Charge (status effect)
Charge is a Good Status Effect that increases the damage of user's next successful physical attack by 125%.
Contents
Mechanics
If a demon is affected by
Charge, then their next successful Physical attack will deal 125% more damage.
- Put in multiplier form, this is effectively 2.25x.
- Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the
Phys attribute.
When a physical attack lands while Charged, the effect is consumed.
- Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.
If a physical skill with multiple hits is used while Charged, then all hits of that skill will have their damage increased.
Misc
- Charge cannot be active at the same time as
Concentrate. Only the most-recently-cast effect will be kept. - Charge is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Charge Appliers
Skills that apply Charge
| Type | Name | MP Cost | Target | Skill Points |
|---|---|---|---|---|
| Charge | 6 MP | Self | 8 | |
| Mega Boost | 6 MP | Self | - | |
| Heavenly Sword | 6 MP | Self | - | |
| Iai Isshin | 6 MP | Self | - | |
| Culann's Hound | Passive | Self | - | |
| Hell Hound | Passive | Self | - | |
| King of Vengeance | Passive | Self | - | |
| Mask of Veiled Beauty | Passive | Self | - | |
| Omen of Rebellion | Passive | Self | - |
Demon Panels that apply Charge
| Demon | Panel # | Effect |
|---|---|---|
| Panel 4 | Adds Phys Pierce. Reduces damage received by Phys attacks by 30%. Activates the following Chain Effect when the skill holder receives a Phys attack: Casts Final Opposition and grants Charge. (Once per battle) | |
| Panel 4 | +30% to max HP. Activates the following Chain Effect when an ally is downed: Enters a state of Charge. | |
| Panel 3 | Activates the following Chain Effect after Hell Thrust is activated: Enters a state of Charge. Increases the next Phys attack damage by 125%. | |
| Panel 4 | Activates the following Chain Effect at the beginning of own turn: Enters a state of Charge. (Once per battle) | |
| Panel 2 | Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) | |
| Panel 4 | Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.) | |
| Panel 4 | +20% to Phys hit rate. Reduces the cost of God's Hand by 3 MP. Activates the following Chain Effect when a member of your party (including self) downs a demon: The one with this skill enters a state of Charge and Critical. (Once per turn) |
Chain Effects upon applying Charge
Skills that activate upon applying Charge
| Type | Name | MP Cost | Target | Skill Points |
|---|---|---|---|---|
| Invincibility Aid | Passive | - |
Additional Effects while Charged
Skills that grant additional effects while Charged
| Type | Name | MP Cost | Target | Skill Points |
|---|---|---|---|---|
| Omen of Rebellion | Passive | Self | - |
Removing Charge
Skills that remove Charge
| Type | Name | MP Cost | Target | Skill Points |
|---|---|---|---|---|
| Discord | 3 MP | 6 | ||
| Silent Prayer | 7 MP | All Enemies + All Allies | 8 |