Difference between revisions of "Max MP"

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(Panels that increase Max MP: Alice A)
(Panels that increase Max MP: Marici)
 
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| +5 to max MP. Activates the following Chain Effect at the start of the 1st turn: The one with this skill recovers 2 MP.
 
| +5 to max MP. Activates the following Chain Effect at the start of the 1st turn: The one with this skill recovers 2 MP.
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| +2 to max MP. Activates the following Chain Effect when a party member downs an enemy: Recovers 2 MP to all party members. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt when landing a Critical hit.
 
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Latest revision as of 05:10, 25 October 2024

Max MP refers to the maximum MP that a demon can hold.

Mechanics

By default, max MP for all demons before boosting it is 10 MP.

  • In Alter-World, the player character has a default max of 15 MP instead.

MP Increase

Skills that increase Max MP

Type Name MP Cost Target Amount Skill Points Exclusive?
Passive Passive Mana Bonus Passive Self 1 MP 8 -
Passive Passive Mana Gain Passive Self 2 MP 15 -
Passive Passive Mana Surge Passive Self 3 MP 21 -
Passive Passive 6th Day Miracle Passive Self 5 MP - Vanitas.jpg Vanitas
Passive Passive Ishvara Passive Self 5 MP - Shiva A.jpg Shiva A
Passive Passive Play's Editor Passive Self 5 MP - Walpurgisnacht.jpg Walpurgisnacht
Passive Passive Strongest Magic Caster Passive Self 5 MP - Ainz.jpg Ainz
Passive Passive The Seven Mes Passive Self 5 MP - Inanna.jpg Inanna

Panels that increase Max MP

Demon Panel # Effect
Alice A.jpg Alice A Panel 2 +5 to max MP. Activates the following Chain Effect when an enemy is defeated: All party members recover 1MP. While the one with this skill is alive, all party members will receive the following effect: -20% to damage received from Cursed enemies.
Erlkonig.jpg Erlkonig Panel 4 +5 to Max MP. +30% to Max HP. Activates the following Chain Effect when the one with this skill dies: +20% to DEF of all party members. (1 turn)
Kuzuryu.jpg Kuzuryu Panel 1 +5 to max MP. Activates the following Chain Effect at the start of the 1st turn: The one with this skill recovers 2 MP.
Marici.jpg Marici Panel 2 +2 to max MP. Activates the following Chain Effect when a party member downs an enemy: Recovers 2 MP to all party members. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt when landing a Critical hit.
Yoshitsune.jpg Yoshitsune Panel 2 +5 to max MP.
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard/Normal AttackDamage boostReverse damage reduction
Defense Pierce Negation (Anti-Pierce)BulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedChain Effect turn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up