Difference between revisions of "Charge (status effect)"
(updating and adding icons) |
(→Demon Panels that apply Charge: shiva a) |
||
Line 159: | Line 159: | ||
| Panel 4 | | Panel 4 | ||
| +30% chance to inflict status ailments. Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) | | +30% chance to inflict status ailments. Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) | ||
+ | |- | ||
+ | | {{DemonIcon|Shiva A|size=32px}} | ||
+ | | Panel 2 | ||
+ | | The effect of normal Attacks will be changed to the following: Inflicts Almighty damage (Physical, Power: 120) with Bulwark Pierce on a single enemy, and places the one with this skill into a state of Charge and restores own MP by 1. *Chain Effect activates once per turn and only if attack was successful. *Damage inflicted by this skill is dependent on Mag ATK. | ||
|- | |- | ||
| {{DemonIcon|Susano-o A|size=32px}} | | {{DemonIcon|Susano-o A|size=32px}} |
Revision as of 00:15, 24 February 2024
Charge is a Good Status Effect that increases the damage of user's next successful physical attack by 125%.
Contents
Mechanics
If a demon is affected by Charge, then their next successful Physical attack will deal 125% more damage.
- Put in multiplier form, this is effectively 2.25x.
- Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the
Phys attribute.
When a physical attack lands while Charged, the effect is consumed.
- Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.
If a physical skill with multiple hits is used while Charged, then all hits of that skill will have their damage increased.
Misc
- Charge cannot be active at the same time as
Concentrate. Only the most-recently-cast effect will be kept.
- Charge is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Charge Appliers
Skills that apply Charge
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Charge | 6 MP | Self | 8 | - |
![]() |
Mega Boost | 6 MP | Self | - | ![]() |
![]() |
Heavenly Sword | 6 MP | Self | - | ![]() |
![]() |
Iai Isshin | 6 MP | Self | - | ![]() |
![]() |
Azure Demon Dog | Passive | Self | - | ![]() |
![]() |
Bloodstained Divine Queen | Passive | Self | - | ![]() |
![]() |
Culann's Hound | Passive | Self | - | ![]() |
![]() |
Goddess of Madness | Passive | 1 Ally | - | ![]() |
![]() |
Hell Hound | Passive | Self | - | ![]() |
![]() |
King of Vengeance | Passive | Self | - | ![]() |
![]() |
Mask of Veiled Beauty | Passive | Self | - | ![]() |
![]() |
Omen of Rebellion | Passive | Self | - | ![]() |
![]() |
Samildanach | Passive | Self | - | ![]() |
Demon Panels that apply Charge
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 4 | +20% to Phys/Almighty damage. Activates the following Chain Effect when the enemy is inflicted with a Bad Status: Places the one with this skill into a state of Charge. *Activates up to two times per turn. |
![]() |
Panel 4 | Adds Phys Pierce. Reduces damage received by Phys attacks by 30%. Activates the following Chain Effect when the skill holder receives a Phys attack: Casts Final Opposition and grants Charge. (Once per battle) |
![]() |
Panel 4 | +30% to max HP. Activates the following Chain Effect when an ally is downed: Enters a state of Charge. |
![]() |
Panel 2 | Activates the following Chain Effect when a party member (including self) dodges a Physical type attack: Enters a state of Charge. (Once per turn) |
![]() |
Panel 3 | Activates the following Chain Effect after Hell Thrust is activated: Enters a state of Charge. Increases the next Phys attack damage by 125%. |
![]() |
Panel 4 | Activates the following Chain Effect at the beginning of own turn: Enters a state of Charge. (Once per battle) |
![]() |
Panel 4 | While the one with this skill is alive, all party members will receive the following effect: -25% damage taken when receiving a critical hit. Activates the following Chain Effect when using God 1000 Fist Cannon: Enters a state of Charge. (Activates once per turn) |
![]() |
Panel 2 | Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) |
![]() |
Panel 4 | +30% chance to inflict status ailments. Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) |
![]() |
Panel 2 | The effect of normal Attacks will be changed to the following: Inflicts Almighty damage (Physical, Power: 120) with Bulwark Pierce on a single enemy, and places the one with this skill into a state of Charge and restores own MP by 1. *Chain Effect activates once per turn and only if attack was successful. *Damage inflicted by this skill is dependent on Mag ATK. |
![]() |
Panel 4 | +30% to Phys damage. Activates the following Chain Effect when Heavenly Valor is used: Puts the one with this skill into a state of Charge. |
![]() |
Panel 4 | +30% to Max HP. Activates the following Chain Effect when Thunderous Hammer is used: Places the skill holder into a state of Charge, and decreases the DEF and EV/AC of all enemies by 20%. (1 turn) |
![]() |
Panel 4 | Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.) |
![]() |
Panel 4 | +20% to Phys hit rate. Reduces the cost of God's Hand by 3 MP. Activates the following Chain Effect when a member of your party (including self) downs a demon: The one with this skill enters a state of Charge and Critical. (Once per turn) |
Chain Effects
Skills that activate upon applying Charge
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Invincibility Aid | Passive | ![]() |
- | ![]() |
Additional Effects
Skills that grant additional effects while Charged
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Goddess of Madness | Passive | All Allies | - | ![]() |
![]() |
Omen of Rebellion | Passive | Self | - | ![]() |
Removing Charge
Skills that remove Charge
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Discord | 3 MP | ![]() |
6 | - |
![]() |
Silent Prayer | 7 MP | All Enemies + All Allies | 8 | - |
![]() |
Holy Lance of Longinus | 6 MP | All Enemies | - | ![]() |
![]() |
Determined Hero | Passive | All Enemies | - | ![]() |