Difference between revisions of "Max MP"
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Revision as of 08:34, 9 August 2024
Max MP refers to the maximum MP that a demon can hold.
Mechanics
By default, max MP for all demons before boosting it is 10 MP.
- In Alter-World, the player character has a default max of 15 MP instead.
MP Increase
Skills that increase Max MP
Type | Name | MP Cost | Target | Amount | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
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Mana Bonus | Passive | Self | 1 MP | 8 | - |
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Mana Gain | Passive | Self | 2 MP | 15 | - |
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Mana Surge | Passive | Self | 3 MP | 21 | - |
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Ishvara | Passive | Self | 5 MP | - | ![]() |
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Play's Editor | Passive | Self | 5 MP | - | ![]() |
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Strongest Magic Caster | Passive | Self | 5 MP | - | ![]() |
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The Seven Mes | Passive | Self | 5 MP | - | ![]() |
Panels that increase Max MP
Demon | Panel # | Effect |
---|---|---|
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Panel 2 | +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. |
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Panel 4 | +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn) |
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Panel 1 | +5 to max MP. Activates the following Chain Effect at the start of the 1st turn: The one with this skill recovers 2 MP. |
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Panel 2 | +5 to max MP. |