Difference between revisions of "Naturally recovered MP"
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(→Skills that increase naturally recovered MP: Thoth) |
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− | == MP Recovery == | + | '''Naturally recovered MP''' refers to the MP recovered when a demon is about to act. |
+ | |||
+ | __TOC__ | ||
+ | |||
+ | == Mechanics == | ||
+ | By default, demons will recover 3 MP per time they are about to act. | ||
+ | |||
+ | Certain effects will increase a demon's naturally recovered MP, for example: | ||
+ | * Equipping a {{BrandIcon|Divine|name=1}} Brand set increases recovered MP by 1, bringing it to 4 MP. | ||
+ | |||
+ | Naturally recovering MP will not trigger effects that chain from MP recovery, such as [[Sun God's Majesty]]. | ||
+ | |||
+ | == Natural MP Recovery == | ||
===Skills that increase naturally recovered MP=== | ===Skills that increase naturally recovered MP=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 9: | Line 21: | ||
|[[Infinite Chakra]] | |[[Infinite Chakra]] | ||
| Passive | | Passive | ||
− | | | + | |Self |
| 1 MP | | 1 MP | ||
− | |||
| - | | - | ||
+ | | - | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Aqua Grace]] | ||
+ | | Passive | ||
+ | | All Allies | ||
+ | | 1 MP | ||
+ | | - | ||
+ | | {{DemonIcon|Anahita|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
|[[Divine Proxy]] | |[[Divine Proxy]] | ||
| Passive | | Passive | ||
− | | | + | |Self |
| 1 MP | | 1 MP | ||
| - | | - | ||
| {{DemonIcon|Metatron|size=32px}} | | {{DemonIcon|Metatron|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Divine's Wisdom]] | ||
+ | | Passive | ||
+ | | All Allies | ||
+ | | 1 MP | ||
+ | | 1 | ||
+ | | {{DemonIcon|Thoth|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
|[[Eternal Order]] | |[[Eternal Order]] | ||
| Passive | | Passive | ||
− | + | |All Allies | |
| 1 MP | | 1 MP | ||
| - | | - | ||
Line 33: | Line 61: | ||
|[[Fortune's Light]] | |[[Fortune's Light]] | ||
| Passive | | Passive | ||
− | | | + | |Self |
| 2 MP | | 2 MP | ||
| - | | - | ||
Line 41: | Line 69: | ||
|[[Golden Apple]] | |[[Golden Apple]] | ||
| Passive | | Passive | ||
− | + | |All Allies | |
| 2 MP | | 2 MP | ||
| - | | - | ||
| {{DemonIcon|Idun|size=32px}} | | {{DemonIcon|Idun|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | |[[Origin Avatar]] | ||
+ | | Passive | ||
+ | |Self | ||
+ | | 2 MP | ||
+ | | - | ||
+ | | {{DemonIcon|Krishna|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
|[[Sahasrara]] | |[[Sahasrara]] | ||
| Passive | | Passive | ||
− | | | + | |Self |
| 1 MP | | 1 MP | ||
| - | | - | ||
Line 57: | Line 93: | ||
|[[Stella Maris]] | |[[Stella Maris]] | ||
| Passive | | Passive | ||
− | + | |All Allies | |
| 1 MP | | 1 MP | ||
| - | | - | ||
Line 65: | Line 101: | ||
|[[The First Drop]] | |[[The First Drop]] | ||
| Passive | | Passive | ||
− | + | |All Allies | |
| 1 MP | | 1 MP | ||
| - | | - | ||
− | | {{DemonIcon| | + | | {{DemonIcon|Apsu|size=32px}} |
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Demon panels that increase naturally recovered MP=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Adramelech|size=32px}} | ||
+ | | Panel 1 | ||
+ | | +15% to Fire damage. -30% to Fire damage received. +1 to naturally recovered MP. | ||
+ | |- | ||
+ | | {{DemonIcon|Ainz|size=32px}} | ||
+ | | Panel 1 | ||
+ | | +2 MP to natural MP recovery. +15% to Almighty damage. | ||
+ | |- | ||
+ | | {{DemonIcon|Ardha|size=32px}} | ||
+ | | Panel 3 | ||
+ | | +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1. | ||
+ | |- | ||
+ | | {{DemonIcon|Erlkonig|size=32px}} | ||
+ | | Panel 1 | ||
+ | | +20% to Max HP. While the one with this skill has Bulwark, -10% to all damage received and increases naturally recovered MP by 2 MP. | ||
+ | |- | ||
+ | | {{DemonIcon|Loup-Garou|size=32px}} | ||
+ | | Panel 1 | ||
+ | | Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn). | ||
+ | |- | ||
+ | | {{DemonIcon|Schierke|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns) | ||
+ | |- | ||
+ | | {{DemonIcon|Vishnu A|size=32px}} | ||
+ | | Panel 2 | ||
+ | | Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage. | ||
+ | |- | ||
+ | | {{DemonIcon|Zodd|size=32px}} | ||
+ | | Panel 2 | ||
+ | | +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn). | ||
+ | |} | ||
+ | |||
+ | ===Dx2 Skills that increase naturally recovered MP=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Dx2 !!Skill !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{LiberatorIcon|Protagonist|name=1}} | ||
+ | | MP Regain (I · II · III) | ||
+ | | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. | ||
|- | |- | ||
+ | | {{LiberatorIcon|Xana|name=1}} | ||
+ | | MP Time (I · II · III) | ||
+ | | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. | ||
|} | |} | ||
{{Skill Effects navbox}} | {{Skill Effects navbox}} |
Latest revision as of 15:45, 30 July 2024
Naturally recovered MP refers to the MP recovered when a demon is about to act.
Contents
Mechanics
By default, demons will recover 3 MP per time they are about to act.
Certain effects will increase a demon's naturally recovered MP, for example:
- Equipping a Divine Brand set increases recovered MP by 1, bringing it to 4 MP.
Naturally recovering MP will not trigger effects that chain from MP recovery, such as Sun God's Majesty.
Natural MP Recovery
Skills that increase naturally recovered MP
Type | Name | MP Cost | Target | Amount | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
Passive | Infinite Chakra | Passive | Self | 1 MP | - | - |
Passive | Aqua Grace | Passive | All Allies | 1 MP | - | Anahita |
Passive | Divine Proxy | Passive | Self | 1 MP | - | Metatron |
Passive | Divine's Wisdom | Passive | All Allies | 1 MP | 1 | Thoth |
Passive | Eternal Order | Passive | All Allies | 1 MP | - | Kalki |
Passive | Fortune's Light | Passive | Self | 2 MP | - | Party Pixie |
Passive | Golden Apple | Passive | All Allies | 2 MP | - | Idun |
Passive | Origin Avatar | Passive | Self | 2 MP | - | Krishna |
Passive | Sahasrara | Passive | Self | 1 MP | - | Ardha |
Passive | Stella Maris | Passive | All Allies | 1 MP | - | Maria |
Passive | The First Drop | Passive | All Allies | 1 MP | - | Apsu |
Demon panels that increase naturally recovered MP
Demon | Panel # | Effect |
---|---|---|
Adramelech | Panel 1 | +15% to Fire damage. -30% to Fire damage received. +1 to naturally recovered MP. |
Ainz | Panel 1 | +2 MP to natural MP recovery. +15% to Almighty damage. |
Ardha | Panel 3 | +20% to all damage. +20% to HP Healing skill effectiveness. Increases natural MP recovery by 1. |
Erlkonig | Panel 1 | +20% to Max HP. While the one with this skill has Bulwark, -10% to all damage received and increases naturally recovered MP by 2 MP. |
Loup-Garou | Panel 1 | Increases naturally recovered MP by 2 MP. Activates the following Chain Effect when a party member downs a demon: Increases the party's ATK by 20% (1 turn). |
Schierke | Panel 2 | Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members , and then increases their ATK by 20%. (3 turns) |
Vishnu A | Panel 2 | Increases naturally recovered MP by 1 MP. +15% to Light/Dark damage. |
Zodd | Panel 2 | +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn). |
Dx2 Skills that increase naturally recovered MP
Dx2 | Skill | Effect |
---|---|---|
Protagonist | MP Regain (I · II · III) | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. |
Xana | MP Time (I · II · III) | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. |