Spirit Chains of Indignation

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Icon Spirit Chains of Indignation.png Spirit Chains of Indignation, or more-simply Indignation, is a Spirit Chain effect that increases the MP cost of the target's skills, and disables their Pass button.

Mechanics

When Indignation is active, the target's skills will cost an additional 6 MP to use, and the target will be unable to Pass their turn.

Indignation cannot be removed by skills that would remove status Ailments, such as Prayer.

  • Indignation also cannot be prevented by skills that would prevent ailments, such as Icon Barrier.png Barrier.

Indignation cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.

Duration

Indignation can have up to 5 counts. Applying the effect will add counts, and 1 count will be removed each time the target demon completes an action (use a skill, standard attack, etc). The effect will be removed when its count reaches 0.

Resistance

Indignation resistance will reduce the amount of counts of Indignation received per application attempt.

Indignation appliers

Skills that apply Indignation

Type Name MP Cost Target Skill Points Exclusive?
Light Light Impure Sword of Light 6 MP Single Target Single Target - Camael.jpg Camael
Passive Passive One Who Sees God Passive Single Target Single Target - Camael.jpg Camael
Passive Passive The Seven Mes Passive Single Target Single Target - Inanna.jpg Inanna
Passive Passive Unknown Predator Passive Single Target Single Target - Old Ones.jpg Old Ones

Demon Panels that apply Indignation

Demon Panel # Effect
Marici.jpg Marici Panel 3 +20% to Phys/Light damage. Activates the following Chain Effect when Shimmer Arrow is used: Places one count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Once per turn)
Zodd.jpg Zodd Panel 2 +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. (Activates once per turn)

Indignation resistance

Skills that reduce counts of Indignation received

Type Name MP Cost Target Skill Points Exclusive?
Passive Passive Pure Maiden Passive Self - Artemis.jpg Artemis

Demon Panels that reduce counts of Indignation received

Demon Panel # Effect
Hydra.jpg Hydra Panel 1 Decreases the count of Spirit Chains (Indignation) applied to the one with this skill by 1. Decreases the cost of Hero-Killing Venom by 1MP.
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard/Normal AttackDamage boostReverse damage reduction
Defense Pierce Negation (Anti-Pierce)BulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedChain Effect turn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up