Difference between revisions of "Trap Negation"
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=== Stacking partial effects === | === Stacking partial effects === | ||
− | If multiple skills that partially reduce Damage Panel damage are equipped at once, their effects will stack additively. | + | If multiple skills that partially reduce Damage Panel damage are equipped at once, then their effects will stack additively. |
* For example: {{DemonIcon|Hare of Inaba|size=32px}} has [[Trap Free]] (-30% dmg from damage panels). If he equips [[Dmg Panel V I]] (-25% dmg) and [[Dmg Panel V II]] (-50% dmg), that sums to -105% damage, so it will functionally work the same as [[Dmg Panel Immunity]] (completely negates damage panels). | * For example: {{DemonIcon|Hare of Inaba|size=32px}} has [[Trap Free]] (-30% dmg from damage panels). If he equips [[Dmg Panel V I]] (-25% dmg) and [[Dmg Panel V II]] (-50% dmg), that sums to -105% damage, so it will functionally work the same as [[Dmg Panel Immunity]] (completely negates damage panels). | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | !Type !!Name !!MP Cost !!Target !!Skill Points | + | !Type !!Name !!MP Cost !!Target !!Reduction !!Skill Points !!Exclusive? |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
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| Passive | | Passive | ||
| All Allies | | All Allies | ||
+ | | 25% | ||
| 2 | | 2 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 34: | Line 36: | ||
| Passive | | Passive | ||
| All Allies | | All Allies | ||
+ | | 50% | ||
| 4 | | 4 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
Line 40: | Line 44: | ||
| Passive | | Passive | ||
| All Allies | | All Allies | ||
+ | | 30% | ||
| - | | - | ||
+ | | {{DemonIcon|Hare of Inaba|size=32px}} | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | !Type !!Name !!MP Cost !!Target !!Skill Points | + | !Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
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| All Allies | | All Allies | ||
| 8 | | 8 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| All Allies | | All Allies | ||
| 16 | | 16 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| All Allies | | All Allies | ||
| - | | - | ||
+ | | {{DemonIcon|Ame no Uzume|size=32px}} | ||
+ | |- | ||
+ | |{{ElementIcon|Passive|name=1}} | ||
+ | | [[Swordsman in Boots]] | ||
+ | | Passive | ||
+ | | All Allies | ||
+ | | - | ||
+ | | {{DemonIcon|Cait Sith|size=32px}} | ||
|} | |} | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | !Type !!Name !!MP Cost !!Target !!Skill Points | + | !Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive? |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
|- | |- | ||
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| All Allies | | All Allies | ||
| 8 | | 8 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| All Allies | | All Allies | ||
| 16 | | 16 | ||
+ | | - | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| All Allies | | All Allies | ||
| - | | - | ||
+ | | {{DemonIcon|Ame no Uzume|size=32px}} | ||
|- | |- | ||
|{{ElementIcon|Passive|name=1}} | |{{ElementIcon|Passive|name=1}} | ||
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| All Allies | | All Allies | ||
| - | | - | ||
+ | | {{DemonIcon|Hare of Inaba|size=32px}} | ||
|} | |} | ||
{{Skill Effects navbox}} | {{Skill Effects navbox}} |
Latest revision as of 18:37, 23 March 2024
Trap Negation refers to skills that negate the effects of traps in Aura Gates.
Contents
Mechanics
There are 2 types of traps: Damage Panels and Dark Zones.
- Damage Panels will deal damage to all demons in the active party.
- Dark Zones will consume several Action Points (steps), and temporarily hide the mini-map.
Trap Negation skills can reduce or completely cancel the effects of these traps.
Trap Negation will still work if the holder is in the secondary party and/or dead.
Stacking partial effects
If multiple skills that partially reduce Damage Panel damage are equipped at once, then their effects will stack additively.
- For example: Hare of Inaba has Trap Free (-30% dmg from damage panels). If he equips Dmg Panel V I (-25% dmg) and Dmg Panel V II (-50% dmg), that sums to -105% damage, so it will functionally work the same as Dmg Panel Immunity (completely negates damage panels).
Damage Panel Reduction
Skills that reduce damage taken from Damage Panels
Type | Name | MP Cost | Target | Reduction | Skill Points | Exclusive? |
---|---|---|---|---|---|---|
Passive | Dmg Panel V I | Passive | All Allies | 25% | 2 | - |
Passive | Dmg Panel V II | Passive | All Allies | 50% | 4 | - |
Passive | Trap Free | Passive | All Allies | 30% | - | Hare of Inaba |
Damage Panel Nullification
Skills that nullify damage taken from Damage Panels
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Dmg Panel Immunity | Passive | All Allies | 8 | - |
Passive | Null Drk Zone-Dmg Panel | Passive | All Allies | 16 | - |
Passive | Iwato Priestess | Passive | All Allies | - | Ame no Uzume |
Passive | Swordsman in Boots | Passive | All Allies | - | Cait Sith |
Dark Zone Nullification
Skills that nullify Dark Zones
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Void Dark Zones | Passive | All Allies | 8 | - |
Passive | Null Drk Zone-Dmg Panel | Passive | All Allies | 16 | - |
Passive | Iwato Priestess | Passive | All Allies | - | Ame no Uzume |
Passive | Trap Free | Passive | All Allies | - | Hare of Inaba |