Difference between revisions of "Naturally recovered MP"

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'''Naturally recovered MP''' refers to the MP recovered when a demon is about to act.
  
 
__TOC__
 
__TOC__
  
 
== Mechanics ==
 
== Mechanics ==
 +
By default, demons will recover 3 MP per time they are about to act.
  
 +
Certain effects will increase a demon's naturally recovered MP, for example:
 +
* Equipping a {{BrandIcon|Divine|name=1}} Brand set increases recovered MP by 1, bringing it to 4 MP.
  
== MP Recovery ==
+
Naturally recovering MP will not trigger effects that chain from MP recovery, such as [[Sun God's Majesty]].
 +
 
 +
== Natural MP Recovery ==
 
===Skills that increase naturally recovered MP===
 
===Skills that increase naturally recovered MP===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|[[Infinite Chakra]]
 
|[[Infinite Chakra]]
 
| Passive
 
| Passive
|{{TargetingIcon|Single|name=1}}
+
|Self
 
| 1 MP
 
| 1 MP
| 18
+
| -
 
| -
 
| -
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Aqua Grace]]
 +
| Passive
 +
| All Allies
 +
| 1 MP
 +
| -
 +
| {{DemonIcon|Anahita|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
 
|[[Divine Proxy]]
 
|[[Divine Proxy]]
 
| Passive
 
| Passive
|{{TargetingIcon|Single|name=1}}
+
|Self
 
| 1 MP
 
| 1 MP
 
| -
 
| -
 
| {{DemonIcon|Metatron|size=32px}}
 
| {{DemonIcon|Metatron|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Divine's Wisdom]]
 +
| Passive
 +
| All Allies
 +
| 1 MP
 +
| 1
 +
| {{DemonIcon|Thoth|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
 
|[[Eternal Order]]
 
|[[Eternal Order]]
 
| Passive
 
| Passive
|{{TargetingIcon|All|name=1}}
+
|All Allies
 
| 1 MP
 
| 1 MP
 
| -
 
| -
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|[[Fortune's Light]]
 
|[[Fortune's Light]]
 
| Passive
 
| Passive
|{{TargetingIcon|Single|name=1}}
+
|Self
 
| 2 MP
 
| 2 MP
 
| -
 
| -
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|[[Golden Apple]]
 
|[[Golden Apple]]
 
| Passive
 
| Passive
|{{TargetingIcon|All|name=1}}
+
|All Allies
 
| 2 MP
 
| 2 MP
 
| -
 
| -
 
| {{DemonIcon|Idun|size=32px}}
 
| {{DemonIcon|Idun|size=32px}}
 +
|-
 +
|{{ElementIcon|Passive|name=1}}
 +
|[[Origin Avatar]]
 +
| Passive
 +
|Self
 +
| 2 MP
 +
| -
 +
| {{DemonIcon|Krishna|size=32px}}
 
|-
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|{{ElementIcon|Passive|name=1}}
 
|[[Sahasrara]]
 
|[[Sahasrara]]
 
| Passive
 
| Passive
|{{TargetingIcon|Single|name=1}}
+
|Self
 
| 1 MP
 
| 1 MP
 
| -
 
| -
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|[[Stella Maris]]
 
|[[Stella Maris]]
 
| Passive
 
| Passive
|{{TargetingIcon|All|name=1}}
+
|All Allies
 
| 1 MP
 
| 1 MP
 
| -
 
| -
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|[[The First Drop]]
 
|[[The First Drop]]
 
| Passive
 
| Passive
|{{TargetingIcon|All|name=1}}
+
|All Allies
 
| 1 MP
 
| 1 MP
 
| -
 
| -
| {{DemonIcon|Aspu|size=32px}}
+
| {{DemonIcon|Apsu|size=32px}}
 +
|-
 +
|}
 +
 
 +
===Demon panels that increase naturally recovered MP===
 +
{| class="wikitable sortable"
 +
|-
 +
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|-
 +
| {{DemonIcon|Adramelech|size=32px}}
 +
| Panel 1
 +
| +15% to Fire damage. -30% to Fire damage received. +1 to naturally recovered MP.
 +
|-
 +
| {{DemonIcon|Ainz|size=32px}}
 +
| Panel 1
 +
| +2 MP to natural MP recovery. +15% to Almighty damage.
 +
|-
 +
| {{DemonIcon|Ardha|size=32px}}
 +
| Panel 3
 +
| +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1.
 +
|-
 +
| {{DemonIcon|Erlkonig|size=32px}}
 +
| Panel 1
 +
| +20% to Max HP. While the one with this skill has Bulwark, -10% to all damage received and increases naturally recovered MP by 2 MP.
 +
|-
 +
| {{DemonIcon|Loup-Garou|size=32px}}
 +
| Panel 1
 +
| Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn).
 +
|-
 +
| {{DemonIcon|Schierke|size=32px}}
 +
| Panel 2
 +
| Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns)
 +
|-
 +
| {{DemonIcon|Vishnu A|size=32px}}
 +
| Panel 2
 +
| Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage.
 +
|-
 +
| {{DemonIcon|Zodd|size=32px}}
 +
| Panel 2
 +
| +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn).
 +
|}
 +
 
 +
===Dx2 Skills that increase naturally recovered MP===
 +
{| class="wikitable sortable"
 +
|-
 +
!Dx2 !!Skill !!Effect
 +
|- style="vertical-align:middle;"
 +
|-
 +
| {{LiberatorIcon|Protagonist|name=1}}
 +
| MP Regain (I · II · III)
 +
| 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
 
|-
 
|-
 +
| {{LiberatorIcon|Xana|name=1}}
 +
| MP Time (I · II · III)
 +
| 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
 
|}
 
|}
  
 
{{Skill Effects navbox}}
 
{{Skill Effects navbox}}

Latest revision as of 15:45, 30 July 2024

Naturally recovered MP refers to the MP recovered when a demon is about to act.

Mechanics

By default, demons will recover 3 MP per time they are about to act.

Certain effects will increase a demon's naturally recovered MP, for example:

  • Equipping a Icon BrandEffect Divine.png Divine Brand set increases recovered MP by 1, bringing it to 4 MP.

Naturally recovering MP will not trigger effects that chain from MP recovery, such as Sun God's Majesty.

Natural MP Recovery

Skills that increase naturally recovered MP

Type Name MP Cost Target Amount Skill Points Exclusive?
Passive Passive Infinite Chakra Passive Self 1 MP - -
Passive Passive Aqua Grace Passive All Allies 1 MP - Anahita.jpg Anahita
Passive Passive Divine Proxy Passive Self 1 MP - Metatron.jpg Metatron
Passive Passive Divine's Wisdom Passive All Allies 1 MP 1 Thoth.jpg Thoth
Passive Passive Eternal Order Passive All Allies 1 MP - Kalki.jpg Kalki
Passive Passive Fortune's Light Passive Self 2 MP - Party Pixie.jpg Party Pixie
Passive Passive Golden Apple Passive All Allies 2 MP - Idun.jpg Idun
Passive Passive Origin Avatar Passive Self 2 MP - Krishna.jpg Krishna
Passive Passive Sahasrara Passive Self 1 MP - Ardha.jpg Ardha
Passive Passive Stella Maris Passive All Allies 1 MP - Maria.jpg Maria
Passive Passive The First Drop Passive All Allies 1 MP - Apsu.jpg Apsu

Demon panels that increase naturally recovered MP

Demon Panel # Effect
Adramelech.jpg Adramelech Panel 1 +15% to Fire damage. -30% to Fire damage received. +1 to naturally recovered MP.
Ainz.jpg Ainz Panel 1 +2 MP to natural MP recovery. +15% to Almighty damage.
Ardha.jpg Ardha Panel 3 +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1.
Erlkonig.jpg Erlkonig Panel 1 +20% to Max HP. While the one with this skill has Bulwark, -10% to all damage received and increases naturally recovered MP by 2 MP.
Loup-Garou.jpg Loup-Garou Panel 1 Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn).
Schierke.jpg Schierke Panel 2 Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns)
Vishnu A.jpg Vishnu A Panel 2 Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage.
Zodd.jpg Zodd Panel 2 +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn).

Dx2 Skills that increase naturally recovered MP

Dx2 Skill Effect
Hero.png Protagonist MP Regain (I · II · III) 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
Xana.jpg Xana MP Time (I · II · III) 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up