Difference between revisions of "Press Turn"

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The '''Press Turn''' system is the combat system in Dx2.
 
The '''Press Turn''' system is the combat system in Dx2.
 
__TOC__
 
  
 
==Mechanics==
 
==Mechanics==
Line 7: Line 5:
  
 
Most actions (using an item, demon casting a skill, etc) will consume one Press Turn icon. However, certain actions will only consume the first half of the Press Turn icon:
 
Most actions (using an item, demon casting a skill, etc) will consume one Press Turn icon. However, certain actions will only consume the first half of the Press Turn icon:
* Passing a demon's turn.
+
* [[Passing]] a demon's turn.
 
* Hitting an enemy's weak point.
 
* Hitting an enemy's weak point.
 
* Landing a critical hit with a physical attack.
 
* Landing a critical hit with a physical attack.
Line 19: Line 17:
 
* Missing an enemy with a physical attack.
 
* Missing an enemy with a physical attack.
  
Certain skills may cause the player to gain or lose Press Turns, aside from the above rules.
+
Certain skills may adjust the above rules, such as: gaining additional Press Turns, making an opponent lose Press Turns, preventing the spending of Press Turns, and preventing the opponent from entering Bonus Turns.
 
 
==Gain Press Turn==
 
===Skills that grant additional Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Phys|name=1}}
 
|[[Heavenly Sword Stroke]]
 
| 6 MP
 
|{{TargetingIcon|Single|name=1}}
 
| -
 
| {{DemonIcon|Masakado B|size=32px}}
 
|-
 
|{{ElementIcon|Fire|name=1}}
 
|[[Fatal Burn]]
 
| 6 MP
 
|{{TargetingIcon|Single|name=1}}
 
| -
 
| {{DemonIcon|Lost Name|size=32px}}
 
|-
 
|{{ElementIcon|Force|name=1}}
 
|[[Sanction]]
 
| 6 MP
 
|{{TargetingIcon|All|name=1}}
 
| -
 
| {{DemonIcon|Sabaoth|size=32px}}
 
|-
 
|{{ElementIcon|Light|name=1}}
 
|[[Impure Sword of Light]]
 
| 6 MP
 
|{{TargetingIcon|Single|name=1}}
 
| -
 
| {{DemonIcon|Camael|size=32px}}
 
|-
 
|{{ElementIcon|Light|name=1}}
 
|[[Nirvana]]
 
| 6 MP
 
|{{TargetingIcon|All|name=1}}
 
| -
 
| {{DemonIcon|Vishnu A|size=32px}}
 
|-
 
|{{ElementIcon|Dark|name=1}}
 
|[[Fangs of Vengeance]]
 
| 6 MP
 
|{{TargetingIcon|Single|name=1}}
 
| -
 
| {{DemonIcon|Tiamat A|size=32px}}
 
|-
 
|{{ElementIcon|Support|name=1}}
 
|[[Mother Creation]]
 
| 7 MP
 
|{{TargetingIcon|Single|name=1}}
 
| -
 
| {{DemonIcon|Asherah|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Ce Acatl]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Quetzalcoatl A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Centurion]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Longinus|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Demonized Form]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Unit 01 Dx2 Type|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Destroyer of Virtue]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Mephisto|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Guardian of the East]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Masakado A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Harmonious Death]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Mot|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Hell Hound]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Cerberus A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Master of Hell]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Astaroth|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Omniscience and Omnipotence]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Zeus|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[The First Drop]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Apsu|size=32px}}
 
|}
 
 
 
===Demon Panels that grant additional Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Demon !!Panel # !!Effect
 
|- style="vertical-align:middle;"
 
|-
 
| {{DemonIcon|Berserker Guts|size=32px}}
 
| Panel 4
 
| +20% to own effect on Battle Speed. Activates the following Chain Effect when a party member (including the one with this skill) downs a demon: Gain an additional Press Turn Icon. (Activates once per turn)
 
|-
 
| {{DemonIcon|Mot|size=32px}}
 
| Panel 3
 
| Activates the following Chain Effect at the beginning of every own third turn: Receive 1 additional Press Turn Icon.
 
|}
 
 
 
===Armament Talents that grant additional Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Armament !!Name !!Effect
 
|-
 
| [[File:ShieldIcon.png|32px|link=]] {{DemonIcon|Masakado A|size=32px}} Shield
 
| New Emperor's Mercy
 
| Activates the following Chain Effect when attacking first: Receive 1 additional Press Turn Icon.
 
|}
 
 
 
==Prevent spending Press Turn==
 
===Skills that prevent an action from spending a Press Turn===
 
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Support|name=1}}
 
|[[Tag]]
 
| 3 MP
 
| Self
 
| -
 
| {{DemonIcon|Pyro Jack|size=32px}}<br>{{DemonIcon|Jack Frost|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Chief God's Rage]]
 
| Passive
 
| Self
 
| -
 
| {{DemonIcon|Odin A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Law of the Sea God]]
 
| Passive
 
| Self
 
| -
 
| {{DemonIcon|Dagon|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Strongest Magic Caster]]
 
| Passive
 
| Self
 
| -
 
| {{DemonIcon|Ainz|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Trickster]]
 
| Passive
 
| Self
 
| -
 
| {{DemonIcon|Loki|size=32px}}
 
|}
 
 
 
==Lose Press Turn==
 
===Skills that remove enemy Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Intimidating Stance]]
 
| Passive
 
| All Allies
 
| -
 
| -
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Call of R'lyeh]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Cthulhu|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Centurion]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Longinus|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Fecund Womb]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Echidna|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[King of Hell]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Beelzebub☆|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Megingjord]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Thor A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Nine-Headed Dragon]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Kuzuryu|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Rejection]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|The 10th Angel|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Shaddai's Eye]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Shaddai|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Supreme Might]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Gozu-Tennoh|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Vile Glare]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Pales|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Warlord's Wrath]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Masakado|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[World Tree]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Yggdrasil|size=32px}}
 
|}
 
 
 
===Demon Panels that remove enemy Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Demon !!Panel # !!Effect
 
|- style="vertical-align:middle;"
 
|-
 
| {{DemonIcon|Vishnu|size=32px}}
 
| Panel 4
 
| Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 1 enemy Press Turn Icon. Activates the following Chain Effect at the end of own turn: Inflicts Almighty (Magic) damage (Power: 60) on all enemies.
 
|}
 
 
 
===Armament Talents that remove enemy Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Armament !!Name !!Effect
 
|-
 
| [[File:ShieldIcon.png|32px|link=]] {{DemonIcon|Masakado|size=32px}} Shield
 
| New Emperor's Majesty
 
| Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 1 enemy Press Turn Icon. Only up to 2 Press Turn Icons can be reduced by skills or effects.
 
|}
 
 
 
==Lose more Press Turns from actions==
 
===Skills that make unfavorable actions lose more Press Turns===
 
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Great Trunk]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Yggdrasil|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Suppress Stance Drain]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Jikokuten|size=32px}}
 
|}
 
 
 
==Response to losing Press Turn==
 
===Skills that activate when a Press Turn is lost===
 
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Faith in Wealth]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Ganesha|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Goddess of Madness]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Kali A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Hell Hound]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Cerberus A|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Joy Song]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Parvati|size=32px}}
 
|}
 
  
==During Bonus Turn==
+
If a Press Turn is gained, the new press turn is added to the far right of the current stock of Press Turns.
===Skills with effects that activate during a Bonus Turn===
+
* At maximum, a team can make use of 8 Press Turns before the team's turn ends. Once this limit has been reached, further skill effects will fail to grant any more Press Turns.
{| class="wikitable sortable"
 
|-
 
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 
|- style="vertical-align:middle;"
 
|-
 
|{{ElementIcon|Force|name=1}}
 
|[[Sanction]]
 
| 6 MP
 
|{{TargetingIcon|All|name=1}}
 
| -
 
| {{DemonIcon|Sabaoth|size=32px}}
 
|-
 
|{{ElementIcon|Almighty|name=1}}
 
|[[El Rey]]
 
| 6 MP
 
|{{TargetingIcon|All|name=1}}
 
| -
 
| {{DemonIcon|Shaddai|size=32px}}
 
|}
 
  
==Prevent Bonus Turn==
+
==See also==
===Skills that prevent Bonus Turns from being granted===
+
* [[Press Turn Generation]]
{| class="wikitable sortable"
+
* [[Press Turn Retention]]
|-
+
* [[Press Turn Removal]]
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
+
* [[Bonus Turn]]
|- style="vertical-align:middle;"
+
* [[Remnants]]
|-
+
* [[Passing]]
|{{ElementIcon|Passive|name=1}}
 
|[[Great Trunk]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Yggdrasil|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Law of Hell]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Orcus|size=32px}}
 
|-
 
|{{ElementIcon|Passive|name=1}}
 
|[[Shaddai's Eye]]
 
| Passive
 
| All Allies
 
| -
 
| {{DemonIcon|Shaddai|size=32px}}
 
|}
 
  
 
{{Skill Effects navbox}}
 
{{Skill Effects navbox}}

Latest revision as of 16:05, 21 May 2025

The Press Turn system is the combat system in Dx2.

Mechanics

At the start of every Player Turn, the player's team starts with Press Turn icons equal to the amount of living party members.

Most actions (using an item, demon casting a skill, etc) will consume one Press Turn icon. However, certain actions will only consume the first half of the Press Turn icon:

  • Passing a demon's turn.
  • Hitting an enemy's weak point.
  • Landing a critical hit with a physical attack.
  • Casting a skill that has Remnants.
  • Using an item while the current Dx2 is Templar.png Templar Dragon (due to her skill "Speed Loader").

The second half of a Press Turn is called a Bonus Turn. During a Bonus Turn, any action will consume the remainder of the Press Turn icon.

Conversely, certain unfavorable actions will consume 2 Press Turn icons instead of 1:

  • Hitting an enemy's Null/Repel/Drain and failing to pierce through it (including Icon Repel Physical.png Repel Physical and Icon Repel Magic.png Repel Magic buffs).
  • Missing an enemy with a physical attack.

Certain skills may adjust the above rules, such as: gaining additional Press Turns, making an opponent lose Press Turns, preventing the spending of Press Turns, and preventing the opponent from entering Bonus Turns.

If a Press Turn is gained, the new press turn is added to the far right of the current stock of Press Turns.

  • At maximum, a team can make use of 8 Press Turns before the team's turn ends. Once this limit has been reached, further skill effects will fail to grant any more Press Turns.

See also

Skill Effects
Attributes
(Elements)
Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments
(Bad Status Effects)
Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png MaliceOrder Crest
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Damage types Fractional DamageFixed DamageSpecial Damage
Offense PierceMortalAccuracy and EvasionCritical hitWeak pointStandard/Normal AttackDamage boostReverse damage reduction
Defense Pierce Negation (Anti-Pierce)BulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Press Turn Press Turn GenerationPress Turn RetentionPress Turn RemovalBonus TurnRemnantsPassing
Other Battle SpeedChain Effect turn orderBoost LevelParty EffectField EffectsArea Only SkillBoss Battle effectsRace effectsDeath effects
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up