Difference between revisions of "Curse"
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− | {{ | + | [[File:Icon Curse.png|32px|link=]] '''Curse''' is an [[Ailments|Ailment]] that causes the target to receive significantly less healing. |
+ | |||
+ | __TOC__ | ||
+ | |||
+ | == Mechanics == | ||
+ | If a demon is affected by Curse, any healing they receive is reduced by 75%. | ||
+ | |||
+ | ===Auto Cure rate=== | ||
+ | Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects. | ||
+ | |||
+ | The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting. | ||
+ | |||
+ | The auto cure rate progression for Curse is as follows: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! colspan="2" | Curse | ||
+ | |- | ||
+ | | Turn 1 || 0% | ||
+ | |- | ||
+ | | Turn 2 || 0% | ||
+ | |- | ||
+ | | Turn 3 || 0% | ||
+ | |- | ||
+ | | Turn >=4 || Recovered (100%) | ||
+ | |} | ||
+ | |||
+ | ===Misc=== | ||
+ | * This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the [[Ailments]] article. | ||
+ | |||
+ | == Curse Appliers == | ||
+ | ===Skills that apply Curse=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Ju]] | ||
+ | | 5 MP | ||
+ | |{{TargetingIcon|Single|name=1}} | ||
+ | | 2 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Juon]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|Single|name=1}} | ||
+ | | 8 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Mahaju]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | 5 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Mahajuon]] | ||
+ | | 7 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | 9 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Vengeance]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|Random|name=1}} | ||
+ | | 7 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Fractional | ||
+ | |[[16 Scourges]] | ||
+ | | 8 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Fractional | ||
+ | |[[Do Me A Favor]] | ||
+ | | 9 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Ailment | ||
+ | |[[Bemusing Rhapsody]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Fire|name=1}} | ||
+ | |[[Flames of Gomorrah]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Dark|name=1}} | ||
+ | |[[Go to Hell!]] | ||
+ | | 7 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Dark|name=1}} | ||
+ | |[[Yohuallipoca]] | ||
+ | | 6 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Guilty]] | ||
+ | | Passive | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Hand of Glory]] | ||
+ | | Passive | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Ome Acatl]] | ||
+ | | Passive | ||
+ | | {{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | == Inflict Chance Down == | ||
+ | === Skills that decrease the chance to inflict Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Recovery | ||
+ | |[[Cursedi]] | ||
+ | | 3 MP | ||
+ | |{{TargetingIcon|Single|name=1}} | ||
+ | | 1 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Recovery | ||
+ | |[[Mekasudi]] | ||
+ | | 4 MP | ||
+ | | All Allies | ||
+ | | 5 | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Resist Curse]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | 4 | ||
+ | |} | ||
+ | |||
+ | == Chain Effects == | ||
+ | === Skills that activate upon applying Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Sins of Sodom]] | ||
+ | | Passive | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | === Demon Panels that activate upon applying Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Black Frost|size=32px}} | ||
+ | | Panel 4 | ||
+ | | Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. | ||
+ | |- | ||
+ | | {{DemonIcon|Tezcatlipoca|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn) | ||
+ | |} | ||
+ | |||
+ | == Additional Effects == | ||
+ | ===Skills that grant additional effects against Cursed enemies=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Deadly Curse]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | 13 | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Curse of Anguish]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Curse of Distress]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | - | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Fractional | ||
+ | |[[Do Me A Favor]] | ||
+ | | 9 MP | ||
+ | |{{TargetingIcon|All|name=1}} | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Call of the Dead]] | ||
+ | | Passive | ||
+ | | All Allies | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Ome Acatl]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | === Demon Panels that grant additional effects against Cursed enemies === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Black Frost|size=32px}} | ||
+ | | Panel 2 | ||
+ | | -15% to damage to all party members by Cursed enemies while this demon is alive. | ||
+ | |- | ||
+ | | {{DemonIcon|Black Frost|size=32px}} | ||
+ | | Panel 3 | ||
+ | | +15% to damage dealt to Cursed enemies by all party members while this demon is alive. | ||
+ | |- | ||
+ | | {{DemonIcon|Black Frost|size=32px}} | ||
+ | | Panel 4 | ||
+ | | Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. | ||
+ | |- | ||
+ | | {{DemonIcon|David|size=32px}} | ||
+ | | Panel 2 | ||
+ | | +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive. | ||
+ | |} | ||
+ | |||
+ | == Curse Immunity == | ||
+ | === Skills that grant immunity to Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Null Curse]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | 12 | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Null Mute-Curse]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | 16 | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Halo of Hallel]] | ||
+ | | Passive | ||
+ | | Self | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | === Demon Panels that grant immunity to Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Clotho|size=32px}} | ||
+ | | Panel 1 | ||
+ | | +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. | ||
+ | |- | ||
+ | | {{DemonIcon|Vishnu|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse. | ||
+ | |} | ||
+ | |||
+ | == Cleansing Curse == | ||
+ | === Skills that cleanse Curse === | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Type !!Name !!MP Cost !!Target !!Skill Points | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Support | ||
+ | |[[Cursedi]] | ||
+ | | 3 MP | ||
+ | |{{TargetingIcon|Single|name=1}} | ||
+ | | 1 | ||
+ | |- | ||
+ | |[[File:Multi.png|20px|link=]] Support | ||
+ | |[[Mekasudi]] | ||
+ | | 4 MP | ||
+ | | All Allies | ||
+ | | 5 | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Goddess Aid]] | ||
+ | | Passive | ||
+ | | All Allies | ||
+ | | - | ||
+ | |} | ||
+ | |||
+ | {{Skill Effects navbox}} |
Revision as of 10:47, 8 January 2023
Curse is an Ailment that causes the target to receive significantly less healing.
Contents
Mechanics
If a demon is affected by Curse, any healing they receive is reduced by 75%.
Auto Cure rate
Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
The auto cure rate progression for Curse is as follows:
Curse | |
---|---|
Turn 1 | 0% |
Turn 2 | 0% |
Turn 3 | 0% |
Turn >=4 | Recovered (100%) |
Misc
- This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the Ailments article.
Curse Appliers
Skills that apply Curse
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Ailment | Ju | 5 MP | Single Target | 2 |
Ailment | Juon | 6 MP | Single Target | 8 |
Ailment | Mahaju | 6 MP | All Targets | 5 |
Ailment | Mahajuon | 7 MP | All Targets | 9 |
Ailment | Vengeance | 6 MP | Random Targets | 7 |
Fractional | 16 Scourges | 8 MP | All Targets | - |
Fractional | Do Me A Favor | 9 MP | All Targets | - |
Ailment | Bemusing Rhapsody | 6 MP | All Targets | - |
Fire | Flames of Gomorrah | 6 MP | All Targets | - |
Dark | Go to Hell! | 7 MP | All Targets | - |
Dark | Yohuallipoca | 6 MP | All Targets | - |
Passive | Guilty | Passive | All Targets | - |
Passive | Hand of Glory | Passive | All Targets | - |
Passive | Ome Acatl | Passive | All Targets | - |
Inflict Chance Down
Skills that decrease the chance to inflict Curse
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Recovery | Cursedi | 3 MP | Single Target | 1 |
Recovery | Mekasudi | 4 MP | All Allies | 5 |
Passive | Resist Curse | Passive | Self | 4 |
Chain Effects
Skills that activate upon applying Curse
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Sins of Sodom | Passive | All Targets | - |
Demon Panels that activate upon applying Curse
Demon | Panel # | Effect |
---|---|---|
Black Frost | Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. |
Tezcatlipoca | Panel 2 | Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn) |
Additional Effects
Skills that grant additional effects against Cursed enemies
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Deadly Curse | Passive | Self | 13 |
Passive | Curse of Anguish | Passive | Self | - |
Passive | Curse of Distress | Passive | Self | - |
Fractional | Do Me A Favor | 9 MP | All Targets | - |
Passive | Call of the Dead | Passive | All Allies | - |
Passive | Ome Acatl | Passive | Self | - |
Demon Panels that grant additional effects against Cursed enemies
Demon | Panel # | Effect |
---|---|---|
Black Frost | Panel 2 | -15% to damage to all party members by Cursed enemies while this demon is alive. |
Black Frost | Panel 3 | +15% to damage dealt to Cursed enemies by all party members while this demon is alive. |
Black Frost | Panel 4 | Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies. |
David | Panel 2 | +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive. |
Curse Immunity
Skills that grant immunity to Curse
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Null Curse | Passive | Self | 12 |
Passive | Null Mute-Curse | Passive | Self | 16 |
Passive | Halo of Hallel | Passive | Self | - |
Demon Panels that grant immunity to Curse
Demon | Panel # | Effect |
---|---|---|
Clotho | Panel 1 | +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse. |
Vishnu | Panel 2 | Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse. |
Cleansing Curse
Skills that cleanse Curse
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Support | Cursedi | 3 MP | Single Target | 1 |
Support | Mekasudi | 4 MP | All Allies | 5 |
Passive | Goddess Aid | Passive | All Allies | - |