Difference between revisions of "Spirit Chains of Salvation"

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==Salvation removers==
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===Skills that remove one or more counts of Salvation===
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Revision as of 16:03, 30 July 2024

Icon Spirit Chains of Salvation.png Spirit Chains of Salvation, or more-simply Salvation, is a Spirit Chain effect that deals damage over time.

Mechanics

When Salvation is active, the target will take damage equal to 100% of their max HP (with a cap of 7500 HP) when they complete an action.

Salvation cannot be removed by skills that would remove status Ailments, such as Prayer.

  • Salvation also cannot be prevented by skills that would prevent ailments, such as Icon Barrier.png Barrier.

Salvation cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.

Duration

Salvation can have up to 5 counts. Applying the effect will add counts, and 1 count will be removed each time the target demon completes an action (use a skill, pass a turn, etc). The effect will be removed when its count reaches 0.

Resistance

Salvation resistance will reduce the amount of counts of Salvation received per application attempt.

Salvation appliers

Skills that apply Salvation

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Origin Avatar Passive 1-2 Enemies - Krishna.jpg Krishna

Additional effects

Skills that grant additional effects against Salvationed enemies

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Origin Avatar Passive All Targets All Targets - Krishna.jpg Krishna

Salvation removers

Skills that remove one or more counts of Salvation

Type Name MP Cost Target Skill Points Exclusive?
Force Force Salvation's Melody 6 MP All Allies - Krishna.jpg Krishna
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up