Difference between revisions of "User:Boblers"
(→Tier List drafts WIP: alraune, es) |
(→Tier List drafts WIP: Bayo, Jeanne) |
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*Weak to Dark unless Teal. | *Weak to Dark unless Teal. | ||
|notes= | |notes= | ||
+ | }} | ||
+ | <!-- Bayonetta --> | ||
+ | {{TierDataBeta|demon=Bayonetta|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=1 | ||
+ | |offensive=1|defensive=1 | ||
+ | |democPrelim=1 | ||
+ | |democBoss=1 | ||
+ | |pro= | ||
+ | *[[Savage Glee]] in Purple and crit rate boost on [[Mortal Jihad]] means she has a decent chance to crit. | ||
+ | *No weaknesses. | ||
+ | |con= | ||
+ | *No innate pierce. | ||
+ | *Average-to-low stats across the board means she doesn't excel at anything. | ||
+ | *Non-existent bulk. | ||
+ | *No panels. She's also unlikely to get any, since her 5* version [[Bayonetta☆]] already has them. | ||
+ | |notes= | ||
+ | *While innate [[Berserker (Skill)|Berserker]] does boost her damage, it only makes her lack of bulk that much worse. | ||
+ | *She and [[Jeanne]] have the exact same stats, aside from swapping STR and MAG. | ||
+ | *Limited-time Collaboration unit. Nobody knows if she will be rerun. | ||
}} | }} | ||
<!-- Dante --> | <!-- Dante --> | ||
Line 194: | Line 213: | ||
*Wu Kong's higher STR, as well as hit rate, crit rate, and damage boost from panels, make the monkey completely overshadow him. | *Wu Kong's higher STR, as well as hit rate, crit rate, and damage boost from panels, make the monkey completely overshadow him. | ||
|notes= | |notes= | ||
− | * | + | *Limited-time Collaboration unit. Nobody knows if he will be rerun. |
}} | }} | ||
<!-- Es --> | <!-- Es --> | ||
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*Weak to Fire unless Teal. | *Weak to Fire unless Teal. | ||
|notes= | |notes= | ||
+ | }} | ||
+ | <!-- Jeanne --> | ||
+ | {{TierDataBeta|demon=Jeanne|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=1 | ||
+ | |offensive=1|defensive=1 | ||
+ | |democPrelim=1 | ||
+ | |democBoss=1 | ||
+ | |pro= | ||
+ | *[[Evade]] in Purple can help her to dodge...? | ||
+ | *No weaknesses. | ||
+ | |con= | ||
+ | *No innate pierce. | ||
+ | *Average-to-low stats across the board means she doesn't excel at anything. | ||
+ | *Non-existent bulk. Magic attacks will also ignore her [[Evade]], so it won't help her there. | ||
+ | *No panels. She's also unlikely to get any, since her 5* version [[Jeanne☆]] already has them. | ||
+ | |notes= | ||
+ | *While innate [[Berserker (Skill)|Berserker]] does boost her damage, it only makes her lack of bulk that much worse. | ||
+ | *She and [[Bayonetta]] have the exact same stats, aside from swapping STR and MAG. | ||
+ | *Limited-time Collaboration unit. Nobody knows if she will be rerun. | ||
}} | }} | ||
<!-- Nero --> | <!-- Nero --> | ||
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*Titania's much-higher MAG, and damage boost from panels, make her completely overshadow him. | *Titania's much-higher MAG, and damage boost from panels, make her completely overshadow him. | ||
|notes= | |notes= | ||
− | * | + | *Limited-time Collaboration unit. Nobody knows if he will be rerun. |
}} | }} | ||
<!-- Sonic --> | <!-- Sonic --> | ||
Line 251: | Line 289: | ||
*If you just want a PvE speed demon, then fuse Purple [[Fenrir]] - he's better at supporting the team than Sonic is at attacking. | *If you just want a PvE speed demon, then fuse Purple [[Fenrir]] - he's better at supporting the team than Sonic is at attacking. | ||
|notes= | |notes= | ||
− | * | + | *Limited-time Collaboration unit. Nobody knows if he will be rerun. |
}} | }} | ||
<!-- V --> | <!-- V --> | ||
Line 268: | Line 306: | ||
*No panels. He's also unlikely to get any, since his 5* version [[V☆]] already has them. | *No panels. He's also unlikely to get any, since his 5* version [[V☆]] already has them. | ||
|notes= | |notes= | ||
− | * | + | *Limited-time Collaboration unit. Nobody knows if he will be rerun. |
}} | }} | ||
<!-- Vouivre --> | <!-- Vouivre --> |
Revision as of 13:22, 13 December 2022
Frequent wiki editor and video game enthusiast. Thank you for stopping by!
Discord: Boblers#4199
Convenience links
To-do Items
To-dos:
- Red-linked items in navboxes below.
- Create a concrete list of which demons can or cannot be used together in a team.
- Once the pages are ready, convert the navboxes into templates, and add to the related pages.
- 4-stars with no tier list rating yet:
Baldur,
Dante,
Nero,
V,
Sonic,
Es,
Bayonetta,
Jeanne,
Alraune,
Ame no Uzume,
Vouivre
- If
Ananta's panel 4 works the same as
Ame no Uzume's Iwato Priestess, then it should trigger off of chain effect heals and life steal effects. Think about synergies this could bring about (examples:
Seth's Ouas
Lucifuge's Light Devourer
Raphael's God's Blessing
Ardha's Ruin and Grace
Mahamayuri's Blossoming Cyclone
Beelzebub's Gluttony
Beelzebub☆'s panel 1 heal if below 80% hp at end of enemy turn
Vishnu's panel 2 heal at start of player turn
Mozgus's panel 2 heal at start of enemy turn
Huang Di's panel 3 heal when he lands a crit
)
- Use Template:Delete to mark unused pages/images for deletion. Places to look through: Special:OrphanedPages, the Images category, Special:UncategorizedFiles
Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):
- Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
- Display each demon's "blue transcend stat" on their page.
- Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
- Implement Template:AltsBox on pages of demons that have alts.
Effects | |
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Elements | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Ailments | ![]() ![]() ![]() ![]() ![]() ![]() |
Good Status Effects | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Special Effects | ![]() ![]() ![]() |
Buffs | ATK buff • DEF buff • EV/AC buff |
Debuffs | ATK debuff • DEF debuff • EV/AC debuff |
Game Mechanics | |
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Resources | Items • Talk • Megnetite/Fusion • Karma • Summoning |
Team Building | Battle Speed • Team restrictions • Liberators • Armaments |
Upgrading | Leveling/Evolving • Awakening • Spirit Merge • Transcend |
Customization | Archetypes • Skill Transfer • Brands • Mitama • Sin Infusion |
MP | MP denial • MP recovery • MP conservation |
Press Turns | Press turn denial • Press turn recovery • Press turn conservation • Remnants |
Offense | Mortal • Fractional Damage • Critical Hit • Weakness |
Defense | Bulwark • Death Prevention • Pierce Negation • Revival |
Misc | Trap Negation • Formulas • AR Scanner • Devicon • Alignment |
Quest Areas | |
---|---|
Permanent Content | Story • Dx2 Quests • Alter-World • Aura Gate |
Farming Quests | Strange Signal • Brands of Sin • Wanted |
Recurring Events | Eclipse • Hell's Park • Advent • Kiwami • Tokyo Abyss |
Competitive | Democalypse • D2 Duel • Battle Tower |
Tier List drafts WIP
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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3 | 1 | 1 | 4 | 4 |
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2 | 1 | 1 | 2 | 4 |
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Genome-only skills
Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
Slash (Elemental physical single-target)
Rending (Elemental physical AoE)
Ma-barion (stronger than Ma-dyne)
H AoE (same as normal but costs 1 more MP)
- Gigantomachia H
- Maragidyne H
- Mabufudyne H
- Maziodyne H
- Mazandyne H
- Mahamadyne H
- Mamudodyne H
- Mediarahan H
L single-target (same as normal but costs 1 less MP)
L AoE (same as normal but costs 1 less MP)
Random-target