Difference between revisions of "Revival"
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| Activates the following Chain Effect if the one with this skill is downed at the start of own turn: Revives self with full HP and adds 1 additional Press Turn Icon. (Activates up to 1 time per battle) | | Activates the following Chain Effect if the one with this skill is downed at the start of own turn: Revives self with full HP and adds 1 additional Press Turn Icon. (Activates up to 1 time per battle) | ||
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| + | | {{DemonIcon|Quetzalcoatl A|size=32px}} | ||
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| + | | Activates the following Chain Effect when the enemy attacks first at the start of battle: Places the one with this skill into a state of Concentrate. Activates the following Chain Effect when Aztec Pulse is used: Revive a single fallen ally at random with 50% HP. (Activates up to 2 time per battle). | ||
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| Increases the uses of Ce Acatls Return by 2. Activates the following Chain Effect at the beginning of own turn: Removes revive ban from allies. Activates the following Chain Effect when a party member is revived via a Demon Skill: Grants a Press Turn Icon. (Once per battle) | | Increases the uses of Ce Acatls Return by 2. Activates the following Chain Effect at the beginning of own turn: Removes revive ban from allies. Activates the following Chain Effect when a party member is revived via a Demon Skill: Grants a Press Turn Icon. (Once per battle) | ||
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Revision as of 17:55, 22 June 2025
Revival refers to effects that bring a defeated demon back to life.
Contents
Mechanics
A revived demon becomes ready to participate in combat again, and will take on their previously-held spot in the team's turn order.
Demons affected by
Revive Ban cannot revive unless the effect is cleansed.
If a revival effect selects a demon at random, then it will only consider demons that are eligible to be revived (that is: one that is dead and not revive-banned).
Revive appliers
Skills that grant revives
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Recarm | 6 MP | 6 | - | ||
| Samrecarm | 8 MP | 8 | - | ||
| Recarmdra | 8 MP | All Allies | 10 | - | |
| Ce Acatls' Return | 6 MP | All Allies | - | ||
| Goddess' Embrace | 7 MP | - | |||
| Mother Creation | 7 MP | - | |||
| Woven Fate | 6 MP | - | |||
| Dynamic Evil Spear | 5 MP | All Allies | - | ||
| Call of the Dead | Passive | All Allies | - | ||
| Ce Acatl | Passive | Self | - | ||
| Eternal Order | Passive | - | |||
| Eternize | Passive | All Allies | - | ||
| Ever-Present Warmth | Passive | All Allies | - | ||
| Fecund Womb | Passive | - | |||
| God's Blessing | Passive | - | |||
| God's Fire | Passive | - | |||
| God's Word | Passive | - | |||
| Golden Apple | Passive | - | |||
| Immortal Sea Serpent | Passive | All Allies | - | ||
| Inventio | Passive | All Allies | - | ||
| Life & Death | Passive | - | |||
| Miracle of Fatima | Passive | All Allies | - | ||
| Peach of Immortality | Passive | - | |||
| Strength Blessing | Passive | - |
Demon Panels that grant revives
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Activates the following Chain Effect if the one with this skill is downed at the start of own turn: Revives self with full HP and adds 1 additional Press Turn Icon. (Activates up to 1 time per battle) | |
| Panel 4 | Activates the following Chain Effect when the enemy attacks first at the start of battle: Places the one with this skill into a state of Concentrate. Activates the following Chain Effect when Aztec Pulse is used: Revive a single fallen ally at random with 50% HP. (Activates up to 2 time per battle). |
Dx2 Skills that grant revives
| Dx2 | Skill | Effect |
|---|---|---|
| Med Kit (I · II) | When all allies are wiped out, 10% · 20% chance of last standing demon being revived with full HP. (1 time) | |
| [Support skill] Assist | Revives an ally with 10% HP |
Chain Effects
Skills that activate when a demon is revived
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Blood Cradle | Passive | All Enemies | - | ||
| Eternize | Passive | Self | - | ||
| Fruit of the Dead | Passive | All Enemies | - | ||
| Inventio | Passive | All Allies | - | ||
| Ome Acatl | Passive | All Enemies | - | ||
| You're Next | Passive | - |
Demon Panels that activate when a demon is revived
| Demon | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be used up to once per turn and on own turn). While the one with this skill is alive all Divine/Herald demon party members will receive an increase to Elec/Light damage dealt by 40%. | |
| Panel 2 | Activates the following Chain Effect when a party member (including the one with this skill) revives: Adds a Bulwark with an HP equivalent to 15% of Max HP to all party members. (1 turn) | |
| Panel 4 | Increases the uses of Ce Acatls Return by 2. Activates the following Chain Effect at the beginning of own turn: Removes revive ban from allies. Activates the following Chain Effect when a party member is revived via a Demon Skill: Grants a Press Turn Icon. (Once per battle) | |
| Panel 3 | Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increases the party's Press Turn Icons by 1. (Can only be used on own turn and up to once per turn.) While the one with this skill is alive, all Divine/Herald demon party members receive +40% to Force/Light damage dealt. | |
| Panel 3 | Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be activated on own turn and up to once per turn). While the one with this skill is alive all Divine or Herald demon party members receive +40% to Fire/Light damage dealt. |
Dx2 Skills that activate when a demon is revived
| Dx2 | Skill | Effect |
|---|---|---|
| Solar Energy | 50% chance to cast when a party member is revived. When cast, heals 10% HP of all party members. | |
| Lunar Energy | 50% chance to cast when an enemy is revived. When cast, has a 100% chance to |