User:Boblers/sandbox2

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Revision as of 22:01, 13 February 2025 by Boblers (talk | contribs) (Swords: Asherah, Genkado, and correcting Garuda A point)
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WIP: 5★ armaments tier list

Stat expectations:

Swords

  • 120% Phys/Mag ATK (110% PATK on Huang Di. 125% PATK on Masakado A. 130% PATK on Masakado. 125% MATK on Mahakala. 130% MATK on Izanami, Lakshmi.
  • 20% Element dmg increase (25% on Alice, Indrajit, Izanami, Mahakala, Baal, Masakado. 30% on fusible attack/heal swords, Ixtab, Frost Ace, Asura.)
  • 20% Accuracy (25% on Frost Ace, Lakshmi, Masakado A, Cu Chulainn, Gogmagog, Rama, Yoshitsune. 30% on Asura, Masakado. 35% on Huang Di.)
  • 20% Critical rate (25% on Asura, Cu Chulainn, Gogmagog, Rama, Yoshitsune. 30% on Masakado. 35% on Huang Di.)

Shields

  • 20% Element dmg reduction (10% on Huang Di, 15% on Lakshmi, 30% on Seraph)
  • 50% PDEF (30% on Izanami, Metatoron. 40% on Asherah. 80% on Huang Di. 100% on Asura, Cu Chulainn, Gogmagog, Masakado, Masakado A, Yoshitsune)
  • 100% MDEF (30% on Asura, Cu Chulainn, Gogmagog, Masakado, Yoshitsune. 50% on Masakado A. 80% on Huang Di, 90% on Asherah, 120% on Lakshmi, Izanami, Metatron)
  • 120% HP (100% on Alice, Garuda A, Ixtab, Lakshmi, Rama. 110% on Baal, Frost Ace, Huang Di, Masakado, Samael. 125% on Asura. 130% on Lucifer. 140% on Asherah.)

Errors?

  • Asherah sword dmg increase 120% (should be lower?)
  • Moh Shuvuu sword MATK 120% (should be lower?)
  • Lailah sword "ATK Mag" (should format as "Mag ATK")
  • Thor sword "Mag" (missing "ATK")
  • Masakado sword "Phys atk" (should be capitalized, i.e. "Phys ATK")

Swords

Xuanyuan Sword.jpg
Name PVE PVP (Battle Tower)
Alt-World Abyss Offense Defense
SwordIcon.pngAlice.jpg Alice Sword
- - - -
Pros
  • Gotcha! is single-target Mortal with 1 use (2 if panel 2). This can be useful for deleting threats in early floors of Tokyo Abyss, and the occasional enemy lacking Null Mortal in PvP.
  • After the Mortal skill runs out, the sword also has single-target and AoE Dark skills.
  • Up to 20% Dark damage aura for the party, and another 25% for the MC.
  • Grants Dark Pierce.
Cons -
Notes
  • The MC and Alt-World farming stages are immune to Mortal.
SwordIcon.pngAlice A.jpg Alice A Sword
- - - -
Pros
  • Sets up Curse, removes Evade Mortal buffs, and applies AoE Mortal to Cursed enemies. Most enemies don't bother running Null Curse, so this should allow for sweeping as long as foes don't have Null Mortal.
  • Decent at setting up Curse without the assistance of a team member.
  • Grants 10% ailment chance boost to the team.
  • The sword mainly uses Fractional Damage, which ignores damage reduction.
Cons
  • Heavily reliant on landing curse.
    • Alt-World farming stages are immune to ailments.
    • Ailments work in Tokyo Abyss (even on bosses), but only up to floor 60 due to stat inflation.
  • The Mudodyne (even with piercing and the 20% Dark damage boost) is not useful unless it hits a weakness.
Notes
  • The MC and Alt-World farming stages are immune to Mortal.
SwordIcon.pngAmaterasu.jpg Amaterasu Sword
- - - -
Pros
  • Ukehi heals the party after performing a Fire AoE.
  • Blood Rush to buff the party's ATK and EV/AC.
  • Up to 30% Fire damage boost.
  • Up to 15% Fire damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Fire.
SwordIcon.pngAnanta.jpg Ananta Sword
- - - -
Pros
  • Primordial Water heals the party after performing an Ice AoE.
  • War Cry to debuff enemies' ATK and DEF.
  • Up to 30% Ice damage boost.
  • Up to 15% Ice damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Ice.
SwordIcon.pngAsherah.jpg Asherah Sword
- - - -
Pros
  • Holy Union revives a random party member at 100% HP, and gives them an Evade Mortal buff. This has 1 use (2 if panel 3).
  • Mediarama for team healing.
  • 5% Fire damage boost and 5% Fire damage reduction for the team.
Cons
  • If multiple demons are down, Holy Union does not let you pick which one to revive.
  • No pierce.
Notes -
SwordIcon.pngAsura.jpg Asura Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngBaal.jpg Baal Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngBarong.jpg Barong Sword
- - - -
Pros
  • Calon Arang heals the party after performing an Elec AoE.
  • War Dance to buff the party's ATK and DEF.
  • Up to 30% Elec damage boost.
  • Up to 15% Elec damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Elec.
SwordIcon.pngBlack Frost.jpg Black Frost Sword
- - - -
Pros
  • Mahelldyne is a 130 power Dark AoE.
  • Up to 25% Dark damage aura for the party, and another 45% for the MC.
Cons
  • No pierce.
Notes
  • Standard fusible attack sword for Dark.
SwordIcon.pngCu Chulainn.jpg Cu Chulainn Sword
- - - -
Pros
  • Tie-Breaker is a 130 power Phys AoE.
  • Up to 25% Phys damage aura for the party, and another 45% for the MC.
  • Above-average accuracy and crit rate (25% instead of 20%)
Cons
  • No pierce.
Notes
  • Standard fusible attack sword for Phys.
SwordIcon.pngFrost Ace.jpg Frost Ace Sword
- - - -
Pros
  • Frozen Fist deals 130-power, piercing, physical Ice damage to a single target, and gives the MC Might afterwards, allowing for crit spam.
  • War Dance buffs the team's ATK and DEF.
  • 10% Ice/Light damage boost for the team.
  • Up to 60% Ice damage boost for the MC (on top of the team effect).
  • Up to 35% accuracy.
Cons
Notes
  • Frozen Fist uses the MATK stat but deals physical damage, so it may affect your choice of demonite.
SwordIcon.pngGaruda.jpg Garuda Sword
- - - -
Pros
  • Immortal Shrine heals the party after performing a Force AoE.
  • Fog Breath to debuff the enemy's ATK and EV/AC.
  • Up to 30% Force damage boost.
  • Up to 15% Force damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Force.
SwordIcon.pngGaruda A.jpg Garuda A Sword
- - - -
Pros
  • Tempest Talon deals 100-power Force damage to a single target, and then up to 175 damage spread across 5 random targets. Since the random-targeting is a chain effect, it hitting NDR will not lead to losing Press Turns.
  • Agile Cry buffs your EVAC and debuffs the enemy's EVAC.
  • Up to 20% evasion for the team.
  • Up to 40% Force damage boost.
  • Grants Force Pierce.
Cons
  • The random targeting is inconsistent, and can cause problems if enemies need to die in a specific order.
  • Tempest Talon starts with only 2 random hits, and has to be used twice to ramp up to 5 hits. In order to actually use it at full power, you therefore need to survive the enemy turn.
  • The evasion stacking won't stop incoming magic damage.
Notes -
SwordIcon.pngGogmagog.jpg Gogmagog Sword
- - - -
Pros
  • Albion Giant heals the party after performing a Phys AoE.
  • Acid Breath to debuff the enemy's DEF and EV/AC.
  • Up to 30% Phys damage boost.
  • Up to 15% Phys damage reduction for the team.
  • Above-average accuracy and crit rate (25% instead of 20%).
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Phys.
SwordIcon.pngHuang Di.jpg Huang Di Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngIndrajit.jpg Indrajit Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngIshtar.jpg Ishtar Sword
- - - -
Pros
  • Starry Passion heals the party after performing a Light AoE.
  • War Dance to buff the party's ATK and DEF.
  • Up to 30% Light damage boost.
  • Up to 15% Light damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Light.
SwordIcon.pngIxtab.jpg Ixtab Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngIzanami.jpg Izanami Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngLakshmi.jpg Lakshmi Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngLilith.jpg Lilith Sword
- - - -
Pros
  • Midnight Feast heals the party after performing a Dark AoE.
  • Nocturne to buff the party's DEF and EV/AC.
  • Up to 30% Dark damage boost.
  • Up to 15% Dark damage reduction for the team.
Cons
  • No pierce. Since the heal skill requires the AoE to succeed, this makes the heal unreliable in PvP.
Notes
  • Standard fusible heal sword for Dark.
SwordIcon.pngLucifer.jpg Lucifer Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngMahakala.jpg Mahakala Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngMasakado.jpg Masakado Sword
- - - -
Pros
  • Divine Flash is a 200-power Phys attack with +80% crit rate, ignores endures, and inflicts Mortal. This can quickly remove threats in early floors of Tokyo Abyss, and the occasional enemy lacking Null Mortal in PvP. Even if the Mortal doesn't land, it does great Phys damage with a reliable chance to crit. Has 3 uses.
  • Iai Isshin is a Phys AoE that grants Charge after every use. You can then spend the charge on Iai Isshin itself, or on Divine Flash for high single-target damage.
  • Offensive Cry provides a full offensive buff swing.
  • Above-average accuracy and crit rate (30% instead of 20%).
  • Up to 40% Phys damage boost.
  • Up to 25% single-target damage boost for the team.
  • Grants Phys Pierce.
  • At panel 2, grants Might to the MC when they land a kill.
Cons
Notes
  • The MC and Alt-World farming stages are immune to Mortal.
SwordIcon.pngMasakado A.jpg Masakado A Sword
- - - -
Pros
Cons
Notes -
SwordIcon.pngMastema.jpg Mastema Sword
- - - -
Pros
  • Last Plague is a 130 power Light AoE.
  • Up to 25% Light damage aura for the party, and another 45% for the MC.
Cons
  • No pierce.
Notes
  • Standard fusible attack sword for Light.
SwordIcon.pngMetatron.jpg Metatron Sword
- - - -
Pros
  • Pillar of Godly Light deals 210-power Almighty damage to a single target. It's also split across 3 hits, to break endures.
  • 20% magic damage boost and 10% magic damage reduction for the team.
  • Up to 20% Almighty damage boost.
  • Offensive Cry provides a full offensive buff swing.
Cons
  • Almighty-based kit with no pierce means this sword is shut down by Repel Almighty Magic.
  • MP-hungry if using anything other than the unique skill.
  • Useless in Alt-World elemental stages, as Affinity Shift reduces Almighty damage by 70%.
Notes -
SwordIcon.pngRama.jpg Rama Sword
- - - -
Pros
  • Rakshasa Cleaver deals 160-power Ice damage to a single target, and debuffs ATK and EVAC.
  • Luster Candy buffs the team's ATK, DEF, and EVAC.
  • 10% Ice damage aura for the party, and another 30% for the MC.
  • 5% Fire/Ice damage reduction for the party.
  • Grants 10% evasion.
  • Above-average accuracy and crit rate (25% instead of 20%).
  • Grants Ice Pierce.
Cons
Notes -
SwordIcon.pngSamael.jpg Samael Sword
- - - -
Pros
  • Red Serpent Venom attempts to apply Poison, Bind, Charm, and Mute to a single enemy. At panel 2, it costs only 4 MP.
  • Grants 10% ailment chance boost to the team, and another 30% to the MC.
  • Up to 30% Almighty damage boost.
Cons
  • Almighty-based kit with no pierce means this sword is shut down by Repel Almighty Magic.
  • Only really offers ailments. If they don't land, the Almighty damage is lackluster.
    • Ailments work in Tokyo Abyss (even on bosses), but only up to floor 60 due to stat inflation.
  • Useless in Alt-World elemental stages, as Affinity Shift reduces Almighty damage by 70%, and the enemies are immune to ailments.
  • Salvation is expensive at 9 MP, and the MC isn't a good cleric as they can only null one of Bind, Charm, or Mute (from Lucifer, Lakshmi, or Samael shield).
Notes -
SwordIcon.pngSeraph.jpg Seraph Sword
- - - -
Pros
  • Pure Holy Fire deals 180-power piercing Fire/Light damage to a single target.
  • 10% Fire/Light damage reduction, 10% Fire/Light damage boost, and -1 MP cost to Fire/Light skills for the team.
  • Up to 20% Light damage boost.
Cons
Notes -
SwordIcon.pngSurt.jpg Surt Sword
- - - -
Pros
  • Scathe of Branches is a 130 power Fire AoE.
  • Up to 25% Fire damage aura for the party, and another 45% for the MC.
Cons
  • No Fire Pierce.
Notes
  • Standard fusible attack sword for Fire.
SwordIcon.pngSusano-o.jpg Susano-o Sword
- - - -
Pros
  • Serpent Killer is a 130 power Force AoE.
  • Up to 25% Force damage aura for the party, and another 45% for the MC.
Cons
  • No Force Pierce.
Notes
  • Standard fusible attack sword for Force.
SwordIcon.pngThor.jpg Thor Sword
- - - -
Pros
  • Crackling Thunder is a 130 power Elec AoE.
  • Up to 25% Elec damage aura for the party, and another 45% for the MC.
Cons
  • No Elec Pierce.
Notes
  • Standard fusible attack sword for Elec.
SwordIcon.pngVasuki.jpg Vasuki Sword
- - - -
Pros
  • Samudra Manthan is a 130 power Ice AoE.
  • Up to 25% Ice damage aura for the party, and another 45% for the MC.
Cons
  • No Ice Pierce.
Notes
  • Standard fusible attack sword for Ice.
SwordIcon.pngYoshitsune.jpg Yoshitsune Sword
- - - -
Pros
  • Kurama Flash deals 240-power Phys damage to a single target, with +30% crit rate. It also ignores counters, and splits its damage across 8 hits to break endures.
  • Has Charge to significantly boost the MC's physical damage.
  • Up to 20% Phys damage for the party, and another 20% for the MC.
  • Up to 35% accuracy and 45% crit rate for the MC.
  • Grants Phys Pierce.
  • Panel 1 recovers 2 MP to the MC on the 1st turn, possibly counteracting MP drain.
Cons
  • MP-hungry, as both attack skills cost 7 MP.
Notes -

Shields

White Cliff.jpg
Name PVE PVP (Battle Tower)
Alt-World Abyss Offense Defense
ShieldIcon.pngAlice.jpg Alice Shield
- - - -
Pros
  • Up to 50% Dark damage boost.
  • Up to 40% HP boost and 35% Dark damage reduction.
  • Auto-Rakunda to assist with turn-1 sweeping.
  • Innocent Laughter casts a piercing Dark AoE when the MC gets a kill. This synergizes with the Alice sword's Mortal skill.
  • Grants Repel Dark.
Cons
  • Weak to Light.
  • Below-average HP (100% instead of 120%).
Notes -
ShieldIcon.pngAlice A.jpg Alice A Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngAmaterasu.jpg Amaterasu Shield
- - - -
Pros
  • Up to 25% Fire damage boost.
  • Up to 80% HP boost and 35% Fire damage reduction.
  • Grants Drain Fire.
Cons
  • Weak to Ice.
Notes
  • Standard fusible heal shield for Fire.
ShieldIcon.pngAnanta.jpg Ananta Shield
- - - -
Pros
  • Up to 25% Ice damage boost.
  • Up to 80% HP boost and 35% Ice damage reduction.
  • Grants Drain Ice.
Cons
  • Weak to Fire.
Notes
  • Standard fusible heal shield for Ice.
ShieldIcon.pngAsherah.jpg Asherah Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngAsura.jpg Asura Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngBaal.jpg Baal Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngBarong.jpg Barong Shield
- - - -
Pros
  • Up to 25% Elec damage boost.
  • Up to 80% HP boost and 35% Elec damage reduction.
  • Grants Drain Elec.
Cons
  • Weak to Force.
Notes
  • Standard fusible heal shield for Elec.
ShieldIcon.pngBlack Frost.jpg Black Frost Shield
- - - -
Pros
  • Up to 60% Dark damage boost.
  • Up to 50% HP boost and 20% Dark damage reduction.
  • Grants Repel Dark.
Cons
  • Weak to Light.
Notes
  • Standard fusible attack shield for Dark.
ShieldIcon.pngCu Chulainn.jpg Cu Chulainn Shield
- - - -
Pros
  • Up to 60% Phys damage boost.
  • Up to 50% HP boost and 20% Phys damage reduction.
  • Grants Repel Phys.
  • No weaknesses.
  • Very high PDEF (100% instead of 50%).
Cons
  • Very low MDEF (30% instead of 100%).
Notes
  • Standard fusible attack shield for Phys.
ShieldIcon.pngFrost Ace.jpg Frost Ace Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngGaruda.jpg Garuda Shield
- - - -
Pros
  • Up to 25% Force damage boost.
  • Up to 80% HP boost and 35% Force damage reduction.
  • Grants Drain Force.
Cons
  • Weak to Elec.
Notes
  • Standard fusible heal shield for Force.
ShieldIcon.pngGaruda A.jpg Garuda A Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngGogmagog.jpg Gogmagog Shield
- - - -
Pros
  • Up to 25% Phys damage boost.
  • Up to 80% HP boost and 25% Phys damage reduction.
  • Grants Drain Phys.
  • No weaknesses.
  • Very high PDEF (100% instead of 50%).
Cons
  • Very low MDEF (30% instead of 100%).
Notes
  • Standard fusible heal shield for Phys.
ShieldIcon.pngHuang Di.jpg Huang Di Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngIndrajit.jpg Indrajit Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngIshtar.jpg Ishtar Shield
- - - -
Pros
  • Up to 25% Light damage boost.
  • Up to 80% HP boost and 35% Light damage reduction.
  • Grants Drain Light.
Cons
  • Weak to Dark.
Notes
  • Standard fusible heal shield for Light.
ShieldIcon.pngIxtab.jpg Ixtab Shield
- - - -
Pros
Cons
Notes
  • MC is immune to Mortal.
ShieldIcon.pngIzanami.jpg Izanami Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngLakshmi.jpg Lakshmi Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngLilith.jpg Lilith Shield
- - - -
Pros
  • Up to 25% Dark damage boost.
  • Up to 80% HP boost and 35% Dark damage reduction.
  • Grants Drain Dark.
Cons
  • Weak to Light.
Notes
  • Standard fusible heal shield for Dark.
ShieldIcon.pngLucifer.jpg Lucifer Shield
- - - -
Pros
Cons
Notes
  • The wings are cool.
ShieldIcon.pngMahakala.jpg Mahakala Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngMasakado.jpg Masakado Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngMasakado A.jpg Masakado A Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngMastema.jpg Mastema Shield
- - - -
Pros
  • Up to 60% Light damage boost.
  • Up to 50% HP boost and 20% Light damage reduction.
  • Grants Repel Light.
Cons
  • Weak to Dark.
Notes
  • Standard fusible attack shield for Light.
ShieldIcon.pngMetatron.jpg Metatron Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngRama.jpg Rama Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngSamael.jpg Samael Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngSeraph.jpg Seraph Shield
- - - -
Pros
Cons
Notes -
ShieldIcon.pngSurt.jpg Surt Shield
- - - -
Pros
  • Up to 60% Fire damage boost.
  • Up to 50% HP boost and 20% Fire damage reduction.
  • Grants Repel Fire.
Cons
  • Weak to Ice.
Notes
  • Standard fusible attack shield for Fire.
ShieldIcon.pngSusano-o.jpg Susano-o Shield
- - - -
Pros
  • Up to 60% Force damage boost.
  • Up to 50% HP boost and 20% Force damage reduction.
  • Grants Repel Force.
Cons
  • Weak to Elec.
Notes
  • Standard fusible attack shield for Force.
ShieldIcon.pngThor.jpg Thor Shield
- - - -
Pros
  • Up to 60% Elec damage boost.
  • Up to 50% HP boost and 20% Elec damage reduction.
  • Grants Repel Elec.
Cons
  • Weak to Force.
Notes
  • Standard fusible attack shield for Elec.
ShieldIcon.pngVasuki.jpg Vasuki Shield
- - - -
Pros
  • Up to 60% Ice damage boost.
  • Up to 50% HP boost and 20% Ice damage reduction.
  • Grants Repel Ice.
Cons
  • Weak to Fire.
Notes
  • Standard fusible attack shield for Ice.
ShieldIcon.pngYoshitsune.jpg Yoshitsune Shield
- - - -
Pros
Cons
Notes -