Difference between revisions of "Armaments"
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=Basics= | =Basics= | ||
− | + | This is a list of Armaments that can be created through [[Divination Fusion]] and used in the new game mode, [[Alter-World]], as well as [[Tokyo Abyss]]. | |
− | *You sacrifice a | + | *You sacrifice a 3★, 4★, or 5★ Demon to create a Sword or Shield Armament for your main character to use. |
*They are currently limited to just a few Demons, but will likely get more added along with new elements in the future. | *They are currently limited to just a few Demons, but will likely get more added along with new elements in the future. | ||
− | + | ||
− | ** | + | === Leveling Up === |
− | * | + | You can level up your Sword and Shield Armaments with [[File:Icon Demon Compound.png|32px|link=]] Demon Compound, which can be collected from Alter-World missions. |
− | + | * Upgrade Level is displayed as a percentage from 0% to 100%. | |
− | * | + | * When a 4★ or 5★ Armament reaches upgrade level 50%, its awaken skill will be unlocked. |
− | * | + | * Leveling will have a success rate listed, which starts at 100% but gets lower as upgrade level rises. 4★ or 5★ spirits from any demon may be used to increase the chance of success. |
− | ***You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order. | + | |
+ | === Spirit Merge === | ||
+ | 5★ Armaments have [[Spirit Merge]], much like 5★ Demons do. | ||
+ | * The [[File:Icon Spirit.png|32px|link=]] Spirits for both Spirit Merge and Armament Spirit Merge can be used interchangeably. | ||
+ | * Panel costs are as follows: | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! rowspan='2' | Panel # !! colspan='2' | 5★ Fusible [[File:Fusible_s.png|link=]] !! colspan='2' | 5★ Gacha-exclusive [[File:Gacha_s.png|link=]] | ||
+ | |- | ||
+ | ! [[File:Icon Spirit.png|32px|link=]] Step cost !! [[File:Icon Spirit.png|32px|link=]] Total cost !! [[File:Icon Spirit.png|32px|link=]] Step cost !! [[File:Icon Spirit.png|32px|link=]] Total cost | ||
+ | |- | ||
+ | | Panel 1 || 10 || 100 || 10 || 100 | ||
+ | |- | ||
+ | | Panel 2 || 10 || 100 || 10 || 100 | ||
+ | |- | ||
+ | | Panel 3 || 20 || 200 || 10 || 100 | ||
+ | |} | ||
+ | * [[File:Fusible_s.png|link=]] Fusible demons will need 400 Spirits total to complete Panels 1-3. | ||
+ | * [[File:Gacha_s.png|link=]] Gacha-exclusive demons will need 300 Spirits total to complete Panels 1-3. | ||
+ | * Edge cases: | ||
+ | ** {{DemonIcon|Alice|size=32px}}, {{DemonIcon|Yoshitsune|size=32px}}, {{DemonIcon|Masakado|size=32px}} use gacha costs. (Demons are available through gacha, as well as limited-time multi-fusions) | ||
+ | ** {{DemonIcon|Baal|size=32px}} uses fusible costs. (Demon is available through gacha, as well as permanent multi-fusion) | ||
+ | ** {{DemonIcon|Seraph|size=32px}} uses fusible costs. (Demon is available through an item exchange, but not fusion or gacha) | ||
+ | * You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order. | ||
+ | |||
+ | === Skill Level Up === | ||
+ | Armaments' skills can be leveled up with [[File:Icon Blood Crystal.png|32px|link=]] Blood Crystals, which are obtained from the Battle Tower. These work similar to [[File:Icon Kasane Magatama.png|32px|link=]] Kasane Magatamas, however a single skill level may require more than 1 Blood Crystal. | ||
=News Posts= | =News Posts= | ||
− | |||
*[https://d2-megaten-l.sega.com/en/news/detail/081228.html Official Update Info] | *[https://d2-megaten-l.sega.com/en/news/detail/081228.html Official Update Info] | ||
*[https://d2-megaten-l.sega.com/en/news/detail/081321.html List of Armaments] | *[https://d2-megaten-l.sega.com/en/news/detail/081321.html List of Armaments] | ||
− | *[https://d2-megaten-l.sega.com/en/news/detail/082495.html Force Armaments Details] | + | *{{ElementIcon|Force}} [https://d2-megaten-l.sega.com/en/news/detail/082495.html Force Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/083121.html Elec Armaments Details] | + | *{{ElementIcon|Elec}} [https://d2-megaten-l.sega.com/en/news/detail/083121.html Elec Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/084324.html Light Armaments Details] | + | *{{ElementIcon|Light}} [https://d2-megaten-l.sega.com/en/news/detail/084324.html Light Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/084833.html Dark Armaments Details] | + | *{{ElementIcon|Dark}} [https://d2-megaten-l.sega.com/en/news/detail/084833.html Dark Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/085520.html Rama and Asherah Armaments Details] | + | *[[File:Rama.jpg|32px|link=]][[File:Asherah.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/085520.html Rama and Asherah Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/086084.html Ixtab and Lakshmi Armaments Details] | + | *[[File:Ixtab.jpg|32px|link=]][[File:Lakshmi.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/086084.html Ixtab and Lakshmi Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/086862.html Garuda | + | *[[File:Garuda A.jpg|32px|link=]][[File:Metatron.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/086862.html Garuda A and Metatron Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/087560.html Asura and Mahakala Armaments Details] | + | *[[File:Asura.jpg|32px|link=]][[File:Mahakala.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/087560.html Asura and Mahakala Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/087939.html Frost Ace and Samael Armaments Details] | + | *[[File:Frost Ace.jpg|32px|link=]][[File:Samael.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/087939.html Frost Ace and Samael Armaments Details] |
− | *[https://d2-megaten-l.sega.com/en/news/detail/088602.html Indrajit Armaments Details] | + | *[[File:Indrajit.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/088602.html Indrajit Armaments Details] |
+ | *[[File:Yoshitsune.jpg|32px|link=]][[File:Alice.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/089471.html Yoshitsune and Alice Armaments Details] | ||
+ | *[[File:Baal.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/090317.html Baal Armaments Details] | ||
+ | *[[File:Seraph.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/091006.html Seraph Armaments Details] | ||
+ | *[[File:Masakado.jpg|32px|link=]][[File:Lucifer.jpg|32px|link=]][https://d2-megaten-l.sega.com/en/news/detail/092220.html Masakado and Lucifer Armaments Details] | ||
+ | *[[File:Masakado A.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/094778.html Masakado A Armaments Details] | ||
+ | *[[File:Alice A.jpg|32px|link=]] [https://d2-megaten-l.sega.com/en/news/detail/095533.html Alice A Armaments Details] | ||
+ | ==See Also== | ||
+ | * [[Sword List]] | ||
+ | * [[Shield List]] | ||
+ | <!-- | ||
=List of Sword Armaments= | =List of Sword Armaments= | ||
− | |||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
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-5% to Magic damage received. </br> | -5% to Magic damage received. </br> | ||
'''Panel 3''': While the character with this skill is alive, all party members will receive the following effect: | '''Panel 3''': While the character with this skill is alive, all party members will receive the following effect: | ||
− | + | + | +10% to Magic damage inflicted. |
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) | || Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) | ||
|- | |- | ||
Line 489: | Line 523: | ||
[[Concentrate]] </br> | [[Concentrate]] </br> | ||
Awaken: [[Rakshasa Thunder]] | Awaken: [[Rakshasa Thunder]] | ||
− | || [[Master of Thunder]] | + | || [[Master of Thunder]]: adds Elec Pierce to self, +10% Elec damage to all party members. |
|| ATK: Mag ATK: 125% </br> DMG increase rate for Attributes: Elec 25% </br> Phys AC: 20% </br> Critical hit rate: 20% | || ATK: Mag ATK: 125% </br> DMG increase rate for Attributes: Elec 25% </br> Phys AC: 20% </br> Critical hit rate: 20% | ||
|| '''Panel 1''': +10% to Elec damage. +10% chance to inflict status ailments. </br> | || '''Panel 1''': +10% to Elec damage. +10% chance to inflict status ailments. </br> | ||
'''Panel 2''': While the one with this skill is alive, all party members will receive the following effect: -10% to Elec damage received. </br> | '''Panel 2''': While the one with this skill is alive, all party members will receive the following effect: -10% to Elec damage received. </br> | ||
'''Panel 3''': While the one with this skill is alive, all party members will receive the following effect: +10% to Elec damage. | '''Panel 3''': While the one with this skill is alive, all party members will receive the following effect: +10% to Elec damage. | ||
+ | || Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) | ||
+ | |- | ||
+ | | [[File: Yoshitsune.jpg|100px|link=Yoshitsune]] <br> [[Image:Gacha_s.png]] <br> [[Yoshitsune]] || | ||
+ | Hizamaru | ||
+ | || [[Vorpal Blade]] </br> | ||
+ | [[Charge]] </br> | ||
+ | Awaken: [[Kurama Flash]] | ||
+ | || [[Tactical Hero]]: adds Phys Pierce to self, +10% Phys damage to all party members. | ||
+ | || ATK: Phys ATK: 120% </br> DMG increase rate for Attributes: Phys 20% </br> Phys AC: 25% </br> Critical hit rate: 25% | ||
+ | || '''Panel 1''': Activates the following Chain Effect at the beginning of the 1st turn: Recovers 2 MP. </br> | ||
+ | '''Panel 2''': +10% to Phys hit rate. +20% to Critical hit rate. </br> | ||
+ | '''Panel 3''': While the character with this skill is alive, all party members will receive the following effect: +10% to Phys damage. | ||
+ | || Phys ATK +5 (MAX +50) </br> Phys ATK +5 (MAX +50) </br> Phys ATK +5 (MAX +50) | ||
+ | |- | ||
+ | | [[File: Alice.jpg|100px|link=Alice]] <br> [[Image:Gacha_s.png]] <br> [[Alice]] || | ||
+ | Innocence | ||
+ | || [[Hell Gaze]] </br> | ||
+ | [[Mamudoon]] </br> | ||
+ | Awaken: [[Gotcha!]] | ||
+ | || [[Miserable Girl]]: adds Dark Pierce to self, +10% Dark damage to all party members. | ||
+ | || ATK: Mag ATK: 120% </br> DMG increase rate for Attributes: Dark 25% </br> Phys AC: 20% </br> Critical hit rate: 20% | ||
+ | || '''Panel 1''': Reduces the cost of Gotcha! by 1 MP. </br> | ||
+ | '''Panel 2''': Increases the uses of Gotcha! by 1. </br> | ||
+ | '''Panel 3''': While the one with this skill is alive, all party members will receive the following effect: +10% to Dark damage. | ||
|| Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) | || Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) </br> Mag ATK +5 (MAX +50) | ||
|- | |- | ||
Line 726: | Line 784: | ||
[[Life Surge]] </br> | [[Life Surge]] </br> | ||
Awaken: [[Drain Phys]] | Awaken: [[Drain Phys]] | ||
− | || [[Formidable Cliff]] | + | || [[Formidable Cliff]]: Adds Null Phys and -5% to Phys damage received to self. |
|| HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30% | || HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30% | ||
|| '''Panel 1''': +10% to Phys damage. </br> | || '''Panel 1''': +10% to Phys damage. </br> | ||
Line 897: | Line 955: | ||
|| HP: 120% </br> DMG reduction rate for Attributes: Light 20% </br> Phys DEF rate: 30% </br> Mag DEF rate: 120% | || HP: 120% </br> DMG reduction rate for Attributes: Light 20% </br> Phys DEF rate: 30% </br> Mag DEF rate: 120% | ||
|| '''Panel 1''': +30% to max HP. </br> | || '''Panel 1''': +30% to max HP. </br> | ||
− | '''Panel 2''': - | + | '''Panel 2''': -15% to Magic damage received. </br> |
− | '''Panel 3''': + | + | '''Panel 3''': +15% to Magic damage inflicted. |
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | || +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | ||
|- | |- | ||
| [[File: Asura.jpg|100px|link=Asura]] <br> [[Image:Gacha_s.png]] <br> [[Asura]] | | [[File: Asura.jpg|100px|link=Asura]] <br> [[Image:Gacha_s.png]] <br> [[Asura]] | ||
|| Ares Vigor | || Ares Vigor | ||
− | || [[Epitome of | + | || [[Epitome of Fortitude]] </br> |
[[Phys Amp]] </br> | [[Phys Amp]] </br> | ||
Awaken: [[Unholy Delusion]] | Awaken: [[Unholy Delusion]] | ||
Line 950: | Line 1,008: | ||
'''Panel 2''': +30% to max HP. </br> | '''Panel 2''': +30% to max HP. </br> | ||
'''Panel 3''': Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies. | '''Panel 3''': Activates the following Chain Effect at the beginning of the 1st turn: Removes Barrier from all enemies. | ||
+ | || +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | ||
+ | |- | ||
+ | | [[File: Indrajit.jpg|100px|link=Indrajit]] <br> [[Image:Gacha_s.png]] <br> [[Indrajit]] | ||
+ | || Invincible Yajna | ||
+ | || [[Elec Amp]] </br> | ||
+ | [[Master Assassin]] </br> | ||
+ | Awaken: [[Rite of Divine Power]] | ||
+ | || [[Battlefield Lightning]] | ||
+ | || HP: 120% </br> DMG reduction rate for Attributes: Elec 20% </br> Phys DEF rate: 50% </br> Mag DEF rate: 100% | ||
+ | || '''Panel 1''': +15% to own affect on Battle Speed. </br> | ||
+ | '''Panel 2''': +20% to max HP. -10% to Elec damage received. </br> | ||
+ | '''Panel 3''': +20% to max HP. +10% to Elec damage. | ||
+ | || +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | ||
+ | |- | ||
+ | | [[File: Yoshitsune.jpg|100px|link=Yoshitsune]] <br> [[Image:Gacha_s.png]] <br> [[Yoshitsune]] | ||
+ | || Red Body Armor | ||
+ | || [[Phys Amp]] </br> | ||
+ | [[Savage Glee]] </br> | ||
+ | Awaken: [[Tiger Strategy]] | ||
+ | || [[Shana Vigor]] | ||
+ | || HP: 120% </br> DMG reduction rate for Attributes: Phys 20% </br> Phys DEF rate: 100% </br> Mag DEF rate: 30% | ||
+ | || '''Panel 1''': +5% to Phys damage. +10% to Phys hit rate. </br> | ||
+ | '''Panel 2''': +20% to max HP. -10% to Phys damage received. </br> | ||
+ | '''Panel 3''': +20% to max HP. +10% to Critical hit rate. | ||
+ | || +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | ||
+ | |- | ||
+ | | [[File: Alice.jpg|100px|link=Alice]] <br> [[Image:Gacha_s.png]] <br> [[Alice]] | ||
+ | || Stray Soul | ||
+ | || [[Dark Amp]] </br> | ||
+ | [[Auto-Rakunda]] </br> | ||
+ | Awaken: [[Innocent Laughter]] | ||
+ | || [[Cruel Girl]] | ||
+ | || HP: 100% </br> DMG reduction rate for Attributes: Dark 20% </br> Phys DEF rate: 50% </br> Mag DEF rate: 100% | ||
+ | || '''Panel 1''': +10% to Dark damage. </br> | ||
+ | '''Panel 2''': +20% to max HP. -10% to Dark damage received. </br> | ||
+ | '''Panel 3''': +20% to max HP. +10% to Dark damage. | ||
|| +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | || +20 HP (Max +200) </br> +20 HP (Max +200) </br> +20 HP (Max +200) | ||
|- | |- | ||
|} | |} | ||
+ | --> | ||
+ | |||
+ | {{Game Mechanics navbox}} |
Latest revision as of 04:45, 11 February 2024
Basics
This is a list of Armaments that can be created through Divination Fusion and used in the new game mode, Alter-World, as well as Tokyo Abyss.
- You sacrifice a 3★, 4★, or 5★ Demon to create a Sword or Shield Armament for your main character to use.
- They are currently limited to just a few Demons, but will likely get more added along with new elements in the future.
Leveling Up
You can level up your Sword and Shield Armaments with Demon Compound, which can be collected from Alter-World missions.
- Upgrade Level is displayed as a percentage from 0% to 100%.
- When a 4★ or 5★ Armament reaches upgrade level 50%, its awaken skill will be unlocked.
- Leveling will have a success rate listed, which starts at 100% but gets lower as upgrade level rises. 4★ or 5★ spirits from any demon may be used to increase the chance of success.
Spirit Merge
5★ Armaments have Spirit Merge, much like 5★ Demons do.
- The Spirits for both Spirit Merge and Armament Spirit Merge can be used interchangeably.
- Panel costs are as follows:
Panel # | 5★ Fusible | 5★ Gacha-exclusive | ||
---|---|---|---|---|
Step cost | Total cost | Step cost | Total cost | |
Panel 1 | 10 | 100 | 10 | 100 |
Panel 2 | 10 | 100 | 10 | 100 |
Panel 3 | 20 | 200 | 10 | 100 |
- Fusible demons will need 400 Spirits total to complete Panels 1-3.
- Gacha-exclusive demons will need 300 Spirits total to complete Panels 1-3.
- Edge cases:
- Alice, Yoshitsune, Masakado use gacha costs. (Demons are available through gacha, as well as limited-time multi-fusions)
- Baal uses fusible costs. (Demon is available through gacha, as well as permanent multi-fusion)
- Seraph uses fusible costs. (Demon is available through an item exchange, but not fusion or gacha)
- You must complete each Panel in sequence, unlike with a Demon where you can complete Panel 1 or 2 in either order.
Skill Level Up
Armaments' skills can be leveled up with Blood Crystals, which are obtained from the Battle Tower. These work similar to Kasane Magatamas, however a single skill level may require more than 1 Blood Crystal.
News Posts
- Official Update Info
- List of Armaments
- Force Armaments Details
- Elec Armaments Details
- Light Armaments Details
- Dark Armaments Details
- Rama and Asherah Armaments Details
- Ixtab and Lakshmi Armaments Details
- Garuda A and Metatron Armaments Details
- Asura and Mahakala Armaments Details
- Frost Ace and Samael Armaments Details
- Indrajit Armaments Details
- Yoshitsune and Alice Armaments Details
- Baal Armaments Details
- Seraph Armaments Details
- Masakado and Lucifer Armaments Details
- Masakado A Armaments Details
- Alice A Armaments Details
See Also
Game Mechanics | |
---|---|
Resources | Items • Talk • Magnetite/Fusion (Fusible Demons) • Karma • Summoning (Demon Summoning Pool, Skill Summoning Pool, Choice File) • Event Reward Demons • Season Pass |
Team Building | Battle Speed • Team restrictions • Liberators • Armaments • Demonite |
Upgrading | Leveling/Evolving • Awakening • Spirit Merge • Transcend |
Customization | Archetypes • Skill Transfer • Brands • Mitama • Sin Infusion • Devil Connector |
Misc | Formulas • AR Scanner • Devicon • Alignment |