Difference between revisions of "Spirit Chains of Intimidation"
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Revision as of 21:46, 16 February 2024
Spirit Chains of Intimidation, or more-simply Intimidation, is a Spirit Chain effect that lowers the target's Phys ATK and Mag ATK.
Contents
Mechanics
When Intimidation is active, the target's Phys ATK and Mag ATK are reduced by 50%.
Intimidation cannot be removed by skills that would remove status Ailments, such as Prayer.
- Intimidation also cannot be prevented by skills that would prevent ailments, such as Barrier.
Intimidation cannot be removed by skills that would remove Good Status Effects, such as Silent Prayer.
Duration
Intimidation can have up to 5 counts. Applying the effect will add counts, and 1 count will be removed each time the target demon completes an action (use a skill, pass a turn, etc). The effect will be removed when its count reaches 0.
Intimidation appliers
Skills that apply Intimidation
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Fire | Fatal Burn | 6 MP | Single Target | - | Lost Name |
Passive | Azure Demon Dog | Passive | All Targets | - | Lost Name |
Count decrementing
Skills that decrement active counts of Intimidation
Type | Name | MP Cost | Target | Skill Points | Exclusive? |
---|---|---|---|---|---|
Passive | Hell's Gunner | Passive | Self | - | Barbatos |