Barrier (status effect)

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Revision as of 05:00, 29 December 2022 by Boblers (talk | contribs) (3 turns)
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Icon Barrier.png Barrier is a Good Status Effect that prevents the user from receiving ailments for 3 turns.

Mechanics

If a demon is affected by Icon Barrier.png Barrier, then they cannot receive any ailments.

  • Note that this only stops further ailments - any ailments already applied before Barrier will stay active, unless cleansed.

Barrier will stay active for a set amount of turns, regardless of how many ailment inflictions are attempted.

Misc

Barrier Appliers

Skills that apply Barrier

Type Name MP Cost Target Skill Points
Multi.png Support Barrier 4 MP Single Target Single Target 8
Passive Passive Barrier Survivor Passive Self 14
Multi.png Support Goddess' Embrace 7 MP Single Target Single Target -
Passive Passive Sun God's Majesty Passive All Targets All Targets -

Demon Panels that apply Barrier

Demon Panel # Effect
Schierke.jpg Schierke Panel 2 Increases naturally recovered MP by 1MP. Activates the following Chain Effect at the beginning of the 1st turn: Casts a Barrier on all party members.
Xi Wangmu.jpg Xi Wangmu Panel 2 Activates the following Chain Effect when Peach of Immortality is activated: Casts a Barrier on all party members. (3 turns)

Removing Barrier

Skills that remove Barrier

Type Name MP Cost Target Skill Points
Multi.png Support Barrier Break 3 MP All Targets All Targets 6
Multi.png Recovery Silent Prayer 7 MP All Enemies + All Allies 8
Multi.png Ailment Bemusing Rhapsody 6 MP All Targets All Targets -
Multi.png Ailment Ghost Hack 6 MP All Targets All Targets -
Multi.png Ailment Plague of Babylon 5 MP All Targets All Targets -
Passive Passive Golden Greed Passive All Targets All Targets -
Passive Passive Ome Acatl Passive All Targets All Targets -
Passive Passive Passionate Allure Passive All Targets All Targets -

Demon Panels that remove Barrier

Demon Panel # Effect
Beelzebub (Human).jpg Beelzebub (Human) Panel 1 +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies.
Master Therion.jpg Master Therion Panel 2 Activates the following Chain Effect when attacking first: Removes Barrier from all enemies
Mother Harlot.jpg Mother Harlot Panel 1 +20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Removes Barrier from all enemies.
Samael.jpg Samael Panel 3 Activates the following Chain Effect at the beginning of your turn: Removes Barrier and Repel Mag from all enemies.
Trumpeter.jpg Trumpeter Panel 2 Activates the following Chain Effect when entering a state of Concentrate: Removes Barrier from all enemies.

Armament Panels that remove Barrier

Armament Panel # Effect
SwordIcon.png Ixtab.jpg Ixtab Sword Panel 3 Activates the following Chain Effect when an ally is downed: Removes Barrier and Mortal immunity from all enemies.
ShieldIcon.png Samael.jpg Samael Shield Panel 3 Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies.
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up