Difference between revisions of "User:Boblers"
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| valign="top" |{{DemonBuild:Thin|demon=Susano-o|archetype=Purple|skill1=Force Boost|skill2=Force Amp|brands=PATK% Divine or War|statreq= - }} | | valign="top" |{{DemonBuild:Thin|demon=Susano-o|archetype=Purple|skill1=Force Boost|skill2=Force Amp|brands=PATK% Divine or War|statreq= - }} | ||
| valign="top" |{{DemonBuild:Thin|demon=Seth|archetype=Purple|skill1=Force Boost|skill2=Master Assassin|brands=PATK% Divine or War|statreq= - }} | | valign="top" |{{DemonBuild:Thin|demon=Seth|archetype=Purple|skill1=Force Boost|skill2=Master Assassin|brands=PATK% Divine or War|statreq= - }} | ||
| − | | valign="top" |{{DemonBuild:Thin|demon= | + | | valign="top" |{{DemonBuild:Thin|demon=Oberon|archetype=Purple|skill1=Assassin|skill2=Back Attack|brands=MATK% Divine or Spell|statreq= - }} |
| − | | valign="top" |{{DemonBuild:Thin|demon=Isis|archetype=Clear|skill1=Force Boost|skill2=Back Attack|brands= | + | | valign="top" |{{DemonBuild:Thin|demon=Isis|archetype=Clear|skill1=Force Boost|skill2=Back Attack|brands=MATK% Divine or Spell|statreq= - }} |
|} | |} | ||
<div style="clear: both;"></div> | <div style="clear: both;"></div> | ||
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* {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Susano-o|size=32px}}: 235 strength, has [[Assassin]], Purple has [[Merciless Blow]], p1 has 15% damage, p3 has 25% damage, p4 has 25% damage. [[Kusanagi]] is 200 power single-target, and applies {{EffectIcon|ATK Buff|name=1}}. | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Susano-o|size=32px}}: 235 strength, has [[Assassin]], Purple has [[Merciless Blow]], p1 has 15% damage, p3 has 25% damage, p4 has 25% damage. [[Kusanagi]] is 200 power single-target, and applies {{EffectIcon|ATK Buff|name=1}}. | ||
* {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Seth|size=32px}}: 248 strength, Purple has [[Force Amp]], p1 has 15% damage, p4 has 25% damage. {{ElementIcon|Force}} [[Ouas]] (160 power single-target with 50% crit). | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Seth|size=32px}}: 248 strength, Purple has [[Force Amp]], p1 has 15% damage, p4 has 25% damage. {{ElementIcon|Force}} [[Ouas]] (160 power single-target with 50% crit). | ||
| − | * {{DemonIcon| | + | * {{DemonIcon|Oberon|size=32px}}: 216 magic, has [[Force Boost]], p3 has 10% damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). |
* {{ArchIcon|arch=Clear|size=15px}}{{DemonIcon|Isis|size=32px}}: 148 magic. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). Mainly as Clear filler. | * {{ArchIcon|arch=Clear|size=15px}}{{DemonIcon|Isis|size=32px}}: 148 magic. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). Mainly as Clear filler. | ||
Other options worth considering: | Other options worth considering: | ||
| − | |||
* {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Anubis|size=32px}}: 217 magic, Purple has [[Merciless Blow]]. Transfer {{ElementIcon|Force}} [[Zandyne]] + [[Force Boost]]. | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Anubis|size=32px}}: 217 magic, Purple has [[Merciless Blow]]. Transfer {{ElementIcon|Force}} [[Zandyne]] + [[Force Boost]]. | ||
* {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Titania|size=32px}}: 235 magic, Purple has [[Back Attack]]. Transfer {{ElementIcon|Force}} [[Zandyne]] + [[Force Boost]]. | * {{ArchIcon|arch=Purple|size=15px}}{{DemonIcon|Titania|size=32px}}: 235 magic, Purple has [[Back Attack]]. Transfer {{ElementIcon|Force}} [[Zandyne]] + [[Force Boost]]. | ||
* {{ArchIcon|arch=Yellow|size=15px}}{{DemonIcon|Long|size=32px}}: 183 magic, has [[Force Boost]], p3 has 10% damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | * {{ArchIcon|arch=Yellow|size=15px}}{{DemonIcon|Long|size=32px}}: 183 magic, has [[Force Boost]], p3 has 10% damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | ||
| − | * {{DemonIcon| | + | * {{DemonIcon|Garuda|size=32px}}: 190 magic, p1 has 10% Force damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). Innately has [[Auto-Rakunda]] to apply {{EffectIcon|DEF Debuff|name=1}}. |
* {{DemonIcon|Loki|size=32px}}: 198 magic, p3 has 5% damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | * {{DemonIcon|Loki|size=32px}}: 198 magic, p3 has 5% damage. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | ||
| + | * {{DemonIcon|Tsukuyomi|size=32px}}: 216 magic, p3 has 5% damage. {{ElementIcon|Force}} [[Zanma]] (140 power single-target). Needs [[Resist Phys]]. Can be re-used for the race challenge. | ||
* {{DemonIcon|Sandalphon|size=32px}}: 170 magic, has 10% damage on p3. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | * {{DemonIcon|Sandalphon|size=32px}}: 170 magic, has 10% damage on p3. {{ElementIcon|Force}} [[Zandyne]] (160 power single-target). | ||
| − | |||
| − | |||
==={{ElementIcon|Force|name=1}} low-grade=== | ==={{ElementIcon|Force|name=1}} low-grade=== | ||
Revision as of 07:24, 13 May 2025
Frequent wiki editor and video game enthusiast. Thank you for stopping by!
Discord: Boblers#4199
Contents
Userspace links
The following box automatically keeps track of all pages in my userspace:
To-do Items
To-dos:
- Create pages for red-linked items in navboxes.
- Use Template:Delete to mark unused pages/images for deletion. Places to look through: Special:OrphanedPages, the Images category, Special:UncategorizedFiles
- Make pages discussing good Armaments to make, and Alter-World team building
- Spirit Merge page - choosing between panels 1 and 2
- AR Decoder images for AR Summon Guide
Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):
- Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
- Display each demon's "blue transcend stat" on their page.
- Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
- Implement Template:AltsBox on pages of demons that have alts.
Off-site:
- Label skills with tags in excel sheet
- Then, use this with ctrl + F to make element/ailment/effect pages
- Do the same with armament skills, but also include Blood Crystal cost
- Track demon transcend stats in excel sheet
- (Maybe) Track panel/p4 release dates
- (maybe) Track skill release dates in excel sheet
Genome-only skills
- Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
- Frozen World and Fiery Soul Prison: https://d2-megaten-l.sega.com/en/news/detail/094462.html
Misc:
- Offensive Cry
- Defensive Cry
- Agile Cry
- Nocturne
- Luster Candy
- Judgement
- Foresight
- Demon Birth Cry
- Mana Surge
- Juon
- Dezoreton
- Null Drk Zone-Dmg Panel
- Null Elec-Force
- Almighty Accele
- Epitome of Martial Arts
Users for Slash and Rending (in democ):
Masakado A (any Rending)
Zeus (any)
Zaou-Gongen (Rending Fire)
Seth (Rending Wind?)
Dx2 Expo skills
These skills are given out to in-person attendees at Dx2 Expo events.
| Skill | Notes |
|---|---|
| Given on a | |
| Given on a |
Promotional skills
These skills are only available from toming a demon during their debut banner.
| Skill | Notes |
|---|---|
| Nuwa announcement post | |
| Shiva M announcement post | |
| Hero announcement post | |
| Heroine announcement post |
Armament groupings
Swords
Shields
| Group | Other | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| (3★) Magic Amp II/Strength Amp II + Life Bonus + <Element> Resist | |||||||||
| (4★) <Element> Boost + Life Gain + Null <Element> | |||||||||
(5★ fusible healing) <Element> Boost + Life Surge + Drain <Element>
|
|||||||||
(5★ fusible attack) <Element> Amp + Life Gain + Repel <Element>
|
|||||||||
| Unique Fusibles | |||||||||
| Unique Gacha | |||||||||
| Unique Banner | |||||||||
| Unique Other |
Unique Armament Skills
For ease of ctrl + f searching. Does not include Talents.
Swords
| Armament | Type | Name | MP Cost | Target | Effect |
|---|---|---|---|---|---|
| Albion Giant | 7 MP | Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Ukehi | 7 MP | Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Primordial Water | 7 MP | Inflicts Ice (Magic) damage with Power 80 on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Calon Arang | 7 MP | Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Immortal Shrine | 7 MP | Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Starry Passion | 7 MP | Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Midnight Feast | 7 MP | Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. | |||
| Tie-Breaker | 7 MP | Inflicts Phys (Physical) damage (Power: 150) on a all enemies. | |||
| Scathe of Branches | 7 MP | Inflicts Fire (Magic) damage (Power: 130) on all enemies. | |||
| Samudra Manthan | 7 MP | Inflicts Ice (Magic) damage (Power: 130) on all enemies | |||
| Crackling Thunder | 7 MP | Inflicts Elec (Magic) damage (Power: 130) on all enemies. | |||
| Serpent Killer | 7 MP | Inflicts Force (Magic) damage (Power: 130) on all enemies. | |||
| Last Plague | 7 MP | Inflicts Light (Magic) damage (Power: 130) on all enemies. | |||
| Mahelldyne | 7 MP | Inflicts Dark (Magic) damage (Power: 130) on all enemies. | |||
| Stellar Light | 7 MP | Inflicts Almighty (Magic) damage (Power: 150) on all enemies. | |||
| Kurama Flash | 7 MP | Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill. | |||
| Frozen Fist | 5 MP | Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. | |||
| Tempest Talon | 6 MP | Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. | |||
| Pure Holy Fire | 6 MP | Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect. | |||
| Thunderous Curse | 6 MP | Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. | |||
| Pillar of Godly Light | 6 MP | Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. | |||
| Purging Flame | 5 MP | Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) | |||
| Rakshasa Cleaver | 5 MP | Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) | |||
| Rainstorm | 6 MP | Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns) | |||
| Kuyo Sword Dance | 6 MP | Inflicts Almighty (Magic) damage (Power:100) with Remnants on All Enemies. Reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful. *The damage inflicted by this skill is dependent on Phys ATK. | |||
| Rakshasa Thunder | 5 MP | Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. | |||
| Red Serpent Venom | 5 MP | Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. | |||
| Divine Flash | 5 MP | Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills. | |||
| Gotcha! | 6 MP | Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills. | |||
| Yinglong Flash | 6 MP | Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. | |||
| Unholy Strike | 7 MP | Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. | |||
| Holy Union | 5 MP | Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) | |||
| Seductive Lotus | 6 MP | 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) | |||
| Offering Guidance | 6 MP | 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) | |||
| What Should We Play | 6 MP | Inflicts 50% fractional damage (Max: 3000) on a single enemy based on max HP, with the following Chain Effect: 100% chance to inflict Curse on all enemies. | |||
| I Want Friends | 6 MP | Activates [I Wanna Be Together] when there is a Cursed enemy, activates [It's Fine, Right?] when there isn't.
[It's Fine, Right?]: Inflicts 50% fractional damage (Max: 3000) on all enemies based on current HP, with an 80% chance to inflict Curse. [I Wanna Be Together]: Inflicts 50% fractional damage (Max: 3000) on all Cursed enemies based on max HP, with a 100% chance to inflict Mortal\n*Ignores all death prevention skills. |
Shields
| Armament | Type | Name | MP Cost | Target | Effect |
|---|---|---|---|---|---|
| Abyssal Magic | Passive | Self | +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. | ||
| Angel Halo | Passive | Self | -15% to Magic damage received. +15% to Magic damage inflicted. | ||
| Dragon Rain | Passive | Self | +25% to Phys hit rate, +25% to Critical hit rate. | ||
| New Emperor's Revelation | Passive | Self | +15% to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark. | ||
| Vishvakarman's Shelter | Passive | Self | +20% to Ice damage. -40% chance of receiving status ailments. | ||
| Sad Vengeance | Passive | Self | +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. | ||
| Righteous Rebellion | Passive | Self | +10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100). | ||
| Tiger Strategy | Passive | Self | +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP. | ||
| Rite of Divine Power | Passive | Self + All Allies | Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) | ||
| Clear Space | Passive | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. | |||
| Summons to Sacrifice | Passive | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | |||
| Unholy Delusion | Passive | Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. | |||
| Dazzling Wings | Passive | +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. | |||
| Innocent Laughter | Passive | Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies. | |||
| Rains of Fertility | Passive | All Allies | While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate. | ||
| Resplendent Voice | Passive | All Allies | While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked. | ||
| Won't You Play With Me | Passive | Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage to all enemies (Max: 300) based on current HP and steal 2 MP. Activates the following Chain Effect at the start of own turn: Inflicts 10% fractional damage (Max: 300) based on current HP to the enemy party leader, and steal 3 MP. |
Tier List WIPs
(empty for now)
SMT Anniversaries
- At certain times of year, Dx2 will hold anniversary events for the mainline SMT games.
- If multiple anniversaries are in close proximity (III and IV Apocalypse especially), Dx2 will usually only celebrate one of them for that year.
- These events sometimes (but not always) have special event files available.
- Only mainline counts, no spinoffs.
- Remakes and enhanced re-releases don't count.
Sword of Kusanagi EXP
- Cost to use a sword seems to depend on level you enter the menu at?
- lv49: 1,568 Macca
- lv48: 1,536 Macca
- lv45: 1,440 Macca
| Rarity | EXP given |
|---|---|
| 5★ | 20,000 |
| 4★ | 10,000 |
| 3★ | 2,000 |
| 2★ | 1,000 |
| 1★ | 500 |
Underside skill notes
| Element | Name | MP | Description |
|---|---|---|---|
| Pixie (Underside) | Passive | +15% to Force/Almighty damage. Activates the following Chain Effect at the start of the 1st turn: Self enters a state of Lydia. [Hell's Park Underside Additional Effect] Activates the following Chain Effect at the start of the 1st turn: Increases ATK, DEF, and EV/AC of all party members by 20% (3 turns) and restores 1 MP to all party members. Reduces the count of Spirit Chains (Suppression) inflicted on self by 5. When the enemy enters a state of Repel Mag, restores 2MP to all party members and Increases ATK and DEF of all party members by 20% (1 turn). (once per battle) *This skill can only be transferred to Fairy Pixie. | |
| Illuyanka (Underside) | Passive | +50% to Max HP. +20% to hit rate. +30% to Ice damage. [Grave Area (Underside) Additional Effect] +150% to Ice damage. Decreases the MP cost of Ice attribute skills by 3. Reduces the count of Spirit Chains (Suppression) inflicted on self by 5. While the one with this skill is alive, all party members will receive the following effect: +80% to Ice damage and +50% to hit rate. Activates the following Chain Effect when an ally, excluding self, uses an Ice skill: Inflicts Ice damage (Magic, Power: 70) on all enemies. (Up to 4 times per turn) *This skill can only be transferred to Dragon Illuyanka. | |
| Koumokuten (Underside) | Passive | +50% to Max HP. +20% to hit rate. +30% to Phys damage. [Kawara Area (Underside) Additional Effect] +150% to Phys damage. Decreases the MP cost of Phys attribute skills by 3. Reduces the count of Spirit Chains (Suppression) inflicted on self by 5. While the one with this skill is alive, all party members will receive the following effect: +20% to Phys damage and +50% to hit rate. Activates the following Chain Effect when a party member uses Tetra Break: Inflicts Phys damage (Physical, Power: 100) on the enemy with the highest Max HP and Reduces DEF and EV/AC of all enemies by 20% (1 turn). *This skill can only be transferred to Kishin Koumokuten. | |
| Baphomet (Underside) | Passive | +50% to Max HP +20% to hit rate. +30% to Fire damage. [Spike Hell Area (Underside) Additional Effect] +150% to Fire damage. Decreases the MP cost of Fire attribute skills by 3. Reduces the count of Spirit Chains (Suppression) inflicted on self by 5. While the one with this skill is alive, all party members will receive the following effect: +20% to Fire damage and hit rate. Activates the following Chain Effect when an ally hits a weak point: restores 2 MP to all party members. (Up to 3 times per turn) *This skill can only be transferred to Vile Baphomet. *This skill cannot be transferred to Vile Baphomet [Dimensional]. | |
| Fortunate Park Visitor | Passive | +7 to St, Ma, Vi, Ag and Lu. [Hell's Park Underside Additional Effect] +60% damage when attacking the enemy's weak point. While the one with this skill is alive, all party members will receive the following effect: Increases naturally recovered MP by 1 MP. | |
| Struggle Slash (Underside) | 5 MP | Inflicts Phys damage (Physical, Power: 120) with 30% crit rate on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Phys damage (Physical, Power: 200) with 30% crit rate on all enemies. | |
| Trisagion (Underside) | 7 MP | Inflicts Fire damage (Magic, Power: 180) on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Magic, Power: 200) on all enemies. | |
| Fire Slash (Underside) | 5 MP | Inflicts Fire damage (Physical, Power: 120) with 30% crit rate on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Physical, Power: 200) with 30% crit rate on all enemies. | |
| Ice Age (Underside) | 7 MP | Inflicts Ice damage (Magic, Power: 180) on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Ice damage (Magic, Power: 200) on all enemies. | |
| Ice Slash (Underside) | 5 MP | Inflicts Ice damage (Physical, Power: 120) with 30% crit rate on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Ice damage (Physical, Power: 200) with 30% crit rate on all enemies. | |
| Thunder Reign (Underside) | 7 MP | Inflicts Elec damage (Magic, Power: 180) on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Elec damage (Magic, Power: 200) on all enemies. | |
| Thunder Slash (Underside) | 5 MP | Inflicts Elec damage (Physical, Power: 120) with 30% crit rate on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Elec damage (Physical, Power: 200) with 30% crit rate on all enemies. | |
| Thunderclap (Underside) | 7 MP | Inflicts Light damage (Magic, Power: 180) on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Light damage (Magic, Power: 200) on all enemies. | |
| White Slash (Underside) | 5 MP | Inflicts Light damage (Physical, Power: 120) with 30% crit rate on a single enemy. [Hell's Park Underside Additional Effect] Activates the following Chain Effect when the attack is successful: Inflicts Light damage (Physical, Power: 200) with 30% crit rate on all enemies. |
Underside theoretical teams
Phys low-grade
|
|
|
|
|
Team notes:
Wu Kong: 235 str, has Phys Boost, P3 gives 10% phys damage, P2 gives 10% crit.
Titanomachia (125 power AoE w/ 30% crit) and
Oni-Kagura (135 power single w/ 30% crit).
Other options worth considering:
Seth: 248 strength, p1 has 15% damage, p4 has 25% damage.
Ouas (160 power single-target with 50% crit).
Gogmagog: Good damage, and has Repel Ice for 30% Ice damage reduction. May have accuracy issues if you don't have Koumokuten Underside, though.
Odin: 176 str, P3 gives 10% phys damage, Clear has Merciless Blow.
Gungnir (145 power AoE w/ 30% crit). He's expensive to panel, however.
Girimekhala: 216 str, P3 gives 10% phys damage.
Megaton Press (105 power AoE w/ 30% crit) and
Binge Eating (140 power single). Mega Boost gives himself both
Charge and
Might.
Hanuman: 223 str, P3 gives 10% phys damage.
Vorpal Blade (140 power AoE) and
Madness Nails (130-195 power random). Can be re-used for the race challenge.
Yatagarasu: 184 str, P3 gives 10% phys damage, Clear has Phys Boost.
Hades Blast (120 power AoE). Needs Resist Ice.
Valkyrie: 196 str, has Phys Boost.
Heat Wave (85 power AoE w/ 10% crit),
Fatal Sword (100 power single).
Fomorian: 183 str, Clear has Back Attack.
Herculean Strike (100 power AoE). Can be re-used for the race challenge.
Ice fusibles
|
|
|
|
|
Other options worth considering:
Beiji-Weng: 186 magic, has Ice Boost and P3 has 10% Ice damage.
Bufudyne and
Mabufudyne. Will need Resist Fire.
Anubis: 217 magic, Purple has Merciless Blow. Transfer
Bufudyne + Ice Boost.
Titania: 235 magic, Purple has Back Attack. Transfer
Bufudyne + Ice Boost.
Sarasvati: 195 magic, P3 has 10% Ice damage, Purple has Back Attack.
Mabufula. Will need Resist Fire.
Tiamat: 190 magic, has Ice Boost.
Bufudyne and
Mabufula. Null Fire for 30% damage reduction.
Gui Xian: 186 magic, has Ice Boost.
Bufudyne and
Mabufula. Will need Resist Fire.
Force fusibles
|
|
|
|
|
Team notes:
Baal: 204 magic, has Force Amp, Purple has Merciless Blow, p1 has 20% damage. 50% team damage aura (20% at p0, 30% at p3, 50% at p4). 140 power single-target normal attack, and
Tempest is a 140 power AoE that applies
ATK Buff and
DEF Debuff.
Susano-o: 235 strength, has Assassin, Purple has Merciless Blow, p1 has 15% damage, p3 has 25% damage, p4 has 25% damage. Kusanagi is 200 power single-target, and applies
ATK Buff.
Seth: 248 strength, Purple has Force Amp, p1 has 15% damage, p4 has 25% damage.
Ouas (160 power single-target with 50% crit).
Oberon: 216 magic, has Force Boost, p3 has 10% damage.
Zandyne (160 power single-target).
Isis: 148 magic.
Zandyne (160 power single-target). Mainly as Clear filler.
Other options worth considering:
Anubis: 217 magic, Purple has Merciless Blow. Transfer
Zandyne + Force Boost.
Titania: 235 magic, Purple has Back Attack. Transfer
Zandyne + Force Boost.
Long: 183 magic, has Force Boost, p3 has 10% damage.
Zandyne (160 power single-target).
Garuda: 190 magic, p1 has 10% Force damage.
Zandyne (160 power single-target). Innately has Auto-Rakunda to apply
DEF Debuff.
Loki: 198 magic, p3 has 5% damage.
Zandyne (160 power single-target).
Tsukuyomi: 216 magic, p3 has 5% damage.
Zanma (140 power single-target). Needs Resist Phys. Can be re-used for the race challenge.
Sandalphon: 170 magic, has 10% damage on p3.
Zandyne (160 power single-target).
Force low-grade
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Team notes:
Susano-o: 235 strength, has Assassin, Purple has Merciless Blow, p1 has 15% damage, p3 has 25% damage, p4 has 25% damage. Kusanagi is 200 power single-target, and applies
ATK Buff.
Cu Chulainn: 190 magic, p1 has 15% AoE damage, p4 has 25% AoE damage.
Mazandyne (120 power AoE).
Cu Chulainn A: 201 strength, p3 has 20% damage boost. 10% Phys/Force aura and 10% AoE aura for the party.
Barbed Spear is a 105 power AoE followed by 125 power random-target. Very high crit chance. If p3, applies
DEF Debuff on the 1st turn.
Oberon: 216 magic, has Force Boost, p3 has 10% damage.
Zandyne (160 power single-target).
Lilim: 197 magic .
Zandyne (160 power single-target) and
Mazanma (100 power AoE).
Purple swaps out Zandyne for Magic Amp II instead.
Other options worth considering:
Kumbhanda:
Souljack deals high-crit physical Force damage, and applies
Spirit Chains of Corrosion to increase the team's DPS.
Pendragon: 235 magic, 120% damage boost, p1 has 20% boost, p3 has 30% boost.
Garuda: 190 magic, p1 has 10% Force damage.
Zandyne (160 power single-target). Innately has Auto-Rakunda to apply
DEF Debuff.
Garuda A: 200 magic, has Force Amp, p3 has 25% Force damage.
Gale Talon is 160-400 power random-target, but pierces bulwarks.
Schierke: 190 magic, 15% damage from p1, 15% damage from p4, 20% team damage aura from p3. 120-power Force AoE. If panel 2, applies
ATK Buff on the 1st turn.
Anubis: 217 magic, Purple has Merciless Blow. Transfer
Zandyne + Force Boost.
Titania: 235 magic, Purple has Back Attack. Transfer
Zandyne + Force Boost.
Long: 183 magic, has Force Boost, p3 has 10% damage.
Zandyne (160 power single-target).
Tsukuyomi: 216 magic, p3 has 5% damage.
Zanma (140 power single-target). Needs Resist Phys.
Loki: 198 magic, p3 has 5% damage.
Zandyne (160 power single-target).
Harpy: 160 magic, 20% damage boost, p3 has 30% damage. 20% team damage aura on p2.
Mazandyne (120 power AoE) or
Wind Trick (100 power AoE, +2 MP restored to party, pierces bulwarks).
Sonic: 164 strength, Purple has Force Boost, p3 has 15% damage.
Spin Dash (180 power random-target).
Sandalphon: 170 magic, has 10% damage on p3.
Zandyne (160 power single-target).
Rangda: 174 magic, has 5% damage on p3.
Mazandyne (120 power AoE).
Hresvelgr: 180 magic.
Mazandyne (120 power AoE).
3★ options
Isis: 148 magic, Purple has Back Attack.
Zandyne (160 power single-target).
Illuyanka: 175 magic.
Zanma (140 power single-target) and
Mazanma (100 power AoE).
Purple swaps out Mazanma for Magic Amp II instead.
Unicorn: 185 magic, Purple has Serial Killer.
Mazan (80 power AoE).
Dark fusibles
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Team notes:
Izanami: 226 magic, has Merciless Blow and up to 35% Dark damage for herself (10% at p0, 35% at p4), another 20% Dark damage for party 910% at p0, 20% at p3), and -1 MP cost for the party's Dark skills at p4.
Red would be preferred for the innate Hell Gaze, however it's more practical to build a
Purple copy to p4 for fights that demand Elec, and give her skill switches to swap her builds around.
Anubis: 217 magic, has Dark Boost, Purple has Merciless Blow.
Mudodyne (160 power single-target).
Lucifuge: 206 magic, has Dark Amp.
Light Devourer (170 power single-target). P3 also has a 10% damage boost, however it is ridiculously expensive to unlock it.
Titania: 235 magic, Purple has Back Attack. Transfer
Mudodyne (160 power single-target) + Dark Boost.
Black Frost: 201 magic, p1 has 15% AoE damage. If the enemy is Cursed, gets another 15% damage boost, plus the party gets another 15% (p3).
Go to Hell! (110 power AoE).
Other options worth considering:
Lilith: 190 magic, p1 has 15% Dark damage.
Allure (110 power AoE).
Azrael: 194 magic, p3 has 10% Dark damage.
Mudodyne (160 power single-target).
Beelzebub: 164 magic.
Gluttony (130 power AoE),
Mudodyne (160 power single-target).
Pazuzu: 192 magic.
Mamudodyne (120 power AoE).
Rangda: 174 magic, p3 has 5% damage boost.
Mudodyne (160 power single-target).
Kudlak: 163 magic, p3 has 8% Dark damage. If the enemy is Cursed, gets another 15% damage boost.
Mudodyne (160 power single-target).
Skadi: 206 magic.
Mamudoon (100 power AoE).
Dark low-grade
WIP
Other options worth considering:
- x
3★ options
Baphomet: 196 magic, Purple has Dark Boost.
Mamudo (80 power AoE).
- Alternatively,
Red has
Mudodyne (160 power single-target) instead of the Dark Boost.
- Alternatively,
Kaiwan: 165 magic, has Dark Boost.
Mamudoon (100 power AoE) and
Mudoon (140 power single-target).
Peallaidh: 186 magic.
Mamudoon (100 power AoE). Yellow also has
Concentrate.
Ikusa: 126 magic, Clear has Merciless Blow.
Mamudoon (100 power AoE).