Charm is an Ailment that causes the target to take random actions against their own team.
Mechanics
If a demon is affected by Charm, it takes a random detrimental action during its turn - either attacking their own teammates (including themselves), or using support Skills on the enemy team.
Auto Cure rate
Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
The auto cure rate progression for Charm is as follows:
Charm
|
Turn 1 |
25%
|
Turn 2 |
50%
|
Turn 3 |
70%
|
Turn >=4 |
100%
|
Misc
- This page is meant to list effects that specifically mention Charm. For effects that apply to any ailment, see the Ailments article.
Charm Appliers
Skills that apply Charm
Demon Panels that apply Charm
Demon |
Panel # |
Effect
|
Griffith
|
Panel 4
|
Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-3 times. (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power:60) to all Charmed enemies.
|
Mada
|
Panel 2
|
50% chance to Charm the assailant when receiving a Physical attack.
|
Mother Harlot
|
Panel 2
|
Activates the following Chain Effect after Babylon Goblet is activated: 30% chance to inflict Charm on random enemies 3 to 4 times.
|
Samael
|
Panel 4
|
Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 40) on all enemies with 10% chance to inflict Poison, Bind, Charm and Mute.
|
Tiamat A
|
Panel 1
|
+15% to hit rate. +15% chance to inflict status ailments. Activates the following Chain Effect at the start of enemy turn: 50% chance to inflict Poison/Charm on all enemies.
|
Inflict Chance Down
Skills that decrease the chance to inflict Charm
Type |
Name |
MP Cost |
Target |
Skill Points |
Exclusive?
|
Recovery
|
Charmdi
|
3 MP
|
Single Target
|
1
|
-
|
Recovery
|
Mecharmdi
|
4 MP
|
All Allies
|
5
|
-
|
Passive
|
Resist Charm
|
Passive
|
Self
|
4
|
-
|
Chain Effects
Skills that activate upon applying Charm
Demon Panels that activate upon applying Charm
Demon |
Panel # |
Effect
|
Griffith
|
Panel 4
|
Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-3 times. (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power:60) to all Charmed enemies.
|
Lakshmi
|
Panel 4
|
Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
|
Lilith
|
Panel 3
|
Activates the following Chain Effect when enemy is Charmed: 30% chance to Bind all enemies.
|
Dx2 Skills that activate upon applying Charm
Dx2 |
Skill |
Effect
|
Honey Sweet
|
Right Now (I · II · III)
|
3% · 5% · 7% chance to activate Luster Candy when an enemy is Charmed.
|
Shionyan
|
Fan Club
|
7% chance for all party members to recover 1 MP when an enemy is Charmed.
|
Additional Effects
Skills that grant additional effects against Charmed enemies
Skills that grant additional effects if self is Charmed
Demon Panels that grant additional effects against Charmed enemies
Demon |
Panel # |
Effect
|
David
|
Panel 2
|
+15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive.
|
Griffith
|
Panel 4
|
Activates the following Chain Effect when the one with this skill enters a state of Might: 40% chance to inflict Charm on random enemies 2-3 times. (Activates once per turn). Activates the following Chain Effect when an enemy is inflicted with Charm: Inflicts Almighty damage (Physical, Power:60) to all Charmed enemies.
|
Mother Harlot
|
Panel 3
|
+25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.
|
Dx2 Skills that grant additional effects against Charmed enemies
Dx2 |
Skill |
Effect
|
Shionyan
|
Evil Conscience (I · II)
|
+10% · +20% to damage a Charmed enemy deals to its fellow demon.
|
Auto Cure Rate Up
Skills that increase the Auto Cure Rate of Charm
Auto Cure Rate Down
Skills that decrease the Auto Cure Rate of Charm
Demon Panels that decrease the Auto Cure Rate of Charm
Demon |
Panel # |
Effect
|
Lilith
|
Panel 4
|
Adds Dark Pierce. While the one with this skill is alive, -25% to enemy Charm and Bind auto cure rate.
|
Mother Harlot
|
Panel 3
|
+25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.
|
Charm Immunity
Skills that grant immunity to Charm
Demon Panels that grant immunity to Charm
Demon |
Panel # |
Effect
|
Ainz
|
Panel 2
|
Adds Null Charm. Activates the following Chain Effect when the skill one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn.
|
Albedo
|
Panel 1
|
Adds Null Mute/Charm. Activates the following Chain Effect when it's the one with this skill's turn to act: Places self into a state of Might, and then into a state of Zenith (2 turns). *Activates up to twice per turn.
|
Beelzebub☆
|
Panel 2
|
Adds Null Mute, Null Bind and Null Charm.
|
Clotho
|
Panel 2
|
+10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Charm.
|
Griffith
|
Panel 2
|
Adds Null Mute/Bind/Charm. Activates the following Chain Effect when the enemy enters a state of Repel Phys: Removes Repel Phys from all enemies.
|
Kangiten
|
Panel 1
|
Adds Null Mortal/Charm/Bind. While the one with this skill is alive, all allies receive the following effect: +20% to Healing skill effectiveness.
|
Lucifer
|
Panel 4
|
Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
|
Shiva A
|
Panel 3
|
Adds Null Charm. Decreases the MP cost of Third Eye by 1MP. +40% to Phys hit rate and Critical hit rate when in a state of Zenith.
|
Sukuna-Hikona A
|
Panel 2
|
Adds Null Mute/Charm. Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost Level to the skill holder's Descent of Ice and Snow skill.
|
The 10th Angel
|
Panel 2
|
Adds Null Bind/Charm. +30% to max HP.
|
Yggdrasil
|
Panel 1
|
Adds Null Poison/Charm. +20% to hit rate.
|
Cleansing Charm
Skills that cleanse Charm
Type |
Name |
MP Cost |
Target |
Skill Points |
Exclusive?
|
Support
|
Charmdi
|
3 MP
|
Single Target
|
1
|
-
|
Support
|
Mecharmdi
|
4 MP
|
All Allies
|
5
|
-
|