
Ixtab Sword | Panel 3 | Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies. |
Samael Shield | Panel 3 | Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies. |