Charm is an Ailment that causes the target to take random actions against their own team.
Mechanics
If a demon is affected by Charm, it takes a random detrimental action during its turn - either attacking their own teammates, or using support Skills on the enemy team.
Auto Cure rate
Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
The auto cure rate progression for Charm is as follows:
Charm
|
Turn 1 |
25%
|
Turn 2 |
50%
|
Turn 3 |
70%
|
Turn >=4 |
100%
|
Misc
- This page is meant to list effects that specifically mention Charm. For effects that apply to any ailment, see the Ailments article.
Charm Appliers
Skills that apply Charm
Demon Panels that apply Charm
Demon |
Panel # |
Effect
|
Mada
|
Panel 2
|
50% chance to Charm the assailant when receiving a Physical attack.
|
Mother Harlot
|
Panel 2
|
Activates the following Chain Effect after Babylon Goblet is activated: 30% chance to inflict Charm on random enemies 3 to 4 times.
|
Samael
|
Panel 4
|
Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 40) on all enemies with 10% chance to inflict Poison, Bind, Charm and Mute.
|
Inflict Chance Down
Skills that decrease the chance to inflict Charm
Type |
Name |
MP Cost |
Target |
Skill Points
|
Recovery
|
Charmdi
|
3 MP
|
Single Target
|
1
|
Recovery
|
Mecharmdi
|
4 MP
|
All Allies
|
5
|
Passive
|
Resist Charm
|
Passive
|
Self
|
4
|
Chain Effects
Skills that activate upon applying Charm
Type |
Name |
MP Cost |
Target |
Skill Points
|
Passive
|
Drunken Giant
|
Passive
|
All Allies
|
-
|
Passive
|
Madama Uppercut
|
Passive
|
Single Target
|
-
|
Passive
|
Preach
|
Passive
|
All Targets
|
-
|
Passive
|
Sass
|
Passive
|
All Targets
|
-
|
Demon Panels that activate upon applying Charm
Demon |
Panel # |
Effect
|
Lakshmi
|
Panel 4
|
Activates the following Chain Effect when an enemy is inflicted with Charm: Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
|
Lilith
|
Panel 3
|
Activates the following Chain Effect when enemy is Charmed: 30% chance to Bind all enemies.
|
Additional Effects
Skills that grant additional effects against Charmed enemies
Demon Panels that grant additional effects against Charmed enemies
Demon |
Panel # |
Effect
|
David
|
Panel 2
|
+15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive.
|
Mother Harlot
|
Panel 3
|
+25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.
|
Auto Cure Rate Down
Demon Panels that decrease the Auto Cure Rate of Charm
Demon |
Panel # |
Effect
|
Lilith
|
Panel 4
|
Adds Dark Pierce. While the one with this skill is alive, -25% to enemy Charm and Bind auto cure rate.
|
Mother Harlot
|
Panel 3
|
+25% to damage to Charmed enemies. As long as this demon is alive, -25% to enemy Charm auto cure rate.
|
Charm Immunity
Skills that grant immunity to Charm
Demon Panels that grant immunity to Charm
Demon |
Panel # |
Effect
|
Beelzebub☆
|
Panel 2
|
Adds Null Mute, Null Bind and Null Charm.
|
Clotho
|
Panel 2
|
+10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Charm.
|
Griffith
|
Panel 2
|
Adds Null Mute,Null Charm and Null Bind.
|
Cleansing Charm
Skills that cleanse Charm
Type |
Name |
MP Cost |
Target |
Skill Points
|
Support
|
Charmdi
|
3 MP
|
Single Target
|
1
|
Support
|
Mecharmdi
|
4 MP
|
All Allies
|
5
|