Difference between revisions of "User:Boblers"
(turn order notes) |
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* "when attacking second"/"when the enemy attacks first" | * "when attacking second"/"when the enemy attacks first" | ||
− | During a turn: | + | During a team's turn: |
* "start of own turn"/"start of the enemy's turn" (team 1, then team 2) | * "start of own turn"/"start of the enemy's turn" (team 1, then team 2) | ||
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* "when a demon has completed an action" | * "when a demon has completed an action" | ||
− | End of a turn: | + | End of a team's turn: |
* "end of own turn"/"end of the enemy's turn" (team 1, then team 2) | * "end of own turn"/"end of the enemy's turn" (team 1, then team 2) |
Revision as of 00:44, 26 July 2024
Frequent wiki editor and video game enthusiast. Thank you for stopping by!
Discord: Boblers#4199
Contents
Userspace links
The following box automatically keeps track of all pages in my userspace:
To-do Items
To-dos:
- Create pages for red-linked items in navboxes.
- Use Template:Delete to mark unused pages/images for deletion. Places to look through: Special:OrphanedPages, the Images category, Special:UncategorizedFiles
- Make pages discussing good Armaments to make, and Alter-World team building
- Spirit Merge page - choosing between panels 1 and 2
- AR Decoder images for AR Summon Guide
Bot To-dos (tasks where the bot must co-operate; currently, it will undo manual edits on demon pages and skills list):
- Implement "armament flags" on demon pages, so that sword/shield subpages are not transcluded unless the demon actually has a sword/shield (this will eliminate many red links).
- Display each demon's "blue transcend stat" on their page.
- Display each demon and skill's original release date (will need to do lots of historical digging for this). Possibly also panel 4 date.
- Implement Template:AltsBox on pages of demons that have alts.
Off-site:
- Label skills with tags in excel sheet
- Then, use this with ctrl + F to make element/ailment/effect pages
- Do the same with armament skills, but also include Blood Crystal cost
- Track demon transcend stats in excel sheet
- (Maybe) Track panel/p4 release dates
- (maybe) Track skill release dates in excel sheet
Genome-only skills
- Slash and Rending: https://d2-megaten-l.sega.com/en/news/detail/094599.html
- Frozen World and Fiery Soul Prison: https://d2-megaten-l.sega.com/en/news/detail/094462.html
Misc:
- Offensive Cry
- Defensive Cry
- Agile Cry
- Nocturne
- Luster Candy
- Judgement
- Foresight
- Demon Birth Cry
- Mana Surge
- Juon
- Dezoreton
- Null Drk Zone-Dmg Panel
- Null Elec-Force
- Almighty Accele
- Epitome of Martial Arts
- Fortunate Visitor
Users for Slash and Rending (in democ):
- Masakado A (any Rending)
- Zeus (any)
- Zaou-Gongen (Rending Fire)
- Seth (Rending Wind?)
Armament groupings
Swords
Shields
Group | Phys | Fire | Ice | Elec | Force | Light | Dark | Almighty | Other |
---|---|---|---|---|---|---|---|---|---|
(3★) Magic Amp II/Strength Amp II + Life Bonus + <Element> Resist | |||||||||
(4★) <Element> Boost + Life Gain + Null <Element> | |||||||||
(5★ fusible healing) <Element> Boost + Life Surge + Drain <Element>
|
|||||||||
(5★ fusible attack) <Element> Amp + Life Gain + Repel <Element>
|
|||||||||
Unique Fusibles | |||||||||
Unique Gacha | |||||||||
Unique Banner | |||||||||
Unique Other |
Unique Armament Skills
For ease of ctrl + f searching. Does not include Talents.
Swords
Armament | Type | Name | MP Cost | Target | Effect |
---|---|---|---|---|---|
Gogmagog Sword | Phys | Albion Giant | 7 MP | All Targets | Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Amaterasu Sword | Fire | Ukehi | 7 MP | All Targets | Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Ananta Sword | Ice | Primordial Water | 7 MP | All Targets | Inflicts Ice (Magic) damage with Power 80 on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Barong Sword | Elec | Calon Arang | 7 MP | All Targets | Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Garuda Sword | Force | Immortal Shrine | 7 MP | All Targets | Inflicts Force (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Ishtar Sword | Light | Starry Passion | 7 MP | All Targets | Inflicts Light (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Lilith Sword | Dark | Midnight Feast | 7 MP | All Targets | Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful. |
Cu Chulainn Sword | Phys | Tie-Breaker | 7 MP | All Targets | Inflicts Phys (Physical) damage (Power: 150) on a all enemies. |
Surt Sword | Fire | Scathe of Branches | 7 MP | All Targets | Inflicts Fire (Magic) damage (Power: 130) on all enemies. |
Vasuki Sword | Ice | Samudra Manthan | 7 MP | All Targets | Inflicts Ice (Magic) damage (Power: 130) on all enemies |
Thor Sword | Elec | Crackling Thunder | 7 MP | All Targets | Inflicts Elec (Magic) damage (Power: 130) on all enemies. |
Susano-o Sword | Force | Serpent Killer | 7 MP | All Targets | Inflicts Force (Magic) damage (Power: 130) on all enemies. |
Mastema Sword | Light | Last Plague | 7 MP | All Targets | Inflicts Light (Magic) damage (Power: 130) on all enemies. |
Black Frost Sword | Dark | Mahelldyne | 7 MP | All Targets | Inflicts Dark (Magic) damage (Power: 130) on all enemies. |
Lucifer Sword | Almighty | Stellar Light | 7 MP | All Targets | Inflicts Almighty (Magic) damage (Power: 150) on all enemies. |
Yoshitsune Sword | Phys | Kurama Flash | 7 MP | Single Target | Inflicts Phys (Physical) damage 8 times (Power: 30) with 30% crit rate on a single enemy. *Counter effects will not work on this skill. |
Frost Ace Sword | Ice | Frozen Fist | 5 MP | Single Target | Inflicts Ice (Physical) Pierce effect damage (Power: 130) on a single enemy, and enters a state of Might if the attack is successful. *The damage inflicted by this skill is dependent on Mag ATK. *This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates. |
Garuda A Sword | Force | Tempest Talon | 6 MP | Single Target | Inflicts Force (Magic) damage (Power: 100) on a single enemy. Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies. This skill will gain 1 Boost level with each use. [Boost Level: 1] Increases the number of random attacks to 4. [Boost Level: 2] Increases the number of random attacks to 5. |
Seraph Sword | Fire/Light | Pure Holy Fire | 6 MP | Single Target | Inflicts Fire (Magic) or Light (Magic) damage (Power: 180) on a single enemy. The attribute will be selected automatically based on the situation. This skill will have attribute piercing effect. |
Izanami Sword | Elec/Dark | Thunderous Curse | 6 MP | Single Target | Inflicts Elec/Dark (Magic) damage (Power:180) on a single enemy. Automatically selects an Attribute depending on the situation. |
Metatron Sword | Almighty | Pillar of Godly Light | 6 MP | Single Target | Inflicts Almighty (Magic) damage 3 times (Power: 70) on a single enemy. |
Mahakala Sword | Fire | Purging Flame | 5 MP | Single Target | Inflicts Fire (Magic) damage 3 times (Power: 60) on a single enemy. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (3 turns) |
Rama Sword | Ice | Rakshasa Cleaver | 5 MP | Single Target | Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns) |
Baal Sword | Force | Rainstorm | 6 MP | All Targets | Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns) |
Masakado A Sword | Almighty | Kuyo Sword Dance | 6 MP | All Targets | Inflicts Almighty (Magic) damage (Power:100) with Remnants on All Enemies. Reduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful. *The damage inflicted by this skill is dependent on Phys ATK. |
Indrajit Sword | Elec | Rakshasa Thunder | 5 MP | Single Target | Inflicts Elec (Magic) damage 5 times (Power: 40) on a single enemy with 30% chance to inflict Bind on hit enemies if the attack is successful. |
Samael Sword | Almighty | Red Serpent Venom | 5 MP | Single Target | Inflict Almighty (Magic) damage (Power: 120) on a single enemy with 20% chance to inflict Poison, Bind, Charm and Mute if the attack is successful. |
Masakado Sword | Phys | Divine Flash | 5 MP | Single Target | Inflicts Phys (Physical) damage (Power: 200) with 80% crit rate on a single enemy, with 100% chance to inflict Mortal on hit enemies if the attack is successful. * Nullifies all death prevention skills. |
Alice Sword | Dark | Gotcha! | 6 MP | Single Target | Inflicts Dark (Magic) damage (Power: 160) on a single enemy with 100% chance to inflict Mortal on hit enemies if the attack is successful. *Nullifies all death prevention skills. |
Huang Di Sword | Phys | Yinglong Flash | 6 MP | All Targets | Inflicts Phys (Physical) damage (Power: 130) with 50% crit rate on all enemies. |
Asura Sword | Phys | Unholy Strike | 7 MP | Random Targets | Inflicts Phys (Physical) damage 10 times (Power: 30) with 30% crit rate on random enemy/ies. *Counter effects will not work on this skill. |
Asherah Sword | Support | Holy Union | 5 MP | Random Targets | Revives a random party member with 100% HP and adds Mortal immunity. (1 turn) |
Lakshmi Sword | Support | Seductive Lotus | 6 MP | All Targets | 50% chance to Charm all enemies. Increases EV/AC of all party members by 20%. (3 turns) |
Ixtab Sword | Support | Offering Guidance | 6 MP | All Targets | 50% chance to Bind all enemies. Reduces DEF of all enemies by 20%. (3 turns) |
Alice A Sword | Fractional | What Should We Play | 6 MP | Single Target | Inflicts 50% fractional damage (Max: 3000) on a single enemy based on max HP, with the following Chain Effect: 100% chance to inflict Curse on all enemies. |
Alice A Sword | Fractional | I Want Friends | 6 MP | All Targets | Activates [I Wanna Be Together] when there is a Cursed enemy, activates [It's Fine, Right?] when there isn't.
[It's Fine, Right?]: Inflicts 50% fractional damage (Max: 3000) on all enemies based on current HP, with an 80% chance to inflict Curse. [I Wanna Be Together]: Inflicts 50% fractional damage (Max: 3000) on all Cursed enemies based on max HP, with a 100% chance to inflict Mortal\n*Ignores all death prevention skills. |
Shields
Armament | Type | Name | MP Cost | Target | Effect |
---|---|---|---|---|---|
Lucifer Shield | Passive | Abyssal Magic | Passive | Self | +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow. |
Metatron Shield | Passive | Angel Halo | Passive | Self | -15% to Magic damage received. +15% to Magic damage inflicted. |
Huang Di Shield | Passive | Dragon Rain | Passive | Self | +25% to Phys hit rate, +25% to Critical hit rate. |
Masakado A Shield | Passive | New Emperor's Revelation | Passive | Self | +15% to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark. |
Rama Shield | Passive | Vishvakarman's Shelter | Passive | Self | +20% to Ice damage. -40% chance of receiving status ailments. |
Frost Ace Shield | Passive | Sad Vengeance | Passive | Self | +10% to Ice damage. Activates the following Chain Effect at the beginning of the 1st turn: Enters a state of Might. |
Masakado Shield | Passive | Righteous Rebellion | Passive | Self | +10% to critical hit damage. +10% to Phys hit rate. Activates the following Counter Effect when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage (Power: 100). |
Yoshitsune Shield | Passive | Tiger Strategy | Passive | Self | +10% to Phys hit rate. Activates the following Chain Effect when this character downs another demon: Recovers 5 MP. |
Indrajit Shield | Passive | Rite of Divine Power | Passive | Self + All Allies | Activates the following Chain Effect when the one with this skill downs a demon: Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn) |
Mahakala Shield | Passive | Clear Space | Passive | All Targets | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Fire (Magic) Pierce effect damage (Power: 100) on all enemies. Recovers 5 MP and enters into a state of Concentrate if the attack is successful. |
Ixtab Shield | Passive | Summons to Sacrifice | Passive | Random Targets | Activates the following Chain Effect at the beginning of every own third turn: Inflicts Almighty (Magic) damage (Power: 120) on a random enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. |
Asura Shield | Passive | Unholy Delusion | Passive | All Targets | Activates the following Chain Effect when this character receives an enemy's Physical attack: Inflicts Phys (Physical) Pierce effect damage (Power: 50) with 30% crit rate on all enemies, and removes all enemy status buffs if the attack is successful. *Counter effects will not work on this skill. |
Garuda A Shield | Passive | Dazzling Wings | Passive | All Targets | +10% Phys evasion rate. Activates the following Chain Effect when this character evades an enemy's Physical attack: Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies. |
Alice Shield | Passive | Innocent Laughter | Passive | All Targets | Activates the following Chain Effect when this character downs another demon: Inflicts Dark (Magic) Pierce effect damage (Power: 80) on all enemies. |
Baal Shield | Passive | Rains of Fertility | Passive | All Allies | While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate. |
Seraph Shield | Passive | Resplendent Voice | Passive | All Allies | While the demon with this skill is alive, all party members will receive the following effect: +10% damage when attacking the enemy's weak point and -15% to damage received when own weak point is attacked. |
Alice A Shield | Passive | Won't You Play With Me | Passive | All Targets + Single Target | Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage to all enemies (Max: 300) based on current HP and steal 2 MP. Activates the following Chain Effect at the start of own turn: Inflicts 10% fractional damage (Max: 300) based on current HP to the enemy party leader, and steal 3 MP. |
Tier List WIPs
(empty for now)
SMT Anniversaries
- At certain times of year, Dx2 will hold anniversary events for the mainline SMT games.
- These events sometimes (but not always) have special event files available.
- Only mainline counts, no spinoffs.
Sword of Kusanagi EXP
- Cost to use a sword seems to depend on level you enter the menu at?
- lv49: 1,568 Macca
- lv48: 1,536 Macca
- lv45: 1,440 Macca
Rarity | EXP given |
---|---|
5★ | 20,000 |
4★ | 10,000 |
3★ | 2,000 |
2★ | 1,000 |
1★ | 500 |
Turn order notes
(team 1 is the faster one, team 2 is the slower one)
At the start of a battle:
- Brands (ward, embattle) and "this demon starts the battle with"
- "start of battle"/"start of the first turn" (team 1, then team 2)
- "when attacking first"
- "when attacking second"/"when the enemy attacks first"
During a team's turn:
- "start of own turn"/"start of the enemy's turn" (team 1, then team 2)
During an individual demon's action:
- "when a demon is about to act"
- "when a demon has completed an action"
End of a team's turn:
- "end of own turn"/"end of the enemy's turn" (team 1, then team 2)