Difference between revisions of "Charge (status effect)"

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* Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the {{ElementIcon|Phys|name=1}} attribute.
 
* Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the {{ElementIcon|Phys|name=1}} attribute.
  
When a physical attack lands due to Charge, the effect is consumed.
+
When a physical attack lands while Charged, the effect is consumed.
 
* Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.
 
* Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.
  

Revision as of 01:25, 29 December 2022

Icon Charge.png Charge is a Good Status Effect that increases the damage of user's next successful physical attack by 125%.

Mechanics

If a demon is affected by Icon Charge.png Charge, then their next successful Physical attack will deal 125% more damage.

  • Put in multiplier form, this is effectively 2.25x.
  • Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the Phys Phys attribute.

When a physical attack lands while Charged, the effect is consumed.

  • Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.

If a physical skill with multiple hits is used while Charged, then all hits of that skill will have their damage increased.

Misc

Charge Appliers

Skills that apply Charge

Type Name MP Cost Target Skill Points
Multi.png Support Charge 6 MP Self 8
Multi.png Support Mega Boost 6 MP Self -
Phys Phys Heavenly Sword 6 MP Self -
Phys Phys Iai Isshin 6 MP Self -
Passive Passive Culann's Hound Passive Self -
Passive Passive Hell Hound Passive Self -
Passive Passive King of Vengeance Passive Self -
Passive Passive Mask of Veiled Beauty Passive Self -
Passive Passive Omen of Rebellion Passive Self -

Demon Panels that apply Charge

Demon Panel # Effect
Gogmagog.jpg Gogmagog Panel 4 Adds Phys Pierce. Reduces damage received by Phys attacks by 30%. Activates the following Chain Effect when the skill holder receives a Phys attack: Casts Final Opposition and grants Charge. (Once per battle)
Guan Yu.jpg Guan Yu Panel 4 +30% to max HP. Activates the following Chain Effect when an ally is downed: Enters a state of Charge.
Mara.jpg Mara Panel 3 Activates the following Chain Effect after Hell Thrust is activated: Enters a state of Charge. Increases the next Phys attack damage by 125%.
Mara.jpg Mara Panel 4 Activates the following Chain Effect at the beginning of own turn: Enters a state of Charge. (Once per battle)
Odin A.jpg Odin A Panel 2 Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn)
Yoshitsune.jpg Yoshitsune Panel 4 Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.)
Zaou-Gongen.jpg Zaou-Gongen Panel 4 +20% to Phys hit rate. Reduces the cost of God's Hand by 3 MP. Activates the following Chain Effect when a member of your party (including self) downs a demon: The one with this skill enters a state of Charge and Critical. (Once per turn)

Chain Effects upon applying Charge

Skills that activate upon applying Charge

Type Name MP Cost Target Skill Points
Passive Passive Invincibility Aid Passive Random Targets Random Targets -

Additional Effects while Charged

Skills that grant additional effects while Charged

Type Name MP Cost Target Skill Points
Passive Passive Omen of Rebellion Passive Self -

Removing Charge

Skills that remove Charge

Type Name MP Cost Target Skill Points
Multi.png Support Discord 3 MP All Targets All Targets 6
Multi.png Recovery Silent Prayer 7 MP All Enemies + All Allies 8
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png WeakStatus Ailment ResonanceCleric
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Salvation.png SalvationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageFixed DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath Prevention (Endures)RevivalReverse damage boostDamage reductionPreferential TargetSuper Reaction
Other Press TurnRemnantsPassingBattle SpeedTurn orderBoost LevelParty Effect
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up