Difference between revisions of "Spirit Chains of Salvation"
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==Mechanics== | ==Mechanics== | ||
When Salvation is active, the target will take damage equal to '''100%''' of their max HP (with a cap of '''7500''' HP) when they complete an action. | When Salvation is active, the target will take damage equal to '''100%''' of their max HP (with a cap of '''7500''' HP) when they complete an action. | ||
− | * This damage pierces [[Bulwark]]s and ignores [[death prevention]]. | + | * This damage pierces [[Bulwark]]s and ignores [[death prevention]] (endures). |
+ | * If the target is affected by {{EffectIcon|Fortify|name=1}} or {{EffectIcon|Decay|name=1}}, which increase or decrease the target's max HP, then Salvation's damage will consider the post-increase/decrease max HP. | ||
Salvation cannot be removed by skills that would remove status [[Ailments]], such as [[Prayer]]. | Salvation cannot be removed by skills that would remove status [[Ailments]], such as [[Prayer]]. | ||
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Salvation cannot be removed by skills that would remove [[Good Status Effect]]s, such as [[Silent Prayer]]. | Salvation cannot be removed by skills that would remove [[Good Status Effect]]s, such as [[Silent Prayer]]. | ||
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===Duration=== | ===Duration=== |
Revision as of 21:04, 21 August 2024
Spirit Chains of Salvation, or more-simply Salvation, is a Spirit Chain effect that deals damage over time.
Contents
Mechanics
When Salvation is active, the target will take damage equal to 100% of their max HP (with a cap of 7500 HP) when they complete an action.
- This damage pierces Bulwarks and ignores death prevention (endures).
- If the target is affected by Fortify or Decay, which increase or decrease the target's max HP, then Salvation's damage will consider the post-increase/decrease max HP.
Salvation cannot be removed by skills that would remove status Ailments, such as Prayer.
- Salvation also cannot be prevented by skills that would prevent ailments, such as Barrier.
Salvation cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.
Duration
Salvation can have up to 5 counts. Applying the effect will add counts, and 1 count will be removed each time the target demon completes an action (use a skill, pass a turn, etc). The effect will be removed when its count reaches 0.
Resistance
Salvation resistance will reduce the amount of counts of Salvation received per application attempt.
Salvation appliers
Skills that apply Salvation
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Origin Avatar | Passive | 1-2 Enemies | - | Krishna |
Additional effects
Skills that grant additional effects against Salvationed enemies
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Origin Avatar | Passive | All Targets | - | Krishna |
Salvation removers
Skills that remove one or more counts of Salvation
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Force | Salvation's Melody | 6 MP | All Allies | - | Krishna |