Difference between revisions of "User:Boblers"

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(Tier List drafts WIP: ame, baldur, sonic, v updates)
(transferring 4* entries to tier list. condensing genomes list)
Line 15: Line 15:
 
* Create a concrete list of which demons can or cannot be used together in a team.
 
* Create a concrete list of which demons can or cannot be used together in a team.
 
* Once the pages are ready, convert the navboxes into templates, and add to the related pages.
 
* Once the pages are ready, convert the navboxes into templates, and add to the related pages.
* 4-stars with no tier list rating yet: {{DemonIcon|Baldur|size=32px}}, {{DemonIcon|Dante|size=32px}}, {{DemonIcon|Nero|size=32px}}, {{DemonIcon|V|size=32px}}, {{DemonIcon|Sonic|size=32px}}, {{DemonIcon|Es|size=32px}}, {{DemonIcon|Bayonetta|size=32px}}, {{DemonIcon|Jeanne|size=32px}}, {{DemonIcon|Alraune|size=32px}}, {{DemonIcon|Ame no Uzume|size=32px}}, {{DemonIcon|Vouivre|size=32px}}
 
 
* If {{DemonIcon|Ananta|size=32px}}'s panel 4 works the same as {{DemonIcon|Ame no Uzume|size=32px}}'s [[Iwato Priestess]], then it should trigger off of chain effect heals and life steal effects. Think about synergies this could bring about (examples:  
 
* If {{DemonIcon|Ananta|size=32px}}'s panel 4 works the same as {{DemonIcon|Ame no Uzume|size=32px}}'s [[Iwato Priestess]], then it should trigger off of chain effect heals and life steal effects. Think about synergies this could bring about (examples:  
 
** {{DemonIcon|Seth|size=32px}}'s [[Ouas]]
 
** {{DemonIcon|Seth|size=32px}}'s [[Ouas]]
 
** {{DemonIcon|Lucifuge|size=32px}}'s [[Light Devourer]]
 
** {{DemonIcon|Lucifuge|size=32px}}'s [[Light Devourer]]
** {{DemonIcon|Raphael|size=32px}}'s [[God's Blessing]]
+
** {{DemonIcon|Raphael|size=32px}}'s [[God's Blessing]] (only in a 4-unit team tho)
 
** {{DemonIcon|Ardha|size=32px}}'s [[Ruin and Grace]]
 
** {{DemonIcon|Ardha|size=32px}}'s [[Ruin and Grace]]
 
** {{DemonIcon|Mahamayuri|size=32px}}'s [[Blossoming Cyclone]]
 
** {{DemonIcon|Mahamayuri|size=32px}}'s [[Blossoming Cyclone]]
Line 104: Line 103:
 
| style="font-size:110%; font-weight: bold;" | Competitive
 
| style="font-size:110%; font-weight: bold;" | Competitive
 
| [[Democalypse]] • [[D2 Duel]] • [[Battle Tower]]
 
| [[Democalypse]] • [[D2 Duel]] • [[Battle Tower]]
|}
 
 
==Tier List drafts WIP==
 
{| class="wikitable sortable tierlist" style="width: 80%"
 
|-
 
! rowspan="2" style="width: 80px" | Name
 
! colspan="2" class="unsortable" | Best Archetype(s)
 
! rowspan="2" data-sort-type="number" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | Democalypse
 
|- style="vertical-align: middle;"
 
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! data-sort-type="number" | Offense !! data-sort-type="number" | Defense !! data-sort-type="number" | Prelim !! data-sort-type="number" | Boss
 
|-
 
<!-- Alraune -->
 
{{TierDataBeta|demon=Alraune|pvebest1=Any|pvpbest1=Purple|pvpbest2=Clear
 
|pve=1
 
|offensive=3|defensive=2
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*High LUK, [[Insanity]] in Purple, and afflict chance boost in panel 3 let her function as an ailmenter.
 
*[[Sweet Whisper]] casts [[Rakunda]] and Charm when an ally is killed. This can combo well with auto-revivers such as [[Xi Wangmu]], forcing the enemy to prioritize killing her or else risk getting Charmed with every kill.
 
*Since Sweet Whisper chains off of an ally death, it will usually happen during the middle of the enemy's turn. Ailment cleansers tend to act at the beginning of the turn, to avoid losing press turns to ailmented allies - so Sweet Whisper can trip up attackers mid-onslaught, unable to cleanse until cycling back around to the cleanser (if they don't lose all their turns doing so), or even forcing them to wait until the next turn entorely.
 
** This is especially potent if the cleanser is [[Mahamayuri]], who can only cleanse via a chain effect at the start of his team's turn - meaning mid-turn there's nothing he can do about it.
 
*[[Power of Life]] gives auto-[[Lydia]] to help survivability.
 
|con=
 
*LUK is pretty much her only good stat, so ailmenter is the only job she can do.
 
*Her middling VIT means killing her is not especially difficult.
 
*Very low AGI.
 
*Weak to Fire unless Teal.
 
*Ailments aren't useful in PvE due to inflated enemy stats, and allies in PvE really should not be dying in the first place.
 
|notes=
 
}}
 
<!-- Ame no Uzume -->
 
{{TierDataBeta|demon=Ame no Uzume|pvebest1=Red|pvebest2=Teal|pvpbest1=Teal
 
|pve=3
 
|offensive=1|defensive=1
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*[[Iwato Priestess]] nulls both dark zones and damage panels, making Aura Gate exploration easy while taking up only one team slot.
 
*Innate [[Mediarama]] heals a decent amount. Panel 1 also gives Mediarama a 2 MP discount, reducing it to 6 MP.
 
*All colors (except Clear) are useful:
 
**Red has discounted [[Maziodyne]], and a strong gacha skill in [[Elec Enhancement]].
 
**Yellow has [[Prayer]], which lets her handle ailment cleansing.
 
**[[Recovery Amp]] in Purple improves Mediarama's healing.
 
**Teal covers her weakness.
 
*Auto-casts [[Tarukaja]] whenever an ally receives any form of healing (including life steal, chain effects, etc), and also casts [[Rakukaja]] if panel 2.
 
*Good AGI.
 
*Above average LUK.
 
|con=
 
*Average MAG.
 
*Lacks Elec damage boosters to support Ziodyne and Maziodyne.
 
*Difficult to panel due to being a banner-exclusive 4* (need 12 dupes total for panel 3, can't use universal spirits, etc).
 
*Weak to Force unless Teal.
 
|notes=
 
}}
 
<!-- Baldur -->
 
{{TierDataBeta|demon=Baldur|pvebest1=Red|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Yellow
 
|pve=3
 
|offensive=1|defensive=1
 
|democPrelim=4
 
|democBoss=4
 
|pro=
 
*Innate [[Light Boost]], [[Hamadyne]], and his unique [[God of Light]] make him a solid light mage.
 
*[[God of Light]] grants a team-wide increase to light damage and 1 MP discount to light skills, which is very helpful for [[Democalypse]].
 
*All colors are useful:
 
**Red gets [[Mahamadyne]] for sweeping, or Democalypse prelim. God of Light also discounts it to 5 MP, so it helps make up for his average magic stat.
 
**Yellow gets [[War Dance]] for manual buffing, and also has a valuable gacha skill in [[Solar Downfall]].
 
**Purple gets [[Void Dark Zones]] for Aura Gate exploration.
 
**Teal gets [[Null Dark]] to cover his weakness.
 
*Great panels that grant Light Pierce (with 30% reduction) on panel 2, and more team-wide Light damage on panel 3.
 
*Panel 1 casts 1-turn [[Debilitate]] on the enemy team if he gets killed.
 
|con=
 
*Average MAG.
 
*Low VIT/LUK and middling AGI means he's fragile.
 
*Difficult to panel due to being a banner-exclusive 4* (need 12 dupes total for panel 3, can't use universal spirits, etc).
 
*Weak to Dark unless Teal.
 
|notes=
 
}}
 
<!-- Bayonetta -->
 
{{TierDataBeta|demon=Bayonetta|pvebest1=Purple|pvpbest1=Purple
 
|pve=1
 
|offensive=1|defensive=1
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*[[Savage Glee]] in Purple and crit rate boost on [[Mortal Jihad]] means she has a decent chance to crit.
 
*No weaknesses.
 
|con=
 
*No innate pierce.
 
*Average-to-low stats across the board means she doesn't excel at anything.
 
*Non-existent bulk.
 
*No panels. She's also unlikely to get any, since her 5* version [[Bayonetta☆]] already has them.
 
|notes=
 
*While innate [[Berserker (Skill)|Berserker]] does boost her damage, it makes her lack of bulk even worse.
 
*She and [[Jeanne]] have the exact same stats, aside from swapping STR and MAG.
 
*Limited-time Collaboration unit. Nobody knows if she will be rerun.
 
}}
 
<!-- Dante -->
 
{{TierDataBeta|demon=Dante|pvebest1=Red|pvpbest1=Red|pvpbest2=Purple
 
|pve=3
 
|offensive=1|defensive=1
 
|democPrelim=3
 
|democBoss=3
 
|pro=
 
*Innate [[Phys Boost]] as well as a single-target and an AoE phys skill makes him functionally similar to Red [[Wu Kong]].
 
*High STR stat.
 
*No weaknesses.
 
|con=
 
*No innate pierce.
 
*Low AGI and LUK will lead to accuracy problems.
 
*No panels severely limits his potential. He's also unlikely to get any, since his 5* version [[Dante☆]] already has them.
 
*Wu Kong's higher STR, as well as hit rate, crit rate, and damage boost from panels, make the monkey completely overshadow him.
 
|notes=
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
}}
 
<!-- Es -->
 
{{TierDataBeta|demon=Es|pvebest1=Clear|pvpbest1=Clear|pvpbest2=Purple|pvpbest3=Red
 
|pve=1
 
|offensive=3|defensive=2
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*Able to serve a variety of roles based on color:
 
**Clear's [[Infernal Mask]] combined with [[Power of Life]] and Panel 1 sums to -105% ailment chance, potentially allowing Es to be a cleanser if transferred [[Prayer]] (but probably not [[Silent Prayer]], as it would remove Lydia).
 
**Purple's [[Insanity]] combined with Es's high LUK means they can act as an ailmenter.
 
**Red's [[Mind Break]] can be used to sap enemy MP in PvP.
 
**Yellow's [[Mahashibaboo]] can inflict Bind, which is more disruptive to enemies than Mute.
 
*[[Ego Erosion]] decreases auto-cure rate for all ailments, letting Es fit flexibly into a variety of ailment teams.
 
*[[Power of Life]] gives auto-[[Lydia]] to help Es stay alive.
 
|con=
 
*Very low AGI.
 
*Low VIT hurts Es's survivability.
 
*Weak to Fire unless Teal.
 
|notes=
 
}}
 
<!-- Jeanne -->
 
{{TierDataBeta|demon=Jeanne|pvebest1=Purple|pvpbest1=Purple
 
|pve=1
 
|offensive=1|defensive=1
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*[[Evade]] in Purple can help her to dodge...?
 
*No weaknesses.
 
|con=
 
*No innate pierce.
 
*Average-to-low stats across the board means she doesn't excel at anything.
 
*Non-existent bulk. Magic attacks will also ignore her [[Evade]], so it won't help her there.
 
*No panels. She's also unlikely to get any, since her 5* version [[Jeanne☆]] already has them.
 
|notes=
 
*While innate [[Berserker (Skill)|Berserker]] does boost her damage, it makes her lack of bulk even worse.
 
*She and [[Bayonetta]] have the exact same stats, aside from swapping STR and MAG.
 
*Limited-time Collaboration unit. Nobody knows if she will be rerun.
 
}}
 
<!-- Nero -->
 
{{TierDataBeta|demon=Nero|pvebest1=Red|pvpbest1=Red
 
|pve=3
 
|offensive=1|defensive=1
 
|democPrelim=3
 
|democBoss=3
 
|pro=
 
*Innate [[Back Attack]], [[Elec Boost]], and [[Mazionga]] make him functionally similar to Purple [[Titania]].
 
*Good MAG stat.
 
*No weaknesses.
 
|con=
 
*No panels severely limits his potential. He's also unlikely to get any, since his 5* version [[Nero☆]] already has them.
 
*Titania's much-higher MAG, and damage boost from panels, make her completely overshadow him.
 
|notes=
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
}}
 
<!-- Sonic -->
 
{{TierDataBeta|demon=Sonic|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple
 
|pve=2
 
|offensive=1|defensive=1
 
|democPrelim=2
 
|democBoss=4
 
|pro=
 
*High AGI and innate [[Speedster]] for Battle Speed needs.
 
*Automatic [[Rebellion]] at the start of his team's turn, and pierce on [[Spin Dash]] if he's in Rebellion when using it.
 
*Works well against single targets and particularly [[Democalypse]] Force Boss, especially since Rebellion lets him crit despite the boss's crit rate reduction.
 
*Purple gets [[Force Boost]] to improve Spin Dash's damage.
 
*Red gets discounted [[Vorpal Blade]], which does respectable AoE Phys damage, especially when in Rebellion. This can result in more-consistent damage than Spin Dash, if fighting multiple targets. Note that it will not pierce, though.
 
*Good panels that give additional accuracy, Force damage, and battle speed, as well as a 1-turn [[Auto-Sukuka]].
 
*No weaknesses.
 
|con=
 
*If he gets a second attack on his team's turn, he won't have Rebellion for it, which then means Spin Dash won't pierce. His middling LUK also means he likely won't crit without Rebellion, either.
 
*Average STR
 
*Random-targeting is bad against multiple targets, and downright detrimental in PvP.
 
*No native damage boosters that support Vorpal Blade.
 
*Difficult to panel due to being an event-exclusive 4* (need 12 dupes total for panel 3, can't use universal spirits, etc).
 
*If you just want a PvE speed demon, then fuse Purple [[Fenrir]] - he's better at supporting the team than Sonic is at attacking.
 
|notes=
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
}}
 
<!-- V -->
 
{{TierDataBeta|demon=V|pvebest1=Red|pvebest2=Yellow|pvebest3=Purple|pvpbest1=Red|pvpbest2=Yellow
 
|pve=1
 
|offensive=1|defensive=1
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*Red and Yellow give him an Almighty AOE skill that debuffs.
 
*[[Infernal Mask]] in Purple plus high LUK could help him avoid ailments. Potentially works as a cleanser if transferred [[Prayer]] or [[Silent Prayer]], plus [[Hellish Mask]].
 
*No weaknesses.
 
*Laughs at his enemies occasionally.
 
|con=
 
*LUK is his only good stat, but his kit doesn't have anything that makes use of it.
 
*High MP costs, including the skills in Red and Yellow.
 
*No panels. He's also unlikely to get any, since his 5* version [[V☆]] already has them.
 
|notes=
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
}}
 
<!-- Vouivre -->
 
{{TierDataBeta|demon=Vouivre|pvebest1=Clear|pvpbest1=Clear
 
|pve=1
 
|offensive=1|defensive=1
 
|democPrelim=1
 
|democBoss=1
 
|pro=
 
*[[Resonant Garnet]] debuffs enemy DEF and EV/AC upon landing poison, synergizing with [[Chernobog]] and [[Nergal]].
 
*Great panels that offer Phys damage, hit rate, crit rate, ailment inflict rate, and Phys Pierce (with 30% reduction).
 
*Good AGI
 
*High LUK for inflicting ailments and landing crits.
 
*Comes with single-target and AoE Phys skills that can both inflict poison, giving her options to set it up.
 
|con=
 
*Average STR.
 
*Ailments aren't very helpful in PvE due to inflated enemy stats.
 
*It was only possible to panel her during her debut event in June 2021, as she is not in the gacha and not fusible. If you missed the event or didn't finish all her panels, you're out of luck. Universal spirits don't help, since they don't work on 4*.
 
*[[Marin Karin]] has no synergy with the rest of her kit, so it's kind of a wasted slot.
 
|notes=
 
*Event only.
 
}}
 
 
|}
 
|}
  
Line 344: Line 109:
 
Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
 
Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
  
Slash (Elemental physical single-target)
+
{| class="wikitable"
* [[Fire Slash]]
+
|-
* [[Ice Slash]]
+
! Category !! [[File:Phys.png|20px|link=]] Phys !! [[File:Fire.png|20px|link=]] Fire !! [[File:Ice.png|20px|link=]] Ice !! [[File:Elec.png|20px|link=]] Elec !! [[File:Force.png|20px|link=]] Force !! [[File:Light.png|20px|link=]] Light !! [[File:Dark.png|20px|link=]] Dark !! [[File:Multi.png|20px|link=]] Heal
* [[Thunder Slash]]
+
|- style="vertical-align:middle"
* [[Wind Slash]]
+
|-
* [[White Slash]]
+
| [[File:Icon Single Target.png|20px|libk=]] Slash (Elemental physical single-target)
* [[Black Slash]]
+
| - || [[Fire Slash]] || [[Ice Slash]] || [[Thunder Slash]] || [[Wind Slash]] || [[White Slash]] || [[Black Slash]] || -
 
+
|-
Rending (Elemental physical AoE)
+
| [[File:Icon All Targets.png|20px|libk=]] Rending (Elemental physical AoE)
* [[Rending Fire]]
+
| - || [[Rending Fire]] || [[Rending Ice]] || [[Rending Thunder]] || [[Rending Wind]] || [[Rending White]] || [[Rending Black]] || -
* [[Rending Ice]]
+
|-
* [[Rending Thunder]]
+
| [[File:Icon All Targets.png|20px|libk=]] Ma-barion (stronger than Ma-dyne)
* [[Rending Wind]]
+
| - || [[Maragibarion]] || [[Mabufubarion]] || [[Maziobarion]] || [[Mazanbarion]] || [[Mahamabarion]] || [[Mamudobarion]] || -
* [[Rending White]]
+
|-
* [[Rending Black]]
+
| [[File:Icon All Targets.png|20px|libk=]] H AoE (same as normal but costs 1 more MP)
 
+
| [[Gigantomachia H]] || [[Maragidyne H]] || [[Mabufudyne H]] || [[Maziodyne H]] || [[Mazandyne H]] || [[Mahamadyne H]] || [[Mamudodyne H]] || [[Mediarahan H]]
Ma-barion (stronger than Ma-dyne)
+
|-
* [[Maragibarion]]
+
| [[File:Icon Single Target.png|20px|libk=]] L single-target (same as normal but costs 1 less MP)
* [[Mabufubarion]]
+
| [[Fatal Sword L]] || [[Agilao L]] || [[Bufula L]] || [[Zionga L]] || [[Zanma L]] || [[Hamaon L]] || [[Mudoon L]] || [[Diara L]]
* [[Maziobarion]]
+
|-
* [[Mazanbarion]]
+
| [[File:Icon All Targets.png|20px|libk=]] L AoE (same as normal but costs 1 less MP)
* [[Mahamabarion]]
+
| [[Herculean Strike L]] || [[Maragi L]] || [[Mabufu L]] || [[Mazio L]] || [[Mazan L]] || [[Mahama L]] || [[Mamudo L]] || [[Mediara L]]
* [[Mamudobarion]]
+
|-
 
+
| [[File:Icon Random Targets.png|20px|libk=]] Random-target
H AoE (same as normal but costs 1 more MP)
+
| - || [[Fiery Soul Prison]] || [[Frozen World]] || [[Thunderous Advent]] || [[Turbulent Advent]] || [[Divine Massacre]] || [[Eternal Hell]] || -
* [[Gigantomachia H]]
+
|}
* [[Maragidyne H]]
 
* [[Mabufudyne H]]
 
* [[Maziodyne H]]
 
* [[Mazandyne H]]
 
* [[Mahamadyne H]]
 
* [[Mamudodyne H]]
 
* [[Mediarahan H]]
 
 
 
L single-target (same as normal but costs 1 less MP)
 
* [[Fatal Sword L]]
 
* [[Agilao L]]
 
* [[Bufula L]]
 
* [[Zionga L]]
 
* [[Zanma L]]
 
* [[Hamaon L]]
 
* [[Mudoon L]]
 
* [[Diara L]]
 
 
 
L AoE (same as normal but costs 1 less MP)
 
* [[Herculean Strike L]]
 
* [[Maragi L]]
 
* [[Mabufu L]]
 
* [[Mazio L]]
 
* [[Mazan L]]
 
* [[Mahama L]]
 
* [[Mamudo L]]
 
* [[Mediara L]]
 
 
 
Random-target
 
* [[Fiery Soul Prison]]
 
* [[Frozen World]]
 
* [[Turbulent Advent]]
 
* [[Thunderous Advent]]
 
* [[Divine Massacre]]
 
* [[Eternal Hell]]
 
 
 
  
 
==Limited-Time Multi-fusions==
 
==Limited-Time Multi-fusions==

Revision as of 23:02, 15 December 2022

Frequent wiki editor and video game enthusiast. Thank you for stopping by!

Discord: Boblers#4199

Convenience links

To-do Items

To-dos:

)

Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):

  • Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
  • Display each demon's "blue transcend stat" on their page.
  • Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
  • Implement Template:AltsBox on pages of demons that have alts.

Navboxes

Effects
Elements Phys.png PhysFire.png FireIce.png IceElec.png ElecForce.png ForceLight.png LightDark.png DarkAlmighty.png Almighty
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png Weak
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png CriticalIcon Lydia.png LydiaIcon Repel Almighty Magic.png Repel Almighty MagicIcon Repel Magic.png Repel MagicIcon Repel Almighty Physical.png Repel Almighty PhysicalIcon Repel Physical.png Repel Physical
Special Effects Icon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png Gloom
Buffs ATK buffDEF buffEV/AC buff
Debuffs ATK debuffDEF debuffEV/AC debuff
Game Mechanics
Resources ItemsTalkMegnetite/FusionKarmaSummoning
Team Building Battle SpeedTeam restrictionsLiberatorsArmaments
Upgrading Leveling/EvolvingAwakeningSpirit MergeTranscend
Customization ArchetypesSkill TransferBrandsMitamaSin Infusion
MP MP denialMP recoveryMP conservation
Press Turns Press turn denialPress turn recoveryPress turn conservationRemnants
Offense MortalFractional DamageCritical HitWeakness
Defense BulwarkDeath PreventionPierce NegationRevival
Misc Trap NegationFormulasAR ScannerDeviconAlignment
Quest Areas
Permanent Content StoryDx2 QuestsAlter-WorldAura Gate
Farming Quests Strange SignalBrands of SinWanted
Recurring Events EclipseHell's ParkAdventKiwamiTokyo Abyss
Competitive DemocalypseD2 DuelBattle Tower

Genome-only skills

Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html

Category Phys.png Phys Fire.png Fire Ice.png Ice Elec.png Elec Force.png Force Light.png Light Dark.png Dark Multi.png Heal
libk= Slash (Elemental physical single-target) - Fire Slash Ice Slash Thunder Slash Wind Slash White Slash Black Slash -
libk= Rending (Elemental physical AoE) - Rending Fire Rending Ice Rending Thunder Rending Wind Rending White Rending Black -
libk= Ma-barion (stronger than Ma-dyne) - Maragibarion Mabufubarion Maziobarion Mazanbarion Mahamabarion Mamudobarion -
libk= H AoE (same as normal but costs 1 more MP) Gigantomachia H Maragidyne H Mabufudyne H Maziodyne H Mazandyne H Mahamadyne H Mamudodyne H Mediarahan H
libk= L single-target (same as normal but costs 1 less MP) Fatal Sword L Agilao L Bufula L Zionga L Zanma L Hamaon L Mudoon L Diara L
libk= L AoE (same as normal but costs 1 less MP) Herculean Strike L Maragi L Mabufu L Mazio L Mazan L Mahama L Mamudo L Mediara L
libk= Random-target - Fiery Soul Prison Frozen World Thunderous Advent Turbulent Advent Divine Massacre Eternal Hell -

Limited-Time Multi-fusions

Demon Materials Icon Mag.png MAG cost
1 2 3 4
Masakado.jpg Masakado Bishamonten.jpg Bishamonten Jikokuten.jpg Jikokuten Koumokuten.jpg Koumokuten Zouchouten.jpg Zouchouten 20,000,000
Yoshitsune.jpg Yoshitsune Zaou-Gongen.jpg Zaou-Gongen Cu Chulainn.jpg Cu Chulainn Kurama Tengu.jpg Kurama Tengu - 3,000,000
Alice.jpg Alice Black Frost.jpg Black Frost Lilith.jpg Lilith Moh Shuvuu.jpg Moh Shuvuu - 3,000,000
Mother Harlot.jpg Mother Harlot Samael.jpg Samael Lilith.jpg Lilith Abaddon.jpg Abaddon - 3,000,000
Daisoujou.jpg Daisoujou Mastema.jpg Mastema Susano-o.jpg Susano-o Kodama.jpg Kodama - 3,000,000