Difference between revisions of "Curse"
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Revision as of 03:35, 9 March 2025
Curse is an Ailment that causes the target to receive significantly less healing.
Contents
Mechanics
If a demon is affected by Curse, any healing they receive is reduced by 75%.
- This applies to all forms of healing, including standard healing, steal HP, and fractional healing such as
Lydia.
Auto Cure rate
Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
The auto cure rate progression for Curse is as follows:
| Curse | |
|---|---|
| Turn 1 | 0% |
| Turn 2 | 0% |
| Turn 3 | 0% |
| Turn >=4 | Recovered (100%) |
Misc
- This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the Ailments article.
Curse Appliers
Skills that apply Curse
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Ju | 5 MP | 2 | - | ||
| Juon | 6 MP | 8 | - | ||
| Mahaju | 6 MP | 5 | - | ||
| Mahajuon | 7 MP | 9 | - | ||
| Vengeance | 6 MP | 7 | - | ||
| Flames of Gomorrah | 6 MP | - | |||
| Goddess's Prank | 5 MP | - | |||
| Summon: David | 6 MP | - | |||
| Go to Hell! | 7 MP | - | |||
| Yohuallipoca | 6 MP | - | |||
| 16 Scourges | 8 MP | - | |||
| Do Me A Favor | 9 MP | - | |||
| Bemusing Rhapsody | 6 MP | - | |||
| Boundless Wave | Passive | - | |||
| Call of the Dead | Passive | - | |||
| Eternize | Passive | - | |||
| Give me Jewels | Passive | - | |||
| Goddess of Madness | Passive | - | |||
| Guilty | Passive | - | |||
| Hand of Glory | Passive | - | |||
| Hariti (Skill) | Passive | - | |||
| Ome Acatl | Passive | - |
Demon Panels that apply Curse
| Demon | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect after Hand of Glory is activated: Heals all party members for 30% of their max HP. Activates the following Chain Effect when an ally is hit with Physical, Magic, or Fractional damage: 80% chance to inflict Curse on all enemies. (Activates up to 3 times per turn) |
Dx2 Skills that apply Curse
| Dx2 | Skill | Effect |
|---|---|---|
| Lunar Destruction | 50% chance to cast when the enemy defeats a demon. When cast, has a 100% chance to Curse all enemies | |
| Lunar Energy | 50% chance to cast when an enemy is revived. When cast, has a 100% chance to Curse all enemies |
Armament Skills that apply Curse
| Armament | Type | Name | MP Cost | Target |
|---|---|---|---|---|
| I Want Friends | 6 MP | |||
| What Should We Play | 6 MP |
Armament Talents that apply Curse
| Armament | Name | Effect |
|---|---|---|
| Black Plushie | Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed. |
Armament Panels that apply Curse
| Armament | Panel # | Effect |
|---|---|---|
| Panel 3 | Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.) | |
| Panel 3 | Activates the following Chain Effect at the start of the 1st turn: 80% chance to inflict Curse on all enemies. |
Inflict Chance Down
Skills that decrease the chance to inflict Curse
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Cursedi | 3 MP | 1 | - | ||
| Mekasudi | 4 MP | All Allies | 5 | - | |
| Resist Curse | Passive | Self | 4 | - |
Chain Effects
Skills that activate upon applying Curse
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Call of the Dead | Passive | All Allies | - | ||
| Sins of Sodom | Passive | - |
Demon Panels that activate upon applying Curse
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn) | |
| Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. | |
| Panel 2 | Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn) |
Armament Talents that activate upon applying Curse
| Armament | Name | Effect |
|---|---|---|
| Red Plushie | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) |
Healing amount down
Dx2 Skills that decrease the healing received by Cursed enemies
| Dx2 | Skill | Effect |
|---|---|---|
| Give Lip (I · II) | When a Cursed enemy is healed, decreases the healing amount by 10% · 20%. |
Additional Effects
Skills that grant additional effects against Cursed enemies
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Deadly Curse | Passive | Self | 13 | - | |
| Curse of Anguish | Passive | Self | - | ||
| Curse of Distress | Passive | Self | - | ||
| Do Me A Favor | 9 MP | - | |||
| Call of the Dead | Passive | All Allies | - | ||
| Hand of Glory | Passive | - | |||
| Hariti (Skill) | Passive | - | |||
| Ome Acatl | Passive | Self | - | ||
| Sins of Sodom | Passive | - |
Armament Skills that grant additional effects against Cursed enemies
| Armament | Type | Name | MP Cost | Target |
|---|---|---|---|---|
| I Want Friends | 6 MP |
Armament Talents that grant additional effects against Cursed enemies
| Armament | Name | Effect |
|---|---|---|
| Black Plushie | Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed. |
Demon Panels that grant additional effects against Cursed enemies
| Demon | Panel # | Effect |
|---|---|---|
| Panel 1 | +20% Phys evasion rate. +20% chance to inflict status ailments. -20% to damage received from Cursed enemies. | |
| Panel 2 | +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. | |
| Panel 4 | While the one with this skill is alive, all enemies will receive the following effect: +1 to MP consumed while inflicted with Curse. | |
| Panel 2 | Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. | |
| Panel 3 | +40% to Phys and Fire damage. While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed. | |
| Panel 4 | Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn) | |
| Panel 2 | -15% to damage to all party members by Cursed enemies while this demon is alive. | |
| Panel 3 | +15% to damage dealt to Cursed enemies by all party members while this demon is alive. | |
| Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. | |
| Panel 2 | +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive. | |
| Panel 2 | While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received. | |
| Panel 2 | Adds Null Mortal. +20% to max HP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. |
Auto Cure Rate Down
Demon Panels that decrease the Auto Cure Rate of Curse
| Demon | Panel # | Effect |
|---|---|---|
| Panel 1 | -70% to Dark damage received. While the one with this skill is alive, all enemies will receive the following effect: -25% to Curse auto recovery rate. |
Curse Immunity
Skills that grant immunity to Curse
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Null Curse | Passive | Self | 12 | - | |
| Null Mute-Curse | Passive | Self | 16 | - | |
| Halo of Hallel | Passive | Self | - | ||
| Narcissism | Passive | Self | - | ||
| Power of the Three Jewels | Passive | Self | - |
Demon Panels that grant immunity to Curse
| Demon | Panel # | Effect |
|---|---|---|
| Panel 1 | +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. | |
| Panel 2 | Adds Null Bind/Mute/Curse. Activates the following Chain Effect a party member is about to act: Restores 2MP to all party members, then casts Tarukaja+ on all party members. (1 turn) *Activates once per turn. | |
| Panel 2 | Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse. |
Cleansing Curse
Skills that cleanse Curse
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Cursedi | 3 MP | 1 | - | ||
| Mekasudi | 4 MP | All Allies | 5 | - | |
| Goddess Aid | Passive | All Allies | - |