Super Reaction
A Super Reaction is an automatic defensive effect upon receiving certain types of damage. It is a variation of Chain Effects.
Mechanics
A Super Reaction will activate when the skill holder is hit by an attack that meets the activation condition.
- However, if this attack kills the skill holder, then the Super Reaction will not occur.
Once activated, a Super Reaction will take effect immediately, taking priority over Chain Effects.
Unlike Chain Effects, a Super Reaction cannot be prevented if the skill holder is afflicted by Bind, Charm, or Mute.
Super Reactions will not activate in response to damage from the following sources:
- Devil Connector Skills
- Damage repelled by an enemy with the Repel Affinity, Tetrakarn, or Makarakarn.
Healing
Super Reactions that cause healing will have their healing amount influenced by the following:
- Passive skills
- Brands
- Dx2 Skills
- Malice
- Curse
Appliers
Demon Skills that activate a Super Reaction
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Immortal Sea Serpent | Passive | Self | - | Hydra |