Banner Demon Tier List
Reference Doc: https://docs.google.com/spreadsheets/d/1n0YkGAQXksV8F5TowMryc6IFnzjqCtcN9_zb07aTH0Y/edit?usp=sharing
Last Updates:
- 13/08/2019 - Initial List created, all 5*s added, no values.
Name | Optimal Color | Acceptable Color | PvE | PvP | Sloth 11 | Deceit 11 | Vanity 11 | Positives | Negatives | Panels? | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Metatron | Clear,Red(PvE),Yellow | Purple,Teal | PvE |
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Yes |
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Lucifer | Purple | Teal | PvE |
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Masakado | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Vishnu | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Yoshitsune | Purple, Teal | Red, Yellow | PvE |
|
No | Yes | Not Likely | Teal Yoshi has Drain Physical and along with rama will allow Yoshitsune to not worry about counters. Purple has Phys Amp which is a very rare skill that increase physical damage by 25% and is the most popular colour. Red has Gigantomachia, the most powerful AoE Physical move in existence, unfortunately it is not good as purple due to having the 2nd strongest transferrable physical skill, Vorpal Blade (desu). Yellow has Charge which allows it to set up for fights, very useful in Kiwami. Innate Mana Aid will allow it to recovery 10 MP and along with Vorpal Blade and it's Unique make clearing waves and dealing damage to bosses very consistent. |
Very weak to Masakado due to having innate counter and Physical Pierce. Due to only having physical pierce on his unique, it is very unlikely for him to damage the target you want. |
Panels gives Yoshitune a huge boost in power and is very needed. Noted that Panel 2 makes Yoshitsune even better in PvE due to it's ability to let it cast it's unique twice by giving him +5 MP capacity which also works with his innate skill Mana Aid to refill a total of at least 13 mana per turn. | Is single handily the best PvE demon that can be obtain. Praise Yoshi! Pairing with Rama allows him to attack without hesistation. He does not have innate Physical Pierce, only Physical Pierce on it's Unique Skill which does allow him to take damage from Repel Physical Enemies along with Allilat when using his Unique!. |
Mother Harlot | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Trumpeter | Purple: Best for PvP (auto Rakuka) | Yellow | lacking dmg, but good if stalling with mute |
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Bad | Bad | Bad | the only almighty mute caster, has built in concentrate and decent stats | apoc cost 8mp (7 if maxed), and dmg is mediocre | Panel 1: Good to have, higher chance to inflict mute Panel 2: Removes the need for BB Panel 3: Could possibly conc+apoc at the same turn if going second |
Gacha Only |
Shiva | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Shiva A | Purple: if using third eye repeatedly, Teal: for weakness covering | Yellow | Transfer mana aid and you're good to spam third eye twice every wave (need to max third eye) |
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Usable but not optimal | Usable but not optimal | Usable but not optimal | Strongest Almighty nuker, cannot be blocked by 5elements, can crit, good stats | Can miss (tho he has 20% acc built in) | N/A yet | Gacha only and limited banner |
Mot | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Dante☆ | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Mara | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Michael | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Nero☆ | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
V☆ | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Alice | Purple for nuking Teal if defensive/spamming dfm |
Yellow/Red | Good dark nuker, has mortal skill Die For Me! which kills any enemy without null mortal, dark NDR, Makarakarn/5ele (if no dark pierce) or not a boss, bypasses any endures (need to be maxed and use divine for Turn 1 usage) |
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Bad | Bad | Good dark nuker (purple) | Has Mortal spell, high magic, good overall | Only has dark spells innate, need dark pierce to be more effective | Panel 1: Increase overall damage Panel 2: -1mp allows more spamming Panel 3: Adds 2 more use to DfM!, very useful for PvP |
Gacha only |
Izanami | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Huang Di | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Huang Long | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Indrajit | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Rama | Teal, Yellow, Purple | None | PvE |
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No | No | No | Yellow has "Luster Candy" which can be upgraded to be cost at 6 MP to allow you to be buff up Taruka, Rakuka, and Sukuka. Teal has Drain ice which works very well with his "Drain Pierce" skill. Purple has Ice Pierce to get through those pesky NDR ice demons. |
Neg | Panel 2 is useful to all Ramas while Panel 1 is only useful for Damage Rama | One of the most useful demons in PvE due to the ability of "Drain Pierce", which allows to take press turns off the enemy, very useful in Kiwami/Boss Fights. Yellow rama is especially popular in PvP due to the the "Drain Pierce" abilities to safely protect allies from incoming source of damage, usually physical. Yellow Rama is built for evasion as if it dies then the "Drain Pierce" effect will be invalid which makes Panel 2 "15% to Evasion" very helpful to survive against Physical Damage. |
Alilat | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Bayonetta☆ | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Cybele | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Guan Yu | Purple: Prevent mortal spells (Masakado/Ixtab/White Rider/Alice) Teal: Good if paired with rama (prevents phys pierce) |
Red for vorpal spam | Red with mana aid can be deadly and good for general Brand and AG Farming |
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Acceptable but not optimal | Acceptable but not optimal | Acceptable but not optimal | High Vit, High Str, has self sustain, 55% base crit rate on skills, only demon with null mortal | Low agi, not good for fast comp, only has single target skill if not red (aoe does not activate if it misses) | N/A yet | Gacha only and banner limited |
Jeanne☆ | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Lakshmi | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Zaou-Gongen | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Barong | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Ixtab | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Samael | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Seth | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Yama | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Ananta | Purple | None | No |
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No | No | No | Having all 3 unique auto-buffs allows great flexible of it's skills and having an innate heal can sometimes prove useful. | It is weak to force. | Not needed but the extra hp it gives is nice | Ananta is an ideal support PvP demon due to it's innate abilities; Auto-Sukuka, Auto-Rakuka and Purple Archetype giving Auto-Taruka. Ideally built as an evasion demon. being weak to force is a big deal as another very popular demon Mother Harlot is also weak to force and is often not protected making the meta having random force on their demons to eliminate Mother Harlot or take an additional press turn from it. |
Asherah | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Mastema | Purple | Teal if paired with alilat | Strongest light nuker, good for S11 and general farming where there's no light NDR |
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Add mana aid and light boost and he's good to nuke everything down (need to max trial of hate) | Bad | Bad | Strongest AoE light spell (Trial of Hate), decent magic | fire weakness, requires 5 Kasane to max ToH | N/A yet | Cheap to fuse (4*+4* fusion) |
Siegfried | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Surt | Clear | Purple | None |
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No | No | No | Clear having Intimidating Stance is ideal when wanting to go second in PvP. Purple gives fire pierce which allows Ragnarok to pierce NDR fire demons. Ragnarok being a fire skill allows easily dispatching Orcus defense teams and damage dealers. |
Weak to ice | Are not necessary, but will allow you to OHKO more units | Being weak to ice mean giving your enemy an additional press turn to those who have an ice skill. Unfortunately, alot of damage dealers have endure which means Ragnarok will not finish the job sometimes. |
Thor | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Amaterasu | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Ishtar | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Susano-o | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Black Frost | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Cu Chulainn | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Daisoujou | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Nergal | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Asura | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Garuda | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Gogmagog | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Kartikeya | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Lilith | Opt. Color | Acc. Color | PvE |
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S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Orcus | Opt. Color | Acc. Color | PvE |
|
S11 | D11 | V11 | Pos | Neg | Panels | Notes |
Quetzalcoatl | Teal, Purple | None | No |
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No | No | No | Has Ce Acatls' Return, which revives all dead allies. Teal gives repel physical which is very useful along with Allilat to punish AoE Physical Moves. Purple gives Auto-Tarunda, which reduces the damage you taken from the enemy and is greatly needed against most Turn 1 Comps. |
There is no notable weakness to be shown here | None | While having dark weak, with the amount of NDR dark in the meta allows Quetz to not have Resist Dark and still be fully fuctionable. |