Team restrictions

From SMT: Dx2 Wiki
Revision as of 19:00, 19 June 2024 by REDSTAR153 (talk | contribs) (Demon Variants)
Jump to: navigation, search

When building a team of demons, certain restrictions are in place.

Note that these restrictions are only in place within a single team. In quests that allow bringing 2 teams, such as Aura Gate or leveling quests, team restrictions are handled for each team separately

Basics

A team consists of 1 to 4 demons, plus a Liberator.

The Liberator's abilities (stat boosts, among other effects) are applied to the demons in the team.

  • In PvP defense, only the Liberator's stat boosts are applied - any other abilities of the assigned Liberator will not take effect.

Each turn, any Liberator other than the assigned one may randomly cast their Assist skill, if it has been unlocked.

No Duplicates

It is not possible to have multiple copies of the same demon in a team.

This still applies even if the copies have differences, such as Archetype or skill build.

Demon Variants

Certain demons cannot be in the same team as their variants. These restrictions apply in all contexts, including PvE, PvP, and Democalypse. These restricted demons are:

However, the following variants are allowed to be on the same team as each other:

Alter-World

In Alter-World and its related quests, the main character must always be present in the team, and up to 3 demons may be brought.

Liberators other than the main character cannot be brought into Alter-World style quests. All Liberator abilities (including Assist) are also disabled here.

Game Mechanics
Resources ItemsTalkMagnetite/Fusion (Fusible Demons) • KarmaSummoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward DemonsSeason Pass
Team Building Battle SpeedTeam restrictionsLiberatorsArmamentsDemonite
Upgrading Leveling/EvolvingAwakeningSpirit MergeTranscend
Customization ArchetypesSkill TransferBrandsMitamaSin InfusionDevil Connector
Misc FormulasAR ScannerDeviconAlignment