Difference between revisions of "Skill List"

From SMT: Dx2 Wiki
Jump to: navigation, search
Line 2,551: Line 2,551:
 
|[[Agility Amp I]]
 
|[[Agility Amp I]]
 
|Passive
 
|Passive
|+5 to Agility.
+
||<nowiki>+</nowiki>5 to Agility.+5 to Agility.
 
|Self
 
|Self
 
|3
 
|3

Revision as of 00:31, 19 March 2019

Physical Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Beloved Slash 6 MP Inflicts Phys (Physical) damage on all enemies twice.

Power: 60

All Enemies Beloved
Berserker God 6 MP Inflicts Phys (Physical) damage with 160 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 9 Ares (Red Archetype), Arianrhod, Bishamonten, Dakini, Ganesha, Gucumatz (Red Archetype), Huang Di (Red Archetype), Long (Red Archetype), Makami (Red Archetype), Nergal, Siegfried, Surt Ganesha, Gucumatz (Red Archetype), Nergal, Siegfried, Surt
Binding Claw 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Bind.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Grendel (Red Archetype), Jikokuten (Red Archetype), Man Eater (Yellow Archetype), Nekomata A (Red Archetype), Raijuu (Red Archetype) Grendel (Red Archetype), Jikokuten (Red Archetype)
Binge Eating 6 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 8 Abaddon, Abaddon A, Ammut (Red Archetype), Dantalian (Red Archetype), Girimekhala (Red Archetype), Hecatoncheires (Red Archetype), King Frost (Yellow Archetype), Masakado (Yellow Archetype), Shiva (Purple Archetype), Sleipnir (Yellow Archetype) Abaddon A, King Frost (Yellow Archetype), Shiva (Purple Archetype), Sleipnir (Yellow Archetype)
Bleeder 6 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy and reduces MP by 2. Single Enemy 8 Man Eater (Red Archetype), Seth (Red Archetype), Susano-o (Red Archetype)
Cleave 4 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 1 Cu Sith, Dominion (Yellow Archetype), Gui Xian (Purple Archetype), Oberon (Red Archetype), Sandman, Slime, Tam Lin (Teal Archetype), Valkyrie (Yellow Archetype) Cu Sith, Dominion (Yellow Archetype), Gui Xian (Purple Archetype), Oberon (Red Archetype), Slime, Tam Lin (Teal Archetype), Valkyrie (Yellow Archetype)
Dark Sword 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Mute.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Berserker, Chernobog (Red Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Ongyo-Ki, Rakshasa (Red Archetype), Sandman (Red Archetype), Tam Lin Ongyo-Ki
Deathbound 4 MP Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 5 Grendel, Jatayu (Red Archetype), Naga (Red Archetype), Pazuzu (Teal Archetype), Shikome (Red Archetype), Tam Lin (Red Archetype), Valkyrie (Red Archetype) Grendel, Pazuzu (Teal Archetype)
Eat Whole 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 6 Fenrir (Yellow Archetype), Loki (Yellow Archetype), Man Eater, Nue, Orthrus, Surt (Teal Archetype), Vetala Fenrir (Yellow Archetype), Loki (Yellow Archetype), Surt (Teal Archetype)
Fatal Sword 5 MP Inflicts Phys (Physical) damage with 140 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 6 Dante, Eligor (Red Archetype), Naga, Power, Rakshasa, Titania (Purple Archetype), Valkyrie Naga, Rakshasa, Titania (Purple Archetype)
Gae Bolg 7 MP Inflicts Phys (Physical) damage 4 to 6 times with 50 power on Random Enemy/(ies). Random Enemies Cu Chulainn
Gigantomachia 8 MP Inflicts Phys (Physical) damage with 160 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 10 Ananta (Red Archetype), Thor (Red Archetype), Yoshitsune (Red Archetype) Ananta (Red Archetype)
God's Hand 8 MP Inflicts Phys (Physical) damage with 200 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 15 Cu Chulainn (Red Archetype), Shiva (Red Archetype), Yoshitsune (Red Archetype), Zaou-Gongen Cu Chulainn (Red Archetype), Yoshitsune (Red Archetype)
Gomorrah (B) 8 MP Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on a single enemy 5 times and a 50% chance to inflict Charm on all enemies.

Power: 50

  • Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
All Enemies Bayonetta☆
Gomorrah (J) 8 MP Can be used from the 3rd turn. Inflicts Phys (Physical) damage with 50% crit rate on all enemies 5 times and a 50% chance to inflict Bind on all enemies.

Power: 180

  • Damage inflicted by this skill is 50% dependent on Phys ATK, 50% on Mag ATK and will have Phys Pierce effect.
All Enemies Jeanne☆
Gungnir 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 145 power on All Enemies.

Lv2: +10% to Phys attack hit rate. Lv3: +15% to Phys attack hit rate. Lv4: +20% to Phys attack hit rate. +15% to damage.

All Enemies Odin
Hades Blast 6 MP Inflicts Phys (Physical) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 6 Bishamonten (Red Archetype), Chatterskull (Red Archetype), Chernobog, Fenrir (Red Archetype), Huang Di, Jeanne, Jeanne☆, Jikokuten, Koumokuten, Nergal (Red Archetype), Ose, Scathach, Yatagarasu Huang Di, Jeanne, Jeanne☆, Ose, Yatagarasu
Hassou Tobi 7 MP Inflicts Phys (Physical) damage 8 times with 35 power on Random Enemy/(ies). This skill will have Phys Pierce effect.

Lv2: +10% to Phys hit rate. Lv3: +15% to Phys hit rate. Lv4: +20% to Phys hit rate. Lv5: +25% to Phys hit rate. Lv6: +25% to Phys hit rate. +20% to damage.

Random Enemies Yoshitsune
Heat Wave 5 MP Inflicts Phys (Physical) damage with 30% crit rate and 70 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 2 Agathion (Red Archetype), Bicorn (Red Archetype), Cerberus (Purple Archetype), Efreet (Yellow Archetype), Gucumatz, Illuyanka (Red Archetype), Lailah (Purple Archetype), Mothman (Yellow Archetype), Setanta (Teal Archetype), Vetala (Yellow Archetype) Cerberus (Purple Archetype), Efreet (Yellow Archetype), Gucumatz, Illuyanka (Red Archetype), Lailah (Purple Archetype), Mothman (Yellow Archetype), Setanta (Teal Archetype), Vetala (Yellow Archetype)
Hell Claw 5 MP Inflicts Phys (Physical) damage 3 times with 30% crit rate and 65 power on Random Enemy/(ies).

Lv2: +10% to Phys attack hit rate. Lv3: +20% to Phys attack hit rate. Lv4: +20% to Phys attack hit rate. +15% to damage.

Random Enemies 7 Cerberus
Hell Thrust 7 MP Inflicts Phys (Physical) damage with 50 power on Random Enemy/(ies) 4 times with a 35% chance to inflict Charm.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies Mara
Herculean Strike 5 MP Inflicts Phys (Physical) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 4 Abraxas (Red Archetype), Ares, Fomorian, Grendel (Red Archetype), Oni, Setanta, Suparna, Zaou-Gongen (Red Archetype), Zouchouten Ares
Lunge 4 MP Inflicts Phys (Physical) damage with 30% crit rate and 115 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 2 Ara Mitama, Bicorn, Mokoi, Reiko Kashima, Tam Lin (Purple Archetype) Bicorn, Tam Lin (Purple Archetype)
Madness Nails 5 MP Inflicts Phys (Physical) damage 2 to 3 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 7 Ammut, Chimera, Scathach (Red Archetype)
Megaton Press 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 90 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 4 Berserker (Red Archetype), Girimekhala, Hecatoncheires, King Frost, Orochi, Ose (Red Archetype), Sandalphon (Teal Archetype), Sphinx (Yellow Archetype) Hecatoncheires, Sandalphon (Teal Archetype), Sphinx (Yellow Archetype)
Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.

Lv2: +5% to damage. Lv3: +8% to damage. Lv4: +11% to damage. Lv5: +14% to damage. Lv6: +17% to damage.

Single Enemy 12 Abaddon (Red Archetype), Dante (Red Archetype), Dante☆ (Red Archetype), Ganesha (Red Archetype), Jikokuten (Red Archetype), Odin (Red Archetype), Thor, Zhong Kui (Red Archetype) Thor
Million Stab 8 MP Inflicts Phys (Physical) damage 4 times on all enemies. When in a state of Might, this skill will have Phys Peirce.

Lv2: +10% to Phys attack hit rate of this skill. Lv3: +15% to Phys attack hit rate of this skill. Lv4: +20% to Phys attack hit rate of this skill. Lv5: +25% to Phys attack hit rate of this skill. Lv6: +25% to Phys attack hit rate of this skill. 10% chance of 2MP recovery when using this skill.

All Enemies Dante☆
Mist Slashes 6 MP Inflicts Phys (Physical) damage 3 to 5 times with 50 power on Random Enemy/(ies). Random Enemies Attis
Mortal Jihad 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 145 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 7 Bayonetta, Bayonetta☆, Cu Chulainn (Yellow Archetype), Grendel, Pallas Athena (Red Archetype), Shiva (Yellow Archetype), Susano-o, Yatagarasu (Red Archetype) Bayonetta, Bayonetta☆, Cu Chulainn (Yellow Archetype), Shiva (Yellow Archetype)
Mow Down 4 MP Inflicts Phys (Physical) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 2 Arahabaki (Red Archetype), Chatterskull (Red Archetype), Efreet (Red Archetype), Eligor, Ippon-Datara (Red Archetype), Momunofu, Silky (Yellow Archetype), Unicorn (Teal Archetype) Arahabaki (Red Archetype), Chatterskull (Red Archetype), Efreet (Red Archetype), Momunofu, Silky (Yellow Archetype), Unicorn (Teal Archetype)
Myriad Arrows 7 MP Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 9 Arianrhod (Red Archetype), Bayonetta (Red Archetype), Bayonetta☆ (Red Archetype), Ikusa (Red Archetype), Jeanne (Red Archetype), Masakado (Red Archetype), Pallas Athena, Siegfried (Purple Archetype) Siegfried (Purple Archetype)
Nihil Claw 6 MP Inflicts Phys (Physical) damage 2 to 3 times with 75 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 9 Fenrir, Ongyo-Ki (Red Archetype) Fenrir
Occult Flash 8 MP Inflicts Phys (Physical) damage with 50% crit rate on a single enemy, with 100% chance to inflict Mortal.

Power: 200 Lv2: +5% to AC. Lv3: +10% to AC. Lv4: +15% to AC. Lv5: +20% to AC. Lv6: +20% to AC. MP cost -1.

Single Enemy Masakado
Oni-Kagura 5 MP Inflicts Phys (Physical) damage with 30% crit rate and 130 power on a Single Enemy.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

Single Enemy 5 Beloved, Ippon-Datara, Momunofu (Red Archetype), Setanta, Take-Minakata, Wu Kong, Zhong Kui Setanta
Ouas 6 MP Inflicts Phys (Physical) damage with 50% crit rate and 160 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: +10% to Phys hit rate. Lv3: +20% to Phys hit rate. Lv4: +20% to Phys hit rate. +15% to damage.

Single Enemy Seth
Paralyzing Bite 5 MP Inflicts Phys (Physical) damage with 160 power on a Single Enemy with 35% chance to inflict Bind. Single Enemy Kamiotoko
Power Hit 7 MP Use 10% of own HP to Inflicts Phys (Physical) damage with 170 power on a Single Enemy.

Lv2: +3% to damage. Lv3: +5% to damage. Lv4: +7% to damage. Lv5: +9% to damage. Lv6: +11% to damage.

Single Enemy 6 Apis (Red Archetype), Beloved (Red Archetype), Horkos (Red Archetype), Kikuri-Hime (Purple Archetype) Kikuri-Hime (Purple Archetype)
Rampage 3 MP Inflicts Phys (Physical) damage 2 to 3 times with 45 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 3 Ammut (Yellow Archetype), Ares (Teal Archetype), Baphomet (Red Archetype), Chatterskull (Purple Archetype), Kanbari, Kelpie, Mermaid (Teal Archetype), Obariyon (Red Archetype), Scathach (Teal Archetype) Ammut (Yellow Archetype), Ares (Teal Archetype), Baphomet (Red Archetype), Chatterskull (Purple Archetype), Kanbari, Mermaid (Teal Archetype), Scathach (Teal Archetype)
Sweet Bite 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflicts Charm.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Azrael (Red Archetype), Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Black Ooze, Bodyconian (Red Archetype), Cu Sith (Red Archetype), Makara (Teal Archetype), Pisaca, Seth (Red Archetype) Azrael (Red Archetype), Makara (Teal Archetype), Seth (Red Archetype)
Tempest Slash 5 MP Inflicts Phys (Physical) damage 2 to 5 times with 50 power on Random Enemy/(ies).

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage.

Random Enemies 7 Chernobog (Purple Archetype), Dante (Yellow Archetype), Jeanne☆ (Red Archetype), Kresnik (Red Archetype), Oni (Red Archetype), Pallas Athena (Red Archetype), Rakshasa (Red Archetype) Chernobog (Purple Archetype), Dante (Yellow Archetype), Pallas Athena (Red Archetype), Rakshasa (Red Archetype)
Titanomachia 7 MP Inflicts Phys (Physical) damage with 30% crit rate and 110 power on All Enemies.

Lv2: +4% to Phys attack hit rate. Lv3: +7% to Phys attack hit rate. Lv4: +10% to Phys attack hit rate. Lv5: +13% to Phys attack hit rate. Lv6: +16% to Phys attack hit rate.

All Enemies 6 Bayonetta☆ (Teal Archetype), Dante, Mara, Michael (Red Archetype), Siegfried (Red Archetype), Wu Kong (Red Archetype) Bayonetta☆ (Teal Archetype), Michael (Red Archetype)
Toxic Sting 5 MP Inflicts Phys (Physical) damage with 120 power on a Single Enemy with 40% chance to inflict Poison.

Lv2: +2% chance to inflict status ailments. Lv3: +4% chance to inflict status ailments. Lv4: +6% chance to inflict status ailments. Lv5: +8% chance to inflict status ailments. Lv6: +10% chance to inflict status ailments. Lv2: +16% chance to inflict status ailments.

Single Enemy 6 Nergal (Yellow Archetype), Pallas Athena (Purple Archetype), Shikome Pallas Athena (Purple Archetype)
Vorpal Blade 7 MP Inflicts Phys (Physical) damage with 140 power on All Enemies.

Lv2: +4% to damage. Lv3: +7% to damage. Lv4: +10% to damage. Lv5: +13% to damage.

All Enemies 8 Hanuman, Long (Yellow Archetype), Masakado, Seth (Purple Archetype), Shiva, Yoshitsune Long (Yellow Archetype), Masakado, Seth (Purple Archetype), Yoshitsune
Yinlong Killer 8 MP Inflicts Phys (Physical) damage with 50% crit rate and 150 power on All Enemies. All Enemies Huang Di


Fire Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agi 4 MP Inflicts Fire (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Apis (Red Archetype), Archangel, Bicorn, Cu Sith, Inugami, Legion, Makami (Teal Archetype), Melchom, Ose (Red Archetype), Pyro Jack, Unicorn (Red Archetype), Virtue (Yellow Archetype) Apis (Red Archetype), Inugami, Makami (Teal Archetype), Ose (Red Archetype), Pyro Jack, Unicorn (Red Archetype), Virtue (Yellow Archetype)
Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Azrael, Cerberus, Dakini (Red Archetype), Girimekhala (Yellow Archetype), Hell Biker (Red Archetype), Kikuri-Hime (Red Archetype), Loki, Orochi (Red Archetype), Prometheus Cerberus, Girimekhala (Yellow Archetype), Hell Biker (Red Archetype)
Agilao 5 MP Inflicts Fire (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Anubis (Teal Archetype), Archangel (Red Archetype), Dakini, Decarabia (Red Archetype), Dis, Efreet, Feng Huang, Halloween Jack, Inugami (Red Archetype), Orthrus, Pele, Yaksini, Zouchouten Anubis (Teal Archetype), Efreet, Feng Huang, Halloween Jack, Orthrus
Agilao L 4 MP Inflicts Fire (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Fire Breath 4 MP Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Ara Mitama (Red Archetype), Cerberus (Red Archetype), Mou-Ryo, Orthrus (Red Archetype), Pyro Jack (Red Archetype), Samael (Red Archetype), Sleipnir (Red Archetype), Zouchouten (Red Archetype) Samael (Red Archetype), Sleipnir (Red Archetype)
Hellfire 5 MP Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Abaddon A (Red Archetype), Ares, Efreet (Red Archetype), Horkos, Surt (Red Archetype), Vishnu (Red Archetype), Zaou-Gongen (Purple Archetype) Surt (Red Archetype), Vishnu (Red Archetype), Zaou-Gongen (Purple Archetype)
MahaLantine 7 MP Inflicts Fire (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage. Lv3: +10% to all damage. Lv4:+15% to all damage. Lv5: +20% to all damage. Lv6: +20% to all damage. MP cost -1.

All Enemies
Maragi 5 MP Inflicts Fire (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Baphomet, Decarabia, Efreet, Horus (Purple Archetype), Kushinada (Yellow Archetype), Melchom (Red Archetype), Odin (Yellow Archetype), Oni, Orthrus, Peallaidh (Yellow Archetype), Pyro Jack, Shiki-Ouji (Yellow Archetype), Tam Lin (Yellow Archetype), Wu Kong (Purple Archetype) Decarabia, Horus (Purple Archetype), Kushinada (Yellow Archetype), Odin (Yellow Archetype), Peallaidh (Yellow Archetype), Shiki-Ouji (Yellow Archetype), Tam Lin (Yellow Archetype), Wu Kong (Purple Archetype)
Maragidyne 7 MP Inflicts Fire (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Garuda (Red Archetype), Metatron (Yellow Archetype), Prometheus (Red Archetype), Quetzalcoatl, Surt (Red Archetype), Zaou-Gongen Metatron (Yellow Archetype), Quetzalcoatl, Zaou-Gongen
Maragion 6 MP Inflicts Fire (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Abaddon, Amaterasu, Asherah, Hell Biker, Kikuri-Hime, Pele (Red Archetype), Throne, White Rider (Teal Archetype), Yatagarasu (Red Archetype) Amaterasu, Hell Biker, White Rider (Teal Archetype), Yatagarasu (Red Archetype)
Ragnarok 7 MP Inflicts Fire (Magic) damage with 215 power on a Single Enemy. Adds 20% damage to this skill based on your Phys ATK status.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy Surt
Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Amaterasu (Red Archetype), Asherah (Red Archetype), Garuda (Red Archetype), Lucifer, Trumpeter (Purple Archetype) Garuda (Red Archetype), Trumpeter (Purple Archetype)


Ice Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Bufu 4 MP Inflicts Ice (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Apsaras, Azumi, Beiji-Weng (Purple Archetype), Decarabia, Dominion (Teal Archetype), Gremlin, Jack Frost, Koumokuten (Teal Archetype), Lailah (Teal Archetype), Leanan Sidhe, Lilim (Yellow Archetype), Preta, Principality, Scathach (Red Archetype), Zouchouten (Teal Archetype) Beiji-Weng (Purple Archetype), Dominion (Teal Archetype), Jack Frost, Koumokuten (Teal Archetype), Lailah (Teal Archetype), Lilim (Yellow Archetype), Preta, Scathach (Red Archetype), Zouchouten (Teal Archetype)
Bufudyne 6 MP Inflicts Ice (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Barong (Red Archetype), Beiji-Weng, Bishamonten, Gui Xian (Red Archetype), Hel (Red Archetype), Hel (Purple Archetype), Ixtab, King Frost (Red Archetype), Loki (Red Archetype), Mermaid (Red Archetype), Orochi, Persephone, Silky, Succubus, Vetala, Vishnu, Yurlungur (Red Archetype) Barong (Red Archetype), Hel (Purple Archetype), King Frost (Red Archetype), Orochi, Persephone, Vishnu
Bufula 5 MP Inflicts Ice (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Abraxas, Apsaras (Red Archetype), Fomorian (Red Archetype), Forneus, Girimekhala (Teal Archetype), Gui Xian, Helper Frost, Jack Frost (Red Archetype), Makara (Red Archetype), Naga, Odin (Purple Archetype), Shikome, White Rider (Red Archetype) Forneus, Girimekhala (Teal Archetype), Gui Xian, Helper Frost, Makara (Red Archetype), Odin (Purple Archetype), White Rider (Red Archetype)
Bufula L 4 MP Inflicts Ice (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Cold World 7 MP Inflicts Ice (Magic) damage with 130 power on All Enemies and reduces enemy's DEF 20% for 3 turns. All Enemies King Frost
Glacial Blast 5 MP Inflicts Ice (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Alice (Red Archetype), Beiji-Weng, King Frost (Red Archetype), Sarasvati (Red Archetype), Skadi (Red Archetype), Unicorn (Red Archetype) Alice (Red Archetype)
Ice Age 7 MP Inflicts Ice (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Black Frost (Purple Archetype), Ishtar (Red Archetype), Mastema (Red Archetype), Rama (Purple Archetype) Black Frost (Purple Archetype), Ishtar (Red Archetype), Rama (Purple Archetype)
Ice Breath 4 MP Inflicts Ice (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Arahabaki (Red Archetype), Dantalian (Yellow Archetype), Gucumatz, Ikusa, Illuyanka, Mermaid, Nigi Mitama (Red Archetype) Dantalian (Yellow Archetype), Illuyanka, Mermaid
Mabufu 5 MP Inflicts Ice (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Ammut (Teal Archetype), Azumi (Red Archetype), Baihu (Yellow Archetype), Baphomet (Yellow Archetype), Berserker, Decarabia, Fomorian, Horkos (Red Archetype), Jack Frost, Koumokuten (Yellow Archetype), Makara Ammut (Teal Archetype), Baihu (Yellow Archetype), Baphomet (Yellow Archetype), Fomorian, Horkos (Red Archetype), Koumokuten (Yellow Archetype)
Mabufudyne 7 MP Inflicts Ice (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Ananta (Red Archetype), Beiji-Weng (Red Archetype), Black Frost, Ixtab (Teal Archetype), Quetzalcoatl (Red Archetype), Rama Black Frost, Ixtab (Teal Archetype), Quetzalcoatl (Red Archetype), Rama
Mabufula 6 MP Inflicts Ice (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Forneus (Red Archetype), Gui Xian, Hel, Ongyo-Ki, Rangda (Yellow Archetype), Sarasvati, Silky (Red Archetype), Succubus (Yellow Archetype), Yurlungur Hel, Rangda (Yellow Archetype), Sarasvati, Succubus (Yellow Archetype)
MahaFrosty 7 MP Inflicts Ice (Magic) damage with 50 power on All Enemies twice.

Lv2: +5% to all damage. Lv3: +10% to all damage. Lv4:+15% to all damage. Lv5: +20% to all damage. Lv6: +20% to all damage. MP cost -1.

All Enemies


Electricity Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Bolt Storm 5 MP Inflicts Elec (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Barong, Beelzebub (Red Archetype), Dakini (Yellow Archetype), Izanami, Odin, Titania (Red Archetype) Dakini (Yellow Archetype), Izanami
Mazio 5 MP Inflicts Elec (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Arianrhod (Red Archetype), Chagrin (Red Archetype), Chatterskull (Teal Archetype), Forneus, Hathor (Red Archetype), Heqet, High Pixie, Mitra (Purple Archetype), Mothman, Nozuchi, Nue, Pixie (Red Archetype), Shadow, Virtue (Red Archetype) Arianrhod (Red Archetype), Chatterskull (Teal Archetype), Mitra (Purple Archetype), Nue, Virtue (Red Archetype)
Maziodyne 7 MP Inflicts Elec (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Izanami (Purple Archetype), Lilith, Metatron (Purple Archetype) Izanami (Purple Archetype), Lilith, Metatron (Purple Archetype)
Mazionga 6 MP Inflicts Elec (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Baihu (Red Archetype), Barong, Beelzebub, Chimera (Red Archetype), Dominion, Mishaguji, Nero, Ose, Power (Red Archetype), Succubus (Red Archetype), Titania Barong, Mishaguji
Mjolnir 7 MP Inflicts Elec (Magic) damage 4 to 5 times with 60 power on Random Enemies.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Random Enemies Thor
Overture 7 MP After inflicting Elec (Magic) damage (Power: 80) on all enemies, enters into a state of Concentrate, increasing next Mag attack damage by 125%. This skill will have Elec Peirce.

Lv2: +5% to damage dealt using this skill. Lv3: +10% to damage dealt using this skill. Lv4: +15% to damage dealt using this skill. Lv5: +20% to damage dealt using this skill. Lv6: +20% to damage dealt using this skill. MP cost of this skill -1.

All Enemies Nero☆
Shock 4 MP Inflicts Elec (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Heqet (Red Archetype), High Pixie (Red Archetype), Mishaguji (Red Archetype), Raijuu, Saki Mitama (Red Archetype), Skadi (Red Archetype), Take-Minakata (Red Archetype), Titania (Teal Archetype) Skadi (Red Archetype), Titania (Teal Archetype)
Thunder Reign 7 MP Inflicts Elec (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Alice (Teal Archetype), Barong (Red Archetype) Alice (Teal Archetype)
Zio 4 MP Inflicts Elec (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Agathion, Ammut (Red Archetype), Baphomet (Teal Archetype), Chagrin, Feng Huang (Teal Archetype), Forneus (Purple Archetype), Gremlin, Lilim (Teal Archetype), Mad Gasser (Red Archetype), Mokoi, Nue, Peallaidh (Red Archetype), Phantom, Setanta (Yellow Archetype), Suparna Ammut (Red Archetype), Baphomet (Teal Archetype), Feng Huang (Teal Archetype), Forneus (Purple Archetype), Gremlin, Lilim (Teal Archetype), Mad Gasser (Red Archetype), Mokoi, Peallaidh (Red Archetype), Phantom, Setanta (Yellow Archetype), Suparna
Ziodyne 6 MP Inflicts Elec (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Dominion (Red Archetype), Koumokuten (Red Archetype), Lakshmi (Red Archetype), Long (Purple Archetype), Michael (Purple Archetype), Mothman (Red Archetype), Nero (Red Archetype), Nero (Purple Archetype), Nero☆ (Red Archetype), Sphinx (Red Archetype), White Rider Lakshmi (Red Archetype), Long (Purple Archetype), Michael (Purple Archetype), Nero (Purple Archetype), White Rider
Zionga 5 MP Inflicts Elec (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Baihu, Chimera, Hamsa, Hathor, Kelpie, Koumokuten, Mokoi (Red Archetype), Nozuchi (Red Archetype), Nue (Red Archetype), Phantom (Red Archetype), Raijuu, Take-Minakata, Tsukuyomi (Teal Archetype), Yaksini (Red Archetype) Koumokuten, Tsukuyomi (Teal Archetype)
Zionga L 4 MP Inflicts Elec (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6


Force Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Cu Chulainn (Red Archetype), Lakshmi (Red Archetype), Mastema (Red Archetype) Mastema (Red Archetype)
Kusanagi 6 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy and increases own party's ATK 20% for 3 turns. The damage inflicted by this skill is dependent on Phys ATK. Single Enemy Susano-o
Mazan 5 MP Inflicts Force (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Beiji-Weng (Yellow Archetype), Blob, Chupacabra, Incubus (Red Archetype), Isis (Red Archetype), Jatayu (Red Archetype), Kurama Tengu, Lailah (Yellow Archetype), Legion, Makami (Yellow Archetype), Nekomata, Pele (Yellow Archetype), Shiisaa (Red Archetype), Tam Lin (Red Archetype), Unicorn, Yaksini Beiji-Weng (Yellow Archetype), Chupacabra, Jatayu (Red Archetype), Lailah (Yellow Archetype), Legion, Makami (Yellow Archetype), Pele (Yellow Archetype), Tam Lin (Red Archetype)
Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Ananta (Purple Archetype), Cu Chulainn, Ganesha (Yellow Archetype), Long (Red Archetype), Quetzalcoatl, Rangda Ananta (Purple Archetype), Ganesha (Yellow Archetype), Long (Red Archetype)
Mazanma 6 MP Inflicts Force (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Hanuman, Illuyanka (Red Archetype), Jikokuten, Lilim, Prometheus (Yellow Archetype) Jikokuten, Prometheus (Yellow Archetype)
Twister 5 MP Inflicts Force (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Lakshmi, Oberon (Red Archetype), Pallas Athena (Teal Archetype), Sleipnir (Purple Archetype) Pallas Athena (Teal Archetype), Sleipnir (Purple Archetype)
Wind Breath 4 MP Inflicts Force (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Gucumatz (Red Archetype), Kusi Mitama (Red Archetype), Legion (Red Archetype), Mermaid, Ongyo-Ki (Teal Archetype), Patrimpas (Red Archetype), Rangda (Red Archetype), Samael (Purple Archetype), Scathach, Shiisaa, Tam Lin, Vishnu (Purple Archetype), Yatagarasu (Purple Archetype) Ongyo-Ki (Teal Archetype), Rangda (Red Archetype), Samael (Purple Archetype), Vishnu (Purple Archetype), Yatagarasu (Purple Archetype)
Zan 4 MP Inflicts Force (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Blob, Dis, Efreet (Purple Archetype), Hathor, Horkos (Yellow Archetype), Incubus, Isis (Teal Archetype), Koppa Tengu, Kushinada (Teal Archetype), Lailah (Red Archetype), Mothman (Red Archetype), Pixie, Sandman, Shiisaa Efreet (Purple Archetype), Horkos (Yellow Archetype), Isis (Teal Archetype), Kushinada (Teal Archetype), Lailah (Red Archetype), Mothman (Red Archetype), Pixie, Sandman
Zandyne 6 MP Inflicts Force (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Garuda, Hanuman (Red Archetype), Isis, Lilim (Red Archetype), Loki, Long, Oberon, Sandalphon, Seth Garuda, Loki, Seth
Zanma 5 MP Inflicts Force (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Illuyanka, Jeanne d'Arc (Teal Archetype), Koppa Tengu (Red Archetype), Kurama Tengu (Red Archetype), Nekomata (Red Archetype), Pazuzu (Purple Archetype), Scathach, Setanta (Red Archetype), Tsukuyomi Jeanne d'Arc (Teal Archetype), Pazuzu (Purple Archetype), Scathach
Zanma L 4 MP Inflicts Force (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6


Light Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
God's Bow 7 MP Inflicts Light (Magic) damage with 200 power on a Single Enemy with 50% kill rate.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

Single Enemy White Rider
Hama 4 MP Inflicts Light (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Angel, Archangel, Fenrir (Teal Archetype), Hamsa, Kurama Tengu, Mad Gasser (Yellow Archetype), Shiki-Ouji Angel, Fenrir (Teal Archetype), Hamsa, Mad Gasser (Yellow Archetype)
Hamadyne 6 MP Inflicts Light (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Dantalian, Horus (Red Archetype), Lailah (Red Archetype), Mastema (Purple Archetype), Sandalphon, Sleipnir (Red Archetype), V (Purple Archetype) Mastema (Purple Archetype), Sandalphon, V (Purple Archetype)
Hamaon 5 MP Inflicts Light (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Arianrhod, Fomorian, Helper Frost, Illuyanka (Purple Archetype), Kanbari, Kushinada (Red Archetype), Principality, Tsukuyomi (Purple Archetype), Virtue Arianrhod, Illuyanka (Purple Archetype), Tsukuyomi (Purple Archetype)
Hamaon L 4 MP Inflicts Light (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Holy Wrath 5 MP Inflicts Light (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Ganesha (Purple Archetype), Jeanne d'Arc, Metatron, Pallas Athena, Vishnu Ganesha (Purple Archetype), Metatron
Judgement Light 4 MP Inflicts Light (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Angel (Red Archetype), Anubis, Azrael (Teal Archetype), Girimekhala (Red Archetype), Hanuman (Purple Archetype), Kresnik, Mastema, Principality (Red Archetype), Virtue (Red Archetype) Azrael (Teal Archetype), Girimekhala (Red Archetype), Hanuman (Purple Archetype), Mastema
Mahama 5 MP Inflicts Light (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Angel, Apis, Chimera (Yellow Archetype), Feng Huang (Red Archetype), Hamsa (Red Archetype), Horus, Kaiwan (Teal Archetype), Kushinada, Valkyrie, Yurlungur (Teal Archetype) Chimera (Yellow Archetype), Kaiwan (Teal Archetype), Valkyrie, Yurlungur (Teal Archetype)
Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Amaterasu (Purple Archetype), Metatron (Red Archetype), Quetzalcoatl (Red Archetype), Thor (Red Archetype) Amaterasu (Purple Archetype), Thor (Red Archetype)
Mahamaon 6 MP Inflicts Light (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Ishtar, Lailah, Mitra (Red Archetype), Sandalphon (Red Archetype), Sleipnir, Sphinx, Throne (Red Archetype), Zhong Kui (Teal Archetype) Ishtar, Zhong Kui (Teal Archetype)
Soul Judgement 5 MP Inflicts Light (Magic) damage 7 times with 30 power on Random Enemies. Random Enemies Michael
Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Ishtar (Red Archetype), Michael (Red Archetype), Wu Kong (Red Archetype) Wu Kong (Red Archetype)
Trial of Hate 7 MP Inflicts Light (Magic) damage with 130 power on All Enemies and decreases ATK or DEF or EVA/ACC by 20% for 3 turns.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. MP cost -1

All Enemies Mastema


Dark Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Allure 6 MP Inflicts Dark (Magic) damage with 110 power on All Enemies with 35% chance to inflict Charm. All Enemies Lilith
Die for Me! 7 MP Kills a Single Enemy. (1 use) Single Enemy Alice
Evil Gaze 4 MP Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 7 Azrael, Hanuman (Yellow Archetype), Lakshmi (Teal Archetype), Lucifer (Purple Archetype), Mitra, Mou-Ryo (Red Archetype), Odin (Red Archetype), Peallaidh (Red Archetype), Sarasvati (Teal Archetype), Sphinx (Teal Archetype) Hanuman (Yellow Archetype), Lakshmi (Teal Archetype), Lucifer (Purple Archetype), Odin (Red Archetype), Sarasvati (Teal Archetype), Sphinx (Teal Archetype)
Gluttony 7 MP Inflicts Dark (Magic) damage with 130 power on All Enemies, while healing caster 50% of damage dealt.

Lv2: +5% to damage. Lv3: +10% to damage. Lv4: +15% to damage. Lv5: +20% to damage. Lv6: +20% to damage. 100% chance of 2 MP recovery.

All Enemies Beelzebub
Go to Hell! 8 MP Inflicts Dark (Magic) damage with 100 power on All Enemies with a 80% chance to inflict Curse. This skill has the Dark Pierce effect.

Lv2: +10% chance to inflict Curse. Lv3: +20% chance to inflict Curse. Lv4: +20% chance to inflict Curse. MP cost -1.

All Enemies Black Frost
Hell Gaze 7 MP Inflicts Dark (Magic) damage with 180 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 12 Alice (Red Archetype), Black Frost (Red Archetype), Huang Long (Purple Archetype), Ixtab (Red Archetype), Izanami (Red Archetype), Orcus (Purple Archetype), Wu Kong (Yellow Archetype) Huang Long (Purple Archetype), Orcus (Purple Archetype), Wu Kong (Yellow Archetype)
Mamudo 5 MP Inflicts Dark (Magic) damage with 80 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 2 Baphomet, Hel, Kaiwan, Kresnik (Yellow Archetype), Pisaca, Titania (Yellow Archetype) Baphomet, Kresnik (Yellow Archetype), Pisaca, Titania (Yellow Archetype)
Mamudodyne 7 MP Inflicts Dark (Magic) damage with 120 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 9 Mot, Pazuzu (Red Archetype), Quetzalcoatl (Teal Archetype), Zhong Kui (Red Archetype) Quetzalcoatl (Teal Archetype), Zhong Kui (Red Archetype)
Mamudoon 6 MP Inflicts Dark (Magic) damage with 100 power on All Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

All Enemies 6 Alice, Hell Biker (Red Archetype), Ikusa, Ixtab, Kaiwan (Red Archetype), Loki (Purple Archetype), Orcus (Red Archetype), Peallaidh, Persephone, Skadi, Succubus (Teal Archetype) Alice, Ixtab, Loki (Purple Archetype), Succubus (Teal Archetype)
Mudo 4 MP Inflicts Dark (Magic) damage with 120 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 1 Arahabaki (Purple Archetype), Eligor, Gremlin (Red Archetype), Kushinada (Red Archetype), Legion, Mou-Ryo, Phantom, Power (Yellow Archetype), Preta, Reiko Kashima, Shadow, Shiki-Ouji Arahabaki (Purple Archetype), Eligor, Kushinada (Red Archetype), Mou-Ryo, Power (Yellow Archetype), Reiko Kashima
Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 9 Alice, Anubis, Azrael (Red Archetype), Baphomet (Red Archetype), Beelzebub, Kudlak (Red Archetype), Mad Gasser, Rangda, Samael (Yellow Archetype) Beelzebub, Samael (Yellow Archetype)
Mudoon 5 MP Inflicts Dark (Magic) damage with 140 power on a Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage. Lv6: +12% to damage.

Single Enemy 6 Chatterskull, Halloween Jack, Incubus, Ippon-Datara, Kaiwan, Kamiotoko, Leanan Sidhe (Red Archetype), Loki (Teal Archetype), Pisaca (Red Archetype), Shadow (Red Archetype), Tsukuyomi (Red Archetype) Ippon-Datara, Kaiwan, Kamiotoko, Loki (Teal Archetype)
Mudoon L 4 MP Inflicts Dark (Magic) damage with 140 power on Single Enemy.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Single Enemy 6
Purgatory 5 MP Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.

Lv2: +4% to damage. Lv3: +6% to damage. Lv4: +8% to damage. Lv5: +10% to damage.

Random Enemies 10 Anubis (Red Archetype), Jeanne d'Arc (Purple Archetype), Pazuzu, Rangda (Red Archetype), Samael (Red Archetype) Jeanne d'Arc (Purple Archetype)


Almighty Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Apocalypse 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies with 40% chance to inflict Mute.

Lv2: +10% chance to inflict status ailments. Lv3: +20% chance to inflict status ailments. Lv4: +20% chance to inflict status ailments. MP cost -1.

All Enemies Trumpeter
Babylon Goblet 8 MP Inflicts Almighty (Magic) damage with 100 power and drains 1 MP on All Enemies.

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage. Lv6: +12% to damage. MP cost -1.

All Enemies Mother Harlot
Brahma Sutra 7 MP Inflicts Almighty (Magic) damage 3 times with 40 power on All Enemies.

Lv2: +3% to damage. Lv3: +6% to damage. Lv4: +9% to damage. Lv5: +12% to damage. Lv6: +12% to damage. 100% chance of 2 MP recovery.

All Enemies Rama
Deathtouch 6 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 6 Ammut, Black Ooze (Red Archetype), Chatterskull, Mad Gasser (Red Archetype), Mot (Red Archetype), Mother Harlot (Red Archetype), Throne (Purple Archetype) Throne (Purple Archetype)
Demon Birth Cry 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and reduces all enemy ATK by 20%. (3 turns) All Enemies 12 Trumpeter (Yellow Archetype)
Divine Bows' Allure 8 MP Inflicts Almighty (Magic) damage with 190 power on a Single Enemy with 45% chance to inflict Charm. Single Enemy Kama
Energy Drain 7 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 6 Bishamonten (Red Archetype), Huang Long (Red Archetype), Kudlak, Lilith, Persephone (Red Archetype), Rama (Red Archetype), Vetala (Red Archetype) Bishamonten (Red Archetype), Kudlak
Fire of Sinai 7 MP Inflicts Almighty (Magic) damage 5 times with 45 power on Random Enemies.

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +12% to all damage. MP cost -1.

Random Enemies Metatron
Foresight 9 MP Inflicts Almighty (Magic) damage on all enemies and increases own parties EV/AC by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies/Party Members 12 Azrael (Yellow Archetype)
God's Malice 7 MP Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.

Lv2: +10% chance to inflict status ailments. Lv3: +20% chance to inflict status ailments. Lv4: +20% chance to inflict status ailments. MP cost -1.

All Enemies Samael
Judgement 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and increases own party's ATK 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Beiji-Weng (Yellow Archetype), Jeanne d'Arc (Red Archetype), Mot (Yellow Archetype), Trumpeter (Red Archetype)
Life Drain 5 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 3 Baphomet, Jikokuten (Teal Archetype), Pisaca, Preta (Red Archetype), Succubus (Red Archetype) Jikokuten (Teal Archetype), Succubus (Red Archetype)
Megido 6 MP Inflicts Almighty (Magic) damage with 80 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 5 Arahabaki, Dis (Red Archetype), Kinmamon, Makara (Red Archetype), Power, Shiki-Ouji (Red Archetype), V Arahabaki, Kinmamon
Megidola 7 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 8 Alilat, Garuda (Yellow Archetype), Jeanne☆ (Teal Archetype) Alilat, Garuda (Yellow Archetype), Jeanne☆ (Teal Archetype)
Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.

Lv2: +2% to damage. Lv3: +4% to damage. Lv4: +6% to damage. Lv5: +8% to damage. Lv6: +10% to damage.

All Enemies 12 Huang Long, Lucifer, Michael, Mot, V☆ (Purple Archetype), Vishnu (Red Archetype) Lucifer, Mot, V☆ (Purple Archetype)
Mesopotamian Star 8 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies. Reduces all enemy ATK by 20% and increases own party's ATK by 20%. (3 turns)

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Ishtar
Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4. All Enemies 8 Loki (Yellow Archetype), Lucifer (Red Archetype)
Mind Break 5 MP Inflicts Almighty (Magic) damage with 80 power on a Single Enemy and reduces MP by 3 MP. Single Enemy 6 Baihu (Purple Archetype), Jeanne d'Arc (Red Archetype), Lilith (Red Archetype), Makara (Purple Archetype) Baihu (Purple Archetype), Jeanne d'Arc (Red Archetype), Makara (Purple Archetype)
Morning Star 8 MP Inflicts Almighty (Magic) damage with 150 power on All Enemies. (3 uses)

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +20% to all damage.

All Enemies Lucifer
Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Abaddon A (Yellow Archetype), Alice (Yellow Archetype), Nero (Yellow Archetype), Nero☆ (Yellow Archetype)
Pralaya 8 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies while removing Repel Phys and Repel Mag. The damage inflicted by this skill is dependent on Phys ATK.

Lv2: +3% to all damage. Lv3: +6% to all damage. Lv4: +9% to all damage. Lv5: +12% to all damage. Lv6: +12% to all damage. 100% chance of 2 MP recovery.

All Enemies Shiva
Rattle 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces all enemy EV/AC by 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Hel (Yellow Archetype), V (Yellow Archetype), V☆ (Yellow Archetype)
Sea of Chaos 9 MP Inflicts Almighty (Magic) damage with 100 power on All Enemies and reduces enemy's DEF 20% for 3 turns.

Lv2: +4% to damage dealt using this skill. Lv3: +8% to damage dealt using this skill. Lv4: +8% to damage dealt using this skill. MP cost of this skill -1.

All Enemies 12 Beelzebub (Yellow Archetype), V (Red Archetype), V☆ (Red Archetype)
Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 7 Bayonetta, Berserker (Red Archetype), Jeanne, Mara (Red Archetype), Trumpeter, V, White Rider (Red Archetype) Berserker (Red Archetype)
Spirit Drain 6 MP Inflicts Almighty (Magic) damage with 100 power on a Single Enemy and drains 1 MP.

Lv2: 3% chance of 1 MP recovery. Lv3: 5% chance of 1 MP recovery. Lv4: 7% chance of 1 MP recovery. Lv5: 9% chance of 1 MP recovery. Lv6: 11% chance of 1 MP recovery.

Single Enemy 3 Anubis (Red Archetype), Blob (Red Archetype), Kelpie (Red Archetype), Metatron (Red Archetype), Oberon (Teal Archetype), Orochi (Purple Archetype), Rangda (Teal Archetype), Slime (Red Archetype), Suparna (Red Archetype) Anubis (Red Archetype), Metatron (Red Archetype), Oberon (Teal Archetype), Orochi (Purple Archetype), Rangda (Teal Archetype)


Status Ailment Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Binding Cry 6 MP 30% chance to inflict Bind 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Dantalian (Yellow Archetype), Dantalian (Red Archetype), Feng Huang (Yellow Archetype), Mastema Dantalian (Red Archetype)
Dezoreto 5 MP 70% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Ganesha (Teal Archetype), High Pixie, Naga (Yellow Archetype), Shadow (Yellow Archetype) Ganesha (Teal Archetype), High Pixie
Dezoreton 6 MP 80% chance to inflict Weak on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8
Ju 5 MP 50% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Abaddon (Purple Archetype), Black Ooze, Sphinx (Red Archetype) Abaddon (Purple Archetype), Black Ooze, Sphinx (Red Archetype)
Juon 6 MP 60% chance to inflict Curse on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Ikusa (Yellow Archetype)
Lotus Dance 6 MP 60% chance to inflict Charm on All Enemies. All Enemies Lakshmi
Madezoreto 6 MP 60% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Peallaidh, Succubus (Yellow Archetype) Peallaidh
Madezoreton 7 MP 70% chance to inflict Weak on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Beelzebub (Red Archetype), Kudlak (Yellow Archetype), Lilith (Yellow Archetype) Beelzebub (Red Archetype), Lilith (Yellow Archetype)
Mahaju 6 MP 40% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Black Ooze (Yellow Archetype), Mitra Mitra
Mahajuon 7 MP 50% chance to inflict Curse on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Rangda Rangda
Mahamakajam 6 MP 30% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Dakini (Yellow Archetype), Isis, Skadi Skadi
Mahamakajamaon 7 MP 40% chance to inflict Mute on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Amaterasu (Teal Archetype) Amaterasu (Teal Archetype)
Mahamarin Karin 6 MP 30% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Nekomata A (Yellow Archetype), Succubus Succubus
Mahamarin Karion 7 MP 40% chance to inflict Charm on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ishtar (Yellow Archetype), Oberon Ishtar (Yellow Archetype)
Mahapoisma 6 MP 30% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Baphomet (Yellow Archetype), Blob (Yellow Archetype), Mad Gasser Mad Gasser
Mahapoismaon 7 MP 40% chance to inflict Poison on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Ananta (Yellow Archetype), Kikuri-Hime (Yellow Archetype), Kudlak (Yellow Archetype) Kikuri-Hime (Yellow Archetype), Kudlak (Yellow Archetype)
Mahashibaboo 6 MP 30% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 5 Barong (Yellow Archetype), Forneus (Yellow Archetype), Mothman, Pisaca (Yellow Archetype), Yurlungur Barong (Yellow Archetype), Yurlungur
Mahashibabooon 7 MP 40% chance to inflict Bind on All Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

All Enemies 9 Jikokuten (Yellow Archetype), Sleipnir (Teal Archetype) Sleipnir (Teal Archetype)
Makajam 5 MP 40% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Dis, Gremlin (Yellow Archetype) Dis
Makajamaon 6 MP 50% chance to inflict Mute on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Bishamonten (Yellow Archetype), Mastema (Yellow Archetype), Titania Bishamonten (Yellow Archetype)
Marin Karin 5 MP 40% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Incubus, Lilim Incubus
Marin Karion 6 MP 50% chance to inflict Charm on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Kikuri-Hime, Lucifer (Teal Archetype) Lucifer (Teal Archetype)
Outbreak 6 MP 60% chance to inflict Weak 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Chernobog (Yellow Archetype), Efreet (Teal Archetype) Efreet (Teal Archetype)
Poisma 5 MP 40% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Anubis (Yellow Archetype), Black Ooze, Blob Anubis (Yellow Archetype), Blob
Poismaon 6 MP 50% chance to inflict Poison on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Apis (Yellow Archetype) Apis (Yellow Archetype)
Sexy Dance 6 MP 30% chance to inflict Charm 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Ares (Yellow Archetype), Bodyconian, Man Eater Ares (Yellow Archetype), Man Eater
Shibaboo 5 MP 40% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 2 Shiisaa, Yaksini (Yellow Archetype) Shiisaa
Shibabooon 6 MP 50% chance to inflict Bind on a Single Enemy.

Lv2: +3% to chance to inflict status ailments. Lv3: +6% to chance to inflict status ailments. Lv4: +9% to chance to inflict status ailments. Lv5: +12% to chance to inflict status ailments. Lv6: +20% to chance to inflict status ailments.

Single Enemy 8 Ares (Purple Archetype), Mothman (Yellow Archetype), Mou-Ryo Ares (Purple Archetype)
Toxic Cloud 6 MP 30% chance to inflict Poison 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Dakini (Red Archetype) Dakini (Red Archetype)
Vengeance 6 MP 40% chance to inflict Curse 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Shiki-Ouji (Purple Archetype) Shiki-Ouji (Purple Archetype)
White Noise 6 MP 30% chance to inflict Mute 3 to 4 times on Random Enemies.

Lv2: +4% to chance to inflict status ailments. Lv3: +7% to chance to inflict status ailments. Lv4: +15% to chance to inflict status ailments.

Random Enemies 7 Jikokuten (Purple Archetype), White Rider Jikokuten (Purple Archetype)


Support Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Acid Breath 6 MP Reduces DEF and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Abaddon (Yellow Archetype), Hecatoncheires (Purple Archetype), Illuyanka (Yellow Archetype), Persephone (Red Archetype), Vetala (Yellow Archetype), Yurlungur (Red Archetype) Hecatoncheires (Purple Archetype), Persephone (Red Archetype), Yurlungur (Red Archetype)
Agile Cry 7 MP Reduces all enemy EV/AC and increases own parties EV/AC by 20%. (3 turns) All Enemies/Party Members 15
Barong Dance 7 MP Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns. (3 uses)

Lv2: +5% to Healing amount of this skill. Lv3: +5% to Healing amount of this skill. Lv4: +10% to Healing amount of this skill. MP cost of this skill -1.

All Party Members Barong
Barrier 4 MP Casts a Barrier on a Single Party Member, granting immunity to all status ailments for 3 turns. Single Party Member 8 Kinmamon, Sarasvati, Sphinx Sphinx
Barrier Break 3 MP Remove Barrier from All Enemies. All Enemies 6 Dakini, Dis (Yellow Archetype), Mad Gasser (Yellow Archetype), Mitra, Raijuu (Yellow Archetype), Shiisaa (Yellow Archetype) Dakini
Blood Rush 6 MP Increases own parties ATK and EV/AC by 20%. (3 turns) Party Members 6 Nekomata A (Teal Archetype), Wu Kong (Yellow Archetype), Zhong Kui (Yellow Archetype) Nekomata A (Teal Archetype)
Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%. Self 8 Ara Mitama, Ares (Yellow Archetype), Berserker, Grendel (Yellow Archetype), Hecatoncheires (Yellow Archetype), Kusi Mitama, Mara (Yellow Archetype), Oni (Yellow Archetype), Ose, Rakshasa, Siegfried (Yellow Archetype), Susano-o (Yellow Archetype), Thor Berserker
Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%. Self 8 Arahabaki, Baihu (Yellow Archetype), Black Frost (Yellow Archetype), Ishtar (Yellow Archetype), Izanami (Yellow Archetype), King Frost (Yellow Archetype), Kusi Mitama, Long (Yellow Archetype), Mishaguji (Yellow Archetype), Peallaidh (Yellow Archetype), Quetzalcoatl (Yellow Archetype), Rama (Yellow Archetype), Trumpeter, Virtue (Yellow Archetype) Rama (Yellow Archetype), Trumpeter
Dark Pandemic 5 MP Remove buffs from All Enemies, and reduces either ATK, DEF or EV/AC of All Enemies by 20% for 3 turns.

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Kudlak
Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +10% of 1MP recovery when using this skill. Lv3: +20% of 1MP recovery when using this skill. Lv4: +20% of 1MP recovery when using this skill. MP cost of this skill -1.

All Enemies 15 Mother Harlot (Yellow Archetype), Seth
Dekaja 5 MP Remove buffs from All Enemies.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 4 Hare of Inaba, Jatayu, Orochi (Yellow Archetype), Phantom (Yellow Archetype), Rangda (Purple Archetype) Hare of Inaba, Orochi (Yellow Archetype), Rangda (Purple Archetype)
Dekunda 5 MP Remove debuffs from All Party Members.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 4 Abraxas, Azrael (Yellow Archetype), Heqet (Yellow Archetype), Horus, Kama, Momunofu (Yellow Archetype) Abraxas, Azrael (Yellow Archetype)
Discord 3 MP Removes Charge, Concentrate and Might from All Enemies. All Enemies 6 Apis (Yellow Archetype), Bishamonten (Yellow Archetype), Chatterskull, Preta (Yellow Archetype) Chatterskull
Five Elements 6 MP All Party Members repels Magic (including Almighty) damage for 1 turn. All Party Members Huang Long
Fog Breath 6 MP Reduces ATK and EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Dantalian, Forneus, Garuda (Yellow Archetype), Gucumatz (Yellow Archetype), Mitra (Yellow Archetype), Susano-o (Purple Archetype) Susano-o (Purple Archetype)
Luster Candy 8 MP Increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.

Lv2: +10% of 1MP recovery when using this skill. Lv3: +20% of 1MP recovery when using this skill. Lv4: +20% of 1MP recovery when using this skill. MP cost of this skill -1.

All Party Members 15 Huang Long (Yellow Archetype), Rama (Yellow Archetype)
Lydia 4 MP Casts Lydia on a Single Party Member, healing their HP at the beginning of their turn for 3 turns. Single Party Member 8 Bodyconian (Yellow Archetype), Kelpie (Yellow Archetype), Kikuri-Hime, Kushinada (Yellow Archetype), Silky (Yellow Archetype), Surt (Yellow Archetype) Bodyconian (Yellow Archetype), Kikuri-Hime
Lydia Break 3 MP Removes Lydia from All Enemies. All Enemies 6 Archangel (Yellow Archetype), Arianrhod (Yellow Archetype), Vetala Vetala
Makara Break 3 MP Removes Repel Mag from All Enemies. All Enemies 6 Chimera, Fenrir (Yellow Archetype), Gui Xian (Yellow Archetype), Kaiwan (Yellow Archetype), Legion (Yellow Archetype), Long (Teal Archetype), Makara, Skadi (Yellow Archetype) Chimera, Long (Teal Archetype), Makara
Makarakarn 7 MP All Party Members repels Magic damage for 1 turn. All Party Members 8 Arahabaki, Dantalian, Lakshmi (Yellow Archetype), Makara (Yellow Archetype), Saki Mitama Dantalian
Mega Boost 6 MP Self enters a state of Charge and Might. Increases the next Phys attack damage by 125% and will have a Critical effect. Self Girimekhala
Nocturne 6 MP Increases own party's DEF and EV/AC by 20% for 3 turns. All Party Members 8 Ongyo-Ki (Yellow Archetype), Orcus (Yellow Archetype), Seth (Yellow Archetype)
Plague of Babylon 6 MP 80% chance to inflict Weak on all enemies after removing Barriers from all enemies.

Lv2: 10% chance of 1 MP recovery. Lv3: 20% chance of 1 MP recovery. Lv4: 20% chance of 1 MP recovery. MP cost -1.

All Enemies Nergal
Rakukaja 5 MP Increases DEF of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Eligor (Yellow Archetype), Ganesha, Kikuri-Hime (Teal Archetype), Saki Mitama (Yellow Archetype), Suparna, Zouchouten Kikuri-Hime (Teal Archetype), Zouchouten
Rakunda 5 MP Reduces DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Girimekhala (Yellow Archetype), Inugami (Yellow Archetype), Nue (Yellow Archetype), Sandalphon (Purple Archetype), Shadow, Shiki-Ouji (Yellow Archetype) Sandalphon (Purple Archetype), Shadow
Rebellion 6 MP Self enters a state of Might. The next Phys attack will have a Critical effect. Self 8 Ammut, Beloved (Yellow Archetype), Berserker (Yellow Archetype), Fomorian (Yellow Archetype), Kresnik (Yellow Archetype), Power (Yellow Archetype), Shiva (Yellow Archetype), Siegfried, Thor (Yellow Archetype), Zaou-Gongen (Yellow Archetype) Ammut
Red Zone 7 MP All Party Members enter a state of Might. The next Phys attack will have a Critical effect. (3 uses)

Lv2: +10% chance of 1 MP recovery. Lv3: +20% chance of 1 MP recovery. Lv4: +20% chance of 1 MP recovery. MP cost -1.

All Party Members Hell Biker
Sukukaja 5 MP Increases EV/AC of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Chagrin (Yellow Archetype), Hamsa, Jatayu, Koumokuten (Yellow Archetype), Kurama Tengu, Kusi Mitama (Yellow Archetype), Mad Gasser (Purple Archetype), Tsukuyomi (Red Archetype), Yatagarasu (Yellow Archetype) Jatayu, Kurama Tengu, Mad Gasser (Purple Archetype), Tsukuyomi (Red Archetype)
Sukunda 5 MP Reduces EV/AC of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Baihu, Kresnik, Kurama Tengu (Yellow Archetype), Obariyon (Yellow Archetype), Sandman (Yellow Archetype) Baihu, Kresnik
Tag 3 MP Self skips a turn without using a Press Turn Icon. Self 6 Jack Frost (Yellow Archetype), Pyro Jack (Yellow Archetype)
Tarukaja 5 MP Increases ATK of All Party Members by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Party Members 6 Abraxas, Apis, Ara Mitama (Yellow Archetype), Archangel, Cu Sith (Yellow Archetype), Ippon-Datara (Yellow Archetype), Oberon (Purple Archetype), Odin (Yellow Archetype), Setanta (Yellow Archetype) Apis, Archangel, Oberon (Purple Archetype)
Tarunda 5 MP Reduces ATK of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 6 Amaterasu, Gucumatz (Yellow Archetype), Koppa Tengu (Yellow Archetype), Makara, Shikome, Suparna (Yellow Archetype), Titania (Red Archetype) Gucumatz (Yellow Archetype), Shikome, Titania (Red Archetype)
Taunt 3 MP Increases ATK and reduces of DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Bodyconian (Yellow Archetype), Dantalian (Purple Archetype), Dante (Yellow Archetype), Dante☆ (Yellow Archetype), Ganesha (Yellow Archetype), Hanuman (Yellow Archetype), Rakshasa (Yellow Archetype), Wu Kong, Zouchouten (Yellow Archetype) Dantalian (Purple Archetype)
Tenson Kourin 8 MP Increases ATK, DEF, EV/AC of All Party Members by 20% for 6 turns. (3 uses) All Party Members Amaterasu
Tetra Break 3 MP Removes Repel Phys from All Enemies. All Enemies 6 Horkos (Yellow Archetype), Koumokuten, Oni, Valkyrie (Yellow Archetype) Oni
Tetraja 4 MP All Party Members will evade Instant Kill for 1 turn All Party Members 4 Mishaguji (Red Archetype), Patrimpas Mishaguji (Red Archetype)
Tetrakarn 7 MP All Party Members repels Physical damage for 1 turn. All Party Members 8 Anubis (Yellow Archetype), Azrael, Ose (Yellow Archetype), Samael (Yellow Archetype), Yoshitsune (Yellow Archetype) Azrael
War Cry 6 MP Reduces ATK and DEF of All Enemies by 20% for 3 turns.

Lv2: +3% chance of 1 MP recovery. Lv3: +6% chance of 1 MP recovery. Lv4: +9% chance of 1 MP recovery. Lv5: +12% chance of 1 MP recovery.

All Enemies 8 Ammut (Yellow Archetype), Cerberus, Chatterskull (Yellow Archetype), Chimera (Yellow Archetype), Hell Biker (Yellow Archetype), Orcus, Persephone (Purple Archetype), Throne (Red Archetype) Hell Biker (Yellow Archetype), Orcus, Persephone (Purple Archetype), Throne (Red Archetype)
War Dance 6 MP Increases own parties ATK and DEF by 20% for 3 turns. All Enemies/Party Members 8 Cerberus (Yellow Archetype), Nekomata A (Purple Archetype), Vishnu (Yellow Archetype) Nekomata A (Purple Archetype)


Passive Skills

Name MP Cost Effect Target Skill Points Learned By Transferable From
Agility Amp I Passive +5 to Agility.+5 to Agility. Self 3 Abaddon (Red Archetype), Apsaras (Purple Archetype), Cerberus (Teal Archetype), Chagrin (Purple Archetype), Forneus (Red Archetype), Kusi Mitama, Peallaidh (Purple Archetype), Raijuu (Purple Archetype), Shadow (Purple Archetype), Vetala (Purple Archetype), Virtue (Teal Archetype) Abaddon (Red Archetype), Cerberus (Teal Archetype), Forneus (Red Archetype), Kusi Mitama, Peallaidh (Purple Archetype), Vetala (Purple Archetype), Virtue (Teal Archetype)
Agility Amp II Passive
10 to Agility.
Self 13 Fenrir, Huang Long, Nero (Red Archetype), Rakshasa (Yellow Archetype) Huang Long, Nero (Red Archetype), Rakshasa (Yellow Archetype)
Agility Amp III Passive
15 to Agility.
Self 32 Lilith (Purple Archetype), Sleipnir (Purple Archetype), Susano-o (Yellow Archetype) Lilith (Purple Archetype), Susano-o (Yellow Archetype)
Arcane Ritual passive While the demon with this skill is alive, all party members gain +20% increase in status ailment auto cure rate. Self Mishaguji
Arms Mastery Passive
15% to Phys damage and Phys hit rate. Lv2: +2% to Phys damage, +2% to AC. Lv3: +3% to Phys damage, +3% to AC. Lv4: +4% to Phys damage, +4% to AC. Lv5: +5% to Phys damage, +5% to AC. Lv6: +10% to Phys damage, +10% to AC.
Self Siegfried
Assassin Passive
10% to single-target attack skill damage.
Self 8 Bayonetta☆ (Purple Archetype), Ixtab (Red Archetype), Jeanne☆ (Purple Archetype), Power (Purple Archetype), Seth (Teal Archetype), Susano-o Bayonetta☆ (Purple Archetype), Ixtab (Red Archetype), Jeanne☆ (Purple Archetype), Seth (Teal Archetype), Susano-o
Auto-Rakuka Passive Casts Rakukaja at the beginning of the 1st turn. Self 12 Ananta, Masakado (Teal Archetype), Mot (Yellow Archetype), Nero (Purple Archetype), Nero☆ (Purple Archetype), Ongyo-Ki, Sphinx (Purple Archetype), Thor (Yellow Archetype), Trumpeter (Purple Archetype) Masakado (Teal Archetype), Mot (Yellow Archetype), Thor (Yellow Archetype)
Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn. Self 12 Garuda, Ixtab (Purple Archetype), Izanami (Red Archetype), Lakshmi (Yellow Archetype), Masakado (Red Archetype) Ixtab (Purple Archetype), Izanami (Red Archetype), Lakshmi (Yellow Archetype), Masakado (Red Archetype)
Auto-Sukuka Passive Casts Sukukaja at the beginning of the 1st turn. Self 12 Ananta, Hell Biker (Purple Archetype), Jatayu, Nergal (Yellow Archetype), Oberon (Purple Archetype), Sandalphon, Virtue (Purple Archetype), Yoshitsune (Yellow Archetype) Nergal (Yellow Archetype), Yoshitsune (Yellow Archetype)
Auto-Sukunda Passive Casts Sukunda at the beginning of the 1st turn. Self 12 Masakado (Yellow Archetype), Siegfried (Yellow Archetype), Yatagarasu Masakado (Yellow Archetype), Siegfried (Yellow Archetype)
Auto-Taruka Passive Casts Tarukaja at the beginning of the 1st turn. Self 12 Ananta (Purple Archetype), Fenrir, Huang Di (Red Archetype), Masakado (Purple Archetype), Nergal (Purple Archetype), Orochi (Purple Archetype), Zaou-Gongen (Yellow Archetype), Zhong Kui Huang Di (Red Archetype), Masakado (Purple Archetype), Zaou-Gongen (Yellow Archetype)
Auto-Tarunda Passive Casts Tarunda at the beginning of the 1st turn. Self 12 Feng Huang, Gucumatz, Orcus (Red Archetype), Quetzalcoatl (Purple Archetype), Trumpeter (Yellow Archetype) Orcus (Red Archetype), Trumpeter (Yellow Archetype)
Avatar Passive Heals 500 HP upon receiving the first killing blow. Heals 50% HP when clearing a wave.

Lv2: +2 to Ma, +2% to HP. Lv3: +3 to Ma, +3% to HP. Lv4: +4 to Ma, +4% to HP. Lv5: +5 to Ma, +5% to HP. Lv6: +10 to Ma, +10% to HP.

Self Vishnu
Back Attack Passive
10% damage when attacking the enemy's weak point.
Self 12 Bishamonten (Purple Archetype), Cerberus (Purple Archetype), Dionysus, Efreet (Purple Archetype), Ippon-Datara (Purple Archetype), Isis (Purple Archetype), Kudlak (Purple Archetype), Nero, Quetzalcoatl (Yellow Archetype), Sarasvati (Purple Archetype), Shiki-Ouji (Purple Archetype), Titania (Purple Archetype) Dionysus, Kudlak (Purple Archetype), Quetzalcoatl (Yellow Archetype)
Berserker Passive
10% to damage dealt, but +20% to damage received.
Self 18 Bayonetta, Garuda (Purple Archetype), Ixtab (Purple Archetype), Jeanne, Man Eater (Red Archetype), Setanta (Purple Archetype) Man Eater (Red Archetype)
Bloody Glee Passive
15% to Critical hit rate.
Self 8 Abaddon (Purple Archetype), Ares (Purple Archetype), Beelzebub (Purple Archetype), Beloved, Feng Huang (Red Archetype), Hecatoncheires, Kaiwan (Purple Archetype), Koumokuten (Purple Archetype), Loki (Red Archetype), Oni (Purple Archetype), Silky (Red Archetype) Beelzebub (Purple Archetype), Beloved, Feng Huang (Red Archetype), Kaiwan (Purple Archetype), Koumokuten (Purple Archetype), Loki (Red Archetype), Silky (Red Archetype)
Butcher Passive
20% to multiple-target attack skill damage.
Self 24 Lucifer (Purple Archetype), V☆ (Red Archetype) V☆ (Red Archetype)
Call to Helheim Passive When the demon with this skill downs an enemy, reduces all enemy ATK and DEF by 20%. (3 turns) Self Hel
Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 50 power. Self 6 Cerberus (Yellow Archetype), Eligor (Purple Archetype), Jack Frost (Purple Archetype), Koumokuten (Purple Archetype), Makara (Yellow Archetype), Momunofu, Ongyo-Ki (Red Archetype), Sandalphon (Yellow Archetype), Scathach (Yellow Archetype), Slime (Purple Archetype), Take-Minakata Cerberus (Yellow Archetype), Makara (Yellow Archetype), Ongyo-Ki (Red Archetype), Sandalphon (Yellow Archetype), Scathach (Yellow Archetype), Take-Minakata
Curse of Anguish Passive
15% damage to Cursed enemies. -15% damage from Cursed enemies.
Self Black Frost, Kudlak
Curse of Distress Passive
10% damage to Cursed enemies. -10% damage from Cursed enemies.
Self Grendel, Ippon-Datara
Dark Amp Passive
25% to Dark damage.
Self 21 Alice (Purple Archetype)
Dark Boost Passive
15% to Dark damage.
Self 6 Anubis, Baphomet (Purple Archetype), Kaiwan Anubis
Deadly Bondage Passive
30% damage to Bound enemies.
Self 13 Cerberus (Red Archetype), Hell Biker (Purple Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Man Eater (Yellow Archetype), Shiisaa (Purple Archetype), Susano-o (Red Archetype) Cerberus (Red Archetype), Hell Biker (Purple Archetype), Jeanne (Yellow Archetype), Jeanne☆ (Yellow Archetype), Man Eater (Yellow Archetype), Susano-o (Red Archetype)
Deadly Charm Passive
30% damage to Charmed enemies.
Self 13 Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Incubus (Purple Archetype), Lilith (Red Archetype), Mother Harlot (Purple Archetype), Ongyo-Ki (Yellow Archetype), Succubus Bayonetta (Yellow Archetype), Bayonetta☆ (Yellow Archetype), Lilith (Red Archetype), Ongyo-Ki (Yellow Archetype)
Deadly Curse Passive
30% damage to Cursed enemies.
Self 13 Hecatoncheires (Yellow Archetype), Kudlak (Red Archetype), Rakshasa (Purple Archetype) Hecatoncheires (Yellow Archetype), Kudlak (Red Archetype), Rakshasa (Purple Archetype)
Deadly Mute Passive
30% damage to Muted enemies.
Self 13 Chernobog (Red Archetype), Dis (Purple Archetype), Skadi, Zhong Kui (Purple Archetype) Chernobog (Red Archetype), Zhong Kui (Purple Archetype)
Deadly Poison Passive
30% damage to Poisoned enemies.
Self 13 Ananta (Yellow Archetype), Chernobog, Mad Gasser, Wu Kong (Teal Archetype), Yurlungur (Purple Archetype) Ananta (Yellow Archetype), Chernobog, Wu Kong (Teal Archetype), Yurlungur (Purple Archetype)
Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power. Self 18 Abaddon A, Dante (Purple Archetype), Dante☆ (Purple Archetype), Ongyo-Ki (Purple Archetype), Pazuzu (Purple Archetype), Zaou-Gongen (Teal Archetype) Zaou-Gongen (Teal Archetype)
Dmg Panel Immunity Passive Nullifies Damage Panels in the Aura Gate. Self 8 Ishtar (Purple Archetype), Orochi, Zouchouten (Purple Archetype) Ishtar (Purple Archetype)
Dmg Panel V I Passive
Self 2 Baihu (Teal Archetype), Gui Xian (Red Archetype), Koppa Tengu, Orochi (Red Archetype), Peallaidh (Teal Archetype), Pele (Purple Archetype), Silky (Purple Archetype) Baihu (Teal Archetype), Gui Xian (Red Archetype), Koppa Tengu, Orochi (Red Archetype), Peallaidh (Teal Archetype), Pele (Purple Archetype), Silky (Purple Archetype)
Dmg Panel V II Passive
Self 4 Chernobog (Yellow Archetype), Feng Huang (Purple Archetype), Kurama Tengu (Purple Archetype), Pisaca (Purple Archetype), Zhong Kui (Yellow Archetype) Chernobog (Yellow Archetype), Zhong Kui (Yellow Archetype)
Dodge Passive
10% Phys evasion rate.
Self 4 Illuyanka (Yellow Archetype), Kusi Mitama (Purple Archetype), Mothman (Purple Archetype), Nekomata A (Red Archetype), Obariyon (Purple Archetype), Shikome (Purple Archetype) Illuyanka (Yellow Archetype), Mothman (Purple Archetype), Nekomata A (Red Archetype)
Dragon Sense Passive
15% to Phys hit rate and +15% Phys evasion rate.
Self Illuyanka, Long
Drain Dark Passive Adds Dark Drain. Self 20 Kudlak (Teal Archetype), Persephone (Teal Archetype)
Drain Elec Passive Adds Elec Drain. Self 20 Mishaguji (Teal Archetype), Susano-o (Teal Archetype)
Drain Fire Passive Adds Fire Drain. Self 20 Prometheus (Teal Archetype), Tsukuyomi (Teal Archetype)
Drain Ice Passive Adds Ice Drain. Self 20 Ananta (Teal Archetype), Rama (Teal Archetype), Shiva (Teal Archetype)
Drain Light Passive Adds Light Drain. Self 20 Lucifer (Teal Archetype)
Drain Phys Passive Adds Phys Drain. Self 30 Hecatoncheires (Teal Archetype), Masakado (Teal Archetype), Mother Harlot (Teal Archetype), Yoshitsune (Teal Archetype), Zaou-Gongen (Teal Archetype)
Drain Pierce Passive While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with. Self Rama
Elec Amp Passive
25% to Elec damage.
Self 21 Barong (Purple Archetype), Izanami (Purple Archetype), Nero☆ (Red Archetype) Nero☆ (Red Archetype)
Elec Boost Passive
15% to Elec damage.
Self 6 Baihu, Mishaguji, Nero, Nero☆, Thor (Purple Archetype), Titania Nero, Nero☆, Thor (Purple Archetype), Titania
Elec Pierce Passive Elec attacks bypass resistances Self 32 Thor (Purple Archetype)
Empress' Libido Passive
25% damage to Charmed enemies. Has a 30% to Charm all enemies at the beginning of the 1st turn.
Mother Harlot
Endure Passive HP stops at 1 HP upon receiving the first killing blow. Self 6 Black Ooze (Purple Archetype), Grendel (Yellow Archetype), Halloween Jack, Helper Frost, Horkos, Kaiwan (Purple Archetype), Kudlak (Purple Archetype), Momunofu (Purple Archetype), Patrimpas (Purple Archetype), Rangda (Purple Archetype) Grendel (Yellow Archetype), Horkos
Enduring Soul Passive Heals 200 HP upon receiving the first killing blow. Self 18 Attis, Hel (Yellow Archetype), Huang Long (Teal Archetype), Mot (Purple Archetype), Siegfried (Purple Archetype), V, V☆ Attis, Hel (Yellow Archetype), Huang Long (Teal Archetype), Mot (Purple Archetype), V, V☆
Epic Recovery Passive
30% to status ailment auto cure rate.
Self 16 Alice (Yellow Archetype), Sandman (Purple Archetype) Alice (Yellow Archetype)
Euphoric Frenzy Passive 50% chance to Charm the assailant when receiving a Phys Attack. Self Dionysus
Evade Passive
20% Phys evasion rate.
Self 16 Bodyconian (Purple Archetype), Garuda (Purple Archetype), Jeanne (Purple Archetype), Jeanne☆ (Purple Archetype), Nekomata A, Shiva (Purple Archetype), Throne (Purple Archetype), Trumpeter (Red Archetype), Yatagarasu (Purple Archetype) Garuda (Purple Archetype), Trumpeter (Red Archetype)
Faith in Wealth Passive Increases max HP by 10%. Recover 1 MP every time your Press Turn Icon decreases due to enemy skills. Self Ganesha
Fast Recovery Passive
20% to status ailment auto cure rate.
Self 8 Bodyconian (Teal Archetype), Chimera (Teal Archetype), Horkos (Teal Archetype), Kushinada (Purple Archetype), Nigi Mitama (Purple Archetype), Power (Teal Archetype), Scathach (Purple Archetype), Tam Lin, Tsukuyomi (Yellow Archetype), Vetala (Teal Archetype) Bodyconian (Teal Archetype), Chimera (Teal Archetype), Horkos (Teal Archetype), Power (Teal Archetype), Scathach (Purple Archetype), Tam Lin, Tsukuyomi (Yellow Archetype), Vetala (Teal Archetype)
Fire Amp Passive
25% to Fire damage.
Self 21 Zaou-Gongen (Purple Archetype)
Fire Boost Passive
15% to Fire damage.
Self 6 Abaddon A (Red Archetype), Efreet, Prometheus, Surt (Purple Archetype) Abaddon A (Red Archetype), Prometheus, Surt (Purple Archetype)
Fire Pierce Passive Fire attacks bypass resistances Self 32 Surt (Purple Archetype)
Fog of Death Passive When an enemy is Weakened, reduces all enemy EV/AC by 20% (3 turns) and 100% chance to inflict Poison. Self Chernobog
Force Amp Passive
25% to Force damage.
Self 21 Seth (Purple Archetype)
Force Boost Passive
15% to Force damage.
Self 6 Cu Chulainn (Purple Archetype), Legion (Purple Archetype), Long, Oberon Cu Chulainn (Purple Archetype), Long, Oberon
Force Pierce Passive Force attacks bypass resistances Self 32 Cu Chulainn (Purple Archetype)
Fruit of the Dead Passive While the demon with this skill is alive, any enemy demon that is revived will only have 1 HP. Self Persephone
Good Aim Passive
10% to Phys hit rate.
Self 4 Ara Mitama (Purple Archetype), Archangel (Purple Archetype), Beloved (Red Archetype), Bodyconian (Red Archetype), Isis (Yellow Archetype), Kresnik (Teal Archetype), Naga, Nozuchi (Purple Archetype), Preta (Purple Archetype), White Rider (Yellow Archetype) Beloved (Red Archetype), Bodyconian (Red Archetype), Isis (Yellow Archetype), Kresnik (Teal Archetype), White Rider (Yellow Archetype)
Great Aim Passive
20% to Phys hit rate.
Self 16 Arianrhod (Purple Archetype), Grendel (Purple Archetype), Mara (Yellow Archetype), Odin (Purple Archetype), Setanta, Siegfried (Red Archetype) Mara (Yellow Archetype), Siegfried (Red Archetype)
Griffon-Bolt passive When a member of your party deals damage with a regular Attack, inflicts Almighty (Mag) damage 4 times on random enemies.

Power: 30 Lv2: +2% to All/Random Attack damage. Lv3: +3% to All/Random Attack damage. Lv4: +4% to All/Random Attack damage. Lv5: +5% to All/Random Attack damage. Lv6: +10% to All/Random Attack damage.

All/Random V☆
Guards of Tartarus Passive While the demon with this skill is alive, all party members will receive the following effect:

Reduces damage received by 15% when the attacker attacks all party members.

Self Hecatoncheires
Harmonious Death Passive At the beginning of every second turn, damage dealt by the demon with this skill will increase by 20% (up to 60%) and all party members receive 1 additional Press Turn Icon.

Lv2: +2 Magic. +2% to Max HP. Lv3: +3 Magic. +3% to Max HP. Lv4: +4 Magic. +4% to Max HP. Lv5: +5 Magic. +5% to Max HP. Lv6: +10 Magic. +10% to Max HP.

Self Mot
Hellish Mask Passive
Self 8 Abaddon (Yellow Archetype), Abaddon A (Purple Archetype), Abraxas (Purple Archetype), Ares (Red Archetype), Beloved (Teal Archetype), Bicorn (Purple Archetype), King Frost (Purple Archetype), Michael (Purple Archetype), Peallaidh (Purple Archetype), Phantom (Purple Archetype), Scathach (Purple Archetype), Suparna (Purple Archetype), Zhong Kui, Zouchouten (Red Archetype) Abaddon (Yellow Archetype), Abaddon A (Purple Archetype), Ares (Red Archetype), Beloved (Teal Archetype), King Frost (Purple Archetype), Zhong Kui, Zouchouten (Red Archetype)
Hell's Gate passive While the demon with this skill is alive, all party members will receive the following effect: For every Weak attribute, all party members will receive 5% less multiple-target attack damage that target all or random allies. (Max reduction: 50%) Self Orcus
Ice Amp Passive
25% to Ice damage.
Self 21 Black Frost (Purple Archetype)
Ice Boost Passive
15% to Ice damage.
Self 6 Beiji-Weng, Forneus (Purple Archetype), Gui Xian, Hel (Purple Archetype), King Frost Beiji-Weng, King Frost
Ice Pierce Passive Ice attacks bypass resistances 32 Rama (Purple Archetype)
Infernal Mask Passive
Self 16 Abaddon A (Purple Archetype), Alilat, Dionysus, Huang Di (Teal Archetype), Mother Harlot (Yellow Archetype), Silky (Purple Archetype), V (Purple Archetype), V☆ (Purple Archetype) Huang Di (Teal Archetype), Mother Harlot (Yellow Archetype)
Infinite Chakra Passive Increases naturally recovered MP by 1 MP. Self 18 Mermaid (Purple Archetype), Metatron, Prometheus (Purple Archetype), Samael (Purple Archetype)
Insanity Passive
20% chance to inflict status ailments.
Self 24 Black Frost (Yellow Archetype), Ixtab (Yellow Archetype), Kamiotoko, Lakshmi (Purple Archetype), Man Eater (Purple Archetype), Mitra (Purple Archetype), Mother Harlot (Purple Archetype), Mothman (Purple Archetype), Peallaidh, Skadi (Purple Archetype) Black Frost (Yellow Archetype), Ixtab (Yellow Archetype), Mother Harlot (Purple Archetype)
Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. Self 21 Baihu (Purple Archetype), Zhong Kui (Purple Archetype)
Kongo Zaou Passive All party members in the state of Might gain Phys Pierce while the demon with this skill is alive. Self Zaou-Gongen
Law of Hell passive As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance. Lv3: +3% to HP. +3% to Ailment Resistance. Lv4: +4% to HP. +4% to Ailment Resistance. Lv5: +5% to HP. +5% to Ailment Resistance. Lv6: +10% to HP. +10% to Ailment Resistance.

Self Orcus
Life Aid Passive Heals 30% HP when clearing a wave. Self 6 Dante☆ (Red Archetype), Gui Xian (Purple Archetype), Lailah (Purple Archetype), Michael Dante☆ (Red Archetype), Michael
Life Bonus Passive
10% to Max HP.
Self 3 Azumi (Purple Archetype), Cu Sith (Purple Archetype), Nozuchi, Saki Mitama, Slime Nozuchi
Life Gain Passive
20% to Max HP.
Self 7 Abaddon A (Yellow Archetype), Fomorian (Purple Archetype), Heqet (Purple Archetype), Naga (Purple Archetype), Persephone (Yellow Archetype), Tsukuyomi (Purple Archetype) Abaddon A (Yellow Archetype), Persephone (Yellow Archetype)
Life Surge Passive
30% to Max HP.
Self 15 Apis (Purple Archetype), Hecatoncheires (Purple Archetype), Jikokuten (Purple Archetype), Makara (Purple Archetype), Mot (Purple Archetype), Valkyrie (Purple Archetype)
Light Amp Passive
25% to Light damage.
Self 21 Mastema (Purple Archetype)
Light Boost Passive
15% to Light damage.
Self 6 Horus (Purple Archetype), Lailah, Principality (Purple Archetype), Sleipnir Sleipnir
Lord of the Abyss passive Removes all status buffs of all enemies at the beginning of the first turn in a boss battle and decreases the ATK, DEF and EV/AC of all enemies by 20%. (3 turns)

Lv2: +4% to HP. Lv3: +6% to HP. Lv4: +8% to HP. Lv5: +10% to HP. Lv6: +20% to HP.

Self Abaddon A
Luck Passive Increases Exp gained by Dx2 and all party members by 20% and Macca obtained during battle by 20%. Self Kanbari
Luck Amp I Passive
5 to Luck.
Self 3 Agathion (Purple Archetype), Kaiwan (Yellow Archetype), Koumokuten (Red Archetype), Lilim (Red Archetype), Ongyo-Ki (Purple Archetype), Virtue (Purple Archetype) Kaiwan (Yellow Archetype), Koumokuten (Red Archetype), Lilim (Red Archetype), Ongyo-Ki (Purple Archetype), Virtue (Purple Archetype)
Luck Amp II Passive
10 to Luck.
Self 13 Dantalian (Teal Archetype), Pele (Purple Archetype), V (Yellow Archetype) Dantalian (Teal Archetype), V (Yellow Archetype)
Luck Amp III Passive
15 to Luck.
Self 32 Amaterasu (Red Archetype), Asherah (Purple Archetype), King Frost (Purple Archetype), Lilith (Purple Archetype), Seth (Yellow Archetype) Amaterasu (Red Archetype), Asherah (Purple Archetype), Seth (Yellow Archetype)
Lunar Blessing Passive Reduces consumed MP by 1 MP. Self Tsukuyomi
Madama Stomp passive When landing a critical hit, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Charm.

Power: 100 Lv2: +4% to Ailment hit rate. +4% Critical hit rate. Lv3: +6% to Ailment hit rate. +6% Critical hit rate. Lv4: +8% to Ailment hit rate. +8% Critical hit rate. Lv5: +10% to Ailment hit rate. +10% Critical hit rate. Lv6: +20% to Ailment hit rate. +25% Critical hit rate.

Self Bayonetta☆
Madama Uppercut passive When an enemy is Charmed, inflicts Almighty (Magic) damage on a single enemy with a 30% chance to inflict Bind. Power: 100?

Lv2: +4% to Ailment hit rate. +4% Phys evasion rate. Lv3: +6% to Ailment hit rate. +6% Phys evasion rate. Lv4: +8% to Ailment hit rate. +8% Phys evasion rate. Lv5: +10% to Ailment hit rate. +10% Phys evasion rate. Lv6: +20% to Ailment hit rate. +20% Phys evasion rate.

Self Jeanne☆
Madness Passive
10% chance to inflict status ailments.
Self 8 Arahabaki (Yellow Archetype), Baihu (Red Archetype), Beiji-Weng (Teal Archetype), Blob (Purple Archetype), Bodyconian, Gui Xian (Teal Archetype), High Pixie (Purple Archetype), Jatayu (Yellow Archetype), Mad Gasser (Purple Archetype), Mastema (Yellow Archetype), Nekomata A (Yellow Archetype), Ose (Teal Archetype), Prometheus (Purple Archetype), Saki Mitama (Purple Archetype) Arahabaki (Yellow Archetype), Baihu (Red Archetype), Beiji-Weng (Teal Archetype), Bodyconian, Gui Xian (Teal Archetype), Jatayu (Yellow Archetype), Mastema (Yellow Archetype), Nekomata A (Yellow Archetype), Ose (Teal Archetype), Prometheus (Purple Archetype)
Magic Amp I Passive
5 to Magic.
Self 3 Berserker (Yellow Archetype), Dakini (Purple Archetype), Kaiwan (Red Archetype), Mou-Ryo (Purple Archetype), Nigi Mitama, Pele (Teal Archetype), Power (Purple Archetype), Unicorn (Yellow Archetype) Berserker (Yellow Archetype), Dakini (Purple Archetype), Kaiwan (Red Archetype), Nigi Mitama, Pele (Teal Archetype), Power (Purple Archetype), Unicorn (Yellow Archetype)
Magic Amp II Passive
10 to Magic.
Self 13 Illuyanka (Purple Archetype), Jeanne (Red Archetype), Lilim (Purple Archetype), Mot (Red Archetype), Nero (Yellow Archetype), V (Red Archetype) Jeanne (Red Archetype), Mot (Red Archetype), Nero (Yellow Archetype), V (Red Archetype)
Magic Amp III Passive
15 to Magic.
Self 32 Amaterasu (Purple Archetype), Huang Long (Red Archetype), Jeanne☆ (Red Archetype), Michael (Yellow Archetype), Surt (Yellow Archetype) Huang Long (Red Archetype), Jeanne☆ (Red Archetype), Michael (Yellow Archetype), Surt (Yellow Archetype)
Makara Shift Passive Casts Makarakarn at the beginning of a battle if the enemy attacks first. Self 18 Apis, Arahabaki (Purple Archetype), Azrael (Purple Archetype), Beelzebub (Purple Archetype), Dantalian (Purple Archetype), Mother Harlot (Teal Archetype), Prometheus Mother Harlot (Teal Archetype)
Mana Aid Passive Recovers 10 MP when clearing a wave. Self 12 Long (Purple Archetype), Nero☆ (Yellow Archetype), Pallas Athena (Purple Archetype), Rama (Red Archetype), Samael, Yoshitsune Nero☆ (Yellow Archetype), Rama (Red Archetype), Samael
Mana Bonus Passive
1 to max MP.
Self 8 Gremlin (Purple Archetype), Hathor (Purple Archetype), Melchom (Purple Archetype), Pyro Jack (Purple Archetype), Take-Minakata (Purple Archetype), Tsukuyomi, Yatagarasu (Yellow Archetype) Tsukuyomi, Yatagarasu (Yellow Archetype)
Mana Gain Passive
2 to max MP.
Self 15 Metatron (Purple Archetype), Mishaguji (Yellow Archetype), Mother Harlot Mishaguji (Yellow Archetype), Mother Harlot
Master Assassin Passive
20% to single-target attack skill damage.
Self 24
Merciless Blow Passive
20% damage when attacking the enemy's weak point.
Self 12 Anubis (Purple Archetype), Black Frost (Red Archetype), Hel (Red Archetype), Izanami, Kresnik (Purple Archetype), Nero☆ (Purple Archetype), Susano-o (Purple Archetype) Black Frost (Red Archetype), Hel (Red Archetype), Nero☆ (Purple Archetype)
Meslamtaea Passive Increases AC by 20%, and enters a state of Rebellion when the enemy is Poisoned. Self Nergal
Mutant Passive Becomes immune to all status ailments. Self Kinmamon
Nightlife passive Increases Macca obtained during battle by 5%. Self Bodyconian
Null Bind Passive Adds Null Bind. Self 12 Asherah (Yellow Archetype), Chatterskull (Purple Archetype), Makami, Mara, Michael (Teal Archetype), Orcus (Yellow Archetype), Persephone (Purple Archetype), Vishnu (Yellow Archetype), White Rider (Purple Archetype) Asherah (Yellow Archetype), Mara, Michael (Teal Archetype), Orcus (Yellow Archetype), Vishnu (Yellow Archetype)
Null Charm Passive Adds Null Charm. Self 12 Amaterasu (Yellow Archetype), Ammut (Purple Archetype), Huang Di (Purple Archetype), Lucifer (Yellow Archetype), Nekomata A (Purple Archetype), Succubus (Purple Archetype), Unicorn Amaterasu (Yellow Archetype), Lucifer (Yellow Archetype)
Null Curse Passive Adds Null Curse. Self 12 Beiji-Weng (Purple Archetype), Dominion
Null Dark Passive Adds Dark Null. Self 12 Abraxas (Teal Archetype), Anubis (Teal Archetype), Azrael (Teal Archetype), Barong (Teal Archetype), Bayonetta (Teal Archetype), Bayonetta☆ (Teal Archetype), Dante (Teal Archetype), Dante☆ (Teal Archetype), Ganesha (Teal Archetype), Huang Long (Teal Archetype), Kresnik (Teal Archetype), Mad Gasser (Teal Archetype), Nero (Teal Archetype), Nero☆ (Teal Archetype), Odin (Teal Archetype), Ongyo-Ki (Teal Archetype), V (Teal Archetype), V☆ (Teal Archetype)
Null Elec Passive Adds Elec Null. Self 12 Amaterasu (Teal Archetype), Dominion (Teal Archetype), Horus (Teal Archetype), Kresnik, Lilim (Teal Archetype), Makami (Teal Archetype), Nero☆ (Teal Archetype), Raijuu (Teal Archetype), Saki Mitama (Teal Archetype), Suparna (Teal Archetype) Nero☆ (Teal Archetype)
Null Fire Passive Adds Fire Null. Self 12 Ara Mitama (Teal Archetype), Black Frost (Teal Archetype), Black Ooze (Teal Archetype), Chernobog (Teal Archetype), Dante☆ (Teal Archetype), Gucumatz (Teal Archetype), Jikokuten (Teal Archetype), Mothman (Teal Archetype), Pallas Athena (Teal Archetype), Samael (Teal Archetype) Dante☆ (Teal Archetype)
Null Force Passive Adds Force Null. Self 12 Hathor (Teal Archetype), Illuyanka (Teal Archetype), Ishtar (Teal Archetype), Isis (Teal Archetype), Kusi Mitama (Teal Archetype), Lakshmi (Teal Archetype), Rakshasa (Teal Archetype), Rangda (Teal Archetype), Siegfried (Teal Archetype), Silky (Teal Archetype), White Rider (Teal Archetype)
Null Ice Passive Adds Ice Null. Self 12 Arahabaki (Teal Archetype), Arianrhod (Teal Archetype), Berserker (Teal Archetype), Horkos (Teal Archetype), Mara (Teal Archetype), Mermaid (Teal Archetype), Naga (Teal Archetype), Nigi Mitama (Teal Archetype), Sphinx (Teal Archetype), Surt (Teal Archetype), Throne (Teal Archetype), Virtue (Teal Archetype)
Null Light Passive Adds Light Null. Self 12 Beloved (Teal Archetype), Forneus (Teal Archetype), Garuda (Teal Archetype), Ixtab (Teal Archetype), Jeanne (Teal Archetype), Jeanne☆ (Teal Archetype), Kushinada (Teal Archetype), Lilith (Teal Archetype), Nergal (Teal Archetype), Orochi (Teal Archetype), Pazuzu (Teal Archetype), Sleipnir (Teal Archetype), V☆ (Teal Archetype) V☆ (Teal Archetype)
Null Mute Passive Adds Null Mute. Self 12 Angel (Purple Archetype), Dominion (Purple Archetype), Jeanne d'Arc (Purple Archetype), Quetzalcoatl (Purple Archetype), Rama (Teal Archetype), Virtue, Vishnu (Purple Archetype) Quetzalcoatl (Purple Archetype), Rama (Teal Archetype)
Null Phys Passive Adds Phys Null. Self 18 Abaddon (Teal Archetype), Huang Di (Yellow Archetype), Mot (Teal Archetype), Orcus (Teal Archetype), Ose (Teal Archetype), Wu Kong (Teal Archetype) Huang Di (Yellow Archetype)
Null Poison Passive Adds Null Poison. Self 12 Dakini (Purple Archetype), Pele, Yurlungur (Purple Archetype)
Null Weak Passive Adds Null Weak. Self 12 Lakshmi (Purple Archetype), Silky Lakshmi (Purple Archetype)
Offensive Cry 7 MP Reduces all enemy DEF and increases own parties ATK by 20% for 3 turns. All Enemies/Party Members 15 Metatron (Yellow Archetype)
Phys Amp Passive
25% to Phys damage.
Self 21 Dante☆ (Yellow Archetype), Masakado (Purple Archetype), Yoshitsune (Purple Archetype) Dante☆ (Yellow Archetype)
Phys Boost Passive
15% to Phys damage.
Self 6 Bayonetta (Purple Archetype), Beloved (Yellow Archetype), Dante, Dante☆, Ganesha (Purple Archetype), Hecatoncheires (Red Archetype), Mara (Purple Archetype), Valkyrie, Wu Kong Bayonetta (Purple Archetype), Beloved (Yellow Archetype), Dante, Dante☆, Hecatoncheires (Red Archetype), Mara (Purple Archetype), Wu Kong
Phys Pierce Passive Phys attacks bypass resistances Self 32 Mara (Purple Archetype)
[[Phys Pierce [weak]]] passive Gains Phys Pierce.Damage reduced by 70% if the enemy has Null, Repel or Drain Phys attribute.

Lv2: Decreases Phys Pierce damage reduction by 5%. Lv3: Decreases Phys Pierce damage reduction by 10%. Lv4: Decreases Phys Pierce damage reduction by 20%.

Self 16
Pussyfoot passive While the demon with this skill is alive, all party members will recieve the following effect: +20% EV.

Lv2: +3 to Ag. Lv3: +6 to Ag. Lv4: +9 to Ag. Lv5: +12 to Ag. Lv6: +20 to Ag.

Self Nekomata A
Rapid Shot passive
20% to Phys hit rate. Regular Attacks will change to the following effect. Inflicts Phys damage 5 times (Power: 20) on a single target with a 25% Crit Rate. Then enters a state of Might.
Self Dante☆
Rasetsu Passive
10% to Phys hit rate and casts Rebellion on self at the beginning of the 1st turn.
Self Rakshasa
Recovery Amp Passive
25% to Healing skill effectiveness.
Self 21 Asherah (Purple Archetype)
Recovery Boost Passive
15% to Healing skill effectiveness.
Self 6 Jeanne d'Arc, Kushinada, Makami (Purple Archetype), Samael (Teal Archetype) Jeanne d'Arc, Samael (Teal Archetype)
Repel Dark Passive Adds Dark Repel. Self 16 Cu Chulainn (Teal Archetype), Dantalian (Teal Archetype), Michael (Teal Archetype), Mou-Ryo (Teal Archetype), Vishnu (Teal Archetype)
Repel Elec Passive Adds Elec Repel. Self 16 Man Eater (Teal Archetype), Metatron (Teal Archetype), Nekomata A (Teal Archetype)
Repel Fire Passive Adds Fire Repel. Self 16 Jeanne d'Arc (Teal Archetype), Thor (Teal Archetype)
Repel Force Passive Adds Force Repel. Self 16 Hanuman (Teal Archetype), Long (Teal Archetype)
Repel Ice Passive Adds Ice Repel. Self 16 Asherah (Teal Archetype), Beiji-Weng (Teal Archetype), Hel (Teal Archetype), Izanami (Teal Archetype), Mastema (Teal Archetype), Sarasvati (Teal Archetype)
Repel Light Passive Adds Light Repel. Self 16 Alice (Teal Archetype), Beelzebub (Teal Archetype), Hell Biker (Teal Archetype), Huang Di (Teal Archetype)
Repel Phys Passive Adds Phys Repel. Self 24 Abaddon A (Teal Archetype), Quetzalcoatl (Teal Archetype)
Repel Pierce Passive While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with. Self Alilat
Resist Bind Passive Chance of being Bound reduced by 50%. Self 4 Inugami (Purple Archetype), King Frost (Teal Archetype), Mothman, Orthrus (Purple Archetype), Yatagarasu (Teal Archetype) King Frost (Teal Archetype), Mothman, Yatagarasu (Teal Archetype)
Resist Charm Passive Chance of being Charmed reduced by 50%. Self 4 Lilim, Nekomata (Purple Archetype) Lilim
Resist Curse Passive Chance of being Cursed reduced by 50%. Self 4 Sarasvati (Yellow Archetype), Yaksini Sarasvati (Yellow Archetype), Yaksini
Resist Dark Passive Adds Dark Resist. Self 8 Agathion (Teal Archetype), Apis (Teal Archetype), Asherah (Teal Archetype), Bishamonten (Teal Archetype), Chagrin (Teal Archetype), Fenrir (Red Archetype), Girimekhala, Hell Biker (Teal Archetype), Inugami (Teal Archetype), Ishtar (Teal Archetype), Kelpie (Teal Archetype), Kikuri-Hime (Teal Archetype), Mokoi (Teal Archetype), Principality (Teal Archetype), Siegfried (Teal Archetype), Take-Minakata (Teal Archetype), Zouchouten (Teal Archetype) Asherah (Teal Archetype), Fenrir (Red Archetype), Girimekhala, Hell Biker (Teal Archetype), Ishtar (Teal Archetype), Siegfried (Teal Archetype)
Resist Elec Passive Adds Elec Resist. Self 8 Abaddon A (Teal Archetype), Angel (Teal Archetype), Apsaras (Teal Archetype), Beelzebub (Teal Archetype), Efreet (Teal Archetype), Jack Frost (Teal Archetype), Jatayu (Teal Archetype), Lailah (Teal Archetype), Mastema (Teal Archetype), Mot (Teal Archetype), Orthrus (Teal Archetype), Persephone (Teal Archetype), Phantom (Teal Archetype), Prometheus (Red Archetype), Scathach (Teal Archetype), Setanta (Teal Archetype), Skadi (Teal Archetype), Throne, Valkyrie (Teal Archetype) Abaddon A (Teal Archetype), Beelzebub (Teal Archetype), Mastema (Teal Archetype), Mot (Teal Archetype), Persephone (Teal Archetype), Prometheus (Red Archetype), Skadi (Teal Archetype), Throne
Resist Fire Passive Adds Fire Resist. Self 8 Cu Sith (Teal Archetype), Gremlin (Teal Archetype), Hel (Teal Archetype), Heqet (Teal Archetype), Kikuri-Hime (Red Archetype), King Frost (Teal Archetype), Koppa Tengu (Teal Archetype), Kurama Tengu (Teal Archetype), Legion (Teal Archetype), Makara (Teal Archetype), Nozuchi (Teal Archetype), Obariyon (Teal Archetype), Patrimpas (Teal Archetype), Pazuzu, Seth (Teal Archetype), Skadi (Teal Archetype), Susano-o (Teal Archetype), Tam Lin (Teal Archetype), Trumpeter (Teal Archetype), Vetala (Teal Archetype), Vishnu (Teal Archetype), Yurlungur (Teal Archetype) Hel (Teal Archetype), Kikuri-Hime (Red Archetype), Pazuzu, Susano-o (Teal Archetype), Trumpeter (Teal Archetype), Vishnu (Teal Archetype)
Resist Force Passive Adds Force Resist. Self 8 Ananta (Teal Archetype), Azumi (Teal Archetype), Barong (Teal Archetype), Bishamonten (Teal Archetype), Blob (Teal Archetype), Chatterskull (Teal Archetype), Chimera (Teal Archetype), Dis (Teal Archetype), Fenrir (Teal Archetype), Girimekhala (Teal Archetype), Grendel (Teal Archetype), Leanan Sidhe (Teal Archetype), Lilith (Teal Archetype), Mishaguji (Teal Archetype), Mitra (Teal Archetype), Momunofu (Teal Archetype), Oni (Teal Archetype), Pallas Athena, Power (Teal Archetype), Preta (Teal Archetype), Pyro Jack (Teal Archetype), Sandalphon (Teal Archetype), Shikome (Teal Archetype), Shiva (Teal Archetype), Slime (Teal Archetype), Thor (Teal Archetype), V (Teal Archetype) Ananta (Teal Archetype), Barong (Teal Archetype), Bishamonten (Teal Archetype), Lilith (Teal Archetype), Mishaguji (Teal Archetype), Pallas Athena, Shiva (Teal Archetype), Thor (Teal Archetype), V (Teal Archetype)
Resist Ice Passive Adds Ice Resist. Self 8 Ammut (Teal Archetype), Dakini (Teal Archetype), Decarabia (Teal Archetype), Garuda (Teal Archetype), Hamsa (Teal Archetype), Incubus (Teal Archetype), Kaiwan (Teal Archetype), Nekomata (Teal Archetype), Nergal (Teal Archetype), Nero (Teal Archetype), Oberon (Teal Archetype), Odin, Pisaca (Teal Archetype), Sandman (Teal Archetype), Shadow (Teal Archetype), Shiisaa (Teal Archetype), Shiki-Ouji (Teal Archetype), Sphinx (Purple Archetype), Throne (Yellow Archetype), Unicorn (Teal Archetype), Yoshitsune (Teal Archetype) Garuda (Teal Archetype), Nergal (Teal Archetype), Nero (Teal Archetype), Odin, Sphinx (Purple Archetype), Throne (Yellow Archetype), Yoshitsune (Teal Archetype)
Resist Light Passive Adds Light Resist. Self 8 Baphomet (Teal Archetype), Beiji-Weng (Red Archetype), Bicorn (Teal Archetype), Bishamonten, Black Frost (Teal Archetype), Bodyconian (Teal Archetype), Chernobog (Teal Archetype), Cu Chulainn (Teal Archetype), Eligor (Teal Archetype), Fomorian (Teal Archetype), Hecatoncheires (Teal Archetype), High Pixie (Teal Archetype), Ikusa (Teal Archetype), Ippon-Datara (Teal Archetype), Kudlak (Teal Archetype), Loki (Teal Archetype), Man Eater (Teal Archetype), Peallaidh (Teal Archetype), Pixie (Teal Archetype), Succubus (Teal Archetype) Beiji-Weng (Red Archetype), Bishamonten, Black Frost (Teal Archetype), Chernobog (Teal Archetype), Cu Chulainn (Teal Archetype), Hecatoncheires (Teal Archetype), Kudlak (Teal Archetype), Man Eater (Teal Archetype)
Resist Mute Passive Chance of being Muted reduced by 50%. Self 4 Decarabia (Purple Archetype), Pazuzu (Red Archetype), Pixie (Purple Archetype), Shiki-Ouji Pazuzu (Red Archetype), Shiki-Ouji
Resist Phys Passive Adds Phys Resist. Self 12 Archangel (Teal Archetype), Ares (Teal Archetype), Baihu (Teal Archetype), Beelzebub (Yellow Archetype), Cerberus (Teal Archetype), Dante (Teal Archetype), Feng Huang (Teal Archetype), Gui Xian (Teal Archetype), Hanuman, Koumokuten (Teal Archetype), Mara (Teal Archetype), Melchom (Teal Archetype), Metatron (Teal Archetype), Nue (Teal Archetype), Pele (Teal Archetype), Titania (Teal Archetype), Trumpeter (Teal Archetype), Yaksini (Teal Archetype), Yatagarasu (Teal Archetype), Zhong Kui (Teal Archetype) Beelzebub (Yellow Archetype), Dante (Teal Archetype), Hanuman, Mara (Teal Archetype), Metatron (Teal Archetype)
Resist Poison Passive Chance of being Poisoned reduced by 50%. Self 4 Ikusa, Leanan Sidhe (Purple Archetype), Prometheus (Teal Archetype), Vetala (Purple Archetype) Ikusa, Prometheus (Teal Archetype)
Resist Weak Passive Chance of being Weakened reduced by 50%. Self 4 Hanuman (Teal Archetype), Raijuu Hanuman (Teal Archetype), Raijuu
Retaliate Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 100 power. Self 12 Abaddon, Ares, Beloved (Purple Archetype), Berserker (Purple Archetype), Chimera (Purple Archetype), Grendel (Purple Archetype), Gucumatz (Purple Archetype), Hanuman (Purple Archetype), Horkos, Jeanne (Purple Archetype), Kresnik (Purple Archetype), Man Eater (Purple Archetype), Rakshasa (Purple Archetype) Abaddon, Grendel (Purple Archetype), Gucumatz (Purple Archetype), Jeanne (Purple Archetype), Kresnik (Purple Archetype), Man Eater (Purple Archetype)
Sass passive When an enemy is Charmed, reduces all enemy DEF by 20% (3 turns).

Lv2: +2% to Ailment hit rate. +2% Damage to Charmed enemies. Lv3: +3% to Ailment hit rate. +3% Damage to Charmed enemies. Lv4: +4% to Ailment hit rate. +4% Damage to Charmed enemies. Lv5: +5% to Ailment hit rate. +5% Damage to Charmed enemies. Lv6: +10% to Ailment hit rate. +10% Damage to Charmed enemies.

Self Man Eater
Savage Glee Passive
25% to Critical hit rate.
Self 14 Bayonetta (Purple Archetype), Bayonetta☆ (Purple Archetype), Chernobog (Purple Archetype), Cu Chulainn, Dante☆ (Purple Archetype), Girimekhala (Purple Archetype), Ikusa (Purple Archetype), Nergal (Red Archetype), Orochi (Teal Archetype), Sarasvati (Purple Archetype), Yoshitsune (Purple Archetype) Cu Chulainn, Dante☆ (Purple Archetype), Nergal (Red Archetype), Orochi (Teal Archetype), Sarasvati (Purple Archetype), Yoshitsune (Purple Archetype)
Serial Killer Passive
10% to multiple-target attack skill damage.
Self 8 Huang Di (Purple Archetype), Huang Long (Yellow Archetype), Shiva, Unicorn (Purple Archetype) Huang Di (Purple Archetype), Huang Long (Yellow Archetype), Shiva
Shadow-Shock passive Regular Attacks will change to the following effect.

Inflicts Almighty (Mag) damage on a single target. Power: 100

Self V☆
Speedster Passive
50% to Battle Speed of this demon.
Self 10 Bayonetta (Teal Archetype), Fenrir (Purple Archetype), Hamsa (Purple Archetype), Hell Biker, Huang Long (Purple Archetype), Jeanne (Teal Archetype), Kama, Mishaguji (Purple Archetype), Nekomata A, Rakshasa (Teal Archetype), Sleipnir, Yatagarasu Bayonetta (Teal Archetype), Jeanne (Teal Archetype), Kama, Mishaguji (Purple Archetype), Nekomata A, Rakshasa (Teal Archetype)
Stealth Passive HP will stop at 1 upon receiving the first killing blow, and increases Phys evasion rate by +20%. Self Chupacabra
Strength Amp I Passive
5 to Strength.
Self 3 Ara Mitama, Gui Xian (Yellow Archetype), Isis (Red Archetype), Mokoi (Purple Archetype), Nue (Purple Archetype), Yaksini (Purple Archetype), Zouchouten (Yellow Archetype) Ara Mitama, Gui Xian (Yellow Archetype), Isis (Red Archetype), Zouchouten (Yellow Archetype)
Strength Amp II Passive
10 to Strength.
Self 13 Bayonetta (Red Archetype), Dante (Red Archetype), Ose (Purple Archetype), Skadi (Yellow Archetype) Bayonetta (Red Archetype), Dante (Red Archetype), Skadi (Yellow Archetype)
Strength Amp III Passive
15 to Strength.
Self 32 Bayonetta☆ (Red Archetype), Mara (Red Archetype), Nergal (Purple Archetype), Shiva (Red Archetype), Zaou-Gongen (Red Archetype) Bayonetta☆ (Red Archetype), Mara (Red Archetype), Nergal (Purple Archetype), Shiva (Red Archetype), Zaou-Gongen (Red Archetype)
Superior Power Passive
20% to Phys hit rate and adds Phys Pierce.
Self Huang Di
Suppress Stance Drain Passive As long as the demon who has this skill is alive, the enemy loses an extra Press Turn Icon every time you drain their attack. Self Jikokuten
Tetra Shift Passive Casts Tetrakarn at the beginning of a battle if the enemy attacks first. Self 18 Gucumatz (Purple Archetype), Ishtar (Purple Archetype), Kikuri-Hime (Purple Archetype), Mother Harlot (Red Archetype), Orcus (Purple Archetype), Sphinx, Surt, Tam Lin (Purple Archetype) Mother Harlot (Red Archetype)
Trap Free Passive
Self Hare of Inaba
Trickster Passive 20% chance to avoid using Press Turn Icons when attacking the enemy's weak point. Self Loki
Vahana Passive
15% to Phys evasion rate. -30% chance of receiving status ailments.
Self Garuda
Vitality Amp I Passive
5 to Vitality.
Self 3 Ammut (Purple Archetype), Arianrhod (Purple Archetype), Dominion (Purple Archetype), Hanuman (Red Archetype), Ikusa (Yellow Archetype), Kresnik (Red Archetype), Mitra (Teal Archetype), Oberon (Yellow Archetype), Saki Mitama, Setanta (Red Archetype) Ammut (Purple Archetype), Arianrhod (Purple Archetype), Dominion (Purple Archetype), Hanuman (Red Archetype), Ikusa (Yellow Archetype), Kresnik (Red Archetype), Mitra (Teal Archetype), Oberon (Yellow Archetype), Saki Mitama, Setanta (Red Archetype)
Vitality Amp II Passive
10 to Vitality.
Self 13 Dante (Purple Archetype), Horkos (Purple Archetype) Dante (Purple Archetype)
Vitality Amp III Passive
15 to Vitality.
Self 32 Asherah (Red Archetype), Barong (Purple Archetype), Lucifer (Red Archetype), Orcus (Teal Archetype), Wu Kong (Purple Archetype) Asherah (Red Archetype), Barong (Purple Archetype), Lucifer (Red Archetype), Orcus (Teal Archetype)
Void Dark Zones Passive Nullifies Dark Zone effects in the Aura Gate. Self 8 Loki (Purple Archetype), Throne
Voltage passive When Entering a state of Concentrate, increases own party's ATK and EV/AC by 20%. (1 turn) Self Nero☆
Warlord's Wrath passive Adds Phys Pierce.

Reduces 1 enemy Press Turn Icon at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects. When receiving a Phys Attack, 100% chance to counter dealing Phys damage. Power: 100

Self Masakado
Wild Guess Passive
Self 8 Baphomet (Purple Archetype), Beloved (Purple Archetype), Berserker (Teal Archetype), Bodyconian (Purple Archetype), Dakini (Teal Archetype), Grendel (Teal Archetype), Horkos (Purple Archetype), Illuyanka (Teal Archetype), Jatayu (Purple Archetype), Kelpie (Purple Archetype), Koppa Tengu (Purple Archetype), Silky (Teal Archetype), Throne (Teal Archetype) Baphomet (Purple Archetype), Beloved (Purple Archetype), Berserker (Teal Archetype), Bodyconian (Purple Archetype), Dakini (Teal Archetype), Grendel (Teal Archetype), Horkos (Purple Archetype), Illuyanka (Teal Archetype), Silky (Teal Archetype), Throne (Teal Archetype)
Wild Instinct Passive
Self 14 Alice (Purple Archetype), Azrael (Purple Archetype), Mishaguji (Purple Archetype), Sandalphon (Purple Archetype), Succubus (Purple Archetype), V☆ (Yellow Archetype) Alice (Purple Archetype), Azrael (Purple Archetype), Succubus (Purple Archetype), V☆ (Yellow Archetype)
Yaxche Passive When downed during the enemy turn, inflicts Almighty (Power:100) damage to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.

Lv2: +2 to Ma, +2% to Ailment Infliction. Lv3: +3 to Ma, +3% to Ailment Infliction. Lv4: +4 to Ma, +4% to Ailment Infliction. Lv5: +5 to Ma, +5% to Ailment Infliction. Lv6: +10 to Ma, +10% to Ailment Infliction.

Self Ixtab
Yomotsu Okami Passive While the demon with this skill is alive, all party members gain +10% damage to Elec and Dark attacks.

Lv2: +3 Magic. Lv3: +6 Magic. Lv4: +9 Magic. Lv5: +12 Magic. Lv6: +20 Magic.

Self Izanami
You're Next Passive If the demon with this skill kills an enemy with a single target attack, and that enemy is revived, they will come back as a Lv. 1 Reiko Kashima. Self Reiko Kashima