Difference between revisions of "Weak point"
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+ | | {{DemonIcon|Baal|size=32px}} | ||
+ | | Panel 4 | ||
+ | | 10% | ||
+ | | +40 to Ma. While the one with this skill is alive, all party members will receive the following effect: +10% to Force damage, and +10% to damage dealt when striking a weak point. | ||
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| {{DemonIcon|Baphomet A|size=32px}} | | {{DemonIcon|Baphomet A|size=32px}} |
Latest revision as of 19:27, 5 March 2025
A weak point refers to one of a demon's elemental weaknesses.
Contents
- 1 Mechanics
- 2 Change an affinity to weak
- 3 Amount of weak points in party
- 4 Chain Effects upon striking a weak point
- 4.1 Skills that activate upon striking an enemy's weak point
- 4.2 Demon Panels that activate upon striking an enemy's weak point
- 4.3 Dx2 Skills that activate upon striking an enemy's weak point
- 4.4 Skills that activate when own weak point is struck
- 4.5 Demon Panels that activate when own weak point is struck
- 5 Additional Effects when a weak point is struck
- 5.1 Skills that grant additional effects when striking an enemy's weak point
- 5.2 Demon Panels that grant additional effects when striking an enemy's weak point
- 5.3 Skills that grant additional effects when own weak point is struck
- 5.4 Demon Panels that grant additional effects when own weak point is struck
- 6 Gain Press Turn
- 7 Prevent spending Press Turn
- 8 Prevent Bonus Turn
Mechanics
Striking a weak point will multiply damage dealt by x1.5. For more details, see Damage Formula. Weak-point damage is displayed in yellow text instead of the standard white.
If a weak point is struck at the start of a Press Turn, then only half of that Press Turn icon will be consumed, and a Bonus Turn (the second half of a Press Turn icon) will start.
A demon's affinities can be changed to Weak through the use of Attribute affinity down.
Change an affinity to weak
Skills that change an affinity to weak
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Holy Immunity | Passive | Self | - | ![]() |
Amount of weak points in party
Skills that increase damage dealt depending on the amount of weak points in the party
Type | Name | MP Cost | Target | Boost | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
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Duke of Hell | Passive | Self | 10% per (max 50%) | - | ![]() |
Skills that decrease damage taken depending on the amount of weak points in the party
Type | Name | MP Cost | Target | Reduction | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
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Duke of Hell | Passive | Self | 10% per (max 70%) | - | ![]() |
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Enemy of God | Passive | All Allies | 8% per (max 40%) | - | ![]() |
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Hell's Gate | Passive | All Allies | 5% per (max 50%) | - | ![]() |
Chain Effects upon striking a weak point
Skills that activate upon striking an enemy's weak point
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Ashihara no Nakatsukuni's Might | Passive | All Allies | - | ![]() |
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Baphomet (Underside) | Passive | All Enemies All Allies |
25 | ![]() |
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Dragon Chief | Passive | Other Allies | - | ![]() |
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Enemy of God | Passive | All Allies | - | ![]() |
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Five Divine Attendants | Passive | All Allies | - | ![]() |
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Fortune's Snowman | Passive | All Allies | - | ![]() |
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Omniscience and Omnipotence | Passive | All Allies | - | ![]() |
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Samildanach | Passive | All Allies | - | ![]() |
Demon Panels that activate upon striking an enemy's weak point
Demon | Panel # | Effect |
---|---|---|
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Panel 3 | +20% to Fire damage. +20% to max HP. Activates the following Chain Effect when the one with this skill strikes an enemy's weak point: Inflicts Fire damage (Magic, Power: 120) with Bulwark Pierce to all enemies. *Activates once per turn. |
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Panel 4 | Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point: Grants the party an additional Press Turn Icon. (Once per turn) |
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Panel 2 | Adds Null Mortal. Activates the following Chain Effect when a party member strikes a weak point: Decreases the DEF of all enemies by 20%. (1 turn) |
Dx2 Skills that activate upon striking an enemy's weak point
Dx2 | Skill | Effect |
---|---|---|
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Sixth Sense | 10% chance for all party members to recover 1 MP when attacking enemy's weak point. |
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WEAK Killer (I · II) | 10% · 25% chance to cast ![]() |
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WEAK Freak (I · II) | 10% · 25% chance to cast ![]() |
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WEAK Sniper (I · II) | 10% · 25% chance to cast ![]() |
Skills that activate when own weak point is struck
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Enemy of God | Passive | All Allies | - | ![]() |
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Final Opposition | Passive | Self | - | ![]() |
Demon Panels that activate when own weak point is struck
Demon | Panel # | Effect |
---|---|---|
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Panel 2 | Activates the following Chain Effect if a party member's weak point is attacked. Increase ATK of all party members by 20%.(2 turns) |
Additional Effects when a weak point is struck
Skills that grant additional effects when striking an enemy's weak point
Type | Name | MP Cost | Target | Boost | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
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Back Attack | Passive | Self | 10% | 6 | - |
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Merciless Blow | Passive | Self | 20% | 12 | - |
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Wretched Blow | Passive | Self | 30% | 18 | - |
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Phys Enhancement | Passive | Self | 10% | 16 | - |
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Fire Enhancement | Passive | Self | 10% | 16 | - |
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Ice Enhancement | Passive | Self | 10% | 16 | - |
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Elec Enhancement | Passive | Self | 10% | 16 | - |
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Force Enhancement | Passive | Self | 10% | 16 | - |
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Light Enhancement | Passive | Self | 10% | 16 | - |
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Dark Enhancement | Passive | Self | 10% | 16 | - |
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Sadistic Blow | Passive | Self | 10% | 18 | - |
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Fortunate Park Visitor | Passive | Self | 60% | ? | - |
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Dragon Chief | Passive | Self | 20% - 100% | - | ![]() |
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Dragon King's Pride | Passive | Other Allies | 20% | - | ![]() |
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Five Divine Attendants | Passive | All Allies | 30% | - | ![]() |
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Garden of Eden | Passive | All Allies | 10% | - | ![]() |
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Lurking Shadow | Passive | All Allies | 15% | - | ![]() |
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Samildanach | Passive | All Allies | 30% | - | ![]() |
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Sorcery's Wisdom | Passive | All Allies | 30% | 1 | ![]() |
Demon Panels that grant additional effects when striking an enemy's weak point
Demon | Panel # | Boost | Effect |
---|---|---|---|
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Panel 4 | 10% | +40 to Ma. While the one with this skill is alive, all party members will receive the following effect: +10% to Force damage, and +10% to damage dealt when striking a weak point. |
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Panel 2 | 0% | Adds Null Mortal. While the one with this skill is alive, all enemies will receive the following effect: -50% to damage dealt, except for when striking a Weak Point. |
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Panel 2 | 20% | Adds Null Charm/Mute. While the one with this skill is alive, all party members will receive the following effect: +20% to damage dealt when striking a weak point. |
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Panel 2 | 15% | While the one with this skill is alive, all party members will receive the following effects: +20% to hit rate, and +15% to damage dealt when striking a weak point. |
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Panel 2 | 15% | While the one with this skill is alive, +20% to the hit rate of all party members and +15% to damage dealt when striking a weak point. |
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Panel 2 | 15% | While the one with this skill is alive, all party members will receive the following effect: +15% damage when attacking an enemy's weak point and -15% to damage received when own weak point is attacked. |
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Panel 4 | 15% | +15% damage dealt when striking an enemy's weak point. Activates the following Chain Effect at the end of own turn and when Summon Elementals is used: Enters a state of Concentrate. |
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Panel 2 | 15% | While the one with this skill is alive, +20% to the hit rate of all party members and +15% to damage dealt when striking a weak point. |
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Panel 2 | 20% | While the user is alive, all party members will receive the following effect: +20% to damage dealt when striking a weak point. |
Skills that grant additional effects when own weak point is struck
Type | Name | MP Cost | Target | Reduction | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
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Enemy of God | Passive | Self | 25% | - | ![]() |
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Garden of Eden | Passive | All Allies | 25% | - | ![]() |
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Hinokagutsuchi (Skill) | Passive | Self | 0% | - | ![]() |
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Play's Editor | Passive | Self | 25% | - | ![]() |
Demon Panels that grant additional effects when own weak point is struck
Demon | Panel # | Reduction | Effect |
---|---|---|---|
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Panel 2 | 0% | While the one with this skill is alive, all party members will receive the following effect: -20% to Dark damage received and while being the recipient of Bulwark, -30% to all damage received except when a weak point is struck. |
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Panel 4 | 15% | +50% to max HP. Activates the following Chain Effect at the start of the first turn: Adds a Bulwark of approximately 1,000 HP to self. (1 turn). The demon with this skill takes -15% damage when own weak point is attacked. |
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Panel 2 | 15% | While the one with this skill is alive, all party members will receive the following effect: +15% damage when attacking an enemy's weak point and -15% to damage received when own weak point is attacked. |
Gain Press Turn
Dx2 Skills that grant additional Press Turns when a weak point is hit
Dx2 | Skill | Effect |
---|---|---|
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Press Hack (I · II) | ?% · 7% chance to gain 1 Press Turn Icon when attacking the enemy's weak point. |
Prevent spending Press Turn
Skills that prevent spending a Press Turn when striking an enemy's weak point
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Chief God's Rage | Passive | Self | - | ![]() |
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Trickster | Passive | Self | - | ![]() |
Prevent Bonus Turn
Skills that prevent Bonus Turns from being granted when own weak point is struck
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
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Great Trunk | Passive | All Allies | - | ![]() |
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Law of Hell | Passive | All Allies | - | ![]() |