Spirit Chains of Intimidation
Spirit Chains of Intimidation, or more-simply Intimidation, is a Spirit Chain effect that lowers the target's Phys ATK and Mag ATK.
Contents
Mechanics
When Intimidation is active, the target's Phys ATK and Mag ATK are reduced by 50%.
Intimidation cannot be removed by skills that would remove status Ailments, such as Prayer.
- Intimidation also cannot be prevented by skills that would prevent ailments, such as Barrier.
Intimidation cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.
Duration
Intimidation can have up to 5 counts. Applying the effect will add counts, and 1 count will be removed each time the target demon completes an action (use a skill, pass a turn, etc). The effect will be removed when its count reaches 0.
Resistance
Intimidation resistance will reduce the amount of counts of Intimidation received per application attempt.
Intimidation appliers
Skills that apply Intimidation
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Fire | Fatal Burn | 6 MP | Single Target | - | Lost Name |
Passive | Azure Demon Dog | Passive | All Targets | - | Lost Name |
Passive | Hell Hound | Passive | Single Target | - | Cerberus A |
Intimidation resistance
Skills that reduce counts of Intimidation received
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Hell's Gunner | Passive | Self | - | Barbatos |
Additional effects
Demon Panels that grant additional effects against Intimidated enemies
Demon | Panel # | Effect |
---|---|---|
Cerberus A | Panel 2 | +20% to Phys hit rate. Decreases the MP cost of Hell Blaze by 1MP. HP stops at 1 HP upon receiving the first two killing blows. While the one with this skill is alive, all enemies will receive the following effect: -40% to all damage dealt when inflicted with Spirit Chains (Intimidation). |
Chain effects
Demon Panels that activate upon applying Intimidation
Demon | Panel # | Effect |
---|---|---|
Cerberus A | Panel 3 | +20% to Phys/Fire damage. +20% to Critical hit rate. +30% to own effect on Battle Speed. Activates the following Chain Effect when the enemy is inflicted with Spirit Chains (Intimidation): Decreases the Fire Attribute Affinity of the enemy with the lowest current HP by 3 levels. (1 turn) *Activates once per turn. |