Difference between revisions of "Mortal"
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| Panel 4 | | Panel 4 | ||
| Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | | Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. | ||
+ | |- | ||
+ | | {{DemonIcon|White Rider|size=32px}} | ||
+ | | Panel 4 | ||
+ | | Activates the following Chain Effect after using God's Bow: Inflict Light damage (Power: 200) to a single enemy with a 50% chance to inflict Mortal. | ||
|} | |} | ||
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| All Allies | | All Allies | ||
| - | | - | ||
+ | |} | ||
+ | |||
+ | ===Demon Panels that grant additional effects while under temporary Mortal nullification=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Demon !!Panel # !!Effect | ||
+ | |- style="vertical-align:middle;" | ||
+ | |- | ||
+ | | {{DemonIcon|Yama|size=32px}} | ||
+ | | Panel 4 | ||
+ | | Activates the following Chain Effect at the beginning of the first turn: Own party becomes immune to Mortal skills. (1 turn) | ||
+ | While the one with this skill is alive, all party members will deal +25% damage when in a state of Null Mortal. | ||
|} | |} | ||
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|{{TargetingIcon|All|name=1}} | |{{TargetingIcon|All|name=1}} | ||
| - | | - | ||
+ | |} | ||
+ | |||
+ | ===Armament Talents that remove temporary Mortal nullification=== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | !Armament !!Name !!Effect | ||
+ | |- | ||
+ | | [[File:SwordIcon.png|32px|link=]] {{DemonIcon|Alice A|size=32px}} Sword | ||
+ | | Red Plushie | ||
+ | | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) | ||
|} | |} | ||
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| Panel 2 | | Panel 2 | ||
| Adds Null Mortal. +50% to Phys Hit rate. | | Adds Null Mortal. +50% to Phys Hit rate. | ||
+ | |- | ||
+ | | {{DemonIcon|Longinus|size=32px}} | ||
+ | | Panel 1 | ||
+ | | Adds Null Mortal. +300 to own Phys DEF and Mag DEF. | ||
|- | |- | ||
| {{DemonIcon|Mot|size=32px}} | | {{DemonIcon|Mot|size=32px}} |
Revision as of 07:37, 24 April 2023
Mortal is a special property that some skills may have, which will instantly kill a target demon.
Contents
Mechanics
If a skill has the Mortal property, then there is a chance (indicated by the skill) that a demon attacked by that skill will instantly die.
Mortal does not work on bosses (indicated by a large green HP bar, instead of a small yellow HP bar).
Null Mortal can be applied temporarily or permanently.
- If it is temporary, then it is indicated by the following icon:
- If your team has this temporary version applied to it, the duration of this effect will tick down at the start of your turn.
- This temporary version is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
- If it is permanent, no icon appears.
If a Mortal skill fails to kill the target, and that skill has damaging properties (attack power, element, etc), then those properties will be used to deal damage to the target instead.
Mortal Appliers
Skills that apply Mortal
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Phys | Mantra | 6 MP | All Targets | - |
Phys | Occult Flash | 8 MP | Single Target | - |
Fire | Guillotine Blaze | 6 MP | Single Target | - |
Light | God's Bow | 7 MP | Single Target | - |
Dark | Die for Me! | 7 MP | Single Target | - |
Almighty | Death Flyers | 8 MP | All Targets | - |
Fractional | Do Me A Favor | 9 MP | All Targets | - |
Passive | Yaxche | Passive | Single Target | - |
Demon Panels that apply Mortal
Demon | Panel # | Effect |
---|---|---|
Alice | Panel 4 | Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. |
White Rider | Panel 4 | Activates the following Chain Effect after using God's Bow: Inflict Light damage (Power: 200) to a single enemy with a 50% chance to inflict Mortal. |
Armament Skills that apply Mortal
Armament | Type | Name | MP Cost | Target |
---|---|---|---|---|
Masakado Sword | Phys | Divine Flash | 5 MP | Single Target |
Alice Sword | Dark | Gotcha! | 6 MP | Single Target |
Ixtab Shield | Passive | Summons to Sacrifice | Passive | Random Targets |
Temporary Mortal Nullification
Skills that temporarily nullify Mortal
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Support | Tetraja | 4 MP | All Allies | 4 |
Support | Virtuous Prosperity | 6 MP | All Allies | - |
Passive | Enma's Judgement | Passive | All Allies | - |
Passive | King of Vengeance | Passive | Self | - |
Passive | Nastrond | Passive | Self | - |
Passive | Supreme Might | Passive | All Allies | - |
Demon Panels that temporarily nullify Mortal
Demon | Panel # | Effect |
---|---|---|
Masakado A | Panel 2 | Activates the following Chain Effect at the beginning of the 1st turn: Own party becomes immune to Mortal skills. (1 turn) |
Armament Skills that temporarily nullify Mortal
Armament | Type | Name | MP Cost | Target |
---|---|---|---|---|
Asherah Sword | Support | Holy Union | 5 MP | Random Targets |
Armament Panels that temporarily nullify Mortal
Armament | Panel # | Effect |
---|---|---|
Masakado A Sword | Panel 2 | Activates the following Chain Effect at the beginning of the first turn: Own party becomes immune to Mortal skills. (1 turn) |
Temporary Mortal Nullification Additional Effects
Skills that grant additional effects while under temporary Mortal nullification
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Supreme Might | Passive | All Allies | - |
Demon Panels that grant additional effects while under temporary Mortal nullification
Demon | Panel # | Effect |
---|---|---|
Yama | Panel 4 | Activates the following Chain Effect at the beginning of the first turn: Own party becomes immune to Mortal skills. (1 turn)
While the one with this skill is alive, all party members will deal +25% damage when in a state of Null Mortal. |
Removing Temporary Mortal Nullification
Skills that remove temporary Mortal nullification
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Recovery | Silent Prayer | 7 MP | All Enemies + All Allies | 8 |
Support | Measured Fate | 6 MP | All Targets | - |
Passive | Sins of Sodom | Passive | All Targets | - |
Armament Talents that remove temporary Mortal nullification
Armament | Name | Effect |
---|---|---|
Alice A Sword | Red Plushie | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) |
Armament Panels that remove temporary Mortal nullification
Armament | Panel # | Effect |
---|---|---|
Ixtab Sword | Panel 3 | Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies. |
Permanent Mortal Nullification
Skills that permanently nullify Mortal
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Null Mortal | Passive | Self | - |
Passive | Call of R'lyeh | Passive | Self | - |
Passive | Dragon of Hesperia | Passive | Self | - |
Passive | Elusis's Blessing | Passive | Self | |
Passive | Fox Sin of Greed | Passive | Self | - |
Passive | Stella Maris | Passive | Self | - |
Demon Panels that permanently nullify Mortal
Demon | Panel # | Effect |
---|---|---|
Amon | Panel 1 | Adds Null Mortal/Bind.+500 to own Mag DEF. |
Asherah | Panel 4 | +50% to max HP. Adds Null Mortal. |
Echidna | Panel 1 | Adds Null Mortal. +20% to max HP. |
Hinokagutsuchi | Panel 2 | Adds Null Mortal. +50% to Phys Hit rate. |
Longinus | Panel 1 | Adds Null Mortal. +300 to own Phys DEF and Mag DEF. |
Mot | Panel 2 | Adds Null Mortal. +20% to max HP. |
Mozgus | Panel 3 | Adds Phys Pierce. Adds Null Mortal. +20% to max HP. |
Nebiros | Panel 2 | Adds Null Mortal. +20% to max HP. |
Sabaoth | Panel 1 | Adds Null Mortal. +15% to Magic damage. |
Shaddai | Panel 1 | +20% to max HP. Adds Null Mortal. |