Difference between revisions of "Armaments"

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=Basics=
 
=Basics=
*This is a list of Armaments that can be created through [[Divination Fusion]] and used in the new game mode, [[Alter-World]].
+
This is a list of Armaments that can be created through [[Divination Fusion]] and used in the new game mode, [[Alter-World]], as well as [[Tokyo Abyss]].
*You sacrifice a 3*, 4*, or 5* Demon to create a Sword or Shield Armament for your main character to use.
+
*You sacrifice a 3★, 4★, or 5★ Demon to create a Sword or Shield Armament for your main character to use.
 
*They are currently limited to just a few Demons, but will likely get more added along with new elements in the future.
 
*They are currently limited to just a few Demons, but will likely get more added along with new elements in the future.
*You can level up your Sword and Shield Armaments with Demon Compound, which can be collected from Alter-World missions.
+
 
**You can unlock a skill on 4* Armaments and above after the Armament reaches level 50.
+
=== Leveling Up ===
*5* Armaments have [[Spirit Merge]] much like 5* Demons do.
+
You can level up your Sword and Shield Armaments with [[File:Icon Demon Compound.png|32px|link=]] Demon Compound, which can be collected from Alter-World missions.
**The Spirits for both Spirit Merge and Armament Spirit Merge can be used interchangeably.
+
* Upgrade Level is displayed as a percentage from 0% to 100%.
**The first two Panels for Armaments require 100 Spirits to complete and the third Panel requires 200 for 400 in total.
+
* When a 4★ or 5★ Armament reaches upgrade level 50%, its awaken skill will be unlocked.
***This does not apply to any Gacha-exclusive Demon Swords and Shields (Marked with a [[Image:Gacha_s.png]]), which only require 100 for each Panel for 300 in total.
+
* Leveling will have a success rate listed, which starts at 100% but gets lower as upgrade level rises. 4★ or 5★ spirits from any demon may be used to increase the chance of success.
***You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order.
+
 
 +
=== Spirit Merge ===
 +
5★ Armaments have [[Spirit Merge]], much like 5★ Demons do.
 +
* The [[File:Icon Spirit.png|32px|link=]] Spirits for both Spirit Merge and Armament Spirit Merge can be used interchangeably.
 +
* Panel costs are as follows:
 +
{| class="wikitable"
 +
|-
 +
! rowspan='2' | Panel  # !! colspan='2' | 5★ Fusible [[File:Fusible_s.png|link=]] !! colspan='2' | 5★ Gacha-exclusive [[File:Gacha_s.png|link=]]
 +
|-
 +
! [[File:Icon Spirit.png|32px|link=]] Step cost !! [[File:Icon Spirit.png|32px|link=]] Total cost !! [[File:Icon Spirit.png|32px|link=]] Step cost !! [[File:Icon Spirit.png|32px|link=]] Total cost
 +
|-
 +
| Panel 1 || 10 || 100 || 10 || 100
 +
|-
 +
| Panel 2 || 10 || 100 || 10 || 100
 +
|-
 +
| Panel 3 || 20 || 200 || 10 || 100
 +
|}
 +
* [[File:Fusible_s.png|link=]] Fusible demons will need 400 Spirits total to complete Panels 1-3.
 +
* [[File:Gacha_s.png|link=]] Gacha-exclusive demons will need 300 Spirits total to complete Panels 1-3.
 +
* Edge cases:
 +
** {{DemonIcon|Alice|size=32px}}, {{DemonIcon|Yoshitsune|size=32px}}, {{DemonIcon|Masakado|size=32px}} use gacha costs. (Demons are available through gacha, as well as limited-time multi-fusions)
 +
** {{DemonIcon|Baal|size=32px}} uses fusible costs. (Demon is available through gacha, as well as permanent multi-fusion)
 +
** {{DemonIcon|Seraph|size=32px}} uses fusible costs. (Demon is available through an item exchange, but not fusion or gacha)
 +
* You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order.
 +
 
 +
=== Skill Level Up ===
 +
Armaments' skills can be leveled up with [[File:Icon Blood Crystal.png|32px|link=]] Blood Crystals, which are obtained from the Battle Tower. These work similar to [[File:Icon Kasane Magatama.png|32px|link=]] Kasane Magatamas, however a single skill level may require more than 1 Blood Crystal.
  
 
=News Posts=
 
=News Posts=
 
 
*[https://d2-megaten-l.sega.com/en/news/detail/081228.html Official Update Info]
 
*[https://d2-megaten-l.sega.com/en/news/detail/081228.html Official Update Info]
 
*[https://d2-megaten-l.sega.com/en/news/detail/081321.html List of Armaments]
 
*[https://d2-megaten-l.sega.com/en/news/detail/081321.html List of Armaments]
*[https://d2-megaten-l.sega.com/en/news/detail/082495.html Force Armaments Details]
+
*{{ElementIcon|Force}} [https://d2-megaten-l.sega.com/en/news/detail/082495.html Force Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/083121.html Elec Armaments Details]
+
*{{ElementIcon|Elec}} [https://d2-megaten-l.sega.com/en/news/detail/083121.html Elec Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/084324.html Light Armaments Details]
+
*{{ElementIcon|Light}} [https://d2-megaten-l.sega.com/en/news/detail/084324.html Light Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/084833.html Dark Armaments Details]
+
*{{ElementIcon|Dark}} [https://d2-megaten-l.sega.com/en/news/detail/084833.html Dark Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/085520.html Rama and Asherah Armaments Details]
+
*[[File:Rama.jpg|32px|link=]][[File:Asherah.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/085520.html Rama and Asherah Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/086084.html Ixtab and Lakshmi Armaments Details]
+
*[[File:Ixtab.jpg|32px|link=]][[File:Lakshmi.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/086084.html Ixtab and Lakshmi Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/086862.html Garuda Alt and Metatron Armaments Details]
+
*[[File:Garuda A.jpg|32px|link=]][[File:Metatron.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/086862.html Garuda A and Metatron Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/087560.html Asura and Mahakala Armaments Details]
+
*[[File:Asura.jpg|32px|link=]][[File:Mahakala.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/087560.html Asura and Mahakala Armaments Details]
*[https://d2-megaten-l.sega.com/en/news/detail/087939.html Frost Ace and Samael Armaments Details]
+
*[[File:Frost Ace.jpg|32px|link=]][[File:Samael.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/087939.html Frost Ace and Samael Armaments Details]
 +
*[[File:Indrajit.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/088602.html Indrajit Armaments Details]
 +
*[[File:Yoshitsune.jpg|32px|link=]][[File:Alice.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/089471.html Yoshitsune and Alice Armaments Details]
 +
*[[File:Baal.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/090317.html Baal Armaments Details]
 +
*[[File:Seraph.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/091006.html Seraph Armaments Details]
 +
*[[File:Masakado.jpg|32px|link=]][[File:Lucifer.jpg|32px|link=]][https://d2-megaten-l.sega.com/en/news/detail/092220.html Masakado and Lucifer Armaments Details]
 +
*[[File:Masakado A.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/094778.html Masakado A Armaments Details]
 +
*[[File:Alice A.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/095533.html Alice A Armaments Details]
  
 +
==See Also==
 +
* [[Sword List]]
 +
* [[Shield List]]
 +
<!--
 
=List of Sword Armaments=
 
=List of Sword Armaments=
 
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
|-
 
|-
Line 252: Line 287:
 
|| [[Fatal Sword]] </br>
 
|| [[Fatal Sword]] </br>
 
[[Acid Breath]] </br>
 
[[Acid Breath]] </br>
Awaken: [[Albion Giant]] (Phys damage)
+
Awaken: [[Albion Giant]] (Phys damage+heals all party members)
|| [[Revolt & Protect]]: -10% to Phys damage received to all party members.
+
|| [[Revolt & Protect]]: adds -10% to Phys damage received to all party members.
 
||  ATK: Phys ATK: 120% </br> DMG increase rate for Attributes: Phys 30% </br> Phys AC: 25% </br> Critical hit rate: 25%
 
||  ATK: Phys ATK: 120% </br> DMG increase rate for Attributes: Phys 30% </br> Phys AC: 25% </br> Critical hit rate: 25%
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
Line 276: Line 311:
 
|| [[Bufula]] </br>
 
|| [[Bufula]] </br>
 
[[War Cry]] </br>
 
[[War Cry]] </br>
Awaken: [[Primordial Water]] (Ice damage)
+
Awaken: [[Primordial Water]] (Ice damage+heals all party members)
|| [[Canopy of the Gods]]: -10% to Ice damage received to all party members.
+
|| [[Canopy of the Gods]]: adds -10% to Ice damage received to all party members.
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Ice 30% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Ice 30% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
Line 324: Line 359:
 
|| [[Mudoon]] </br>
 
|| [[Mudoon]] </br>
 
[[Nocturne]] </br>
 
[[Nocturne]] </br>
Awaken: [[Midnight Feast]]
+
Awaken: [[Midnight Feast]] (Dark damage+heals all party members)
|| [[Mother of the Shedim]]
+
|| [[Mother of the Shedim]]: adds -10% to Dark damage received to all party members.
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Dark 30% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Dark 30% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
 
|| '''Panel 1''': +15% to HP Healing skill effectiveness. </br>
Line 348: Line 383:
 
|| [[Maziodyne]] </br>
 
|| [[Maziodyne]] </br>
 
[[Concentrate]] </br>
 
[[Concentrate]] </br>
Awaken: [[Thunderous Curse]]
+
Awaken: [[Thunderous Curse]] (Elec or Dark damage)
|| [[Pursuer Goddess]]
+
|| [[Pursuer Goddess]]: adds +10% to Elec/Dark damage to all party members.
 
||  ATK: Mag ATK: 130% </br> DMG increase rate for Attributes: Elec 25% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 130% </br> DMG increase rate for Attributes: Elec 25% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +10% to Elec and Dark damage. </br>
 
|| '''Panel 1''': +10% to Elec and Dark damage. </br>
Line 372: Line 407:
 
|| [[Mediarama]] </br>
 
|| [[Mediarama]] </br>
 
[[Maragion]] </br>
 
[[Maragion]] </br>
Awaken: [[Holy Union]]
+
Awaken: [[Holy Union]] (Revives random party member)
|| [[Lady of the Sea]]
+
|| [[Lady of the Sea]]: +5% to Fire damage, -5% to Fire damage received to all party members.
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Fire 20% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Fire 20% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +15% to Healing skill effectiveness. </br>
 
|| '''Panel 1''': +15% to Healing skill effectiveness. </br>
Line 397: Line 432:
 
[[Twister]] </br>
 
[[Twister]] </br>
 
Awaken: [[Seductive Lotus]] (Charm ailment)
 
Awaken: [[Seductive Lotus]] (Charm ailment)
|| [[Padmavati]]: +10% to status ailment auto cure rate to all party members.
+
|| [[Padmavati]]: adds +10% to status ailment auto cure rate to all party members.
 
||  ATK: Mag ATK: 130% </br> DMG increase rate for Attributes: Force 20% </br> Phys AC: 25% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 130% </br> DMG increase rate for Attributes: Force 20% </br> Phys AC: 25% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +15% chance to inflict status ailments. </br>
 
|| '''Panel 1''': +15% chance to inflict status ailments. </br>
Line 429: Line 464:
 
-5% to Magic damage received. </br>
 
-5% to Magic damage received. </br>
 
'''Panel 3''': While the character with this skill is alive, all party members will receive the following effect:
 
'''Panel 3''': While the character with this skill is alive, all party members will receive the following effect:
+5% to Magic damage inflicted.
+
+10% to Magic damage inflicted.
 
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 
|-
 
|-
Line 463: Line 498:
 
|| [[Mabufula]] </br>
 
|| [[Mabufula]] </br>
 
[[War Dance]] </br>
 
[[War Dance]] </br>
Awaken: [[Frozen Fist]]
+
Awaken: [[Frozen Fist]] (Physical Ice pierce damage)
|| [[Hero of Justice]]: While the one with this skill is alive, all party members will receive the following effect: +10% to Ice/Light damage.
+
|| [[Hero of Justice]]: adds +10% to Ice/Light damage to all party members.
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Ice 30% </br> Phys AC: 25% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Ice 30% </br> Phys AC: 25% </br> Critical hit rate: 20%
 
|| '''Panel 1''': Reduces the cost of Frozen Fist by 1 MP. </br>
 
|| '''Panel 1''': Reduces the cost of Frozen Fist by 1 MP. </br>
Line 475: Line 510:
 
|| [[Megidola]] </br>
 
|| [[Megidola]] </br>
 
[[Salvation]] </br>
 
[[Salvation]] </br>
Awaken: [[Red Serpent Venom]]
+
Awaken: [[Red Serpent Venom]] (Almighty damage)
|| [[Paradise Lost]]: While the one with this skill is alive, all party members will receive the following effect: +10% chance to inflict status ailments.
+
|| [[Paradise Lost]]: adds +10% chance to inflict status ailments to all party members.
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Almighty 20% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Almighty 20% </br> Phys AC: 20% </br> Critical hit rate: 20%
 
|| '''Panel 1''': +15% chance to inflict status ailments. </br>
 
|| '''Panel 1''': +15% chance to inflict status ailments. </br>
 
'''Panel 2''': Reduces the cost of Red Serpent Venom by 1 MP. </br>
 
'''Panel 2''': Reduces the cost of Red Serpent Venom by 1 MP. </br>
 
'''Panel 3''': +10% to Almighty damage. +15% chance to inflict status ailments.
 
'''Panel 3''': +10% to Almighty damage. +15% chance to inflict status ailments.
 +
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 +
|-
 +
| [[File: Indrajit.jpg|100px|link=Indrajit]] <br> [[Image:Gacha_s.png]] <br> [[Indrajit]] ||
 +
Rakshasa Thunderblade
 +
|| [[Mazionga]] </br>
 +
[[Concentrate]] </br>
 +
Awaken: [[Rakshasa Thunder]]
 +
|| [[Master of Thunder]]: adds Elec Pierce to self, +10% Elec damage to all party members.
 +
||  ATK: Mag ATK: 125% </br> DMG increase rate for Attributes: Elec 25% </br> Phys AC: 20% </br> Critical hit rate: 20%
 +
|| '''Panel 1''': +10% to Elec damage. +10% chance to inflict status ailments. </br>
 +
'''Panel 2''': While the one with this skill is alive, all party members will receive the following effect: -10% to Elec damage received. </br>
 +
'''Panel 3''': While the one with this skill is alive, all party members will receive the following effect: +10% to Elec damage.
 +
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 +
|-
 +
| [[File: Yoshitsune.jpg|100px|link=Yoshitsune]] <br> [[Image:Gacha_s.png]] <br> [[Yoshitsune]] ||
 +
Hizamaru
 +
|| [[Vorpal Blade]] </br>
 +
[[Charge]] </br>
 +
Awaken: [[Kurama Flash]]
 +
|| [[Tactical Hero]]: adds Phys Pierce to self, +10% Phys damage to all party members.
 +
||  ATK: Phys ATK: 120% </br> DMG increase rate for Attributes: Phys 20% </br> Phys AC: 25% </br> Critical hit rate: 25%
 +
|| '''Panel 1''': Activates the following Chain Effect at the beginning of the 1st turn: Recovers 2 MP. </br>
 +
'''Panel 2''': +10% to Phys hit rate. +20% to Critical hit rate. </br>
 +
'''Panel 3''': While the character with this skill is alive, all party members will receive the following effect: +10% to Phys damage.
 +
|| Phys ATK +5 (MAX +50) </br> Phys ATK +5 (MAX +50) </br> Phys ATK +5 (MAX +50)
 +
|-
 +
| [[File: Alice.jpg|100px|link=Alice]] <br> [[Image:Gacha_s.png]] <br> [[Alice]] ||
 +
Innocence
 +
|| [[Hell Gaze]] </br>
 +
[[Mamudoon]] </br>
 +
Awaken: [[Gotcha!]]
 +
|| [[Miserable Girl]]: adds Dark Pierce to self, +10% Dark damage to all party members.
 +
||  ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Dark 25% </br> Phys AC: 20% </br> Critical hit rate: 20%
 +
|| '''Panel 1''': Reduces the cost of Gotcha! by 1 MP. </br>
 +
'''Panel 2''': Increases the uses of Gotcha! by 1. </br>
 +
'''Panel 3''': While the one with this skill is alive, all party members will receive the following effect: +10% to Dark damage.
 
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50)
 
|-
 
|-
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[[Life Surge]] </br>
 
[[Life Surge]] </br>
 
Awaken: [[Drain Phys]]
 
Awaken: [[Drain Phys]]
|| [[Formidable Cliff]]
+
|| [[Formidable Cliff]]: Adds Null Phys and -5% to Phys damage received to self.
 
|| HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30%
 
|| HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30%
 
|| '''Panel 1''': +10% to Phys damage. </br>
 
|| '''Panel 1''': +10% to Phys damage. </br>
Line 884: Line 955:
 
|| HP: 120% </br> DMG reduction rate for Attributes: Light 20% </br> Phys DEF rate: 30% </br> Mag DEF rate: 120%
 
|| HP: 120% </br> DMG reduction rate for Attributes: Light 20% </br> Phys DEF rate: 30% </br> Mag DEF rate: 120%
 
|| '''Panel 1''': +30% to max HP. </br>
 
|| '''Panel 1''': +30% to max HP. </br>
'''Panel 2''': -10% to Magic damage received. </br>
+
'''Panel 2''': -15% to Magic damage received. </br>
'''Panel 3''': +10% to Magic damage inflicted.
+
'''Panel 3''': +15% to Magic damage inflicted.
 
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 
|-
 
|-
 
| [[File: Asura.jpg|100px|link=Asura]] <br> [[Image:Gacha_s.png]] <br> [[Asura]]  
 
| [[File: Asura.jpg|100px|link=Asura]] <br> [[Image:Gacha_s.png]] <br> [[Asura]]  
 
|| Ares Vigor
 
|| Ares Vigor
|| [[Epitome of Fortittude]] </br>
+
|| [[Epitome of Fortitude]] </br>
 
[[Phys Amp]] </br>
 
[[Phys Amp]] </br>
 
Awaken: [[Unholy Delusion]]
 
Awaken: [[Unholy Delusion]]
Line 937: Line 1,008:
 
'''Panel 2''': +30% to max HP. </br>
 
'''Panel 2''': +30% to max HP. </br>
 
'''Panel 3''': Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies.
 
'''Panel 3''': Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies.
 +
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 +
|-
 +
| [[File: Indrajit.jpg|100px|link=Indrajit]] <br> [[Image:Gacha_s.png]] <br> [[Indrajit]]
 +
|| Invincible Yajna
 +
|| [[Elec Amp]] </br>
 +
[[Master Assassin]] </br>
 +
Awaken: [[Rite of Divine Power]]
 +
|| [[Battlefield Lightning]]
 +
|| HP: 120% </br> DMG reduction rate for Attributes: Elec 20% </br> Phys DEF rate: 50% </br> Mag DEF rate: 100%
 +
|| '''Panel 1''': +15% to own affect on Battle Speed. </br>
 +
'''Panel 2''': +20% to max HP. -10% to Elec damage received. </br>
 +
'''Panel 3''': +20% to max HP. +10% to Elec damage.
 +
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 +
|-
 +
| [[File: Yoshitsune.jpg|100px|link=Yoshitsune]] <br> [[Image:Gacha_s.png]] <br> [[Yoshitsune]]
 +
|| Red Body Armor
 +
|| [[Phys Amp]] </br>
 +
[[Savage Glee]] </br>
 +
Awaken: [[Tiger Strategy]]
 +
|| [[Shana Vigor]]
 +
|| HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30%
 +
|| '''Panel 1''': +5% to Phys damage. +10% to Phys hit rate. </br>
 +
'''Panel 2''': +20% to max HP. -10% to Phys damage received. </br>
 +
'''Panel 3''': +20% to max HP. +10% to Critical hit rate.
 +
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 +
|-
 +
| [[File: Alice.jpg|100px|link=Alice]] <br> [[Image:Gacha_s.png]] <br> [[Alice]]
 +
|| Stray Soul
 +
|| [[Dark Amp]] </br>
 +
[[Auto-Rakunda]] </br>
 +
Awaken: [[Innocent Laughter]]
 +
|| [[Cruel Girl]]
 +
|| HP: 100% </br> DMG reduction rate for Attributes: Dark 20% </br> Phys DEF rate: 50% </br> Mag DEF rate: 100%
 +
|| '''Panel 1''': +10% to Dark damage. </br>
 +
'''Panel 2''': +20% to max HP. -10% to Dark damage received. </br>
 +
'''Panel 3''': +20% to max HP. +10% to Dark damage.
 
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200)
 
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Latest revision as of 04:45, 11 February 2024

Basics

This is a list of Armaments that can be created through Divination Fusion and used in the new game mode, Alter-World, as well as Tokyo Abyss.

  • You sacrifice a 3★, 4★, or 5★ Demon to create a Sword or Shield Armament for your main character to use.
  • They are currently limited to just a few Demons, but will likely get more added along with new elements in the future.

Leveling Up

You can level up your Sword and Shield Armaments with Icon Demon Compound.png Demon Compound, which can be collected from Alter-World missions.

  • Upgrade Level is displayed as a percentage from 0% to 100%.
  • When a 4★ or 5★ Armament reaches upgrade level 50%, its awaken skill will be unlocked.
  • Leveling will have a success rate listed, which starts at 100% but gets lower as upgrade level rises. 4★ or 5★ spirits from any demon may be used to increase the chance of success.

Spirit Merge

5★ Armaments have Spirit Merge, much like 5★ Demons do.

  • The Icon Spirit.png Spirits for both Spirit Merge and Armament Spirit Merge can be used interchangeably.
  • Panel costs are as follows:
Panel # 5★ Fusible Fusible s.png 5★ Gacha-exclusive Gacha s.png
Icon Spirit.png Step cost Icon Spirit.png Total cost Icon Spirit.png Step cost Icon Spirit.png Total cost
Panel 1 10 100 10 100
Panel 2 10 100 10 100
Panel 3 20 200 10 100
  • Fusible s.png Fusible demons will need 400 Spirits total to complete Panels 1-3.
  • Gacha s.png Gacha-exclusive demons will need 300 Spirits total to complete Panels 1-3.
  • Edge cases:
    • Alice.jpg Alice, Yoshitsune.jpg Yoshitsune, Masakado.jpg Masakado use gacha costs. (Demons are available through gacha, as well as limited-time multi-fusions)
    • Baal.jpg Baal uses fusible costs. (Demon is available through gacha, as well as permanent multi-fusion)
    • Seraph.jpg Seraph uses fusible costs. (Demon is available through an item exchange, but not fusion or gacha)
  • You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order.

Skill Level Up

Armaments' skills can be leveled up with Icon Blood Crystal.png Blood Crystals, which are obtained from the Battle Tower. These work similar to Icon Kasane Magatama.png Kasane Magatamas, however a single skill level may require more than 1 Blood Crystal.

News Posts

See Also

Game Mechanics
Resources ItemsTalkMagnetite/Fusion (Fusible Demons) • KarmaSummoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward DemonsSeason Pass
Team Building Battle SpeedTeam restrictionsLiberatorsArmamentsDemonite
Upgrading Leveling/EvolvingAwakeningSpirit MergeTranscend
Customization ArchetypesSkill TransferBrandsMitamaSin InfusionDevil Connector
Misc FormulasAR ScannerDeviconAlignment