Difference between revisions of "Charge (status effect)"
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* Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the {{ElementIcon|Phys|name=1}} attribute. | * Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the {{ElementIcon|Phys|name=1}} attribute. | ||
− | When a physical attack lands | + | When a physical attack lands while Charged, the effect is consumed. |
* Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it. | * Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it. | ||
Revision as of 01:25, 29 December 2022
Charge is a Good Status Effect that increases the damage of user's next successful physical attack by 125%.
Contents
Mechanics
If a demon is affected by Charge, then their next successful Physical attack will deal 125% more damage.
- Put in multiplier form, this is effectively 2.25x.
- Note that this applies to physical attacks, as in attacks that can crit or miss. This is NOT exclusive to the Phys attribute.
When a physical attack lands while Charged, the effect is consumed.
- Note that the standard physical attack that all demons have is affected by Charge, and therefore can consume it.
If a physical skill with multiple hits is used while Charged, then all hits of that skill will have their damage increased.
Misc
- Charge is considered a "Good Status Effect", thus it is susceptible to removal by skills such as Silent Prayer.
Charge Appliers
Skills that apply Charge
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Support | Charge | 6 MP | Self | 8 |
Support | Mega Boost | 6 MP | Self | - |
Phys | Heavenly Sword | 6 MP | Self | - |
Phys | Iai Isshin | 6 MP | Self | - |
Passive | Culann's Hound | Passive | Self | - |
Passive | Hell Hound | Passive | Self | - |
Passive | King of Vengeance | Passive | Self | - |
Passive | Mask of Veiled Beauty | Passive | Self | - |
Passive | Omen of Rebellion | Passive | Self | - |
Demon Panels that apply Charge
Demon | Panel # | Effect |
---|---|---|
Gogmagog | Panel 4 | Adds Phys Pierce. Reduces damage received by Phys attacks by 30%. Activates the following Chain Effect when the skill holder receives a Phys attack: Casts Final Opposition and grants Charge. (Once per battle) |
Guan Yu | Panel 4 | +30% to max HP. Activates the following Chain Effect when an ally is downed: Enters a state of Charge. |
Mara | Panel 3 | Activates the following Chain Effect after Hell Thrust is activated: Enters a state of Charge. Increases the next Phys attack damage by 125%. |
Mara | Panel 4 | Activates the following Chain Effect at the beginning of own turn: Enters a state of Charge. (Once per battle) |
Odin A | Panel 2 | Activates the following Chain Effect when a member of the party (including the one with this skill) downs a demon: Enters a state of Charge. (Once per turn) |
Yoshitsune | Panel 4 | Adds Phys Pierce. +25% to Phys damage. Activates the following Chain Effect when a member of your party (including self) downs a demon: Enters a state of Charge. (This Chain Effect will only activate once per turn.) |
Zaou-Gongen | Panel 4 | +20% to Phys hit rate. Reduces the cost of God's Hand by 3 MP. Activates the following Chain Effect when a member of your party (including self) downs a demon: The one with this skill enters a state of Charge and Critical. (Once per turn) |
Chain Effects upon applying Charge
Skills that activate upon applying Charge
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Invincibility Aid | Passive | Random Targets | - |
Additional Effects while Charged
Skills that grant additional effects while Charged
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Omen of Rebellion | Passive | Self | - |
Removing Charge
Skills that remove Charge
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Support | Discord | 3 MP | All Targets | 6 |
Recovery | Silent Prayer | 7 MP | All Enemies + All Allies | 8 |