Difference between revisions of "Curse"

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{{Disambiguation|Ailments}}
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[[File:Icon Curse.png|32px|link=]] '''Curse''' is an [[Ailments|Ailment]] that causes the target to receive significantly less healing.
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__TOC__
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== Mechanics ==
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If a demon is affected by Curse, any healing they receive is reduced by 75%.
 +
 
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===Auto Cure rate===
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Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.
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 +
The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.
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The auto cure rate progression for Curse is as follows:
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{| class="wikitable"
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|-
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! colspan="2" | Curse
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|-
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| Turn 1 || 0%
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|-
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| Turn 2 || 0%
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|-
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| Turn 3 || 0%
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|-
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| Turn >=4 || Recovered (100%)
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|}
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===Misc===
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* This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the [[Ailments]] article.
 +
 
 +
== Curse Appliers ==
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===Skills that apply Curse===
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{| class="wikitable sortable"
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|-
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!Type !!Name !!MP Cost !!Target !!Skill Points
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|- style="vertical-align:middle;"
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Ju]]
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| 5 MP
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|{{TargetingIcon|Single|name=1}}
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| 2
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Juon]]
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| 6 MP
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|{{TargetingIcon|Single|name=1}}
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| 8
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Mahaju]]
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| 6 MP
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|{{TargetingIcon|All|name=1}}
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| 5
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Mahajuon]]
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| 7 MP
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|{{TargetingIcon|All|name=1}}
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| 9
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Vengeance]]
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| 6 MP
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|{{TargetingIcon|Random|name=1}}
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| 7
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|-
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|[[File:Multi.png|20px|link=]] Fractional
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|[[16 Scourges]]
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| 8 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|[[File:Multi.png|20px|link=]] Fractional
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|[[Do Me A Favor]]
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| 9 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|[[File:Multi.png|20px|link=]] Ailment
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|[[Bemusing Rhapsody]]
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| 6 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Fire|name=1}}
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|[[Flames of Gomorrah]]
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| 6 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Dark|name=1}}
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|[[Go to Hell!]]
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| 7 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Dark|name=1}}
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|[[Yohuallipoca]]
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| 6 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Guilty]]
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| Passive
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Hand of Glory]]
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| Passive
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Ome Acatl]]
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| Passive
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| {{TargetingIcon|All|name=1}}
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| -
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|}
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== Inflict Chance Down ==
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=== Skills that decrease the chance to inflict Curse ===
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{| class="wikitable sortable"
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|-
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!Type !!Name !!MP Cost !!Target !!Skill Points
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|- style="vertical-align:middle;"
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|-
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|[[File:Multi.png|20px|link=]] Recovery
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|[[Cursedi]]
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| 3 MP
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|{{TargetingIcon|Single|name=1}}
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| 1
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|-
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|[[File:Multi.png|20px|link=]] Recovery
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|[[Mekasudi]]
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| 4 MP
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| All Allies
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| 5
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Resist Curse]]
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| Passive
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| Self
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| 4
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|}
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== Chain Effects ==
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=== Skills that activate upon applying Curse ===
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{| class="wikitable sortable"
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|-
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!Type !!Name !!MP Cost !!Target !!Skill Points
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|- style="vertical-align:middle;"
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Sins of Sodom]]
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| Passive
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|{{TargetingIcon|All|name=1}}
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| -
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|}
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=== Demon Panels that activate upon applying Curse ===
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{| class="wikitable sortable"
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|-
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!Demon !!Panel # !!Effect
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|- style="vertical-align:middle;"
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|-
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| {{DemonIcon|Black Frost|size=32px}}
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| Panel 4
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| Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
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|-
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| {{DemonIcon|Tezcatlipoca|size=32px}}
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| Panel 2
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| Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn)
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|}
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== Additional Effects ==
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===Skills that grant additional effects against Cursed enemies===
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{| class="wikitable sortable"
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|-
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!Type !!Name !!MP Cost !!Target !!Skill Points
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|- style="vertical-align:middle;"
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Deadly Curse]]
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| Passive
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| Self
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| 13
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Curse of Anguish]]
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| Passive
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| Self
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Curse of Distress]]
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| Passive
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| Self
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| -
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|-
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|[[File:Multi.png|20px|link=]] Fractional
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|[[Do Me A Favor]]
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| 9 MP
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|{{TargetingIcon|All|name=1}}
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Call of the Dead]]
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| Passive
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| All Allies
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| -
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Ome Acatl]]
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| Passive
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| Self
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| -
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|}
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=== Demon Panels that grant additional effects against Cursed enemies ===
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{| class="wikitable sortable"
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|-
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!Demon !!Panel # !!Effect
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|- style="vertical-align:middle;"
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|-
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| {{DemonIcon|Black Frost|size=32px}}
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| Panel 2
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| -15% to damage to all party members by Cursed enemies while this demon is alive.
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|-
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| {{DemonIcon|Black Frost|size=32px}}
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| Panel 3
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| +15% to damage dealt to Cursed enemies by all party members while this demon is alive.
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|-
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| {{DemonIcon|Black Frost|size=32px}}
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| Panel 4
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| Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
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|-
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| {{DemonIcon|David|size=32px}}
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| Panel 2
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| +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive.
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|}
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== Curse Immunity ==
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=== Skills that grant immunity to Curse ===
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{| class="wikitable sortable"
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|-
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!Type !!Name !!MP Cost !!Target !!Skill Points
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|- style="vertical-align:middle;"
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Null Curse]]
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| Passive
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| Self
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| 12
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Null Mute-Curse]]
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| Passive
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| Self
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| 16
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Halo of Hallel]]
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| Passive
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| Self
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| -
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|}
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=== Demon Panels that grant immunity to Curse ===
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{| class="wikitable sortable"
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|-
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!Demon !!Panel # !!Effect
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|- style="vertical-align:middle;"
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|-
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| {{DemonIcon|Clotho|size=32px}}
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| Panel 1
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| +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse.
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|-
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| {{DemonIcon|Vishnu|size=32px}}
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| Panel 2
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| Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse.
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|}
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 +
== Cleansing Curse ==
 +
=== Skills that cleanse Curse ===
 +
{| class="wikitable sortable"
 +
|-
 +
!Type !!Name !!MP Cost !!Target !!Skill Points
 +
|- style="vertical-align:middle;"
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|-
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|[[File:Multi.png|20px|link=]] Support
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|[[Cursedi]]
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| 3 MP
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|{{TargetingIcon|Single|name=1}}
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| 1
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|-
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|[[File:Multi.png|20px|link=]] Support
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|[[Mekasudi]]
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| 4 MP
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| All Allies
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| 5
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|-
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|{{ElementIcon|Passive|name=1}}
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|[[Goddess Aid]]
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| Passive
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| All Allies
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| -
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|}
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 +
{{Skill Effects navbox}}

Revision as of 10:47, 8 January 2023

Icon Curse.png Curse is an Ailment that causes the target to receive significantly less healing.

Mechanics

If a demon is affected by Curse, any healing they receive is reduced by 75%.

Auto Cure rate

Each turn that a demon has an ailment, there is a chance that the ailment will automatically be cured, removing its effects.

The chance that an ailment will be auto-cured increases with the amount of turns the ailment is active, capping at 4 consecutive turns of the ailment persisting.

The auto cure rate progression for Curse is as follows:

Curse
Turn 1 0%
Turn 2 0%
Turn 3 0%
Turn >=4 Recovered (100%)

Misc

  • This page is meant to list effects that specifically mention Curse. For effects that apply to any ailment, see the Ailments article.

Curse Appliers

Skills that apply Curse

Type Name MP Cost Target Skill Points
Multi.png Ailment Ju 5 MP Single Target Single Target 2
Multi.png Ailment Juon 6 MP Single Target Single Target 8
Multi.png Ailment Mahaju 6 MP All Targets All Targets 5
Multi.png Ailment Mahajuon 7 MP All Targets All Targets 9
Multi.png Ailment Vengeance 6 MP Random Targets Random Targets 7
Multi.png Fractional 16 Scourges 8 MP All Targets All Targets -
Multi.png Fractional Do Me A Favor 9 MP All Targets All Targets -
Multi.png Ailment Bemusing Rhapsody 6 MP All Targets All Targets -
Fire Fire Flames of Gomorrah 6 MP All Targets All Targets -
Dark Dark Go to Hell! 7 MP All Targets All Targets -
Dark Dark Yohuallipoca 6 MP All Targets All Targets -
Passive Passive Guilty Passive All Targets All Targets -
Passive Passive Hand of Glory Passive All Targets All Targets -
Passive Passive Ome Acatl Passive All Targets All Targets -

Inflict Chance Down

Skills that decrease the chance to inflict Curse

Type Name MP Cost Target Skill Points
Multi.png Recovery Cursedi 3 MP Single Target Single Target 1
Multi.png Recovery Mekasudi 4 MP All Allies 5
Passive Passive Resist Curse Passive Self 4

Chain Effects

Skills that activate upon applying Curse

Type Name MP Cost Target Skill Points
Passive Passive Sins of Sodom Passive All Targets All Targets -

Demon Panels that activate upon applying Curse

Demon Panel # Effect
Black Frost.jpg Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
Tezcatlipoca.jpg Tezcatlipoca Panel 2 Activates the following Chain Effect when an enemy is Cursed: Increases own Party's ATK by 20% and reduces DEF of all enemies by 20%. (1 turn)

Additional Effects

Skills that grant additional effects against Cursed enemies

Type Name MP Cost Target Skill Points
Passive Passive Deadly Curse Passive Self 13
Passive Passive Curse of Anguish Passive Self -
Passive Passive Curse of Distress Passive Self -
Multi.png Fractional Do Me A Favor 9 MP All Targets All Targets -
Passive Passive Call of the Dead Passive All Allies -
Passive Passive Ome Acatl Passive Self -

Demon Panels that grant additional effects against Cursed enemies

Demon Panel # Effect
Black Frost.jpg Black Frost Panel 2 -15% to damage to all party members by Cursed enemies while this demon is alive.
Black Frost.jpg Black Frost Panel 3 +15% to damage dealt to Cursed enemies by all party members while this demon is alive.
Black Frost.jpg Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: For three turns, increase the ATK and DEF of all party members by 20%. Restore 1 MP. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
David.jpg David Panel 2 +15% damage dealt by all party members to Charmed enemies and +15% damage dealt by all party members to Cursed enemies while the one with this skill is alive.

Curse Immunity

Skills that grant immunity to Curse

Type Name MP Cost Target Skill Points
Passive Passive Null Curse Passive Self 12
Passive Passive Null Mute-Curse Passive Self 16
Passive Passive Halo of Hallel Passive Self -

Demon Panels that grant immunity to Curse

Demon Panel # Effect
Clotho.jpg Clotho Panel 1 +10% to max HP. While the one with this skill is alive, Femme/Lady allies gain Null Curse.
Vishnu.jpg Vishnu Panel 2 Activates the following Chain Effect at the beginning of your own turn: Heals 25% HP of caster. Adds Null Curse.

Cleansing Curse

Skills that cleanse Curse

Type Name MP Cost Target Skill Points
Multi.png Support Cursedi 3 MP Single Target Single Target 1
Multi.png Support Mekasudi 4 MP All Allies 5
Passive Passive Goddess Aid Passive All Allies -
Skill Effects
Attributes/Elements Phys PhysFire FireIce IceElec ElecForce ForceLight LightDark DarkAlmighty AlmightyMulti Multi Skills
Ailments Icon Bind.png BindIcon Charm.png CharmIcon Curse.png CurseIcon Mute.png MuteIcon Poison.png PoisonIcon Weak.png Weak
Good Status Effects Icon Barrier.png BarrierIcon Charge.png ChargeIcon Concentrate.png ConcentrateIcon Critical.png MightIcon Lydia.png LydiaIcon Repel Magic.pngIcon Repel Almighty Magic.png Repel MagicIcon Repel Physical.pngIcon Repel Almighty Physical.png Repel PhysicalIcon Null Mortal.png Evade Mortal
Spirit Chains Icon Spirit Chains of Corrosion.png CorrosionIcon Spirit Chains of Indignation.png IndignationIcon Spirit Chains of Intimidation.png IntimidationIcon Spirit Chains of Suppression.png Suppression
Other Special Effects Icon Youre Next.png You're NextIcon Revive Ban.png Revive BanIcon Zenith.png ZenithIcon Gloom.png GloomIcon Attribute Affinity Reinforcement.png Attribute Affinity ReinforcementIcon Elec Resistance Down 2.png Attribute affinity downIcon Fortify.png FortifyIcon Decay.png DecayIcon Malice.png Malice
Buffs Icon ATK Buff.png ATK BuffIcon DEF Buff.png DEF BuffIcon EVAC Buff.png EV/AC Buff
Debuffs Icon ATK Debuff.png ATK DebuffIcon DEF Debuff.png DEF DebuffIcon EVAC Debuff.png EV/AC Debuff
HP Max HPHealingSteal HP
MP Max MPNaturally recovered MPRecover MPSteal MPLose MPMP cost upMP cost down
Stats Strength (Str)Magic (Mag)Vitality (Vit)Agility (Agi)Luck (Luk)
Offense PierceMortalFractional DamageAccuracy and EvasionCritical hitWeak pointStandard AttackDamage boostReverse damage reduction
Defense Pierce NegationBulwarkCounterDeath PreventionRevivalReverse damage boostDamage reduction
Other Press TurnRemnantsPassingBattle SpeedBoost Level
Non-Combative Trap NegationIcon Tome of Exp 12h.png EXP UpIcon Macca.png Macca Up