Difference between revisions of "Concentrate (status effect)"
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When a magic attack lands while Concentrated, the effect is consumed. | When a magic attack lands while Concentrated, the effect is consumed. | ||
| − | If a magic skill with multiple hits is used while Concentrated, then all hits of that skill will have their damage increased. | + | If a magic skill with multiple hits is used while Concentrated, then all hits of that skill will have their damage increased. (For example: All hits of {{ElementIcon|Elec}} [[Lightning Shower]] will be boosted.) |
| + | * However, if the skill has Chain Effect attacks, then those are considered separate. Concentrate will be consumed by the initial effect, and will not be available for the Chain Effect(s). (For example: {{ElementIcon|Fire}} [[Solar Flare]]'s first hit will consume Concentrate, so the second hit will not have Concentrate.) | ||
=== Misc === | === Misc === | ||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Concentrate]] | |[[Concentrate]] | ||
| 6 MP | | 6 MP | ||
| Line 51: | Line 52: | ||
| - | | - | ||
| {{DemonIcon|Nero☆|size=32px}} | | {{DemonIcon|Nero☆|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Elec|name=1}} | ||
| + | |[[Scattered Lightning]] | ||
| + | | 6 MP | ||
| + | | Self | ||
| + | | - | ||
| + | | {{DemonIcon|Tora|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Elec|name=1}} | ||
| + | |[[Thunderstorm]] | ||
| + | | 8 MP | ||
| + | | Self | ||
| + | | - | ||
| + | | {{DemonIcon|Anat|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Fire}}{{ElementIcon|Elec}} Fire/Elec | |{{ElementIcon|Fire}}{{ElementIcon|Elec}} Fire/Elec | ||
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| {{DemonIcon|Queen Mab|size=32px}} | | {{DemonIcon|Queen Mab|size=32px}} | ||
|- | |- | ||
| − | |{{ElementIcon| | + | |{{ElementIcon|Recovery|name=1}} |
| − | |[[ | + | |[[Ce Acatls' Return]] |
| − | | | + | | 6 MP |
| Self | | Self | ||
| - | | - | ||
| − | | {{DemonIcon| | + | | {{DemonIcon|Quetzalcoatl|size=32px}} |
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Okuninushi|size=32px}} | | {{DemonIcon|Okuninushi|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Passive|name=1}} | ||
| + | |[[Lightning Beast]] | ||
| + | | Passive | ||
| + | | Self | ||
| + | | - | ||
| + | | {{DemonIcon|Tora|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| - | | - | ||
| {{DemonIcon|Pixie A|size=32px}} | | {{DemonIcon|Pixie A|size=32px}} | ||
| + | |- | ||
| + | |{{ElementIcon|Passive|name=1}} | ||
| + | |[[Jack Frost (Underside)]] | ||
| + | | Passive | ||
| + | | Self | ||
| + | | 25 | ||
| + | | {{DemonIcon|Jack Frost|size=32px}} | ||
|} | |} | ||
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| Panel 2 | | Panel 2 | ||
| Adds Null Charm. Activates the following Chain Effect when the skill one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn. | | Adds Null Charm. Activates the following Chain Effect when the skill one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn. | ||
| + | |- | ||
| + | | {{DemonIcon|Anat|size=32px}} | ||
| + | | Panel 3 | ||
| + | | +25% to Elec damage. Activates the following Chain Effect when it becomes the skill holder’s turn to act: Puts self into a state of Concentrate. (Once per turn) | ||
|- | |- | ||
| {{DemonIcon|Baal|size=32px}} | | {{DemonIcon|Baal|size=32px}} | ||
| Panel 2 | | Panel 2 | ||
| Reduces the cost of Tempest by 1MP. Activates the following Chain Effect when the skill holder uses a Force Attribute Skill while in a state of Lydia: Inflicts Force damage (Magic, Power: 70) with Bulwark Pierce to all enemies, then places the skill holder into a state of Concentrate. (Once per turn) | | Reduces the cost of Tempest by 1MP. Activates the following Chain Effect when the skill holder uses a Force Attribute Skill while in a state of Lydia: Inflicts Force damage (Magic, Power: 70) with Bulwark Pierce to all enemies, then places the skill holder into a state of Concentrate. (Once per turn) | ||
| + | |- | ||
| + | | {{DemonIcon|Hakumen no Mono|size=32px}} | ||
| + | | Panel 2 | ||
| + | | +20% to Max HP. This demon will start the battle with Concentrate. | ||
|- | |- | ||
| {{DemonIcon|Hariti|size=32px}} | | {{DemonIcon|Hariti|size=32px}} | ||
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| Panel 3 | | Panel 3 | ||
| +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn) | | +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn) | ||
| + | |- | ||
| + | | {{DemonIcon|Metatron M|size=32px}} | ||
| + | | Panel 4 | ||
| + | | Activates the following Chain Effect when Ruinous Light is used while this demon has 5 counts of Malice: Places self into a state of Concentrate. (Once per turn) [Brands of Sin Stage 14: Additional Effects] Adds Null Bind/Charm, and while this demon is alive, all enemies will receive +30% Light/Dark damage. | ||
| + | |- | ||
| + | | {{DemonIcon|Maya|size=32px}} | ||
| + | | Panel 4 | ||
| + | | The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: Restores 30% HP to skill holder. (Up to 4 times per battle) Activates the following Chain Effect when the skill holder inflicts damage using Normal Attack: Places the skill holder into a state of Concentrate. (Once per battle) | ||
|- | |- | ||
| {{DemonIcon|Ouroboros|size=32px}} | | {{DemonIcon|Ouroboros|size=32px}} | ||
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!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? | !Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? | ||
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|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| Panel 4 | | Panel 4 | ||
| +50% to damage dealt when in a state of Concentrate. Activates the following Chain Effect when the one with this skill enters a state of Concentrate: Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns) | | +50% to damage dealt when in a state of Concentrate. Activates the following Chain Effect when the one with this skill enters a state of Concentrate: Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns) | ||
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|} | |} | ||
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|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
| − | | | + | |{{ElementIcon|Support|name=1}} |
|[[Discord]] | |[[Discord]] | ||
| 3 MP | | 3 MP | ||
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| 6 | | 6 | ||
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{{Skill Effects navbox}} | {{Skill Effects navbox}} | ||
Latest revision as of 10:07, 29 August 2025
Concentrate is a Good Status Effect that increases the damage of user's next successful magic attack by 125%.
Contents
Mechanics
If a demon is affected by
Concentrate, then their next successful magic attack will deal 125% more damage.
- Put in multiplier form, this is effectively 2.25x.
When a magic attack lands while Concentrated, the effect is consumed.
If a magic skill with multiple hits is used while Concentrated, then all hits of that skill will have their damage increased. (For example: All hits of
Lightning Shower will be boosted.)
- However, if the skill has Chain Effect attacks, then those are considered separate. Concentrate will be consumed by the initial effect, and will not be available for the Chain Effect(s). (For example:
Solar Flare's first hit will consume Concentrate, so the second hit will not have Concentrate.)
Misc
- Concentrate cannot be active at the same time as
Charge. Only the most-recently-cast effect will be kept. - Concentrate is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Concentrate Appliers
Skills that apply Concentrate
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Concentrate | 6 MP | Self | 8 | - | |
| Daylight Blade | 6 MP | Self | - | ||
| Roaring Torrent | 6 MP | Self | - | ||
| Overture | 7 MP | Self | - | ||
| Scattered Lightning | 6 MP | Self | - | ||
| Thunderstorm | 8 MP | Self | - | ||
| Cuailnge | 7 MP | Self | - | ||
| Ce Acatls' Return | 6 MP | Self | - | ||
| Demonic Flame's Aid | Passive | Self | - | ||
| Divine Proxy | Passive | Self | - | ||
| Eternize | Passive | Self | - | ||
| Frost Queen | Passive | Self | - | ||
| God of Wisdom | Passive | Self | - | ||
| Holy Guidance | Passive | Self | - | ||
| Kunitsukami's Pride | Passive | Self | - | ||
| Lightning Beast | Passive | Self | - | ||
| Sabaoth's Voice | Passive | Self | - | ||
| Strongest Magic Caster | Passive | Self | - | ||
| The Extremely Handsome Protagonist | Passive | Self | - | ||
| The Great Darkness | Passive | Self | - | ||
| The Seven Mes | Passive | Self | - | ||
| Tiny Partner | Passive | - | |||
| Jack Frost (Underside) | Passive | Self | 25 |
Demon Panels that apply Concentrate
| Demon | Panel # | Effect |
|---|---|---|
| Panel 2 | Adds Null Charm. Activates the following Chain Effect when the skill one with this skill downs a demon: Enters a state of Concentrate. *Activates once per turn. | |
| Panel 3 | +25% to Elec damage. Activates the following Chain Effect when it becomes the skill holder’s turn to act: Puts self into a state of Concentrate. (Once per turn) | |
| Panel 2 | Reduces the cost of Tempest by 1MP. Activates the following Chain Effect when the skill holder uses a Force Attribute Skill while in a state of Lydia: Inflicts Force damage (Magic, Power: 70) with Bulwark Pierce to all enemies, then places the skill holder into a state of Concentrate. (Once per turn) | |
| Panel 2 | +20% to Max HP. This demon will start the battle with Concentrate. | |
| Panel 2 | Adds Null Mortal. Activates the following Chain Effect when Discipline is used: Places self into a state of Concentrate. | |
| Panel 4 | +60% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the one with this skill) downs a demon: Enters a state of Concentrate. (Activates once per turn) | |
| Panel 3 | +30% to Max HP. +20% to Almighty damage dealt by all party members while the one with this skill is alive. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Places the one with this skill into a state of Concentrate. | |
| Panel 4 | Activates the following Chain Effect when a party member uses an Almighty skill: Casts Mesopotamian Star and places the one with this skill into a state of Concentrate. (Activates once per turn) | |
| Panel 3 | +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn) | |
| Panel 4 | Activates the following Chain Effect when Ruinous Light is used while this demon has 5 counts of Malice: Places self into a state of Concentrate. (Once per turn) [Brands of Sin Stage 14: Additional Effects] Adds Null Bind/Charm, and while this demon is alive, all enemies will receive +30% Light/Dark damage. | |
| Panel 4 | The following Super Reaction will occur when the skill holder receives a Magic attack or Fractional damage: Restores 30% HP to skill holder. (Up to 4 times per battle) Activates the following Chain Effect when the skill holder inflicts damage using Normal Attack: Places the skill holder into a state of Concentrate. (Once per battle) | |
| Panel 2 | +20% chance to inflict status ailments. Activates the following Chain Effect when the one with this skill downs a demon: Places self into a state of Concentrate. (Once per turn) | |
| Panel 4 | Activates the following Chain Effect when the enemy attacks first at the start of battle: Places the one with this skill into a state of Concentrate. Activates the following Chain Effect when Aztec Pulse is used: Revive a single fallen ally at random with 50% HP. (Activates up to 2 time per battle). | |
| Panel 4 | When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of a boss battle: Inflicts Force damage (Magic, Power: 200) with Bulwark Pierce on all enemies. Places self into a state of Concentrate if the attack is successful. | |
| Panel 4 | +15% damage dealt when striking an enemy's weak point. Activates the following Chain Effect at the end of own turn and when Summon Elementals is used: Enters a state of Concentrate. | |
| Panel 4 | Activates the following Chain Effect at the beginning of every own third turn: Receive 1 additional Press Turn Icon and self enters a state of Concentrate. |
Armament Skills that apply Concentrate
| Armament | Type | Name | MP Cost | Target |
|---|---|---|---|---|
| Clear Space | Passive | Self |
Chain Effects
Skills that activate upon applying Concentrate
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Invincibility Aid | Passive | - | |||
| Killer Impulse | Passive | - | |||
| Voltage | Passive | Self | - |
Demon Panels that activate upon applying Concentrate
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | +50% to damage dealt when in a state of Concentrate. Activates the following Chain Effect when the one with this skill enters a state of Concentrate: Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns) | |
| Panel 2 | Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies. |
Dx2 Skills that activate upon applying Concentrate
| Dx2 | Skill | Effect |
|---|---|---|
| Iron Sight | 10% chance to cast Rakunda when an ally enters a state of Concentrate. |
Additional effects
Skills that grant additional effects while in a state of Concentrate
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Sorcery's Wisdom | Passive | Self | 1 | ||
| Strongest Magic Caster | Passive | Self | - |
Demon Panels that grant additional effects while in a state of Concentrate
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | +50% to damage dealt when in a state of Concentrate. Activates the following Chain Effect when the one with this skill enters a state of Concentrate: Increases own party's ATK by 20% and reduces DEF of all enemies by 20%. (3 turns) |
Dx2 Skills that grant additional effects while in a state of Concentrate
| Dx2 | Skill | Effect |
|---|---|---|
| Dot Sight (I · II) | +25% · +50% to damage dealt by all party members in a state of Concentrate. (Note: additive to the multiplier for Concentrate. See Damage Formula for more info.) |
Removing Concentrate
Skills that remove Concentrate
| Type | Name | MP Cost | Target | Skill Points | Exclusive? |
|---|---|---|---|---|---|
| Discord | 3 MP | 6 | - |