Difference between revisions of "Curse"
(→Demon Panels that grant additional effects against Cursed enemies: Belial p3 and p4) |
(→Skills that apply Curse: heroine) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 85: | Line 85: | ||
| - | | - | ||
| {{DemonIcon|Idun|size=32px}} | | {{DemonIcon|Idun|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Light|name=1}} | ||
+ | |[[Summon: David]] | ||
+ | | 6 MP | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Heroine|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Dark|name=1}} | |{{ElementIcon|Dark|name=1}} | ||
Line 169: | Line 176: | ||
| - | | - | ||
| {{DemonIcon|Nebiros|size=32px}} | | {{DemonIcon|Nebiros|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Hariti (Skill)]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|Random|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Hariti|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 303: | Line 317: | ||
!Demon !!Panel # !!Effect | !Demon !!Panel # !!Effect | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Belial|size=32px}} | ||
+ | | Panel 4 | ||
+ | | Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn) | ||
|- | |- | ||
| {{DemonIcon|Black Frost|size=32px}} | | {{DemonIcon|Black Frost|size=32px}} | ||
Line 383: | Line 401: | ||
| - | | - | ||
| {{DemonIcon|Nebiros|size=32px}} | | {{DemonIcon|Nebiros|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Hariti (Skill)]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Hariti|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 390: | Line 415: | ||
| - | | - | ||
| {{DemonIcon|Tezcatlipoca|size=32px}} | | {{DemonIcon|Tezcatlipoca|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Sins of Sodom]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | | {{DemonIcon|Belial|size=32px}} | ||
|} | |} | ||
Line 534: | Line 566: | ||
| Panel 1 | | Panel 1 | ||
| +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. | | +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. | ||
+ | |- | ||
+ | | {{DemonIcon|Macha|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Adds Null Bind/Mute/Curse. Activates the following Chain Effect a party member is about to act: Restores 2MP to all party members, then casts Tarukaja+ on all party members. (1 turn) *Activates once per turn. | ||
|- | |- | ||
| {{DemonIcon|Vishnu|size=32px}} | | {{DemonIcon|Vishnu|size=32px}} |
Latest revision as of 03:35, 9 March 2025
Curse is an Ailment that causes the target to receive significantly less healing.
Contents
Mechanics
If a demon is affected by Curse, any healing they receive is reduced by 75%.
- This applies to all forms of healing, including standard healing, steal HP, and fractional healing such as
Lydia.
Auto Cure rate
Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
The auto cure rate progression for Curse is as follows:
Curse | |
---|---|
Turn 1 | 0% |
Turn 2 | 0% |
Turn 3 | 0% |
Turn >=4 | Recovered (100%) |
Misc
- This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the Ailments article.
Curse Appliers
Skills that apply Curse
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Ju | 5 MP | ![]() |
2 | - |
![]() |
Juon | 6 MP | ![]() |
8 | - |
![]() |
Mahaju | 6 MP | ![]() |
5 | - |
![]() |
Mahajuon | 7 MP | ![]() |
9 | - |
![]() |
Vengeance | 6 MP | ![]() |
7 | - |
![]() |
Flames of Gomorrah | 6 MP | ![]() |
- | ![]() |
![]() |
Goddess's Prank | 5 MP | ![]() |
- | ![]() |
![]() |
Summon: David | 6 MP | ![]() |
- | ![]() |
![]() |
Go to Hell! | 7 MP | ![]() |
- | ![]() |
![]() |
Yohuallipoca | 6 MP | ![]() |
- | ![]() |
![]() |
16 Scourges | 8 MP | ![]() |
- | ![]() |
![]() |
Do Me A Favor | 9 MP | ![]() |
- | ![]() |
![]() |
Bemusing Rhapsody | 6 MP | ![]() |
- | ![]() |
![]() |
Boundless Wave | Passive | ![]() |
- | ![]() |
![]() |
Call of the Dead | Passive | ![]() |
- | ![]() |
![]() |
Eternize | Passive | ![]() |
- | ![]() |
![]() |
Give me Jewels | Passive | ![]() |
- | ![]() |
![]() |
Goddess of Madness | Passive | ![]() |
- | ![]() |
![]() |
Guilty | Passive | ![]() |
- | ![]() |
![]() |
Hand of Glory | Passive | ![]() |
- | ![]() |
![]() |
Hariti (Skill) | Passive | ![]() |
- | ![]() |
![]() |
Ome Acatl | Passive | ![]() |
- | ![]() |
Demon Panels that apply Curse
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 3 | Activates the following Chain Effect after Hand of Glory is activated: Heals all party members for 30% of their max HP. Activates the following Chain Effect when an ally is hit with Physical, Magic, or Fractional damage: 80% chance to inflict Curse on all enemies. (Activates up to 3 times per turn) |
Dx2 Skills that apply Curse
Dx2 | Skill | Effect |
---|---|---|
![]() |
Lunar Destruction | 50% chance to cast when the enemy defeats a demon. When cast, has a 100% chance to Curse all enemies |
![]() |
Lunar Energy | 50% chance to cast when an enemy is revived. When cast, has a 100% chance to Curse all enemies |
Armament Skills that apply Curse
Armament | Type | Name | MP Cost | Target |
---|---|---|---|---|
![]() ![]() |
![]() |
I Want Friends | 6 MP | ![]() |
![]() ![]() |
![]() |
What Should We Play | 6 MP | ![]() |
Armament Talents that apply Curse
Armament | Name | Effect |
---|---|---|
![]() ![]() |
Black Plushie | Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed. |
Armament Panels that apply Curse
Armament | Panel # | Effect |
---|---|---|
![]() ![]() |
Panel 3 | Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.) |
![]() ![]() |
Panel 3 | Activates the following Chain Effect at the start of the 1st turn: 80% chance to inflict Curse on all enemies. |
Inflict Chance Down
Skills that decrease the chance to inflict Curse
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Cursedi | 3 MP | ![]() |
1 | - |
![]() |
Mekasudi | 4 MP | All Allies | 5 | - |
![]() |
Resist Curse | Passive | Self | 4 | - |
Chain Effects
Skills that activate upon applying Curse
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Call of the Dead | Passive | All Allies | - | ![]() |
![]() |
Sins of Sodom | Passive | ![]() |
- | ![]() |
Demon Panels that activate upon applying Curse
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 4 | Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn) |
![]() |
Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. |
![]() |
Panel 2 | Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn) |
Armament Talents that activate upon applying Curse
Armament | Name | Effect |
---|---|---|
![]() ![]() |
Red Plushie | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) |
Healing amount down
Dx2 Skills that decrease the healing received by Cursed enemies
Dx2 | Skill | Effect |
---|---|---|
![]() |
Give Lip (I · II) | When a Cursed enemy is healed, decreases the healing amount by 10% · 20%. |
Additional Effects
Skills that grant additional effects against Cursed enemies
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Deadly Curse | Passive | Self | 13 | - |
![]() |
Curse of Anguish | Passive | Self | - | ![]() ![]() |
![]() |
Curse of Distress | Passive | Self | - | ![]() ![]() |
![]() |
Do Me A Favor | 9 MP | ![]() |
- | ![]() |
![]() |
Call of the Dead | Passive | All Allies | - | ![]() |
![]() |
Hand of Glory | Passive | ![]() |
- | ![]() |
![]() |
Hariti (Skill) | Passive | ![]() |
- | ![]() |
![]() |
Ome Acatl | Passive | Self | - | ![]() |
![]() |
Sins of Sodom | Passive | ![]() |
- | ![]() |
Armament Skills that grant additional effects against Cursed enemies
Armament | Type | Name | MP Cost | Target |
---|---|---|---|---|
![]() ![]() |
![]() |
I Want Friends | 6 MP | ![]() |
Armament Talents that grant additional effects against Cursed enemies
Armament | Name | Effect |
---|---|---|
![]() ![]() |
Black Plushie | Activates the following Chain Effect when a party member (other than the one with this skill) is downed: 80% chance to inflict Curse on all enemies. The one with this skill will take -20% damage from enemies that are Cursed. |
Demon Panels that grant additional effects against Cursed enemies
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 1 | +20% Phys evasion rate. +20% chance to inflict status ailments. -20% to damage received from Cursed enemies. |
![]() |
Panel 2 | +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. |
![]() |
Panel 4 | While the one with this skill is alive, all enemies will receive the following effect: +1 to MP consumed while inflicted with Curse. |
![]() |
Panel 2 | Activates the following Chain Effect after Flames of Gomorrah is activated: Enters a state of Might. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. |
![]() |
Panel 3 | +40% to Phys and Fire damage. While the one with this skill is alive, all enemies will receive the following effect: +30% to damage received while Cursed. |
![]() |
Panel 4 | Reduces the count of Spirit Chains (Intimidation) applied on the one with this skill by 1. Activates the following Chain Effect when an enemy is inflicted with Curse: Inflicts Fire damage (Physical, Power: 50) with Bulwark Pierce on all Cursed enemies, and then places self into a state of Might. (Activates up to 3 times per turn) |
![]() |
Panel 2 | -15% to damage to all party members by Cursed enemies while this demon is alive. |
![]() |
Panel 3 | +15% to damage dealt to Cursed enemies by all party members while this demon is alive. |
![]() |
Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. |
![]() |
Panel 2 | +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive. |
![]() |
Panel 2 | While the one with this skill is alive, all Cursed enemies will receive the following effect: -50% to Healing skill effectiveness, +15% to damage received. |
![]() |
Panel 2 | Adds Null Mortal. +20% to max HP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies. |
Auto Cure Rate Down
Demon Panels that decrease the Auto Cure Rate of Curse
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 1 | -70% to Dark damage received. While the one with this skill is alive, all enemies will receive the following effect: -25% to Curse auto recovery rate. |
Curse Immunity
Skills that grant immunity to Curse
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Null Curse | Passive | Self | 12 | - |
![]() |
Null Mute-Curse | Passive | Self | 16 | - |
![]() |
Halo of Hallel | Passive | Self | - | ![]() |
![]() |
Narcissism | Passive | Self | - | ![]() |
![]() |
Power of the Three Jewels | Passive | Self | - | ![]() |
Demon Panels that grant immunity to Curse
Demon | Panel # | Effect |
---|---|---|
![]() |
Panel 1 | +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. |
![]() |
Panel 2 | Adds Null Bind/Mute/Curse. Activates the following Chain Effect a party member is about to act: Restores 2MP to all party members, then casts Tarukaja+ on all party members. (1 turn) *Activates once per turn. |
![]() |
Panel 2 | Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse. |
Cleansing Curse
Skills that cleanse Curse
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
![]() |
Cursedi | 3 MP | ![]() |
1 | - |
![]() |
Mekasudi | 4 MP | All Allies | 5 | - |
![]() |
Goddess Aid | Passive | All Allies | - | ![]() |